For those that don't know, I am the Producer responsible for Mass Effect 2 PS3. Some of you may have read over on the German forums some of the details on Mass Effect 2 PS3's contents. I'd like to provide some clarity as I believe that there was some translation errors in the interview that Casey gave.
Firstly I'd like to talk about what's on the BluRay Disc; Of course Mass Effect 2 will be included. On top of that, Lair of the Shadow Broker, Project Overlord, Kasumi: Stolen Memory and the Blood Dragon Armour.
Also included is, as on Xbox 360 and PC, an access code to the Cerberus Network. This will give you instant access to the same great lineup of Downloadable Content such as Zaeed and Firewalker.
We've talked briefly about the Interactive Comic. BioWare Edmonton (the group that made Mass Effect 2) teamed up with the fine folks at Dark Horse Comics to create an interactive backstory. While I can't release all the details about this yet, what I can tell you is that we want to create a stunning visual experience that not only tells the core story elements of Mass Effect 1, but also is fully interactive allowing you to be faced with some of the major choices which will have consequences your Mass Effect universe. This interactive comic's initial release will be exclusive to PS3 owners who would be otherwise unable to realize the full effect of choice in the Mass Effect universe and will be included on the Cerberus Network.
There will also be some DLC Bundles, such as the Aegis Pack as well as exclusive both Free and Paid DLC for all PlayStation 3 owners such as the Recon Operations Pack.
Edit: While I can't go into details all of this content is or was available to Xbox/PC Owners but otherwise wouldn't be available to PS3 owners.
More details about this will be released later.
I want also to touch on the '6 hour exclusive mission'. This I believe is a communication error lost in translation. When we talk about 6 hours of content we are talking about what's included exclusively "On Disc" (Kasumi, Shadow Broker, Overlord), The Interactive Back Story and the Cerberus Network Access.
Words can not express how very pleased I am to be able to bring this BioWare title to our PlayStation fans.
Lastly - As we're still a little while away from shipping this game, therefor some of these details are subject to changing.
ps The the team is in the final polishing phase now and the game is looking fantastic! I can't wait to talk more about it and show more of it soon!
Edited by Jesse Houston, 07 November 2010 - 04:47 PM.