What is a HUD?
In video gaming, the HUD (heads-up display) is the method by which information is visually relayed to the player as part of a game's user interface. It takes its name from the head-up displays used in modern aircraft.
The HUD is frequently used to simultaneously display several pieces
of information including the main character's health, items, and an
indication of game progression (such as score or level). -HUD (video gaming) - Wikipedia, the free encyclopedia
Now lets take a good look at the HUD's from ME1 and ME2.
- Mass Effect 1's HUD
- Mass Effect 2's HUD
Now if we look at the differences, there have been a lot of changes between the two. Life meters were removed in favor of the blinking icons, and Shep's the blue horizontal bar. Ammo read outs are still the same, and enemy life bars would pop up when aiming at them, but in a different way with ME2.
During prelaunch of ME2, A certain screenshot was released, one that really got me excited, because I thought it was the direction BioWare was taking ME2's hud.
- It is this one:
Now especially with games like Dead Space 2 out that have paved the way for entirely in-game HUD's, I really hope Mass Effect 3 can incorporate some of the elements that can make for a more immersive experience. Lets take a look at
- Dead Space 2's HUD
Now seeing as how Shepard will have part of his back, if not near all of it covered up with Heavy Weapons and two primary weapons, I think there are other possibilities, like putting the Life guage on his shoulder, or perhaps his helmet.
Obviously I think Mass Effect 3 will have to compromise and cannot totally take advatage of Dead Space 2's gorgeous HUD free system because it still is a squad shooter, so we'll need some info for our squadmates.
Well, what do you think guys/gals/inbetween's?
[list][*]What are your ideas/comments/hopes/concerns? [*]What are the pro's and cons concerning HUD free games? [*]What do you wish ME3 to be?
Any BW Dev input would be appreciated, especially from Brenon Holmes or Christina Norman
Edited by javierabegazo, 21 March 2011 - 04:46 PM.