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Large Number of Endings


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#176
Nimrodell

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Hey guys,

I just want to clarify the endings in Dragon Age: Inquisition

Dragon Age Inquisition's endings variations come in three levels

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations. 

2. Major variations based upon larger decisions in the game. There are about forty of these

3. Completely unique endings. There are a small number of these

 

Thank you Mr. Darrah, I only needed clarification number three. I really got worried today, not 'cause I didn't believe you but because I got troubled with the fact that people will use number 40 in literal sense if their, usually high and unreal, expectations are not fulfilled. Now it's clearly stated - Completely unique endings. There are a small number of these.



#177
Nightdragon8

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Hey guys,

I just want to clarify the endings in Dragon Age: Inquisition

Dragon Age Inquisition's endings variations come in three levels

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations. 

2. Major variations based upon larger decisions in the game. There are about forty of these

3. Completely unique endings. There are a small number of these

thanks for the clear up and thanks for the time spent dealing with us =)

 

lets just hope you don't make an ending where everyone is an abomintation or the Inquisitror can become god of the dragons...


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#178
JeffZero

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e_e;

#179
efd731

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Am I getting pelted with cyber-tomatoes if I think ME3's Citadel DLC closed the wound for me?

. ME3's ending was a stab wound somewhere non-vital. Citadel was a Lazarus project and a half, with a stay in a hospital staffed by models.

#180
Mathias

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Hey guys,

I just want to clarify the endings in Dragon Age: Inquisition

Dragon Age Inquisition's endings variations come in three levels

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations. 

2. Major variations based upon larger decisions in the game. There are about forty of these

3. Completely unique endings. There are a small number of these

 

Mark thank you for your honesty and being straight forward with us. This sounds great, I guess my last fear would be for the Completely Unique Endings, in which each one has one thing in common. You die no matter what you do. But I assume you guys are better than that.



#181
Mathias

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. ME3's ending was a stab wound somewhere non-vital. Citadel was a Lazarus project and a half, with a stay in a hospital staffed by models.

 

Having a DLC in which you spend lots of funny moment with your Squadmates didn't exactly undo the ending. It was still there...

 

Citadel's mission and it's overall tone would've made a great deal more sense if it were post game. 


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#182
Dabrikishaw

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Hey guys,

I just want to clarify the endings in Dragon Age: Inquisition

Dragon Age Inquisition's endings variations come in three levels

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations. 

2. Major variations based upon larger decisions in the game. There are about forty of these

3. Completely unique endings. There are a small number of these

All of a sudden, not so much hyperbole.



#183
efd731

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Having a DLC in which you spend lots of funny moment with your Squadmates didn't exactly undo the ending. It was still there...

Citadel's mission and it's overall tone would've made a great deal more sense if it were post game.

the tone would obviously, but the mission makes no sense post-game. What does an Allready destroyed Cerberus want with the Normandy is shepard is Allready dead or half robot? Or if shepard survives in an alternate ending, how will they mimic the universe's greatest hero using an anti-social xenophobic clone?!

#184
efd731

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Edit: Quote Removed - Mod1


Not sure if humour......anyhow, I disliked the ending, but no vitriolic hate from me. Notice my allegory had citadel as a recovery from the ending stab wound? A very pleasant and total recovery, on account of that dlc being fan service of the highest order(and quality). It didn't make the ending not suck, but after defeating the reapers it was the high note that was desperately needed.



#185
keightdee

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Can we keep the Mass Effect discussion to the Mass Effect board?

 

wbff4k.jpg


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#186
efd731

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Can we keep the Mass Effect discussion to the Mass Effect board?

wbff4k.jpg


Slow clap(of appreciation). I suppose we did go a bit overboard, but while we were discussing the other game, it was in relation to this one.

#187
Dutchess

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It seems a rather strange approach for Bioware to again draw such focus on a large number of endings. You'd think they would be a little more careful with this. I wonder if it is (partially) to compete with the next Witcher game, as CDPR had promised a lot of different endings to that game too.


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#188
ElitePinecone

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It seems a rather strange approach for Bioware to again draw such focus on a large number of endings. You'd think they would be a little more careful with this. I wonder if it is (partially) to compete with the next Witcher game, as CDPR had promised a lot of different endings to that game too.

 

The logical implication is that they feel confident enough that there *are* actually 40 endings or whatever this time, with proper content and divergent branches.

 

Given what happened with their last game, I don't think they'd be saying this kind of thing if there was even the slightest risk of it backfiring again.


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#189
Dutchess

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The logical implication is that they feel confident enough that there *are* actually 40 endings or whatever this time, with proper content and divergent branches.

 

Given what happened with their last game, I don't think they'd be saying this kind of thing if there was even the slightest risk of it backfiring again.

 

I don't know. 40 "major" variations seems a very bold claim to me. It will be great if they can pull it off, but I do have to wonder what "major" will entail here. It sounds promising but at the same time it's such a vague term which can interpreted differently by multiple people. We'll see. I've heard all the "shape the world" (or city in Kirkwall's case...) before and it didn't exactly live up to expectations then.


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#190
Fredward

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It could just be that Bioware and EA are putting a lot of stock in DAI since this will be the first game in the next generation. If they can blow everyone away with a really excellent game that's gonna go a long way in rebuilding loyalty and getting some new customers.



#191
Innsmouth Dweller

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I don't really play games for ending. if i was, well, Divinity 2 would take the cake (brilliant!)

 

the adventure alone is much more important. sure, endings bring some kind of closure, but i had more fun listening to Varric/Bohdan/Alistair/... telling me about GW than reading slides in DA:O. 

 

...as for ME3, i really wanted Shepard to fail. the cycle should have been completed despite all the effort. yeah, you can call me a heathen now :D


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#192
nightscrawl

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Hey guys,

I just want to clarify the endings in Dragon Age: Inquisition

Dragon Age Inquisition's endings variations come in three levels

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations. 

2. Major variations based upon larger decisions in the game. There are about forty of these

3. Completely unique endings. There are a small number of these

 

I would say that points two and three are going to impact players the most, with the third having obviously the greatest impact. It will be interesting to see how all of these things interact with each other.

 

I'm also really curious to know what format the ending will take. Will there be an epilog or similar (I'm hoping not, if only to avoid the DAO "rumor" issue), or will we see the results directly in the game as we are playing it, including the final "ending"? I had thought that at one point it was mentioned that DAI will allow us to continue playing after the game is over, which I took to mean the main plot. So will we be able to go around to various locations, talk to NPCs, and see the results of our choices?



#193
azarhal

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I don't know. 40 "major" variations seems a very bold claim to me. It will be great if they can pull it off, but I do have to wonder what "major" will entail here. It sounds promising but at the same time it's such a vague term which can interpreted differently by multiple people. We'll see. I've heard all the "shape the world" (or city in Kirkwall's case...) before and it didn't exactly live up to expectations then.

 

It's not a bold claims at all. The problem is that you and a bunch of people believe that having Ferelden ruled by Anora or Alistair is the same thing when it's not. It's a major narrative changes for the dev to handle.



#194
Reever

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I think it'll be like DAO (small number of based endings plus variations based on the choices made i the game), unless a Bioware devs confirmed it.

 

What I was thinking.

 

 

Hey guys,

I just want to clarify the endings in Dragon Age: Inquisition

Dragon Age Inquisition's endings variations come in three levels

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations. 

2. Major variations based upon larger decisions in the game. There are about forty of these

3. Completely unique endings. There are a small number of these

 

What we get. Yeah, I'm good! =D



#195
Mathias

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the tone would obviously, but the mission makes no sense post-game. What does an Allready destroyed Cerberus want with the Normandy is shepard is Allready dead or half robot? Or if shepard survives in an alternate ending, how will they mimic the universe's greatest hero using an anti-social xenophobic clone?!

 

They're not Cerberus anymore they became a separate faction. With some tweaks here and there to the plot and dialogue, yeah it would fit right in with post ending. Probably was we were forced to die in all the endings, so it couldn't happen.



#196
Dominus

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Also appreciative of Mr. Darrah's update on it. A very variable game. I wasn't expecting a Chrono Trigger/Cross route, which is likely why it came off misleading to others on whether they meant "core" endings or major/minor variations.

I don't really play games for ending.

Depends on the game. More Gameplay-Centric titles I'd worry less about that sort of thing. Something along the lines of DA:I is a bit of a different story, as narrative/dialogue would be the main reason I'd be diving into the game. I'd wager a guess they've taken major inspiration from TW2 in that regard.

#197
llandwynwyn

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Bioware should've avoided number. Just say there are different endings.
Not everyone counts saving the random peasant's life as game changing.

#198
Innsmouth Dweller

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(...) Depends on the game. More Gameplay-Centric titles I'd worry less about that sort of thing. Something along the lines of DA:I is a bit of a different story, as narrative/dialogue would be the main reason I'd be diving into the game.

even if arcanoid had amazing, deep, philosophical, mind-blowing ending, i wouldn't play it in my free time. that's something you do on very boring staff meetings or while waiting in line :D

 

if it was trully worthwhile, i'd probably youtube'd it or whatever. the arcanoid ending, i mean. i'm pretty sure i'm not alone in that regard.

 

*"arcanoid" could be replaced by any non-gameplay-centric title

edit: whatever non-gameplay-centric title might mean :D



#199
Tharja

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fifty is not enough

 

Mass+Efect+3+Ending+Generator.+yup_7967a

Reaper: I can sing a rainbow sing a rainbow Bioware can you singe a rainbow too


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#200
AlanC9

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It's not a bold claims at all. The problem is that you and a bunch of people believe that having Ferelden ruled by Anora or Alistair is the same thing when it's not. It's a major narrative changes for the dev to handle.


Well, that's the problem. "Major" is subjective.
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