Pretty much everyone else than the nobles of Arlathan were oppressed. Sort of like modern Thedas..
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#19932203 Were non-mages opressed in arlathan?
Posté par
EmperorSahlertz
sur 06 décembre 2015 - 11:11
dans
General Discussion (Spoilers)
#19932197 Does anyone else feel bad about not liking Sera?
Posté par
EmperorSahlertz
sur 06 décembre 2015 - 11:08
dans
Story, Campaign, and Characters
Why on Earth would I feel bad about not liking someone? There is a reason why I don't like them after all... Not that I don't like Sera..
#19877345 It's hard to pick Templar or Reaver knowing the costs...
Posté par
EmperorSahlertz
sur 09 novembre 2015 - 06:18
dans
Story, Campaign, and Characters
I guess the main thing is that 2 out of 3 warrior classes are reliant on external items to be viable - Dragon blood for Reaver and Lyrium for Templars. The other classes simply have you being taught the skills, no outside drugs needed. It's not like you need to drink the blood of your victims to become an assassin.
That and the end of Tresspasser is likely to make your addiction worse if you continue since the pain likely heightens the need for it.
Granted, it did feel a bit "off" that two of the three Warrior specs reqwuired some sort of "sacrifice", while none of the other class specs had such requirements. I personally chalked it up to the mindset of the warrior archetype in general. A warrior is willing to take a beating for his teammates, so it stands to reason that he would be willing to make these kinds of sacrifices.
And I think the end of Trespasser left an open enough ending for us to headcanon whatever ending we want for our Inquisitor (for now anyway, until they are mentioned again in some possible sequel).
#19877252 It's hard to pick Templar or Reaver knowing the costs...
Posté par
EmperorSahlertz
sur 09 novembre 2015 - 05:36
dans
Story, Campaign, and Characters
Although that also means that when the Quizzy stops taking Lyrium they lose their abilities. From a roleplaying perspective it seems like Templar is a temporary stint unless you want addiction. Champion at least allows for permanence and long term fighting capability....though story-wise being a champion probably doesn't actually give you anything but a fancy flag.
Yeah, you would lose the physical abilities, but being a Templar is also about the discipline. The discipline to not give in, and to perservere through the addiction. That will never go away. Personally I never saw the Templar spec as a permanent choice for the Inquisitor (storywise), but rather as a tool to combat the evil that the Inquisition faced. All of the three warrior specs are about much more than the physical capabilities they bring with them. They are also about the mindset of the person adhering to the codes of each spec. Power through pain, perserverence through pain(addiction), protection of the weak, and so on.
#19877223 It's hard to pick Templar or Reaver knowing the costs...
Posté par
EmperorSahlertz
sur 09 novembre 2015 - 05:25
dans
Story, Campaign, and Characters
I wish they'd just let us be Seekers. Being an abomination isn't as bad for your health as being a lyrium addict. I chose not to be a Templar as well for that very reason, particularly since my boyfriend was jonesing from lyrium withdrawal.
It takes a long time to become a Seeker, so that is probably why they didn't open that avenue of approach. And while Lyrium addiction is bad for your health, it is not necesarrily devestating in the short term (or the semi-long term for that matter). Just look at people like Gregoir and Ser, who are both obviously veterans, and show no signs of weakening. The Inquisitor is an exceptional individual, and they will probably be able to endure the Lyrium addiction for longer than most. Also, as Cullen shows, you can beat the addiction. So whenever the Inquisitor wants, he can stop.
#19872093 It's hard to pick Templar or Reaver knowing the costs...
Posté par
EmperorSahlertz
sur 07 novembre 2015 - 09:03
dans
Story, Campaign, and Characters
Warriors generally don't embrace addiction. What do you mean?
My most pathetic addictive state was also my weakest point in life.
I take it that your addiction also gave you magical powers? Because if it didn't, then it, and any other real life addiction, doesn't really compare to Lyrium or Dragon Blood. Warriors are about perserverance. They endure the addiction, because of the power it grants
#19863691 In light of recent reveals, should the Dalish's efforts be towards preser...
Posté par
EmperorSahlertz
sur 05 novembre 2015 - 12:31
dans
Story, Campaign, and Characters
It wasn't called the Chantry back then, so far as I know.
It wasn't. And the Tevinter faith did eventually conform to the Chantry doctrine, which they then at a later date schismed from.
#19863376 Level cap at 27? Why keep playing?
Posté par
EmperorSahlertz
sur 04 novembre 2015 - 10:30
dans
General Discussion (Spoilers)
You can only map 8 spells anyway... So unless you are one of those weirdos who constantly wants to swap out your spells, then the level cap is pretty much meaningless.
#19856372 ME: A Single Player Classes Largely Inspired By ME3 MP N7 Counterparts
Posté par
EmperorSahlertz
sur 02 novembre 2015 - 11:19
dans
General Discussion
Nope, the MP N7 classes were comic book level stuff, not something I want to see.
Yeah, because the rest of Mass Effect, as we all know, was grounded in realism.....
#19849544 A clean cut with southern Thedas: No Inquisitor protagonist in DA4!
Posté par
EmperorSahlertz
sur 30 octobre 2015 - 01:57
dans
General Discussion (Spoilers)
I only read up till the point you said that you found DA:I's ending "satisfying". At which point I simply gave up..
#19849300 In light of recent reveals, should the Dalish's efforts be towards preser...
Posté par
EmperorSahlertz
sur 30 octobre 2015 - 11:06
dans
Story, Campaign, and Characters
Maybe self-extinction?
#19839425 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 26 octobre 2015 - 03:52
dans
General Discussion
EA doesn't release sales numbers for ANYTHING anymore. Not even flagships like FIFA and Battlefield
Indeed they don't. Which doesn't speak in their favor you know.
#19837361 The question of magic and rulership
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 09:50
dans
Story, Campaign, and Characters
Those endings make it clear that Leliana disbands the Templars. If that wasn't the case, why does an allied templar order remain independent instead of returning to the Chantry like it does with Cass or Viv?
The templars NEVER return to the Chantry if Leliana is divine. At best, they only serve as an INDEPENDENT order like the Inquisition. They are disbanded under Leliana and therefore have no role in the Chantry if she is Divine. Why else do even allied templars operate independently.
You understand that they don't have to return to the Chantry, to continue being Templars? Pretty much the ONLY times the Templars cease to exists, are if you didn't go to Therinfal Redoubt, or if you conscripted them. And in ALL the cases of conscription, it is the Templar's own choice to disband, not Leliana. The ONLY thing Leliana disbands are the Circles.
#19837351 The question of magic and rulership
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 09:45
dans
Story, Campaign, and Characters
They had a poison gas that took down an entire street, which was used as a decoy to the explosives, they have gunpowder and cannons, they have collars that can control their mages by an Averraad. The explosions Dwarken in Awakening was working on got him several Qunari assassins after him because he was coming close to perfecting something the Qunari have a monopoly on.
I'd say, yes, their technology is coming close to matching magic in what they can do in a single instant.
Hardly. Saar-Qamek is obviously not easily manufactured, and gunpowder certainly do NOT make an entire region uninhabitable for a lifetime (Saar-Qamek doesn't either for that matter).
#19836215 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 01:27
dans
General Discussion
Thank you for the source.
I still don´t understand how not being on the list of the best selling game of all time equals failure.
RPGs are a comparably small niche and one of the most sucessfull games in this field is Skyrim, you will hear no disagreement from me on this.
But Skyrim is the only RPG on that list.
The other games listed are mostly shooters, casual games like sims/wii and the neverdying Super Mario.
Because one of the goals of DA:I was to be a competitor to Skyrim, but it failed at that.
#19836180 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 01:13
dans
General Discussion
I hate being unoriginal and repeat myself but: Source?
http://www.statistic...ng-video-games/
Dragon Age is not even on the list. While other games also released in the same month, and the "main competitor" Skyrim are.
#19836148 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 12:55
dans
General Discussion
And how does this make DAI a failure?
Numbers and list of sources please.
Because it failed miserably in outselling its competitors, and it did so to such a degree that, despite being "BioWares most succesful launch", EA still refuses to release actual sales numbers.
#19836129 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 12:46
dans
General Discussion
Behave yourself. No need to become the dramaqueen.
Back your opinion up with facts, otherwise it´s just an opinion.
Over 50 GOTY awards (that are even remotely worth mentioning) are given out every year. But the actual number of GOTYs given out every year is well above 1000, since EVERY single publication can make a list (and they do), in which they name the "best" game of the year. And if you get ONE of them, you can slap that sticker on your game.
If there was a single respected organization, which gave out a single award for the best game every year (like the academy awards for movies), then GOTY awards could have some prestige. But there isn't, hence GOTY awards are worthless, since they are an over-abundance of them.
#19836107 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 12:36
dans
General Discussion
Prove it cause the vast majority of GOTY awards(what actually matters) says otherwise bub.

Oh gawd my sides.. Wait.. You are serious? You ACTUALLY think GOTY awards matter? Holy ****... I don't know wether to be disgusted or feel sympathy for you.
#19836086 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 12:27
dans
General Discussion
Bioware has made it clear with Inquisition that their cutting back on cinematics cutscenes in favour of more content so lol nope.
DA:I was also an abysmal failure, which fell rather flat on its face after its initial launch. So yeah.. Besides Dragon Age and Mass Effect are being created by two different teams, with different goals and design philospophies.
#19836075 The question of magic and rulership
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 12:22
dans
Story, Campaign, and Characters
-snip-
The **** are you on about?
The Brecilian IS a part of Ferelden. It is not some independent state in the middle of Ferelden. Sure, it may be a savage and untamed place, but it is well within Ferelden's sovereignty.
And Therinfal Redoubt is NOT on the borders of the wilderness of the Korcari Wilds. It is simply situated remotely in the Fereldan coutnryside, because IT ISN'T A TEMPLAR FACILITY. It is a Seeker Fortress, which was abandonned in the Blessed Age, which the Templars during the war with the mages, chose to fortify themselves within. On the War Room map, it seems to be in the vicinity of South Reach, or more importantly within the SOuthron Hills, which is a region well within the Fereldan borders.
Lelianna doesn't disband the Templars. She actually NEVER does, in any of the epilogues. What does actually happen, is that she disbands the CIRCLES no matter what. However, the Templars only ever disband if you conscripted them into the Inquisition, in which case, after Corypheus is dealt with, they disband the Templars as a ceremonial gesture, and joins the Inquisition proper. But NEVER as a result of Leliana's actions.
And you KNOW that you are wrong, when you claim that the amges rebelled and got away unscathed, but now you are just being stubborn about it. EVERY single codex entry, source, and exposition piece in the games and expanded media, paints the very clear picture, that there was much fighting in ALL the Circles, and that the mages did not get away clean from any of them. In fact, it would appear that some of them were even Annulled before the mages got a chance to flee. So no, the mages did NOT "succesfully" clean house and got out.
And autonomy is most definitely NOT granted to mages in all epilogues. In fact, only if Cassandra or Leliana are Divine, and only if you allied yourself with the mages, are they granted autonomy. And if Vivienne is Divine, then even if you did ally with the mages, she destroys their attempted new independent college, and forces them back into the Circles. So in 2 out of 12 outcomes are the mages granted autonomy...
The funny thing about the Templar Order, is that it consists of the second, third and fourth sons and daughters of NOBLES. The Templar Order got all of the connections necesary to maintain an income through donations and land. The mages are mainly the sons and daughters of farmers and peasants. They do NOT have the connections necesary.
What is clear as day, is the fact that you do not have the slightest grip on what is actually going on in the epilogue slides....
#19835988 Will ME4 feature the Milky Way Galaxy at all?
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 11:46
dans
General Discussion
Of course the Milky Way is gonna get mentioned..
#19835982 Less Story, More Exploration. Like Skyrim
Posté par
EmperorSahlertz
sur 25 octobre 2015 - 11:44
dans
General Discussion
Cinematic storytelling is an INTEGRAL part of the Mass Effect experience. They should not forego that, just so that someone can get their "Skyrim, but in space"-fix.
#19833985 Elves cant lift greatswords...
Posté par
EmperorSahlertz
sur 24 octobre 2015 - 04:18
dans
General Discussion (Spoilers)
I'm sure it was because fans like huge weapons.
Talk about things that don't make sense isn't Iron Bull's head a bit too small for his body? The DA2 Qunari seemed to be more balanced proportionally.
Well.. Technically heads only grow so large. So if you got an overdeveloped "muscle gene" (the actual name of which escapes me), and a "small head" gene (of dubious existence), then you are just **** outta luck.
#19833981 Elves cant lift greatswords...
Posté par
EmperorSahlertz
sur 24 octobre 2015 - 04:16
dans
General Discussion (Spoilers)
Yeah, I hate the over sized warhammer head thing.
Have you seen the sizes of greatswords and axes in the game? Neither of those would be qualified as "cutting" or "slashing" weapons in erality. They are so big and so thick, that they would practically have the same effect as a maul.
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