Spacer; War Hero; 330 Paragon, 0 Renegade.


(Yes, I only have screenshots from ME1. So far.)
Il y a 481 élément(s) pour Arturia Pendragon (recherche limitée depuis 06-août 06)
Posté par
Arturia Pendragon
sur 24 novembre 2013 - 02:46
dans
General Discussion


Posté par
Arturia Pendragon
sur 27 juillet 2013 - 04:38
dans
Story, Campaign, and Characters
I would argue that Shepard's contrived death happened solely to give Miranda some semblance of importance besides having a nice back side. But I'll give you that one.o Ventus wrote...
Arturia Pendragon wrote...
Honestly, the entire (new) crew of ME2 except Mordin Solus. Don't get me wrong, I liked the characters, they just aren't important to the overarching story. I would have been fine with just having the 5 ME1 survivors for all 3 games...
And so Shepard stays dead and the latter 2 games never happen, because Miranda wasn't present to bring Shepard back to life.
Posté par
Arturia Pendragon
sur 27 juillet 2013 - 03:53
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 30 avril 2013 - 02:55
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 30 avril 2013 - 02:43
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 10 mars 2013 - 03:26
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 09 mars 2013 - 02:37
dans
Story, Campaign, and Characters
I thought it was quite obvious that the next game would take place in the First Contact War.MECavScout01 wrote...
To be honest, I believe BW has no idea what the hell they can do in the next game.
Due to Casey and Supermac's art, anything post ending is just about trashed.
Posté par
Arturia Pendragon
sur 05 mars 2013 - 04:18
dans
Story, Campaign, and Characters
Well, let's see. We can either make Seifer and his Liara-hating vocal minority happy by not including Liara in promotional material. Or we can make the ridiculously large number of players happy by including her. 40% of responders to the only ending survey supported by BioWare identified themselves as having romanced Liara (see pages 11-12).Seifer006 wrote...
Future trailers suggestions:
- no more liara
- More Wrex and K.R.O.G.A.N.S.
Posté par
Arturia Pendragon
sur 05 mars 2013 - 03:54
dans
Story, Campaign, and Characters
Dinosaur DLC confirmed?Doctor_Jackstraw wrote...
you can clearly see that she aint wearin no glove. got some weird ass lizard hand AWESOME great.
Posté par
Arturia Pendragon
sur 05 mars 2013 - 03:50
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 05 mars 2013 - 03:47
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 02 mars 2013 - 07:18
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 24 février 2013 - 06:17
dans
Story, Campaign, and Characters
Tin foil hat time.Hexley UK wrote...
crimzontearz wrote...
LOLReth Shepherd wrote...
Keatstwo wrote...
Can you ever trust anyone to finish a story that you've become invested in in exactly the way you'd want?
But yes, as much as is possible.
MEHEM and Marauder Shields say hi. It is entirely possible to end a story in a satisfying way without getting absolutely everything perfect. Tacking on the ending from another game without making any effort to knit it into your game is a recipe for disaster, however. (If you don't know what I'm talking about, Youtube the ending for Deus Ex. Or watch the video mashup someone made of their endings: Shepard talking to the computer from Deus Ex. The two games' endings are so nearly identical that the resulting conversation is coherent.)
That's just incredible....how in the hell haven't they been sued by the writers of Deus Ex?
ME3's ending is almost word for word lifted from it.
Posté par
Arturia Pendragon
sur 05 février 2013 - 10:53
dans
Story, Campaign, and Characters

Posté par
Arturia Pendragon
sur 31 janvier 2013 - 11:39
dans
Story, Campaign, and Characters
Amen.AlexMBrennan wrote...
Blasphemy! The one miniature giant space hamster must always be addressed by his true name.
Posté par
Arturia Pendragon
sur 30 janvier 2013 - 11:06
dans
Story, Campaign, and Characters
Yes, there's an entire dialog exchange dedicated to their reconnection. It even awards you some War Assets if you eavesdrop on the whole conversation (Aethyta gives Liara a squad of Asari Commandos; she's too old for a pony).aj2070 wrote...
Suppose it is okay to speculate but they did confirm that Matriarch Athetya is Liara's "father".
Posté par
Arturia Pendragon
sur 23 janvier 2013 - 03:49
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 21 janvier 2013 - 04:33
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 21 janvier 2013 - 04:30
dans
Story, Campaign, and Characters
This.Daniel_N7 wrote...
Here's something I wrote for... some blog. Just my two cents...
It’s easy to compartmentalize the generic problem of the “toxicity of gamer forums” but that’s also a way to circumvent the real issue here.
Fan backlash to Mass Effect 3 was astronomical and BioWare has been deeply hurt by it. Yes, the whiners ruined their year and got in the way of their stroll down the red carpet to the GOTYs.
Maybe we should look back. Remember a time when hundreds, thousands of Mass Effect fan blogs out there on the web were raving about the upcoming Mass Effect 3, for months on end. Celebrating every new video (“femshep trailer yey”), every bit of concept art (“is that a prothean squadmate omg!?”), every piece of music (“omg Clint Mansell is awesome”).
Mass Effect 3 was a sure win. Mass Effect 1 and 2 had set the ground for an absolute homerun. And then something happened that I’ve never seen before in my life as a gamer. You would go through those blogs and it was an emotional wasteland. The ending of the game did that. BioWare/EA’s PR mess made it worse.
Sure, we can compartmentalize the worst of the worst – threats, abuse – to catalog “the fans” and discard this phenomenon. But that’s a questionable way of illustrating everything that happened. Sure, it was a messy flame war – this is the internet, after all. But I remember reading many well spoken, assertive arguments, discussing every single aspect of the game and the ending to realize that the Mass Effect fan community has many educated and interesting members as well.
I feel bad for David Gaider and many talented professionals that have been deeply hurt by all this. But BioWare should make a better effort to maintain an honest and open dialog with its community, and unfortunately that’s not what they did. We’re not all trolls at BioWare Social Network. If BioWare feels alienated from its own community, they need to look within as well.
Posté par
Arturia Pendragon
sur 03 janvier 2013 - 03:55
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 01 janvier 2013 - 06:09
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 29 décembre 2012 - 08:25
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 29 décembre 2012 - 05:57
dans
Story, Campaign, and Characters
Posté par
Arturia Pendragon
sur 29 décembre 2012 - 05:56
dans
Story, Campaign, and Characters

Posté par
Arturia Pendragon
sur 23 décembre 2012 - 01:05
dans
Story, Campaign, and Characters
