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#19685119 Is it normal for a female PC to be addressed as "Sir" by NPCs?

Posté par dch2404 sur 12 septembre 2015 - 05:15 dans General Discussion (NO Spoilers)

The requisitions officer keeps doing it and Josephine just referred to a female PC as Sir Trevelyan.

 

Is this normal? If not, is there a fix?




#17887060 The clay treasure pots of foolishness...

Posté par dch2404 sur 27 novembre 2014 - 08:24 dans Multiplayer

Not only are the pots annoying to hit, they sometimes get auto targetted in the midst of battle.




#17853608 PSA: Mats don't do anything for Armor crafting.

Posté par dch2404 sur 24 novembre 2014 - 09:34 dans Multiplayer

I think you mistaken.

 

 

Ummm...  that's not what the OP was talking about. He was talking about the difference between using (e.g.) tier 1 iron and tier 3 everite for armour. There is no difference in the end result of crafting armours if you use the tier 1 iron material.

 

@OP I had the suspicion that this was the case, thanks for saving me the experiment.




#17834743 PC Community Concerns

Posté par dch2404 sur 22 novembre 2014 - 08:22 dans News & Announcements

For multiplayer, can we please choose to unbind basic attack from left-click. It's frustrating when I left-click to select a target in the distance to get ready for a snipe, and I also have to fire an arrow to do so. We already have a separate button for auto-attack ®, I don't need it on left-click as well.




#17778719 SSD and Denuvo

Posté par dch2404 sur 17 novembre 2014 - 01:10 dans General Discussion (NO Spoilers)

All of this denuvo hate is just people upset that they can't pirate the game.   They make up all kinds of stuff about how denuvo running on your computer destroys kittens and causes cancer.    They post that dribble on forums, causing panic and worry.    Other people than re-post those claims as somehow 'proof' of what denuvo does, because everyone knows everything written on the internet is 'TRUE'. 

 

Let them shoulder the burden of proof here.   Post some actual verifiable evidence that denuvo does what they are claiming.   Until then its just more internet propaganda to push an agenda.

 

I think the propaganda might be what Gabe Newell called social engineering, he talked about it in a recent reddit scandal http://www.reddit.co..._vac_and_trust/




#17778678 Denuvo DRM in DAI how much will it impact performance?

Posté par dch2404 sur 17 novembre 2014 - 01:04 dans Feedback & Suggestions

Heres someone who tested the SSD writes from LOTF which uses this drm:
 

"Resource monitors for RAM and CPU consumption numbers, memory viewer for trying to figure out what makes it tick and track address issues, SSD analysis tools for those delicious dead blocks and data tracking
Wanna know average number of times parts of LotF exe code are fucked around between RAM and HDD in the span of one hour? 150000 copy/write iterations. That's about 10000 times more than usual. DRM constantly decrypts the game code into the memory and encrypts it back. This is the most bullshit usage of encryption software I've ever stumbled upon. And even though code chunks are quite small(couple of kilobytes per go at worst), they are all stored in one memory block. And playing the game for 4-8 hours(depends on SSD quality) means that you can say goodbye to that block."

 

Look at the bold statement. It claims that in 4-8 hours (a binge-gaming session), the block will fail because Denuvo is somehow preventing wear-levelling. If the block is failed, it will be flagged as unusable, would it not? Similar to how a bad sector is flagged on an HDD.

 

The 4-8 hour statement is inconsistent with the following two claims:

 

It will not cause failures, hard drives have billions of blocks depending on size. It will however significantly reduce lifespan

I hope you realize that in the span that LotF and FIFA has been out it would be impossible to play enough to damage your SSD. However if what has been said is true it would severely shorten the lifespan if you would repeatedly play games using denuvo

This new type of claim only came up when I pointed out there was not a single search result suggesting that FIFA/LOTF has caused an SSD block failure. So now instead of Denuvo destroying a block in 4-8 hours, people changed their claim to how Denuvo destroys a block over long-term. It's like Chinese whispers and nobody knows who actually started it.

 

I want evidence to support the initial claim that Denuvo is destroying blocks within the stated 4-8 hours and is preventing wear-levelling. These games have been out long enough to establish a cause-effect relationship for this particular claim.

 

I have not even ordered DAI yet and if this claim is true then I refuse buy such nonsense. But as it stands I am still buying it once user reviews are in.




#17778274 Denuvo DRM in DAI how much will it impact performance?

Posté par dch2404 sur 17 novembre 2014 - 11:42 dans Feedback & Suggestions

I hope you realize that in the span that LotF and FIFA has been out it would be impossible to play enough to damage your SSD. However if what has been said is true it would severely shorten the lifespan if you would repeatedly play games using denuvo

 

The unsourced quote states that "Denuvo will destroy a block in 4-8 hours", which is a standard binge-gaming session. Why have you now changed the claim to "Denuvo shortens your SSD lifespan"?  Why the inconsistency?

 

As you said, if it is true, why can I not look at the charts, graphs and methodology myself and form my own judgement?

 

I treat every claim with skepticism until the evidence is provided in front of me. I want that evidence. Some random unsourced quote is not evidence.




#17778108 SSD and Denuvo

Posté par dch2404 sur 17 novembre 2014 - 11:09 dans General Discussion (NO Spoilers)

I'll try to find the original post. I know it's for a different game but isn't this the exact way Denuvo works? I don't know what to think of all this...

 

Who is cpmartins on RPGCodex and why should you or I trust him? What are his credentials? Where are the graphs and screenshots?

 

This is an example of a well documented SSD endurance test. I'm not even going to claim I understand all the data presented here.

 

Edit: don't waste too much of your time looking for the data, because I don't think it exists. Feel free to prove me wrong though.




#17778039 SSD and Denuvo

Posté par dch2404 sur 17 novembre 2014 - 10:57 dans General Discussion (NO Spoilers)

This is the thing isn't it. There is a huge amount of noise about how Denuvo cripples performance and damagesd SSD's but that RPGCodex post gets quoted all the time in relation to this...and little else. There are a lot of very smart PC enthusiasts out there, surely others should be able to verify the claim if Denuvo is so clearly to blame?

I'm not defending it or saying it doesn't do that, but correlation does not prove causation and I need proof that Denuvo is the cause rather than just poorly written code - which frankly seems far more likely given the shocking performance of LOTF on consoles as well - before I pick up my pitchfork and light my torch. 

The internet could do with more scientists and less demagogues in my opinion.

 

Yeah the 2 games with Denuvo (LOTF and FIFA) have been out long enough for a cause-effect relationship to be established yet not a single reputable technical site has picked up on this. Seriously WTF is RPGCodex? Is this site on par with CNET, Anandtech, Tomshardware, etc?

 

Is all you need are a few numbers and technical jargon enough to convince gullible people of an unproven phenomenon?




#17777952 SSD and Denuvo

Posté par dch2404 sur 17 novembre 2014 - 10:41 dans General Discussion (NO Spoilers)

 

I'll copy/paste a user's post from another forum. I'd love to see some comments from people with better technical knowledge than me.

"Resource monitors for RAM and CPU consumption numbers, memory viewer for trying to figure out what makes it tick and track address issues, SSD analysis tools for those delicious dead blocks and data tracking

Wanna know average number of times parts of LotF exe code are fcked around between RAM and HDD in the span of one hour? 150000 copy/write iterations. That's about 10000 times more than usual. DRM constantly decrypts the game code into the memory and encrypts it back. This is the most bullshit usage of encryption software I've ever stumbled upon. And even though code chunks are quite small(couple of kilobytes per go at worst), they are all stored in one memory block. And playing the game for 4-8 hours(depends on SSD quality) means that you can say goodbye to that block."

Here's a link to the post...

 

 

Could you link the original source of that claim? That guy just quoted someone else with no citation.

 

My issue with this quote is that he uses the term "copy/write" iterations when SSD endurance is measured in program-erase (P/E) cycles. SSD blocks are known to withstand 100,000 P/E cycles, so if his calculations of 150,000 cycles per hour is true, then I expect irate gamers to be up in arms about failed SSD blocks in less than an hour. Yet I cannot for the life of me, even with all my google-fu skills, find the original research which led to these numbers. I cannot even find any evidence of people complaning about failed SSD blocks because of LOTF. Until I see conclusive evidence, I call shenanigans.




#17777625 Performance details are out, game is extremely cpu intensive

Posté par dch2404 sur 17 novembre 2014 - 09:46 dans General Discussion (NO Spoilers)

http://translate.goo...36/&prev=search

 

 

On a gtx 780ti with i74790k, you get max 45 fps, maybe 60 fps when nvidia drivers release. Are you guys joking?  this is the engine bf4 uses, which I get over 100fps with on max settings with 4xmsaa with explosions going on constantly with a gtx 780 and core i74770k.

 

But ofcourse there is nothing going on with denuvo (which is known for being system intensive in LOTF, and causing 75% cpu usage in fifa 15) or anything right guys? The anti tampering software that constantly encrypts and decrypts access to exe with massive hard drive writes, hogs memory for security purposes and takes up cpu overhead.

 

Some of us asked you for evidence of the hard drive writes and you still have not provided them in your other thread. You claimed that Denuvo increases "copy-write iterations" from 140,000 per hour to 150,000 per hour (+7%) on SSDs. I do not know why you use the term "copy-write" when the industry term for SSD NAND memory endurance is program-erase (P/E) cycles. There are plenty of reviews of SSDs where blocks have withstood 100,000 P/E cycles. So if your assertion is true that Denuvo is locked to a single block (which I would also like to see evidence of), then I expect that block to fail after 40 minutes. You however claimed that 4-8 hours will destroy the block, which is a standard binge-gamer session. Yet there is not a single search result on google suggesting the case. You then retracted the assertion and just claimed that Denuvo shortens the lifespan of the SSD as opposed to causing block failure. Please enlghten me.




#17771537 Denuvo DRM in DAI how much will it impact performance?

Posté par dch2404 sur 16 novembre 2014 - 07:54 dans Feedback & Suggestions

Heres someone who tested the SSD writes from LOTF which uses this drm:
 

"Resource monitors for RAM and CPU consumption numbers, memory viewer for trying to figure out what makes it tick and track address issues, SSD analysis tools for those delicious dead blocks and data tracking
Wanna know average number of times parts of LotF exe code are fucked around between RAM and HDD in the span of one hour? 150000 copy/write iterations. That's about 10000 times more than usual. DRM constantly decrypts the game code into the memory and encrypts it back. This is the most bullshit usage of encryption software I've ever stumbled upon. And even though code chunks are quite small(couple of kilobytes per go at worst), they are all stored in one memory block. And playing the game for 4-8 hours(depends on SSD quality) means that you can say goodbye to that block."

 

Why can't I find any more information about this via Google?

 

FIFA has been out for 2 months and LOTF almost 3 weeks. If Denuvo is causing SSD failures, I expected to find tonnes of search results from irate gamers. I can't even find who wrote your quote.

 

If you could link to that quote that would be nice because I did also intend to use my SSD for this game.




#17762039 Sale numbers

Posté par dch2404 sur 15 novembre 2014 - 09:26 dans General Discussion (NO Spoilers)

DAO sold 3.2 million after ~12 weeks. EA source: http://investor.ea.c...eleaseid=443674

DA2 sold less because of bad word of mouth so EA never released sales figures.

 

Mods are definetly meaningless and steam isn't that big a deal. PC sales are just too small to matter.

 

PC sales are smaller but still significant enough to matter. PC accounted for 19-23% per fiscal quarter of EA revenue in the last year. This is compared with the consoles total of 61-71%, with the remainder in mobile/other. If you go back to a previous fiscal year, PC revenue is even higher at 18-38% versus consoles' 40-69% per quarter.




#17761561 Does this game work at 144h?

Posté par dch2404 sur 15 novembre 2014 - 08:32 dans Feedback & Suggestions

You can let the fps go as high as you want in the options menu.




#17761265 Denuvo DRM used by DA:I

Posté par dch2404 sur 15 novembre 2014 - 07:59 dans General Discussion (NO Spoilers)

It doesn't make any sense to preorder the game and upon realizing it has the so far unbreakable protection to decide to cancel my preorder with the intent to later pirate the game, lol ?! Just out of curiosity let me ask you a question. When the game eventually gets pirated and the protection gets cracked, historically the probability of this happening is about 100%, why does the "pirate" get to enjoy the game without a DRM clogging performance and the ones paying for the game does not?

 

I think publishers know that all anti-piracy measures get cracked sooner or later. This one is new and is holding up because they haven't figured it out yet. It's been said before in this thread but most of a game's sales happens in the first 2 months. If the anti-piracy measure can hold out that long, it will have done its job. Let's face it, most gamers have no patience and will cave in and buy the game, even if it means losing 3 fps and putting up with 57 fps.




#17756621 Denuvo DRM used by DA:I

Posté par dch2404 sur 15 novembre 2014 - 08:49 dans General Discussion (NO Spoilers)

Irrespective of whether Denuvo is or isn't "DRM", it can still be construed as an anti-piracy measure, which has become synonymous with the term "DRM" in layman's terms.

 

I don't see much difference in what Denuvo does and when Steam verifies file integrity, or even installation checksums, other than Denuvo runs constantly to double up as an anti-cheat system. It is less intrusive than some other anti-piracy measures like StarForce, TAGES, etc.

 

Benchmarks are still showing the game is running fine. It is more than likely that whatever useless background processes a typical user has in Windows will use more resources than Denuvo.




#17752760 Dragon Age Inquisition PC vs Xboxone and PS4

Posté par dch2404 sur 14 novembre 2014 - 11:30 dans Feedback & Suggestions

Anyone have any idea what platform the game will be more popular on? PC Xboxone or PS4? I am currently unsure what platform I want to play on. I would like to play the game with good amount of player basis so when I want to play the multiplayer option there is no long wait time.

 

Unless pre-order numbers are released (unlikely), then my best guess is PS4 or PC. For BF4, it goes PS3 > PC > PS4 > X360 > XB1 (at time of writing but PC has the most overall over a 24 hour period). Not a good comparison but it's the only cross-platform MP game I can think of with public stats.




#17751797 You kidding me EAware?

Posté par dch2404 sur 14 novembre 2014 - 09:58 dans Feedback & Suggestions


 

So lets get the facts...

 

Pirates will get the game via torrents and play with no trouble at all starting tomorrow.

 

I'm just wondering where you got this fact from. As far as I know, DAI will be using Denuvo DRM, the same DRM used on FIFA 15 which has been out for over a month and has not yet been bypassed. I mean, Denuvo will probably be eventually bypassed but it is new and holding up for now. But why would DAI be bypassed ahead of FIFA?




#17748242 Early Access Should be Full access not Limited

Posté par dch2404 sur 14 novembre 2014 - 03:32 dans Feedback & Suggestions

 Did anyone think that they did this so they do not upset the users of pc and PS4 because they did not gave the same option? You know clients are clients and there good where ever you find them. On short clients pay for food, drinks and high class cars and huge houses and servants and big boats and private airplanes. So why would you want to lose the clients by pissing them off even more.

 

No, a uniform release date is there to not upset the physical retailers. You know the people who provide around 90% of EA's revenue for games.




#17720656 Bonus content platform

Posté par dch2404 sur 11 novembre 2014 - 06:22 dans Feedback & Suggestions

Was there any reason you couldn't just copy the ME3\Bonus\soundtrack folder over? The soundtrack was not locked to my PC, they were just .wav files. I just copied the audio files over to my other devices/computers like any normal file.

 

Edit: nevermind, I see that's what you are doing anyway.




#17704557 PC deluxe edition, why only download?

Posté par dch2404 sur 09 novembre 2014 - 09:00 dans General Discussion (Spoilers)

Where do you get its download only?

http://www.gamestop....-edition/114771

Or are you from the U.K or EU?

 

It is available in the UK too apparently, who knew...

https://www.gamestop...lectors-edition

£130 though!




#17703382 Spiders in Dragon Age Inqusition

Posté par dch2404 sur 09 novembre 2014 - 06:25 dans Feedback & Suggestions

Spiders are also present in multiplayer. One of the devs advised not to open doors if you are an arachnophobe during the last Twitch video.




#17700615 Spiders in Dragon Age Inqusition

Posté par dch2404 sur 09 novembre 2014 - 07:37 dans Feedback & Suggestions

So it is possible which is good to know. Thank you for the info and I also hope they will come up with something

 

Don't get your hopes up though. BF4 has been out for a year and has a larger community, yet the only mod available is the SweetFX mod which doesn't do anything that fantastic.

 

:mellow: Hey didn't we have a thread like this over a year ago? It got very heated if i remember correctly. 

 

There was one a few days ago in Scuttlebutt.




#17698383 Wii U version

Posté par dch2404 sur 08 novembre 2014 - 11:43 dans General Discussion (Spoilers)

Do we know how well Mass Effect 3 sold on Wii U? Granted, the console's install base was considerably fewer than now, but I can see EA bringing that up questioned about this possibility.

 

The chances aren't great. EA in general seems to have abandoned Wii U, and with third-parties games historically not doing great, at least compared to the competition, I can't imagine EA thinking a port is worth their time and money. The closest you might come is jumping onto DA Keep through the Wii U's web browser, unfortunately.

 

http://files.shareho..._1204pm_PDF.pdf

 

It's not an exact figure for ME3 sales but page 15 gives you clues into total sales revenue of all EA games by platform for Q4 2012.

 

X360 34%

PS3 23%

PC 29%

Wii 1%

(Non-GAAP)




#17689242 The big "Can my PC run DA:I" Thread

Posté par dch2404 sur 07 novembre 2014 - 07:49 dans General Discussion (Spoilers)

https://www.origin.c...games/game-time

 

Battlefield 4 game time is available.

 

You can play the game for free for a week if you want to get an idea of whether your PC can run DAI.

 

Just bear in mind that BF4's system requirements are slightly lower than DAI's.