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#14416519 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 03:31 dans Story, Campaign, and Characters

radishson wrote...

****, those caps are... really sad. That was really touching of them to add in.

Am I the only one who wonders about Irikah when Thane talks about meeting in the afterlife? Seriously, it kinda bothers me.


I have replayed the party again and didn't get the scene -- but I didn't meet Kolyat and didn't hold the memorial yet either. I wonder whether that was why I didn't get this dialogue... In any case, I do not think I like it.

I do not believe in afterlife, neither does my Shepard. So talking about meeting across the sea was and is just a beautiful metaphor.

It's ironic, however, how my Shepard who didn't believe in afterlife actually continued living after her death -- well, in a way, in a Reaper form, since she chose Control. Thane, on the other hand, did believe in afterlife, but he died once and for all.



#14416374 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 03:19 dans Story, Campaign, and Characters

Oh, wow. Thank you for these!

And another question for you then, CheeseEnchilada -- did you meet with Kolyat and hold the memorial before the party?



#14416117 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 02:57 dans Story, Campaign, and Characters

So much for Dusty saying that we can't have zombie-Thane running around.



#14416058 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 02:51 dans Story, Campaign, and Characters

I... That is very weird. I did play as Shepard who didn't move on, but she returned to the Normandy along with everyone else.

Would it be possible for you to post a screenshot, maybe?



#14415874 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 02:35 dans Story, Campaign, and Characters

CheeseEnchilada wrote...

There's also a moment in the last scene of the DLC where Shepard talks to Thane; it's done in a similar fashion as the talk with Hawke's mother in Legacy.


Wow, wow -- can you please elaborate? When does this take place?



#14415835 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 02:32 dans Story, Campaign, and Characters

radishson wrote...

Oh well. Stepmom Shepard and Kolyat stuff would've been so great. Is there any difference at all between the first 3 non-romanced and romanced videos aside from the "Siha/Love you"?


Maybe there is some subtle change in the first message besides that -- in my case Thane said he regrets leaving the Normandy, if I remember correctly. The second and third messages are the same, though.



#14415634 Thane Fanclub. Keep Thane Alive and in ME3!!!

Posté par Big stupid jellyfish sur 06 mars 2013 - 02:16 dans Fan Creations

...So, I am not sure whether you are checking the thread about Thane in Citadel DLC in the ME3 forum so let me paste it here as well:

Big stupid jellyfish wrote...

As someone who made it through the DLC with Shepard who romanced Thane I can say that my Shepard got unique options/lines during the memorial speech (unique as in 'different from what I have seen on youtube so far'). The paragon option doesn't say anything about him being a criminal, no. Shepard mentioned that Thane fell in love with Irikah because she risked her life to protect someone she barely knew, and so he did himself while protecting the Councilor.

Then, should you choose a paragon option again, she says that is the reason she loves Thane, and she doesn't expect this -- her feelings -- to change. Her voice breaks a little, and she cuts the speech off.

As for messages, the first one is different: Thane uses 'Siha' instead of 'Shepard', and says 'I love you' in the end. There is also a fourth, romance-specific, and Shepard cries while listening to it.




#14415609 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 02:14 dans Story, Campaign, and Characters

No, the dialogue with Kolyat remains the same.



#14415500 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 06 mars 2013 - 02:02 dans Story, Campaign, and Characters

As someone who made it through the DLC with Shepard who romanced Thane I can say that my Shepard got unique options/lines during the memorial speech (unique as in 'different from what I have seen on youtube so far'). The paragon option doesn't say anything about him being a criminal, no. Shepard mentioned that Thane fell in love with Irikah because she risked her life to protect someone she barely knew, and so he did himself while protecting the Councilor.

Then, should you choose a paragon option again, she says that is the reason she loves Thane, and she doesn't expect this -- her feelings -- to change. Her voice breaks a little, and she cuts the speech off.

As for messages, the first one is different: Thane uses 'Siha' instead of 'Shepard', and says 'I love you' in the end. There is also a fourth, romance-specific, and Shepard cries while listening to it.



#14391601 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 04 mars 2013 - 06:57 dans Story, Campaign, and Characters

On one hand, I am surprised to see Kolyat -- it's actually more than I expected. I thought that a small dialogue, a photo or something along the lines is everything we can hope for.

On the other, I really, really hope it's not a funeral scene. Bioware already killed Thane, and I spent enough time and effort dealing with it, and getting over it, and coming up with a decent headcanon to make up for lackluster in-game content; there really is no need to dance on Thane's corpse to remind us that he's *dead*.



#14361337 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 02 mars 2013 - 03:01 dans Story, Campaign, and Characters

Dusty Everman wrote...

Belyn wrote...
Bioware killed a character. That's all they did. What that character could have been was so much more than that. Too many opportunities lost.


_Heather_Shepard_ wrote...

It is sad, but it is true. A waste of an amazing character. Unbelievable, Bioware.


I'm stepping in here as a fan, not as a dev.

For a long time I wondered if a game could affect me enough to actually get me to cry, to have at least one tear stream down my face. Movies could do it, and I could get immersed in many games enough to affect me very deeply, but never to the degree where I actually teared up.

Then last year not one, but two games got me to cry. One was Telltale's: The Walking Dead, and I don't want to spoil anything by saying when. The other one was Mass Effect 3, when I played it at home after ship. And the scene that did it was Thane's death scene. I'm a sucker for father/son moments, and when I was told the prayer was for me, oh man, it was too much. And it was awesome. It sits as a high moment in gaming for me.

To say that was a waste of an amazing character, I personally have to disagree. My love for Thane lead me to an emotional experience that I hadn't encounter before in a game. It is sad that Thane was gone, but that in part is what made it special to me. I do acknowledge that he wasn't my love interest, but I think if he was, I would have had the expectation that it was a romance destined for tragedy.  It's a Romeo and Juliet tale; It's a bitter sweet ending.  I say this as a fan, and not speaking officially for BioWare.  It's just my opinion.


 


I see where you are coming from, Dusty.


As a Thanemancer, I actually liked the death scene itself. It might be surprising to hear, but I just liked the fact that Shepard is very distant in that scene, as if she's losing a squadmate and a friend, but not a loved one. That was in-character for my Shepard who is having attachment issues, so, *I* was okay with the dialogue in that particular moment.

Still, please consider following points, for example:

-- the nature of Thane's ilness was changed in ME3 without any explanation or reason
-- the character was changed: Thane goes from fearing death and wanting to live to accepting death, and there is no explanation as to why this happened, and no chance for Shepard to bring this up and ask why Thane changed so much in the six month they haven't seen each other
-- no matter whether you are romancing Thane or not Shepard would say she's there in the hospital to visit Kaidan/Ashley
-- there are many hints at possible cure/treatment in ME2 and CDN, yet, they were completely dropped in ME3
-- we get only one dialogue with Thane, Citadel coup aside, even though Thane was not bedridden and we could have had a date in a cafe, for example
-- no one mentions Thane's death except for Kai Leng ("Your friend Thane died like a coward"), and Shepard doesn't have an option to discuss and mourn it, the death scene aside; the squadmates who were with Shepard during the coup apparently don't care either

That are some of the reasons Thane fans are not happy with what they have got in ME3.



#14358061 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 01 mars 2013 - 10:08 dans Story, Campaign, and Characters

Thank you for appearing in this thread, Dusty.



#14353488 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 01 mars 2013 - 04:37 dans Story, Campaign, and Characters

Lucky Thirteen wrote...

I think Thane said it best. Entropy wins. Entropy always wins.


It made me think that Bioware failed my loyalty quest in ME3, just as you can fail Thane's in ME2. Customer 'Big stupid jellyfish': loyalty lost.

(Though to be honest, Thane's treatment is only part of my issues with ME3.)



#14265878 Thanemancers and the Citadel DLC

Posté par Big stupid jellyfish sur 24 février 2013 - 04:41 dans Story, Campaign, and Characters

...The Citadel DLC and this thread made me want to break my silence -- which is a rare occurence, I assure you.

I can most definitely tell that I did not expect Thane to die when I started romancing him back in ME2. First, there were several cure hints here and there; second, all previous Bioware games seemed to send a 'nothing really bad would happen to your LI' message. A LI in Baldur's Gate would be killed by Bodhi, but resurrected by the protagonist. Bastila can turn to a Dark Side, but Revan can bring her back.

By the time ME3 had hit the shelves I already knew that Thane would die, and I was ready for the tragedy and changed my expectations accordingly -- but I thought that the tradegy would, at least, be well-written. Thane being OOC, a weak dialogue in the Huerta hospital that made me cringe, small things here and there -- like 'I have come to visit Kaidan' -- and lack of acknowledgement later on were very disappointing.

Realistically speaking, I think we may expect the following from the DLC:

-- an achievement;
-- some sort of acknowledgement of Thane's death, maybe a conversation with squadmates;
-- some tiny memo, like a photo on a desk in our new Citadel apartment;
-- some sort of information about Thane in the Citadel archives or an acknowledgement of him saving a salarian Councilor (which was kinda a big deal);
-- maybe -- just maybe -- a conversation with Kolyat.

Mind you, I do not think it's possible to get all these things from the DLC. Just one or two at best.

I am not sure whether modifying the death scene is something Bioware would even consider; I think the answer is no. Plus, I am not sure I actually want that because I do not know who would be able to write Thane properly; what's the point in getting more Thane lines if they are cringe-worthy?



#10005073 Protesting the Poor Treatment of Thane Krios' Romance

Posté par Big stupid jellyfish sur 25 avril 2012 - 11:41 dans Combat, Strategy, and Gameplay

Sorry for intruding, but -- do we have a proof that Thane's fate was not decided as of ME2, i.e., an exact quote or, better, a link to a blog where this information was officially posted?

I believe it was Chris who shared this, but can't find a source.



#9249313 Protesting the Poor Treatment of Thane Krios' Romance

Posté par Big stupid jellyfish sur 02 avril 2012 - 12:34 dans Combat, Strategy, and Gameplay

Aislinn Trista wrote...

*sigh*

Posted Image

And shall remain as such. /sadface

I'm feeling really low tonight.


I romanced Thane in ME3 and all I got was this lousy...

Oh wait. I can't even get a lousy achievement.

Just when I thought I got used to Thane's fate in ME3 this single screenshot made me rage all over again.

Edit: It's not that having this achievement unlocked is so important; it's just that it basically symbolizes the amount of care and attention Thane's romance got from developers in the final game, which is pretty much zero.

And no, I do not think I want them to make this achievement available for us via some patch or something. What's the point in having a fancy medal if we don't have proper closure?



#8731521 Protesting the Poor Treatment of Thane Krios' Romance

Posté par Big stupid jellyfish sur 21 mars 2012 - 01:55 dans Combat, Strategy, and Gameplay

Guys, I noticed that some are already making videos for flashbacks in order to replace Liara's one with it. Can we make one on our own? As far as I understand, it's not that difficult, you just need to have some basic experience with any video editing software.



#8348357 Gibbed save editor for ME3 info thread.

Posté par Big stupid jellyfish sur 15 mars 2012 - 04:11 dans Combat, Strategy, and Gameplay

Guys, does anyone know how to modify Shep's forehead via 'offset bones' maybe, or LOD?

The catch is, new default Shep's hairstyle can be used on a custom character, but -- clipping issues ahoy: example.



#8069328 Issue importing faces into Mass Effect 3 Updated March 21

Posté par Big stupid jellyfish sur 09 mars 2012 - 12:12 dans General Discussion

It's actually pretty sad to see my friends playing and discussing the game while I'm sitting with my CE not being able to even start without my Shep.



#8020590 You can't import a face created in Mass Effect 1 into 3! Bioware has res...

Posté par Big stupid jellyfish sur 06 mars 2012 - 09:02 dans General Discussion

Sons OfLesbians wrote...

guys take the time to remake the face, use pictures and everything. one of mine came out pretty well.


Why should we be doing this if import feature was one of the key points of Mass Effect game series?



#8018173 You can't import a face created in Mass Effect 1 into 3! Bioware has res...

Posté par Big stupid jellyfish sur 06 mars 2012 - 06:28 dans General Discussion

Armoryonmyback wrote...

So I've seen a lot posts in this thread referring to this issue as something we should fix on our own. Lots of other users here seem to think those of us complaining are simply too lazy or stubborn to recreate our beloved characters faces and move on, and that we're being over dramatic. Let me just clarify a few points so that perhaps this issue is given a fair shake among both the user community and the staff at Bioware.

It's simple, the characters we've created and chosen to stick by aren't appearing in ME3 due to a change in the way that face construction and translation work from previous games in the series. Upon attempting to bring our characters in we're prompted with an error message stating we'll need to reconstruct them. While this may seem like a small issue to those who did not spend much time creating a face completely unique to their characters, to many of us it creates a large disconnect that doesn't allow us to enjoy the game in the capacity we, nor Bioware, intended.

Attempts to manually recreate the our characters with the new Character Creator are fruitless for 2 reasons. The first is quite obvious: many of us simply don't posses the memory or skill to manually recreate our Shepards visage closely enough to not feel that large disconnect I mentioned earlier. The second has more to do with the new system by which faces are constructed. The options available to us in the ME3 Character Creator simply don't match up with those from the previous titles.

Some options hold varying degrees of precedent with players as well. I myself am not put off by the lack of an identical hair style in ME3 that my character used in ME2, in fact I find the new ones look pretty good. I'm merely acknowledging this specific part of the issue to further support the understanding that we're not unreasonable, just disappointed. I know many people are angry they can't keep their exact same hair style, and I don't blame them, I just feel that the options presented aren't too shabby if we can't have the originals back.

What all of this together means is that even if we spent the time trying to rebuild our characters mug (as many of us, including myself have), we couldn't match it.

So really the issue isn't our unwillingness to fix it ourselves, or that we think we shouldn't have to (even though we shouldn't). It's that we can't. This issue is forcing us to either wait for a fix, or pick up with a character that, while he or she made the same choices, isn't the same person. And that's just unacceptable.


QFT



#8016421 You can't import a face created in Mass Effect 1 into 3! Bioware has res...

Posté par Big stupid jellyfish sur 06 mars 2012 - 04:28 dans General Discussion

No response from Bioware yet? What a disappointment.



#8012448 You can't import a face created in Mass Effect 1 into 3! Bioware has res...

Posté par Big stupid jellyfish sur 06 mars 2012 - 10:46 dans General Discussion

The PLC wrote...

Because the game has launched and the game is out.


Would you please add links to three articles from gamer sites to the OP?



#8009703 You can't import a face created in Mass Effect 1 into 3! Bioware has res...

Posté par Big stupid jellyfish sur 06 mars 2012 - 06:43 dans General Discussion

LPPrince wrote...

Question-

Do y'all REALLY want me to go "War on Mass Effect Deception" for this?


Yes.



#8009356 You can't import a face created in Mass Effect 1 into 3! Bioware has res...

Posté par Big stupid jellyfish sur 06 mars 2012 - 06:15 dans General Discussion

TheBlackBaron wrote...

Uh...can't you guys go copy down your ME2 facial codes and type them into the ME3 generator? It's more work than should be required but it gets you to the same place eventually.


Some faces imported from ME1 to ME2 DO NOT have face codes.