I've said it before and I'll say it again: this wouldn't be a problem if BioWare stopped carrying over plotlines, villains, and supporting characters. DA:O was a self contained story and the end was full of closure. I felt satisfied with the warden's story being done. DA2 then brings in a parade of cameos just for fanservice and spends most of the game setting up a mage templar war that they abandoned in DA:I in favor of a generic "ancient evil wizard tries to destroy world." DA:I as a base game wrapped up the story completely and I had no desire to continue. I thought the inquisitor was a boring character that was too restricted in personality (probably overcorrected because of Hawke's extreme mood swings and often cartoonish behavior). Before Trespasser I was ready to be done with DA as a series but then Trespasser came out and tore up that conclusive ending by making your former companion betray you and become the next big bad, your character loses an arm because of him (which made me excited at the possibilities of playing a less than perfect hero who isn't a god and has some real physical and emotional trauma to work through), vows to stop him, and plots secretly in the basement to that end. All of that points to a new game with the inquisitor as the protagonist but oh no. By BioWare's logic, all that setup for a continued story was supposed to be a conclusion and was meant to shelve the inquisitor...what?
I still believe that they maimed the inquisitor as an excuse to cut them off as the protagonist while still making Trespasser good. It was apparently meant to be obvious that the inquisitor wouldn't be the hero anymore (because a crippled hero? Who'd want to play that amirite gaiz?). Setting up a story, giving the protagonist a strong motivation only to randomly replace them with some nobody (but keep the same plot and villain and several companions and NPCs) is just bad storytelling. It would be like having Luke get his hand cut off in ESB, learning Vader is his father, Han needs to be rescued, and in RotJ Luke is gone and there's some random new protagonist in his place confronting Vader, Saving Han, etc...If Trespasser had been the story of anything other than a BioWare game (a book, a movie, a different studio's game) then nobody would expect a new protagonist. Everyone would expect the inquisitor to continue. We only accept this because of BioWare's golden rule of "new protagonist each game."
If each games was separated by time like TES or was set in a different country with a smaller and more localized conflict than "save the world" then it wouldn't be a problem. If this was the case we could actually learn new lore about the world which I don't feel we've done much of since Origins. They claim Thedas is the protagonist but they haven't been doing much to flesh it out and have been focused on companions and generic plots that could be done in any country.



