OP sounds good enough to me, yet BW still didn't tackle the issue "choosen ending of ME3".
That's insofar a problem BW can never go back to the Milky Way, using it as a setting for future ME games. If they do, they either have to declare one ending "canon" - which may damage the community that once played the original trilogy, while new fans may not care. However, I believe EA / BW want to keep the ME franchise alive, because it has a strong community and earns good money.
ME:A is a nearly complete spin-off - it has nothing to do with the original trilogy, yet it plays in the same universe. This is also true for the original trilogy: nothing that happens in ME:A has any impact on the original trilogy and the ending results.
Which, at least in my eyes, opens a great opportunity: the original series could be rebooted one day. I'm no fan of reboots, especially not if the reboot is worse than the original. In case of the original ME trilogy, this may be true, but there's also a chance such reboot may fix some issues, like "three entirely different games" (gameplay-wise) and the grande finale, obviously. And if you don't like the word "reboot", then use "retelling the same story" - using that opportunity to fix story- and character related issues.
For now, I'm looking forward for ME:A - maybe this game is going to be a "prototype" for future ME games with even more open gameplay and more free choices.



