PC, PS3, X360: starbuck2190
Wii U: elseweyr
(yes, I have ME3 for all of those)
Il y a 25 élément(s) pour starbuck2190 (recherche limitée depuis 06-août 06)
Posté par
starbuck2190
sur 05 août 2015 - 01:31
dans
Multiplayer
PC, PS3, X360: starbuck2190
Wii U: elseweyr
(yes, I have ME3 for all of those)
Posté par
starbuck2190
sur 29 juillet 2015 - 02:26
dans
Multiplayer
1.) Justicar is a versatile and interesting character with a unique play-style compared to other kits. At first I was pretty derp with her and still am probably, but I've grown to appreciate how powerful and fun she is. Dat bubble tho
+1
2) Vanguards are my least used class, but the asari one is one of my favorites. It's also my go-to kit when I mainly want to support fellow teammates, especially baby players taking their first steps: Stasis halts the menacing advance of bad guys and keeps them still as targets; the grenades help clear out stuff quickly when needed; and I can charge to their aid faster than they can say "uh oh".
3) The builds:
Asari Justicar with acolyte - Pull + reave all the things, and watch them shatter into frozen pieces.
My specs are similar and I love freezing things, but it never occurred to me to bring the two together... Can't wait to try it out.
3) Nothing special, really, except for my 0-fitness PPR Huntress -- squishy, but lots of fun if the map allows you to stand in the shadows and stealthily melt things. I like the Falcon on the Valkyrie for staggers, and mainly use the Wraith or Arc Pistol on the Commando.
I like taking screencaps, so here's some relevant visual aids:
Commando
Vanguard
Huntress
Justicar
Valkyrie
Posté par
starbuck2190
sur 27 juillet 2015 - 08:08
dans
Multiplayer
My melee N7 Paladin saw a Dragoon lunge itself at a teammate picking himself up from the floor seconds before extraction. Fatally shield-bashed the goon mid-air right before impact -> full extraction. Yee ![]()
Posté par
starbuck2190
sur 26 juillet 2015 - 11:32
dans
Multiplayer
I was looking for a character to use the Indra on, and saw ShuGaming use it on the GI. I'm not a fan of ARs, but for some reason I find myself going back to the GI a lot more now. Great fun with disruptor rounds.
Posté par
starbuck2190
sur 12 novembre 2013 - 04:23
dans
Multiplayer
rofl + thanks for the link.NuclearTech76 wrote...
social.bioware.com/forum/1/topic/343/index/11757263
This will walk you through the usual proper usage of rockets.
My personal policy is whenever I damn well feel like it at this point.
Double tapping rocket trooper? Cobra. Scion shoots you through a wall? Cobra. A swarmer looks at my Drell funny? Cobra. Geth Primes? Double Cobra because you can never be too sure with those hell spawned robot bastages.
Posté par
starbuck2190
sur 12 novembre 2013 - 11:27
dans
Multiplayer
kaxas92 wrote...
tek_awma219 wrote...
Are you saying the game decides what type of enemy the target will be, and if there's not another enemy of the right type around once a target is killed, the game switches to another enemy type for the next target? And for any subsequent targets?
Here you go.
Posté par
starbuck2190
sur 12 novembre 2013 - 11:00
dans
Multiplayer
Ziegrif wrote...
if you get targets as yer objective and it's something annoying like a Banshee fire a missile at it and make sure to kill a couple of other mooks with it, this should make the next target something easier to kill.
HusarX wrote...
tek_awma219 wrote...
HusarX wrote...
Sometimes on wave 3,6 to force a switch.
Force a switch?
For example: targets for Cerberus gold on wave 6 are Phantoms. When you nuke the first Phantom and kill some other mooks in the process (killstreak), you can force the game to switch the next target to a Dragoon or Nemesis.
Posté par
starbuck2190
sur 12 novembre 2013 - 10:50
dans
Multiplayer
megabeast37215 wrote...
tek_awma219 wrote...
megabeast37215 wrote...
Or nuking spawns, especially Prime spawns.
Why Primes in particular?
Because they're annoying. The Prime by himself is nothing special, pretty easy overall... But then you engage him and he puts his turret behind you, it shoots you, you turn around (slow turning console speed) and just about the time you face it... It cuts you down. Then you rage gel, kill it and get that big nasty stagger from the lame ass stun drone, attempt to retreat or fight back, then it's shield gate, health gate, dead.
A Prime isn't one enemy, it's 3... Two Primes is 6. Geth Plat wave 2... 9 annoyances.. plus 5 regulars.
Posté par
starbuck2190
sur 12 novembre 2013 - 10:36
dans
Multiplayer
XFG-65 wrote...
Nuking on wave 11 isn't frowned upon, pay no attention to these silly crybabies. They cry about everything being OP. They complain that everything is a crutch. They complain about people using missiles. The best thing to do is to completely ignore their complaints and take the exact opposite of everything they tell you. Do with your missiles as you please.
Personally, I use missiles to nuke certain waves on platinum (e.g. wave 9 geth, waves 4 and 8 collectors, wave 8 reapers, etc). This speeds up games and makes short work of those particularly tough waves. If you're playing with good players, you don't need to use missiles on non-objective waves, but if you do, it will make the game easier and quicker. I use missiles to take out targets on objective waves or to clear hack zones or escort paths. If I have any missiles left on wave 11, I always fire them off. Don't let anyone dictate to you what you can and can't do. It's just a game, do what you like. What's wrong with wanting to climb the scoreboard by firing missiles on wave 11? Is that really such a terrible thing?
You should formulate your own views rather than asking for opinions from crybabies. They're too emotional to handle wave 11 nuking.
Posté par
starbuck2190
sur 12 novembre 2013 - 10:27
dans
Multiplayer
megabeast37215 wrote...
Or nuking spawns, especially Prime spawns.
HusarX wrote...
Sometimes on wave 3,6 to force a switch.
Posté par
starbuck2190
sur 12 novembre 2013 - 10:10
dans
Multiplayer
Posté par
starbuck2190
sur 11 novembre 2013 - 06:21
dans
Multiplayer
Posté par
starbuck2190
sur 10 novembre 2013 - 08:53
dans
Multiplayer
Posté par
starbuck2190
sur 10 novembre 2013 - 04:25
dans
Multiplayer
Posté par
starbuck2190
sur 07 novembre 2013 - 12:16
dans
Multiplayer
Posté par
starbuck2190
sur 06 novembre 2013 - 01:20
dans
Multiplayer
Posté par
starbuck2190
sur 04 novembre 2013 - 11:15
dans
Multiplayer
Posté par
starbuck2190
sur 04 novembre 2013 - 10:57
dans
Multiplayer
thisrspanther wrote...
I regret not starting to play MP sooner, chances are I will never max my manifest.
Posté par
starbuck2190
sur 31 octobre 2013 - 04:45
dans
Multiplayer
Posté par
starbuck2190
sur 27 octobre 2013 - 04:16
dans
General Discussion
Posté par
starbuck2190
sur 26 octobre 2013 - 02:37
dans
General Discussion
Posté par
starbuck2190
sur 26 octobre 2013 - 02:10
dans
Multiplayer
Posté par
starbuck2190
sur 26 octobre 2013 - 01:53
dans
Story, Campaign, and Characters
Posté par
starbuck2190
sur 26 octobre 2013 - 01:32
dans
Multiplayer
OrcWhisperer wrote...
Before I learned about biotic explosions (yes it took me until ME3 because I played soldiers/infiltrator through the campaigns of ME1/ME2) ...
Posté par
starbuck2190
sur 26 octobre 2013 - 01:07
dans
Multiplayer
