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Placeables .... unplaceable?


1 réponse à ce sujet

#1
Darion_Blackhammer

Darion_Blackhammer
  • Members
  • 68 messages
Greetings all, I'm not sure what i clicked on, or checked, or indirectly acknowledged, but for some reason now, the ONLY thing that will actually place inside of my room level are models. Placeables won't, merchants wont, creatures wont, only models.

Would anyone have an idea what i mistakenly changed to make it so that this would happen? Thanks in advance.

#2
DavidSims

DavidSims
  • BioWare Employees
  • 196 messages
In the DA toolset, there is a big difference between a level and an area. A level is an art resource which includes all the terrain, walls, pathfinding and lighting information, basicaly anything the player can't click on. Once made, a level is exported so it can be used in an area.



An area is a design resource. In an area you select a level, then place other design resources such as creatures, triggers and placeables. If you want to edit the terrain, you have to reopen the level and edit that. A level can be used for mutliple areas.



It's a bit different from NWN and some other editors, but it makes a lot of sense once you get used to it.