I saw reference to a hotfix floating out there, an the downsides of said hotfix.
What I am wondering about: Is Archery "fixed" in the new patch? I keep reading that it is purely based off of strength for damage? Is that working as intended?
I would likt to play an Archery/2 hander character, and I am curious to how heavily damage with bows is slanted to Str.
1.03 PATCH - ranged combat
Débuté par
Salesninja72
, mars 26 2010 09:34
#1
Posté 26 mars 2010 - 09:34
#2
Posté 27 mars 2010 - 05:58
I guess you mean the bugged bows. iirc the bows were "fixed" with a 50/50 split on str/dex for damage. On the other hand, if you possess Awakening then I would suggest to invest in dex only, as there is a new skill which heavily increases ranged-damage. Without the skill I personally think the ranges damage is low mediocore.
#3
Posté 27 mars 2010 - 06:27
Depends what system you play on, they haven't fixed a dam thing for consoles, dex is STILL broken. All the 1.03 patch did for xbox was make it so you could play awakenings, it didn't include any of the previous fixes from the other patches sadly.





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