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Concerning Zaeed


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#1
galbergoth

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I have come to love the Mass Effect series more than most games I've ever played and I've played quite a few, but BioWare, you did something that seriously disappointed me.

Every character on Sheperds crew has a purpose, a personality, a role to play and a history.  No matter how different they all are, they all have something likeable and realistic about them.  They all feel like real people who belong in the story.

Zaeed does not.  Not even a little bit.  If I were Shepard, I'd tell the Illusive Man to go screw himself because I'm not taking this ego-maniac on my ship.  Sure, Jack is dangerous but she's been through alot and that leaves emotional scars.  And regardless of this, she feels like a real person who wants to be on the crew.  Zaeed is like a chapter no one wanted being added to a book that was already perfect.  I'm considering reistalling Mass Effect 2 and even losing my savegame, just so I can get rid of Zaeed.

Like I said, I am instensely disappointed that this happened.  That you would add a character that has virtually no background and pretty much does nothing but boast about what a badass little bounty hunter he is.  If I were on the Normandy, I'd pretend he didn't exist, I'd never talk to him, I'd be asking Shepard to kick him the hell out.

So I'm begging the powers that be to just forget Zaeed ever existed.  I pray that in Mass Effect 3 he is cleanly swept under a rug, rolled in the rug, and tossed in a dumpster.  In my oppinion, Zaeed was a mistake.  I seriously doubt there was anyone in the forums whining about how they wish there was an egotistical australian bounty hunter with no life, no history, no family, no emotions and nothing to say that doesn't have something to do with how awesome he is.

In closing, I hope to never see Zaeed in ME3 and if I do, I'm probably not going to play it.  That's how disappointed I am that BioWare allowed this polution in their game.

#2
gauntz

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Assuming you're not a troll; Zaeed certainly has a backstory. Being the founder of the Blue Suns he had a big role in the early human-alien interactions, and his entire quest is based on his past history. In my opinion, the big choice in his quest, choosing between killing Vido and leaving the workers to burn to death or saving the workers and ****ing up stuff for Zaeed is easily the most emotional choice in Mass Effect 2, far more so than the "blow up or keep Collector Base" or the "Jack or Miranda" argument.

We need more badass characters, and less emo whining retards like Jacob.

EDIT: I hope, that if you left him to die because of the worker argument, that he miraculously survives like he did with Vido's headshot and comes gunning for Shepard, resulting in a difficult encounter.

Modifié par gauntz, 27 mars 2010 - 09:21 .


#3
Mister Mida

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I do like Zaeed.

#4
Onyx Jaguar

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Zaeed > Most of the characters you pick up, combat wise and story wise

#5
Gocad

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Listening to Zaeed's stories is far more refreshing than talking to some of the other NPCs. Not to mention that he's the first human NPC that doesn't bore me. 

#6
Baris

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I like Zaeed, it's fun to bring him along because of his comments and he's a useful squad mate. He does have a background, he does have a purpose - and should you choose to help him, he does achive his ultimate goal. But that's it. I think Zaeed's world is not as big as most of the other squad mates and with addition of lack of a dialogue wheel, people feel he's useless. Don't expect to delve into such personal levels with him, and he starts to be a very likeable character actually. All you have to remember is that he's a mercenary and will act like one. The only big purpose he's there in your squad for is money and nothing else.

#7
Tlazolteotl

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You don't have to recruit him.

/thread

#8
davidshooter

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You get the option to kill him if you do his loyalty quest after the suicide mission. I enjoy punching him in the face, saving the workers, and leaving him to die in the fire he started. I find his loyalty quest a real stretch of the renegade definition too. Letting dozens of innocent refinery workers/hostages die in a massive fire that your team intentionally started simply so one hired thug can get a clear shot at another is not "renegade" - by my definition anyway. I'd argue it's closer to a crime than any "ends justify the means" scenario.

Modifié par davidshooter, 27 mars 2010 - 02:10 .


#9
Beerfish

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Zaeed has plenty of background. Probably more than some of the more established characters like Miranda.



It's fine to dislike and of the characters but Zaeed is not lacking in background story.

#10
Kurupt87

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I like Zaeed. He only suffers because you don't have a dialogue wheel, and even if you did have one I doubt he'd start whingeing and moaning like the other squaddies. He is who he is, a nutter who is under the, justified, belief that he is one of the biggest badasses in the galaxy.

The renegade side of things in his recruitment is looking at the big picture, having him help you will make you more likely to succeed vs collectors, so getting him on your side is worth the small, in the grand scheme of things, cost of a dozen or so workers lives on a random world. Saren when he was a spectre was the ultimate renegade, before becoming corrupted by Nazara anyway, and this decision is very remeniscent of saren in the first novel.

#11
davidshooter

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There isn't enough moral ambiguity in his loyalty mission. Letting people you can save just burn to death (because of the fire your team started) in the hopes that Zaheed will serve some irreplaceable function in the future is not good enough - at least for me.

I love the cut scene where he is riflebutting the valve though and Shep says what are you doing with intense disbelief.

Modifié par davidshooter, 27 mars 2010 - 03:00 .


#12
Athenau

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Lol, I let the workers burn to death because I wanted my assault rifle upgrade.

#13
Tlazolteotl

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Eh, it's just another permutation of "extremely dangerous guy uses human shields."

Dude, if a guy intends to set off a nuke, and uses a little girl as a shield to facilitate doing so, NOT shooting him through the little girl is morally reprehensible.


#14
rumination888

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I will never understand why so many people think Zaeed is a badass.

Watching Zaeed beat up a Batarian hobo was like watching Renegade Shepard beat up Mouse on Thane's loyalty mission. More ass than badass.

#15
Nostradamoose

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On my Paragon shepard playthrough I killed the refinery workers.





It was totally worth it.

#16
Kurupt87

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rumination888 wrote...

I will never understand why so many people think Zaeed is a badass.

Watching Zaeed beat up a Batarian hobo was like watching Renegade Shepard beat up Mouse on Thane's loyalty mission. More ass than badass.


The batarian isn't a hobo as far as I know, just a batarian who pissed off someone who is powerful and rich enough to hire Zaeed. Also, Zaeed himself treats the entire situation with complete disdain, he knows it's a ****** easy mission and not worth his time, but he does it for the money.
I get the impression it was just something for him to do while waiting for shep to arrive, because as soon as you do he drops the "bringing them back alive rates" POV and just kills him so he can follow you to a fun, difficult, vengeance fulfilling difficult mission. Zaeed is just the most renegade (and not mentally ****ed up) party member you have.
Finally, being an arse is indicative of a renegade, because normal people aren't arses only because they don't want to upset other people, Zaeed and renegade shep couldn't give a **** about anything except doing the mission. That's how I see it anyway.

#17
OniGanon

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Zaeed's a merc; experienced, highly capable, and willing to charge into near certain death because he's presumably being paid a lot. He's not there to be your friend. He's not going to cry on your shoulder and reveal to you his deeply hidden emotional problems. He's there to help you do your job. He's like Wrex without the Genophage and near extinction of his race hanging over him.



As for the loyalty mission... It's a bit like Bring Down The Sky. You've got a chance to put down a dangerous criminal who very much deserves to die, and you're faced with the choice of letting innocents die to put him down, or to save them and let the criminal go. Vido's not just a random thug, he's the leader of the Blue Suns, one of the biggest merc groups in the Terminus systems, and has been for many years. The number of crimes he's responsible for would be staggering.

#18
gauntz

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As, OniGanon hints at, there certainly is moral ambiguity i Zaeed's mission. Yes, killing him will result in a dozen or so refinery workers dying a terrible death, but, he is also the top leader of the biggest mercenary group (I get the feeling that there's more Blue Suns than Eclipse or Bloodpacks), and killing him will at least disrupt the various actions of the organization that presumably threaten hundreds of lives. Besides, those refinery workers; I got the impression they were working for the Blue Suns, so it sounds unlikely that they're the most innocent guys around.



Then again, Zaeed was a co-founder...

#19
Kurupt87

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Oh sure, Zaeed is doing it purely for revenge, the fact that there are good side effects from doing his mission the renegade way is completely irrelevant to him.

I'll maintain that he is the most shep-like of your squaddies, renegade shep I mean.

And a final note, Zaeed has an East London accent, not austrailian or NZ or whatever was suggested.

#20
rumination888

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Kurupt87 wrote...

Oh sure, Zaeed is doing it purely for revenge, the fact that there are good side effects from doing his mission the renegade way is completely irrelevant to him.
I'll maintain that he is the most shep-like of your squaddies, renegade shep I mean.
And a final note, Zaeed has an East London accent, not austrailian or NZ or whatever was suggested.


I think Garrus is more like renegade Shep than Zaeed.
Garrus is both the badass and anti-hero part of renegade Shep.
Zaeed is the assho**(why is ass*ole censored but not ass?!) part of renegade Shep.

Modifié par rumination888, 27 mars 2010 - 04:21 .


#21
ODST Steve

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Zaeed is one of the most round characters in the game. If you go paragon on his quest he realizes the error of his ways and understands how dealing with the collectors is much more important. His quest has one of the most important decisions in the game IMO: Kill the leader of one of the biggest corrupt organizations in the galaxy that is the reason for uncountable deaths, or save the lives of many innocents. Good sir OP clearly you are just frustrated over Zaeed not having a dialogue wheel even though he has more dialogue than any other character.

#22
Kurupt87

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I'd disagree with garrus being more like ren shep, because even when you take the renegade choices for garrus it seems to me like he regrets it (apart from Harkin, he really hates him for some reason) whereas ren shep and zaeed really don't care.

#23
hojo101101

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I like Zaeed a lot, nice character design and a decent backstory go a long way. It's a shame that Jacob takes up a more prominent role, as I find him by far the least engaging character. He's well voiced and likeable enough, but very bland.

#24
ramdog7

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zaeed for mass effect 3 yeah


#25
KOKitten

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I made sure Vido died at the end of Zaeed's loyalty mission with both my Renegade and Paragon characters for the same reason that I always kill Balak in Bring Down the Sky. We're getting rid of a dangerous character who otherwise would be allowed to escape and continue to kill.

When we arrive on Zorya, we come across a pile of innocent workers that Vido killed and left to rot as a warning. The Blue Suns took over that refinery and forced the workers into slave labor. How many innocent people did Vido kill or enslave over the past 20 years? If allowed to escape, how many more will he continue to kill and enslave?

During the game we find other evidence showing the sort of person Vido is at the archaelogical dig site at Joab, on the MSV Strontium Mule and at the Blue Suns base on Sanctum. The Blue Suns are hired to help with transporation on an archeological dig and Vido tells his men to torture the contact until they find out what's being transported, kill him afterwards and then double-cross (and kill) the employers to steal their Prothean artifact.

Zaeed is not a saint by any means. I think BioWare created a very complex character in Zaeed and then implemented him in a poor manner. The missing dialogue wheel seems to give a lot of people hesitation to take him on missions or to listen to his stories after each mission. I know I didn't think there was anything special about him, besides his inferno grenade, until I took him with me on Jack's loyalty mission. Hearing his opinions on what was done to those children made me look at him in a different light.

On one hand you have a hardened mercenary who seems like he doesn't care about anything but revenge or pay. But through missions and stories you find out that Zaeed rescued an 8-year old girl from slavers, fought kidnapping and slaving rings, was shot in the head by Vido for refusing to hire terrorists, was disgusted by the volus Pitne For since he'd "sell out his friend for money," said any CO who did what Jacob's father did to his men deserved a knife in his spine, was absolutely horrified by what was done to the children at the Pragia facility and tells you that he realizes that fighting the Collectors and Reapers make everything else he's been paid for seem like small time.

It's just my opinion, which is neither right nor wrong, but that sort of character is much more interesting and realistic to me that someone who is 100% noble or 100% evil.