EA and DRM - Will you still buy future ME games?
#101
Posté 28 mars 2010 - 12:46
People need to realize that pirates always - ALWAYS!!! - win. It's like trying to shoot rubber-bands from here to the moon.
#102
Posté 28 mars 2010 - 12:50
#103
Posté 28 mars 2010 - 12:53
#104
Guest_mrfoo1_*
Posté 28 mars 2010 - 12:56
Guest_mrfoo1_*
The gameplay effects would be the same across all platforms if your connection times out.Rk589 wrote...
Quick question, this seems to be a more PC orientated problem, so to what extent will this affect a user on Xbox 360?
#105
Posté 28 mars 2010 - 12:58
mrfoo1 wrote...
The gameplay effects would be the same across all platforms if your connection times out.Rk589 wrote...
Quick question, this seems to be a more PC orientated problem, so to what extent will this affect a user on Xbox 360?
Thats stupid :\\
So basically if your connection times out or your ping is too high you get kicked off the game...
#106
Posté 28 mars 2010 - 01:04
There, I said it. And I never break my promises.
#107
Posté 28 mars 2010 - 01:14
#108
Posté 28 mars 2010 - 01:28
#109
Posté 28 mars 2010 - 01:29
Rk589 wrote...
Quick question, this seems to be a more PC orientated problem, so to what extent will this affect a user on Xbox 360?
Pc players own Consoles too so if u ****** me off with DRM like that my decision will affect what game i buy no matter the platform
#110
Guest_mrfoo1_*
Posté 28 mars 2010 - 01:36
Guest_mrfoo1_*
I like how you think PC gamers matter to companies anymore.Torhagen wrote...
Rk589 wrote...
Quick question, this seems to be a more PC orientated problem, so to what extent will this affect a user on Xbox 360?
Pc players own Consoles too so if u ****** me off with DRM like that my decision will affect what game i buy no matter the platform
#111
Posté 28 mars 2010 - 01:37
It'll be kind of sad if this trend keeps spreading throughout the industry. We've been hearing how PC gaming has been "dying" since the 80's, but if every publisher adopts this always online DRM that meme might actually become a reality.
Long story short, buy your games for consoles people. At least then in 5 years when the servers are shutdown and PC players can't launch there games without a crack you can simply pop your disc in and play to your hearts content. (At least until the next generaiton Xbox comes out and they shutoff 360's XBL servers =p)
#112
Posté 28 mars 2010 - 01:39
If they didn't matter they wouldn't have payed tons of money to invent new copy protections.mrfoo1 wrote...
I like how you think PC gamers matter to companies anymore.Torhagen wrote...
Rk589 wrote...
Quick question, this seems to be a more PC orientated problem, so to what extent will this affect a user on Xbox 360?
Pc players own Consoles too so if u ****** me off with DRM like that my decision will affect what game i buy no matter the platform
#113
Posté 28 mars 2010 - 01:42
Bigeyez wrote...
Seeing as how I bought both ME 1 and 2 for the 360 and will most likely do the same for 3 I guess all I can say is well that sucks for PC gamers. Another year passes, and another stick gets shoved up your rears.
It'll be kind of sad if this trend keeps spreading throughout the industry. We've been hearing how PC gaming has been "dying" since the 80's, but if every publisher adopts this always online DRM that meme might actually become a reality.
Long story short, buy your games for consoles people. At least then in 5 years when the servers are shutdown and PC players can't launch there games without a crack you can simply pop your disc in and play to your hearts content. (At least until the next generaiton Xbox comes out and they shutoff 360's XBL servers =p)
You know they can do the same to 360 games so that people don't hack their 360s to play only offline games.
#114
Posté 28 mars 2010 - 01:42
Of course, that's only necessary because I enabled the setting to always login to Cerberus when the game starts.
And I expect it'll stay like that in future ME games.
#115
Posté 28 mars 2010 - 01:44
mrfoo1 wrote...
An honest person, such as one of the posters on the first page of this thread, will keep themselves honest. Yes, you're absolutly correct. Honest people will keep themselves honest until the honest people whom feel they are inconvienced or feel the product that are buying isn't worth it's retail value, much like which other forms of media piracy has a large impact on decide it's better for them to get it free.
Does the discussion need to be dregraded with grammar correction? Please tell me it does not. I don't feel I can stay on topic and be concerned that half of your response back will be corrections.
The bolded part is the responsibility of the products' maker. What you are saying an honest person can be driven to dishonesty because the product has deteriorated in some way. That does not support your initial statement of DRM keeping honest people honest, it proves the opposite.
Then don't. Sit idly by watching your hobby get more restrictive and draconian in DRM. Just don't **** that your lazy attitude towards your hobby is being ruined by companies wanting to amazingly stay in buisness.
Unless your better off having gaming go back to the half dead industry it was. Great times those were.
I am a full supporter for consumer rights. My hobby is being ruined because of corporate tomfoolery trying to blame their profit losses on pirating and used game sales instead of realizing that over-management is ruining the product for the average consumer.
I was better off when the industry competed in making the next great game and business plans were on a transparent layer.
Modifié par TJSolo, 28 mars 2010 - 01:44 .
#116
Posté 28 mars 2010 - 01:45
Duduris wrote...
If they didn't matter they wouldn't have payed tons of money to invent new copy protections.mrfoo1 wrote...
I like how you think PC gamers matter to companies anymore.Torhagen wrote...
Rk589 wrote...
Quick question, this seems to be a more PC orientated problem, so to what extent will this affect a user on Xbox 360?
Pc players own Consoles too so if u ****** me off with DRM like that my decision will affect what game i buy no matter the platform
He is kinda right though...so few companies/publishers really support the PC market these days. I'd evem go as far as saying that Valve, Blizzard, and Bethseda are the only companies out there that still strive to please PC gamers first (ie even before console players) and fully throw their support behind the PC as a platform for gaming. Not even including the whole piracy mess into the equation, the PC market is incredibly small compared to the console/handheld markets. So, yes some companies care about the PC market...just much less so then the console/handheld ones.
#117
Posté 28 mars 2010 - 01:52
Bigeyez wrote...
He is kinda right though...so few companies/publishers really support the PC market these days. I'd evem go as far as saying that Valve, Blizzard, and Bethseda are the only companies out there that still strive to please PC gamers first (ie even before console players) and fully throw their support behind the PC as a platform for gaming. Not even including the whole piracy mess into the equation, the PC market is incredibly small compared to the console/handheld markets. So, yes some companies care about the PC market...just much less so then the console/handheld ones.
Steam makes tons of money each year from pc games sales.The PC market is still huge.Sony and MS try to make you think the console market is way bigger so they can profit.If you believe them or look for the truth is up to you.
#118
Posté 28 mars 2010 - 01:59
ThePasserby wrote...
What if ME3 were to use this DRM as well? If EA forces it on C & C 4, chances are, it mightl foist it on ME3 as well. Would you still buy the game?
No. I already didn't buy ME 1 because of DRM initially. And I see NO reason to require an even worse permanent online connection for a single player game. They do that = I keep my money.
#119
Posté 28 mars 2010 - 02:01
Duduris wrote...
Bigeyez wrote...
Seeing as how I bought both ME 1 and 2 for the 360 and will most likely do the same for 3 I guess all I can say is well that sucks for PC gamers. Another year passes, and another stick gets shoved up your rears.
It'll be kind of sad if this trend keeps spreading throughout the industry. We've been hearing how PC gaming has been "dying" since the 80's, but if every publisher adopts this always online DRM that meme might actually become a reality.
Long story short, buy your games for consoles people. At least then in 5 years when the servers are shutdown and PC players can't launch there games without a crack you can simply pop your disc in and play to your hearts content. (At least until the next generaiton Xbox comes out and they shutoff 360's XBL servers =p)
You know they can do the same to 360 games so that people don't hack their 360s to play only offline games.
Uh I really don't see that happening...Sure they CAN do that, but adding this type of DRM to consoles is redundant and would be a waste of resources more then anything else (Besides more bad press). The type of DRM beind referred to here is PC only. The largest example I could point you to of that would be Assassins Creed II. The PC version has this type of DRM, while the Console version doesn't. Not to mention that a publisher trying to impose a DRM system like this would have to get approval from Microsoft/Sony, which is something I don't see happening. Not, because Microsoft and Sony are nice companies, but because either one agreeing to things like this would be instant cannon fodder for the other company, which would then definitely use something like that to undermine their competitor.
#120
Posté 28 mars 2010 - 02:06
#121
Posté 28 mars 2010 - 02:12
Duduris wrote...
Bigeyez wrote...
He is kinda right though...so few companies/publishers really support the PC market these days. I'd evem go as far as saying that Valve, Blizzard, and Bethseda are the only companies out there that still strive to please PC gamers first (ie even before console players) and fully throw their support behind the PC as a platform for gaming. Not even including the whole piracy mess into the equation, the PC market is incredibly small compared to the console/handheld markets. So, yes some companies care about the PC market...just much less so then the console/handheld ones.
Steam makes tons of money each year from pc games sales.The PC market is still huge.Sony and MS try to make you think the console market is way bigger so they can profit.If you believe them or look for the truth is up to you.
Steam does make tons of money every year. Where did I say it didn't? Just because the market makes money doesn't mean it isn't smaller. The console/handheld market IS much, much larger then the PC market, period. Compare just about any multi-platform release and the console versions outsell their PC counterparts in almost every single case. In fact if it weren't for MMO's, namely World of Warcraft, (which by the way accounts for a HUUUUGE part of PC Gaming profits pulled in every year) the amount of money made each year by the PC sales/subscriptions would be incredibly small when compared to consoles and handhelds.
It's not some Microsoft or Sony conspiracy, the PC market simply is smaller then the console/handheld market.
#122
Posté 28 mars 2010 - 02:12
Bigeyez wrote...
Duduris wrote...
Bigeyez wrote...
Seeing as how I bought both ME 1 and 2 for the 360 and will most likely do the same for 3 I guess all I can say is well that sucks for PC gamers. Another year passes, and another stick gets shoved up your rears.
It'll be kind of sad if this trend keeps spreading throughout the industry. We've been hearing how PC gaming has been "dying" since the 80's, but if every publisher adopts this always online DRM that meme might actually become a reality.
Long story short, buy your games for consoles people. At least then in 5 years when the servers are shutdown and PC players can't launch there games without a crack you can simply pop your disc in and play to your hearts content. (At least until the next generaiton Xbox comes out and they shutoff 360's XBL servers =p)
You know they can do the same to 360 games so that people don't hack their 360s to play only offline games.
Uh I really don't see that happening...Sure they CAN do that, but adding this type of DRM to consoles is redundant and would be a waste of resources more then anything else (Besides more bad press). The type of DRM beind referred to here is PC only. The largest example I could point you to of that would be Assassins Creed II. The PC version has this type of DRM, while the Console version doesn't. Not to mention that a publisher trying to impose a DRM system like this would have to get approval from Microsoft/Sony, which is something I don't see happening. Not, because Microsoft and Sony are nice companies, but because either one agreeing to things like this would be instant cannon fodder for the other company, which would then definitely use something like that to undermine their competitor.
Yes its highly unlikely because PS3 can't be pirated and the piracy on 360 its minor due to banning from Live and the inability to RMA 360s with modifided firmware after Rrod or other hardware issuses, but the possibility is always there.
#123
Posté 28 mars 2010 - 02:15
I honestly think that would be the best case and the most likely outcome if Bioware press that matter forwards with EA.
Hopefully..
#124
Posté 28 mars 2010 - 02:16
Bigeyez wrote...
Duduris wrote...
Bigeyez wrote...
He is kinda right though...so few companies/publishers really support the PC market these days. I'd evem go as far as saying that Valve, Blizzard, and Bethseda are the only companies out there that still strive to please PC gamers first (ie even before console players) and fully throw their support behind the PC as a platform for gaming. Not even including the whole piracy mess into the equation, the PC market is incredibly small compared to the console/handheld markets. So, yes some companies care about the PC market...just much less so then the console/handheld ones.
Steam makes tons of money each year from pc games sales.The PC market is still huge.Sony and MS try to make you think the console market is way bigger so they can profit.If you believe them or look for the truth is up to you.
Steam does make tons of money every year. Where did I say it didn't? Just because the market makes money doesn't mean it isn't smaller. The console/handheld market IS much, much larger then the PC market, period. Compare just about any multi-platform release and the console versions outsell their PC counterparts in almost every single case. In fact if it weren't for MMO's, namely World of Warcraft, (which by the way accounts for a HUUUUGE part of PC Gaming profits pulled in every year) the amount of money made each year by the PC sales/subscriptions would be incredibly small when compared to consoles and handhelds.
It's not some Microsoft or Sony conspiracy, the PC market simply is smaller then the console/handheld market.
Those comparisons are only for phisical copies of the games they don't include the sales from the Digital versions of the games, like the ones sold on Steam.I wonder why...
#125
Guest_mrfoo1_*
Posté 28 mars 2010 - 02:19
Guest_mrfoo1_*
TJSolo wrote...
Does the discussion need to be dregraded with grammar correction? Please tell me it does not. I don't feel I can stay on topic and be concerned that half of your response back will be corrections.
The bolded part is the responsibility of the products' maker. What you are saying an honest person can be driven to dishonesty because the product has deteriorated in some way. That does not support your initial statement of DRM keeping honest people honest, it proves the opposite.
I wasn't correcting your grammer, I was however placing emphasis on those key words. Honest people will not steal, and they will not see the need to. But DRM doesn't and won't effect the piracy. Which is why I said DRM keeps honest people honest. Because dishonest people will be dishonest at the end of the day. Everyone will take the stance of I am the honest consumer, until they feel that as an honest consumer they aren't getting there value or the dollar/hour argument.
That's fine support consumer rights. But don't support one side while claiming the other is fallic or unreliable because the "suits" are only out for your dollars. Gamers have one of the cheapest hobbies. We are by far getting the better end of the deal.I am a full supporter for consumer rights. My hobby is being ruined because of corporate tomfoolery trying to blame their profit losses on pirating and used game sales instead of realizing that over-management is ruining the product for the average consumer.
I was better off when the industry competed in making the next great game and business plans were on a transparent layer.
As for the last part i dunno what to say to that. How you could enjoy seeing minimal progress in game development and constant rehashings of products and companies only making those standard safe plays is beyond me.
Modifié par mrfoo1, 28 mars 2010 - 02:21 .




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