Now I realize that the love interest idea would probably never happen, or else Bioware would get a heap of very angry e-mails from fans, but just imagine how emotionally devastating this could be to those players who carry strong emotions for these characters. That kind of emotion is rarely felt in video games these days, and it would be a nice change of pace from the usual "rainbows and sunshine" ending I'm sure a lot of people are hoping to get with their love interest after the Reaper threat is taken care of. In real life people die all the time, and sometimes for no reason at all. A story seems fake when everyone makes it through to the end in one piece (though not emotionally I suppose) and they all live happily ever after. I suppose if it would make the fans of love interests happy, they could be called out of the indocrination because of the strong feelings felt for Shepard. But even that sounds to corny and...meh.
Mass Effect is an emotion driven game, I want to see something that will really make the player feel the loss of a loved one or a dear friend. I mean look at how people got when *WARNING! DRAGON AGE: ORIGINS - AWAKENING SPOILERS!* Mhairi died from the Joining in Awakening. And that was for a character that had a 30 minute role! People were begging Bioware for more of her. *SPOILERS END HERE*
Obviously, something like this would have to be near the end of the game
so the players don't feel ripped off with a temporary character, or one that's used halfway through the game and is thrown away. Hell
if you're never going to use them again after you beat the game, then
why do you need them alive other that to help out in the final boss
fight?
Anyways, comment below on who you feel would devistate you the most emotionally if you had to kill them. Please only use squadmates from Mass Effect and Mass Effect 2, no NPCs.
Modifié par Mafiaman32693, 27 mars 2010 - 11:25 .




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