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What If You Had To Kill One Of Your Squad Members In ME3 Because...


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#1
Mafiaman32693

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What if you had to kill one of your squad members in Mass Effect 3 because of Reaper indoctrination? And I'm not talking about killing someone off in bad taste just for the sake of killing them. I mean make it really emotional for the player. Have the squad member fight for control, but no matter how much you try to get through to them, they can't block out the Reaper's mind control. Imagine at the end game level, the Reaper leader emits a wave of indoctrination that renders one of your squadmates helpless as they turn their gun on you. How would you react to having to fight old fan favorites like Garrus or Tali? What if it was your love interest? Would you be able to kill them after all that you have been through together in the past two games?

Now I realize that the love interest idea would probably never happen, or else Bioware would get a heap of very angry e-mails from fans, but just imagine how emotionally devastating this could be to those players who carry strong emotions for these characters. That kind of emotion is rarely felt in video games these days, and it would be a nice change of pace from the usual "rainbows and sunshine" ending I'm sure a lot of people are hoping to get with their love interest after the Reaper threat is taken care of. In real life people die all the time, and sometimes for no reason at all. A story seems fake when everyone makes it through to the end in one piece (though not emotionally I suppose) and they all live happily ever after. I suppose if it would make the fans of love interests happy, they could be called out of the indocrination because of the strong feelings felt for Shepard. But even that sounds to corny and...meh.

Mass Effect is an emotion driven game, I want to see something that will really make the player feel the loss of a loved one or a dear friend. I mean look at how people got when *WARNING! DRAGON AGE: ORIGINS - AWAKENING SPOILERS!* Mhairi died from the Joining in Awakening. And that was for a character that had a 30 minute role! People were begging Bioware for more of her. *SPOILERS END HERE*

Obviously, something like this would have to be near the end of the game
so the players don't feel ripped off with a temporary character, or one that's used halfway through the game and is thrown away. Hell
if you're never going to use them again after you beat the game, then
why do you need them alive other that to help out in the final boss
fight?

Anyways, comment below on who you feel would devistate you the most emotionally if you had to kill them. Please only use squadmates from Mass Effect and Mass Effect 2, no NPCs.

Modifié par Mafiaman32693, 27 mars 2010 - 11:25 .


#2
Collider

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Image IPB

That's how I feel. I could see traitor a mile away, I don't want it.

#3
silentstephi

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Collider wrote...

Image IPB
That's how I feel. I could see traitor a mile away, I don't want it.

I....
I totally forgot what I was going to say, because that picture has me giggling like a freakin' shmoo.

#4
Zulu_DFA

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Great idea.

Preferably the LI.

Modifié par Zulu_DFA, 27 mars 2010 - 11:27 .


#5
Unit-Alpha

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The whole traitor thing is way too overused. We don't need more of it, even if it's by indoctrination.

#6
Mafiaman32693

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Unit-Alpha wrote...

The whole traitor thing is way too overused. We don't need more of it, even if it's by indoctrination.


I'm not saying that there will ever be a "traitor" character in Mass Effect 3. I'm simply stating that having to do what was done to Saren (either you kill them or they kill themself) with someone you actually care about would be an emotionally driven experience.

#7
Collider

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There are tasteful ways for an emotionally driven experience. Killing off your LI is not one.

#8
Qwepir

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If it's Thane, Miranda, Jacob, Morinth, or Ash/Kaidan, I wouldn't care. Grunt, Samara, Liara, and Jack would be a "What the hell, why?" moment. I probably wouldn't be able to bring myself to killing Garrus, Wrex, Tali, Legion or Mordin. They're all so awesome. I didn't mention Zaeed or Kasumi because I'm pretty sure their status as DLC means they won't be showing up in ME3 as squadmates, but I'd like to be proven wrong.

#9
janeym27

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I could actually see bioware doing somthing like this. I have much fear that the romances have had so much weight put on them so that they can be used as emotional lynchpins in the final act.



I have massive mixed feelings about this. On the one hand, the emotional reaction I would feel if any of my faves (Garrus, mostly, but also Tali/Thane/Grunt/Kaiden/Jack) went all Saren on me and had to be put down would be intense. Intese reactions to games is a good thing for the experience IMO. However, I would ultimatly be really bummed out by the whole thing to the point that it might deter me from replaying as much as I have ME1 and 2. If it was midway through, I'm pretty sure I'd have to switch the console off for a while. I remember a certain FF7 character's demise which lead to me avoiding my playstation for a week!



For example, if by making different choices I could change the outcome in a replay, that would be cool. But just having to kill the character I've come to care about the most before the conclusion of the game would be harsh, man! I mean, I can't even watch Garrus or Jack get rejected on youtube without feeling bad, but to kill Garrus under indoctrination?



Ever done that thing where you're reading a book, and a character you love dies, and so you just stop reading for a while? Or, you read the next few chapters superfast because you're sure it was some kind of bluff and they are secretly alive, and when you realsie they aren't you put the book down, then by the time you pick it up again, you don't care as much? This would be that, for me.



I think I would love a pathway which leads to ultimate sacrifce being necessary, but only if there was another pathway where losing that specific character and relationship was not necessary (maybe choosing between two characters, or between Shep and a character?). That way, I can get my fix of happy and sad. :)



I know it's silly to get so upset by fictional death, but we all get attached to characters, and I like the possibility of 'happy ending'. Let's face it: there is enough sad about in the world as it is without us getting a mega fix from our videogames. I'm very much about using fiction as an escape, but that's just me. I like sad endings in games, but only if they can be balanced by a happy ending as well, if that makes sense.



To answer your question: Garrus. He's been a steady team member in pretty much all of my playthroughs of ME1 and 2, and so even doing a large portion of missions without hearinf his voice probalby wouldn't really feel like a Mass Effect game. I think I could cap anyone else though, if it came to it.

#10
Collider

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Janey, well said. Killing off your LI may be emotionally intense, but that doesn't mean it's preferable at all.

#11
Bugsie

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janeym27 wrote...

I could actually see bioware doing somthing like this. I have much fear that the romances have had so much weight put on them so that they can be used as emotional lynchpins in the final act.

I have massive mixed feelings about this. On the one hand, the emotional reaction I would feel if any of my faves (Garrus, mostly, but also Tali/Thane/Grunt/Kaiden/Jack) went all Saren on me and had to be put down would be intense. Intese reactions to games is a good thing for the experience IMO. However, I would ultimatly be really bummed out by the whole thing to the point that it might deter me from replaying as much as I have ME1 and 2. If it was midway through, I'm pretty sure I'd have to switch the console off for a while. I remember a certain FF7 character's demise which lead to me avoiding my playstation for a week!

For example, if by making different choices I could change the outcome in a replay, that would be cool. But just having to kill the character I've come to care about the most before the conclusion of the game would be harsh, man! I mean, I can't even watch Garrus or Jack get rejected on youtube without feeling bad, but to kill Garrus under indoctrination?

Ever done that thing where you're reading a book, and a character you love dies, and so you just stop reading for a while? Or, you read the next few chapters superfast because you're sure it was some kind of bluff and they are secretly alive, and when you realsie they aren't you put the book down, then by the time you pick it up again, you don't care as much? This would be that, for me.

I think I would love a pathway which leads to ultimate sacrifce being necessary, but only if there was another pathway where losing that specific character and relationship was not necessary (maybe choosing between two characters, or between Shep and a character?). That way, I can get my fix of happy and sad. :)

I know it's silly to get so upset by fictional death, but we all get attached to characters, and I like the possibility of 'happy ending'. Let's face it: there is enough sad about in the world as it is without us getting a mega fix from our videogames. I'm very much about using fiction as an escape, but that's just me. I like sad endings in games, but only if they can be balanced by a happy ending as well, if that makes sense.

To answer your question: Garrus. He's been a steady team member in pretty much all of my playthroughs of ME1 and 2, and so even doing a large portion of missions without hearinf his voice probalby wouldn't really feel like a Mass Effect game. I think I could cap anyone else though, if it came to it.


I'd be so upset if any of the squad mates who I had become close too died - and yes I could see Bioware doing this too - it happened in ME1 where you have to make a gut wrenching choice of Kaidan or Ashley..... but thats what makes having a choice sooooo good - without the low there is no high and no doubting afterthoughts of on your actions (did I do the right thing?)

#12
Collider

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The thing with the Kaidan and Ashley choice was that it was between two equally human people. What the OP is suggesting, if I skimmed correctly, is your LI or favorite squad mate dying invariably because they became reaper indoctrinated. That much more tasteless than the virmire decision.

#13
enormousmoonboots

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Return game.



Seriously. I'm fine and dandy with having to earn my happy endings, but I can't stand a game where you're screwed no matter what you do. It takes some really goddamn good writing to kill a main character in the final act and still make you feel like it was worth it, like you actually accomplished something (Persona 3 is a game that does this). I don't think Mass Effect is really built up to that atmosphere (seeing as you can get through two games with losing exactly one squad member out of 16, if you play smart).



If you had a choice who to sacrifice/if to sacrifice someone at all (maybe it would make a battle easier somehow?), maybe not so bad. Definite 100% locked-in death, hell no.



Another Virmire decision...man, I'd just be annoyed. I had no particular interest in Ashley and Kaidan in the first place, so I just ended up picking the redundant squadmate (I usually played Soldier or another combat-focused class, so Ashley it was), and never became interested in them in subsequent playthroughs since I knew they became nuke fodder.

#14
janeym27

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enormousmoonboots wrote...

If you had a choice who to sacrifice/if to sacrifice someone at all (maybe it would make a battle easier somehow?), maybe not so bad. Definite 100% locked-in death, hell no.


Indeed.

Although, what if one ending resulting in your LI killing Shepard? As in, you do self sacrifice, but it's your LI/bromance wo has to pull the trigger.

As a possible ending, I think I could get on board with that. I imagine an awesome, heart-wrenching scene which would be oddly satifying. (and yes, I know I'm off topic now a bit. Sorry. lol)

#15
GodWood

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Collider wrote...

There are tasteful ways for an emotionally driven experience. Killing off your LI is not one.

How is it untasteful?

I know you don't want your LI to die (you bitch about it in every thread) but that doesnt mean if they do its untasteful...Image IPB

#16
Mighty_BOB_cnc

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Zulu_DFA wrote...

Great idea.

Preferably the LI.


www.nooooooooooooooo.com/

#17
Tlazolteotl

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They could do a baldur's gate 2.

By that I mean your LI gets caught, and turned into a vampire, but since they haven't completely turned there's a quest to get them changed back.

#18
Aradace

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There is no way it could be done that would make it "emotional" for me because BioWare...err....EA GAMES...lacks the capacity to make anything truly emotional...I mean come on, look what they did with the Normandy crash site....A bunch of still pictures in flash backs an emotional moment DOES NOT make. I found myself laughing at how cheesily it was done. So no, despite them "fighting for control" I'd still gun them down with no emotional response illicited simplly because the mission comes first, no matter what.

#19
GodWood

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Tlazolteotl wrote...

They could do a baldur's gate 2.
By that I mean your LI gets caught, and turned into a vampire, but since they haven't completely turned there's a quest to get them changed back.

Speaking of Baldur's Gate 2.


***SPOILERS FOR BG2***



The Viconia romance (the best Bioware romance ever done) ends with her dieing.
Truly tragic, truly brilliant.

#20
dinin70

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GodWood wrote...

Tlazolteotl wrote...

They could do a baldur's gate 2.
By that I mean your LI gets caught, and turned into a vampire, but since they haven't completely turned there's a quest to get them changed back.

Speaking of Baldur's Gate 2.


***SPOILERS FOR BG2***



The Viconia romance (the best Bioware romance ever done) ends with her dieing.
Truly tragic, truly brilliant.


NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

AAAAAAAAAAARGH WHY DID I RED THAT ONE???

#21
Kaakuna

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First I would be angry (especially if it was LI) but I would understand how much better it made the experience.



And honestly, at that point Shep can drop some tears and be really emotional. Crying for such a loss is not a thing that only emos do.

#22
Mighty_BOB_cnc

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dinin70 wrote...

GodWood wrote...

Tlazolteotl wrote...

They could do a baldur's gate 2.
By that I mean your LI gets caught, and turned into a vampire, but since they haven't completely turned there's a quest to get them changed back.

Speaking of Baldur's Gate 2.


***SPOILERS FOR BG2***



The Viconia romance (the best Bioware romance ever done) ends with her dieing.
Truly tragic, truly brilliant.


NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

AAAAAAAAAAARGH WHY DID I RED THAT ONE???


You need this now more than ever.

#23
Guest_wiggles_*

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"You're not just any Reaper, you're a Quarian Reaper."

#24
Onyx Jaguar

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Wilson/Mhairi/Jenkins/Tamlen/Jory/Davoth/etc gets it