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I honestly don't care if there's 10 gazillion other threads about this already


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#26
TheLostGenius

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kraidy1117 wrote...

Zulu_DFA wrote...

kraidy1117 wrote...

TheLostGenius wrote...

kraidy1117 wrote...

This. Hammerhead is fantastic for exploring, not combat. Bucky sometimes you are a gem here.


That is an oxymoronic statement. There is no exploration on the hammerhead missions. They are 100% linear.


Put the Hammerhead on an old MAKO level, you will see a huge diffrence.


Yeah, in favor of the Mako.

You could aim precisely. You could run over enemies. You cound drive around them and fire at them simultaneously. You could absorb a ton of enemy fire. You could get off the Mako and kill enemies on foot.

All you can do with Hammerhead is jump higher and, that could be easily implemented with the very original Mako.


Are you kidding me? The MAKO controled like a big pile of crap. The Hammerhead is fluid, handels well and is fast, you can also run over people in the Hammerhead, I have done it....

All they need to do is add a second gun, make the shields stronger, give a health bar and the The Hammerhead will be perfect for both combat and exploring.


Except for craggy mountain areas, the Mako had a really nice feel to it, like an actual planetary ROVER. Felt authentic. Trying to drive up sheer surfaces was a little annoying, but the planet scapes more than made up for that. (Also a lot of missions didn't require traveling through mountains, and every main quest item had a somewhat even path to get to it.

#27
kraidy1117

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GuardianAngel470 wrote...

kraidy1117 wrote...

Zulu_DFA wrote...

kraidy1117 wrote...

TheLostGenius wrote...

kraidy1117 wrote...

This. Hammerhead is fantastic for exploring, not combat. Bucky sometimes you are a gem here.


That is an oxymoronic statement. There is no exploration on the hammerhead missions. They are 100% linear.


Put the Hammerhead on an old MAKO level, you will see a huge diffrence.


Yeah, in favor of the Mako.

You could aim precisely. You could run over enemies. You cound drive around them and fire at them simultaneously. You could absorb a ton of enemy fire. You could get off the Mako and kill enemies on foot.

All you can do with Hammerhead is jump higher and, that could be easily implemented with the very original Mako.


Are you kidding me? The MAKO controled like a big pile of crap. The Hammerhead is fluid, handels well and is fast, you can also run over people in the Hammerhead, I have done it....

All they need to do is add a second gun, make the shields stronger, give a health bar and the The Hammerhead will be perfect for both combat and exploring.

I played ME1 7 times and not once did I feel like the Mako drove like a pile of crap.  It drove like a warthog if you knew how to drive it and I loved to warthog.  If you can't get a handle on the physics of a vehicle that doesn't mean it handles poorly, it just means you can't drive for crap.  And before you say the mako didn't have physics or that it defied physics, know that such a statement would be stupid and ignorant.  It had physics and every wierd thing it did had a reason, you just had to read the codex.


Oh pleese don't even start with the "you can druve the MAKO you can drive crap" compared the Warthog, the driving in Borderlans and someother shooters that have good controls for driving, the MAKO plained sucked and not to mention as a person who plays alot of racing games the MAKO handels like crap. How about you play other games then just shooters and RPGs?

#28
kraidy1117

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TheLostGenius wrote...

kraidy1117 wrote...

Zulu_DFA wrote...

kraidy1117 wrote...

TheLostGenius wrote...

kraidy1117 wrote...

This. Hammerhead is fantastic for exploring, not combat. Bucky sometimes you are a gem here.


That is an oxymoronic statement. There is no exploration on the hammerhead missions. They are 100% linear.


Put the Hammerhead on an old MAKO level, you will see a huge diffrence.


Yeah, in favor of the Mako.

You could aim precisely. You could run over enemies. You cound drive around them and fire at them simultaneously. You could absorb a ton of enemy fire. You could get off the Mako and kill enemies on foot.

All you can do with Hammerhead is jump higher and, that could be easily implemented with the very original Mako.


Are you kidding me? The MAKO controled like a big pile of crap. The Hammerhead is fluid, handels well and is fast, you can also run over people in the Hammerhead, I have done it....

All they need to do is add a second gun, make the shields stronger, give a health bar and the The Hammerhead will be perfect for both combat and exploring.


Except for craggy mountain areas, the Mako had a really nice feel to it, like an actual planetary ROVER. Felt authentic. Trying to drive up sheer surfaces was a little annoying, but the planet scapes more than made up for that. (Also a lot of missions didn't require traveling through mountains, and every main quest item had a somewhat even path to get to it.


I have one planet for you, a planet that back on the old forums people hated with a passion, a planet i dread and one that proves the MAKo is a pile of junk. Nodacrux

#29
GuardianAngel470

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Bucky_McLachlan wrote...

^I just want to make sure you understand you're still completely and utterly totally indisputably wrong about the Mako being better for exploration and exploration not being a huge P.I.T.A. in the first game.

Anyone who resorts to stating the other person is wrong and doesn't back it up is stupid and has lost an argument.  You think I'm wrong? Prove it.  If you can't then shut up and get back in line, no one wants to listen to egotistical asses who think they're right and everybody else is wrong.  And the mako is better for combat because it can take more damage before exploding, that is indisputable.  Anyone who played the firewalker pack and ME1 can agree with this.  Just because you suck at driving doesn't mean that the vehicle sucks, it just means you suck.

And in my opinion the mako is better for exploration because it is more interactive.  The hammerhead just glides over everything, there is no need for manuevering, making for very boring gameplay.  If you aren't willing to think through what having the Hammerhead as an exploration vehicle really means then don't say anything about it.

#30
GuardianAngel470

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kraidy1117 wrote...

TheLostGenius wrote...

kraidy1117 wrote...

Zulu_DFA wrote...

kraidy1117 wrote...

TheLostGenius wrote...

kraidy1117 wrote...

This. Hammerhead is fantastic for exploring, not combat. Bucky sometimes you are a gem here.


That is an oxymoronic statement. There is no exploration on the hammerhead missions. They are 100% linear.


Put the Hammerhead on an old MAKO level, you will see a huge diffrence.


Yeah, in favor of the Mako.

You could aim precisely. You could run over enemies. You cound drive around them and fire at them simultaneously. You could absorb a ton of enemy fire. You could get off the Mako and kill enemies on foot.

All you can do with Hammerhead is jump higher and, that could be easily implemented with the very original Mako.


Are you kidding me? The MAKO controled like a big pile of crap. The Hammerhead is fluid, handels well and is fast, you can also run over people in the Hammerhead, I have done it....

All they need to do is add a second gun, make the shields stronger, give a health bar and the The Hammerhead will be perfect for both combat and exploring.


Except for craggy mountain areas, the Mako had a really nice feel to it, like an actual planetary ROVER. Felt authentic. Trying to drive up sheer surfaces was a little annoying, but the planet scapes more than made up for that. (Also a lot of missions didn't require traveling through mountains, and every main quest item had a somewhat even path to get to it.


I have one planet for you, a planet that back on the old forums people hated with a passion, a planet i dread and one that proves the MAKo is a pile of junk. Nodacrux

You do realize you used an exception to prove a rule, don't you?

#31
kraidy1117

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GuardianAngel470 wrote...

Bucky_McLachlan wrote...

^I just want to make sure you understand you're still completely and utterly totally indisputably wrong about the Mako being better for exploration and exploration not being a huge P.I.T.A. in the first game.

Anyone who resorts to stating the other person is wrong and doesn't back it up is stupid and has lost an argument.  You think I'm wrong? Prove it.  If you can't then shut up and get back in line, no one wants to listen to egotistical asses who think they're right and everybody else is wrong.  And the mako is better for combat because it can take more damage before exploding, that is indisputable.  Anyone who played the firewalker pack and ME1 can agree with this.  Just because you suck at driving doesn't mean that the vehicle sucks, it just means you suck.

And in my opinion the mako is better for exploration because it is more interactive.  The hammerhead just glides over everything, there is no need for manuevering, making for very boring gameplay.  If you aren't willing to think through what having the Hammerhead as an exploration vehicle really means then don't say anything about it.


Well then you are a minority because majority hated the MAKO. If you want the MAKO, go play ME.

#32
kraidy1117

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GuardianAngel470 wrote...

kraidy1117 wrote...

TheLostGenius wrote...

kraidy1117 wrote...

Zulu_DFA wrote...

kraidy1117 wrote...

TheLostGenius wrote...

kraidy1117 wrote...

This. Hammerhead is fantastic for exploring, not combat. Bucky sometimes you are a gem here.


That is an oxymoronic statement. There is no exploration on the hammerhead missions. They are 100% linear.


Put the Hammerhead on an old MAKO level, you will see a huge diffrence.


Yeah, in favor of the Mako.

You could aim precisely. You could run over enemies. You cound drive around them and fire at them simultaneously. You could absorb a ton of enemy fire. You could get off the Mako and kill enemies on foot.

All you can do with Hammerhead is jump higher and, that could be easily implemented with the very original Mako.


Are you kidding me? The MAKO controled like a big pile of crap. The Hammerhead is fluid, handels well and is fast, you can also run over people in the Hammerhead, I have done it....

All they need to do is add a second gun, make the shields stronger, give a health bar and the The Hammerhead will be perfect for both combat and exploring.


Except for craggy mountain areas, the Mako had a really nice feel to it, like an actual planetary ROVER. Felt authentic. Trying to drive up sheer surfaces was a little annoying, but the planet scapes more than made up for that. (Also a lot of missions didn't require traveling through mountains, and every main quest item had a somewhat even path to get to it.


I have one planet for you, a planet that back on the old forums people hated with a passion, a planet i dread and one that proves the MAKo is a pile of junk. Nodacrux

You do realize you used an exception to prove a rule, don't you?


Realy? I just named one of the planets that made the MAKO control like crap. I can list many other planets.

#33
TheLostGenius

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Complaining about the Mako in ME1 is about as bad as complaining about the totally dumbed down RPG aspect of ME2.

#34
Dave of Canada

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The Mako is the most wonderful thing in the world if you ignore all it's faults and look in the past with pink glasses, I never want to drive that damned thing after beating ME1 19 times.

#35
kraidy1117

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TheLostGenius wrote...

Complaining about the Mako in ME1 is about as bad as complaining about the totally dumbed down RPG aspect of ME2.


No it's not, the MAKO was bad, if you don't think so, well thats you. I rather planet scan any day then use the MAKO, at least I can finsih scanning in under one minute.

#36
Bucky_McLachlan

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GuardianAngel470 wrote...

I played ME1 7 times and not once did I feel like the Mako drove like a pile of crap.

That's great that you liked it, the vast majority of people who bought this game, gave a professional or consumer review of the game as well as the fine people who work at Bioware all disagree with you.

So who cares.

Ya I love the warthog, the warthog is a lot of fun. I consider it a mark of pride that I have gotten an untouchable on the warthog in Halo 3 since that is very hard to do. But you will never once ever have to use the Warthog to drive over a mountain and if you did it would suck balls too.

Modifié par Bucky_McLachlan, 28 mars 2010 - 01:57 .


#37
TheLostGenius

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Number 1 indisputable reason the Mako is vastly superior: Commander Shep could have three ways with Liara and Tali in it while they bumped over mountains.

Tali: Oh commander Sheperd, it's too steep, we will slide back down into the valley!

Liara: Commander your ability to handle the precipes, is stimulating to say the least!

#38
Bucky_McLachlan

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GuardianAngel470 wrote...

Bucky_McLachlan wrote...

^I just want to make sure you understand you're still completely and utterly totally indisputably wrong about the Mako being better for exploration and exploration not being a huge P.I.T.A. in the first game.

Anyone who resorts to stating the other person is wrong and doesn't back it up is stupid and has lost an argument.  You think I'm wrong? Prove it.

Prove it? There's no Mako in ME2. There's your proof.

Modifié par Bucky_McLachlan, 28 mars 2010 - 02:00 .


#39
enormousmoonboots

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This thread:

Image IPB

The Hammerhead has aspects that would make it better-suited to an exploration vehicle, if its missions weren't so linear. The Mako has aspects that make it better-suited to combat. Can't we let it rest?

#40
TheLostGenius

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kraidy1117 wrote...

TheLostGenius wrote...

Complaining about the Mako in ME1 is about as bad as complaining about the totally dumbed down RPG aspect of ME2.


No it's not, the MAKO was bad, if you don't think so, well thats you. I rather planet scan any day then use the MAKO, at least I can finsih scanning in under one minute.

'



LOL. Planet scanning is a brain dead mini-game. When you hit a spike its only a small relief that you will have to play less of a medicore scanning game to progress.

Although it was very well incorporated into the game, I think we can all send a big F you to Metroid Prime for introducing the video game world to "scanning".

#41
yoomazir

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I can't believe some people actually enjoy the hammerhead, that thing is utter trash, not the mention the levels with their huge blue "go there idiot !" pillars but hey if they enjoy it they also enjoy planet scanning and everyone knows how that causes brain damage after 5 min of usage.

That thing was better in some Mario Kart game rather than Mass Effect, I'll pick Mako and vertical mountains over hammerhead and crappy levels ANYDAY.

Modifié par yoomazir, 28 mars 2010 - 02:12 .


#42
Dave of Canada

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yoomazir wrote...

I can't believe some people actually enjoy the hammerhead, that thing is utter trash, not the mention the levels with their huge blue "go there idiot !" pillars but hey if they enjoy it they also enjoy planet scanning and everyone knows of that cause brain damage after 5 min of usage.

That thing was better is some Mario Kart game rather than Mass Effect, I'll pick Mako and vertical mountains over hammerhead and crappy levels ANYDAY.


Vertical Mountains and Hammerhead, mmm.. *dreams*

#43
TheLostGenius

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yoomazir wrote...

I can't believe some people actually enjoy the hammerhead, that thing is utter trash, not the mention the levels with their huge blue "go there idiot !" pillars but hey if they enjoy it they also enjoy planet scanning and everyone knows of that cause brain damage after 5 min of usage.

That thing was better is some Mario Kart game rather than Mass Effect, I'll pick Mako and vertical mountains over hammerhead and crappy levels ANYDAY.


Geez its not that the Hammerhead is bad, its just not as good or well incorporated as the Mako. It does kinda take away "teh ability to make decisions at all" about where yu go, since its all super linear. I thought the Hammerhead was fun and worth the price of admission, which doesn't say anything. <_<

#44
Zulu_DFA

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yoomazir wrote...

I can't believe some people actually enjoy the hammerhead, that thing is utter trash, not the mention the levels with their huge blue "go there idiot !" pillars but hey if they enjoy it they also enjoy planet scanning and everyone knows of that cause brain damage after 5 min of usage.

That thing was better is some Mario Kart game rather than Mass Effect, I'll pick Mako and vertical mountains over hammerhead and crappy levels ANYDAY.


You, sir, are blight of the BioWare community!
Also, all you Mako fans are racist!

#45
GuardianAngel470

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Bucky_McLachlan wrote...

GuardianAngel470 wrote...

I played ME1 7 times and not once did I feel like the Mako drove like a pile of crap.

That's great that you liked it, the vast majority of people who bought this game, gave a professional or consumer review of the game as well as the fine people who work at Bioware all disagree with you.

So who cares.

Ya I love the warthog, the warthog is a lot of fun. I consider it a mark of pride that I have gotten an untouchable on the warthog in Halo 3 since that is very hard to do. But you will never once ever have to use the Warthog to drive over a mountain and if you did it would suck balls too.

Ok, but my main point was that the Hammerhead isn't a good combat vehicle and it isn't a good exploration vehicle.  There were times where I thought the the terrain the mako was forced to traverse was crap and very frustrating, but in a comparison between the hammerhead and the mako I think I would have more fun driving the mako around exploring then the Hammerhead.  It would be too easy with the hammerhead, at least on ME1 terrain.  If they made terrain like the firewalker pack had with the platforming then it would be better, but honestly I would still prefer some tires under me, it makes driving more interesting.

And the combat effectiveness of the hammerhead is laughable at best, cringeworthy for everything else.  It wasn't fun because it was just homing missiles that sucked.  Fighting with the Mako was like sniping, which is fun.  If they gave us a vehicle that had four wheels, an actual turret that shot slugs, a scope, some freaking armor and shields, and super jump then I would be a happy camper.  Until then I still think the mako was more fun then the Hammerhead.

#46
GuardianAngel470

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TheLostGenius wrote...

yoomazir wrote...

I can't believe some people actually enjoy the hammerhead, that thing is utter trash, not the mention the levels with their huge blue "go there idiot !" pillars but hey if they enjoy it they also enjoy planet scanning and everyone knows of that cause brain damage after 5 min of usage.

That thing was better is some Mario Kart game rather than Mass Effect, I'll pick Mako and vertical mountains over hammerhead and crappy levels ANYDAY.


Geez its not that the Hammerhead is bad, its just not as good or well incorporated as the Mako. It does kinda take away "teh ability to make decisions at all" about where yu go, since its all super linear. I thought the Hammerhead was fun and worth the price of admission, which doesn't say anything. <_<

Yeah, because I got it for free.

#47
TheLostGenius

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Bucky_McLachlan wrote...

GuardianAngel470 wrote...

Bucky_McLachlan wrote...

^I just want to make sure you understand you're still completely and utterly totally indisputably wrong about the Mako being better for exploration and exploration not being a huge P.I.T.A. in the first game.

Anyone who resorts to stating the other person is wrong and doesn't back it up is stupid and has lost an argument.  You think I'm wrong? Prove it.

Prove it? There's no Mako in ME2. There's your proof.


ME2 is a dumbed down iteriation with some super facets to ME1. We lost planetary exploration which was a big blow. We lost any semblance to a real RPG with any level of customization taht isn't completely superficial, we have a streamlined third person LINEAR shooter where you get to chose the order of missions. The only real advancement that ME2 has over the first is a more dynamic group of character, and stellar character development and voice acting.


Everything else about ME2 besides the improved shooting and deeper character development = ME1 is better.


Seriously, whats a more ferocious nemesis species? Geth or "mutated Protheans". That part almost made be barf with not-so-interesting plot "revelation".

#48
kraidy1117

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TheLostGenius wrote...

Bucky_McLachlan wrote...

GuardianAngel470 wrote...

Bucky_McLachlan wrote...

^I just want to make sure you understand you're still completely and utterly totally indisputably wrong about the Mako being better for exploration and exploration not being a huge P.I.T.A. in the first game.

Anyone who resorts to stating the other person is wrong and doesn't back it up is stupid and has lost an argument.  You think I'm wrong? Prove it.

Prove it? There's no Mako in ME2. There's your proof.


ME2 is a dumbed down iteriation with some super facets to ME1. We lost planetary exploration which was a big blow. We lost any semblance to a real RPG with any level of customization taht isn't completely superficial, we have a streamlined third person LINEAR shooter where you get to chose the order of missions. The only real advancement that ME2 has over the first is a more dynamic group of character, and stellar character development and voice acting.


Everything else about ME2 besides the improved shooting and deeper character development = ME1 is better.


Seriously, whats a more ferocious nemesis species? Geth or "mutated Protheans". That part almost made be barf with not-so-interesting plot "revelation".


So because it does not have an inventory system it's not an RPG. GTFO of here. The powers in ME2 where alot better in ME2 and not to mention you can customize your armor. You can still explore the galaxy and this time they all have unique places! ME2 is much as a RPG then ME was, hell ME2 was more of an RPG then alot of RPG games out right now.

#49
TheLostGenius

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CLimbing over mountains in the Mako was and is WAY MORE FUN than planet scanning. Move the cursor up and down until the retard alarm goes off!! lol

#50
yoomazir

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Zulu_DFA wrote...
You, sir, are blight of the BioWare community!
Also, all you Mako fans are racist!


You may call me... the Architect!