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I honestly don't care if there's 10 gazillion other threads about this already


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#126
KotOREffecT

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TheLostGenius wrote...

They should cut the Hammerhead from ME3 and just give Sheperd a Star Destroyer. Then he could go around blowing up planets with "bad guys on them" and the Reaper ships, with incredible ease.


I'm Commander Shepard, and I support blowing bad guy planets to hell as long as I don't blow up the Citadel.

#127
Zulu_DFA

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kraidy1117 wrote...

No theres not Zulu. Fire needs oxygen. When the Normandy blows up, there should not have been fire, yet there is. That is not relistic so trying to bring in it's not relistic is just plain stupid. Hell we got people like Miri and others walking around with face mask or in Jacks case with nipples starps, in zero tempture areas, yes thats relistic.


There's no oxygen on the Sun, yet it burns pretty well. As for the Normandy fire, well, there was a lot of oxygen, and so there was the fire. There was no fire in the exposed CIC compartment. There was also no sound.  That was handled pretty well. The quetsion however arises how Joker made it to the escape pods across that compartment? And then we get all you're talking about to the very Jack's nipple stripe spacesuit. And all of that utterly outright fuсking sucks. Along with the Hammerhead hovering in zero pressure environment.

Modifié par Zulu_DFA, 28 mars 2010 - 03:33 .


#128
Cascadus

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kraidy1117 wrote...
Its the feture and it's a game. If you want to bring this crap up good for you, but there is fire and sound in space in ME and ME2 so ya your argument is useless.

No... there isn't. All the sound and noise is added for our convenience. In the intro, you hear zero sound besides what's in Shepard's suit and I assume the same works for the rest of it. And take Physics. Fire can happen in space, you just need oxygen to supply it. Are you telling me the Normandy had no oxygen in it?
Constantly refuting an argument doesn't make it true. I swear, there's a name for this kind of debate fallacy...

Modifié par Cascadus, 28 mars 2010 - 03:40 .


#129
Guest_JohnnyDollar_*

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kraidy1117 wrote...

JohnnyDollar wrote...

kraidy1117 wrote...

JohnnyDollar wrote...

@kraidy1117
Did you a few bong hits right before this debate?


No I did not. You can not bring in the talk of being relistic in a video game. To do it is just stupid. Thats like me saying it's not relistic that Shepard can get shot with five missles before he dies..... or that he can die and magicly respawn at an old checkpoint.

It is not a matter of who is wrong or right here.  I  think though, your not hearing what they are trying to say. 


Guardian is a MAKO lover who is hostile to non MAKO fans, others are trying to pull the "it''s not relistic" argument which makes no sence because games are not relistic. Thats what I get from them. The Hammerhead just needs a coupld of upgrades and we are set to go. I am out of this thread now.

It's not so much the question of being realistic I think, as much as it is the illusion of realism to the player.  Whenever you give the player a greater degree of what the player feels is realistic, the more immersive the experience feels in combat.  I think this is what they are trying to say.  If it isn't then someone can jump in here and tell me.

BTW I was joking with you about the bong statement.   I am glad you didn't take it too seriously.

Modifié par JohnnyDollar, 28 mars 2010 - 03:36 .


#130
Arcadionn

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TheLostGenius wrote...

kraidy1117 wrote...

This. Hammerhead is fantastic for exploring, not combat. Bucky sometimes you are a gem here.


That is an oxymoronic statement. There is no exploration on the hammerhead missions. They are 100% linear.


You're an oxymoron; merry christmas!

#131
Bucky_McLachlan

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Zulu_DFA wrote...

Because back in ME1 it all made much more sense. And it's a pity that a would-be good sci-fi francise is brought down so soon to the level of Star Wars and Star Trek, just because the crowd wants more special effects, ****** and cornball, and "who cares?" about all the rest.

So, just how does it feel to be completely out of touch with reality?

#132
Bucky_McLachlan

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JohnnyDollar wrote...
It's not so much the question of being realistic I think, as much as it is the illusion of realism to the player.  Whenever you give the player a greater degree of what the player feels is realistic, the more immersive the experience feels in combat.  I think this is what they are trying to say.  If it isn't then someone can jump in here and tell me.

BTW I was joking with you about the bong statement.   I am glad you didn't take it too seriously.

It's not about realism, and if they're making about that they automatically fail. It's about the logic of the fictional world we are exploring. You see in a world where you can create blackholes and throw people with your mind and travel between the stars, you wouldn't use vehicles with wheels anymore. For the same reasons human beings usually don't use horse drawn carriages today.

Modifié par Bucky_McLachlan, 28 mars 2010 - 04:00 .


#133
Guest_JohnnyDollar_*

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Bucky_McLachlan wrote...

JohnnyDollar wrote...
It's not so much the question of being realistic I think, as much as it is the illusion of realism to the player.  Whenever you give the player a greater degree of what the player feels is realistic, the more immersive the experience feels in combat.  I think this is what they are trying to say.  If it isn't then someone can jump in here and tell me.

BTW I was joking with you about the bong statement.   I am glad you didn't take it too seriously.

The thing about realism....you see in a world where you can create blackholes and throw people with your mind and travel between the stars, you wouldn't use vehicles with wheels anymore.

Perhaps not, but I think that is what they were trying to get at.  Perhaps Cascadus will debate with you on that point.  Personally I am somewhat indifferent about Mako vs Hammerhead.

Modifié par JohnnyDollar, 28 mars 2010 - 04:04 .


#134
Cascadus

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Bucky_McLachlan wrote...

JohnnyDollar wrote...
It's not so much the question of being realistic I think, as much as it is the illusion of realism to the player.  Whenever you give the player a greater degree of what the player feels is realistic, the more immersive the experience feels in combat.  I think this is what they are trying to say.  If it isn't then someone can jump in here and tell me.

BTW I was joking with you about the bong statement.   I am glad you didn't take it too seriously.

It's not about realism, and if they're making about that they automatically fail. It's about the logic of the fictional world we are exploring. You see in a world where you can create blackholes and throw people with your mind and travel between the stars, you wouldn't use vehicles with wheels anymore. For the same reasons human beings usually don't use horse drawn carriages today.

That's inane logic. We still aren't using horse drawn carriages but we're still using the wheel. Hover engines just DON'T cut it for much locations. What about high gravity planets? A vehicle with wheels would handle it easily enough but the hover engines would need to battle against the high gravity and likely use far more fuel in doing so. It's just not very efficient.
I don't ask for 100% realism, that's not fun. If ME were realistic, half the stuff in it would never happen, but it does have it's own rules and things that flat-out do not make sense within the context of the universe. This isn't about hovercraft operating in space. Not really. This is about keeping a suspension of disbelief in an otherwise very well grounded universe.

#135
Zulu_DFA

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Bucky_McLachlan wrote...

Zulu_DFA wrote...

Because back in ME1 it all made much more sense. And it's a pity that a would-be good sci-fi francise is brought down so soon to the level of Star Wars and Star Trek, just because the crowd wants more special effects, ****** and cornball, and "who cares?" about all the rest.

So, just how does it feel to be completely out of touch with reality?


- Hammerhead hovering in zero pressure environment
- high heels
- no squadmate armor (including bare skin in UV-irradiated vacuum and & kinetic barriers that stop solar radiation)
- powers work like magic and ammo upgrades like weapon enchantment.
- thermal clip ammo portrayed as an advancement of technology
- bullets travelling at speeds lower than those of modern time weapons
- alien fuсking (aside from asari that got a valid pass in ME1)
- drinking liquids through helmet's windshield
- mining gas gians for heavy metals
- "Thank you" e-mails from every single little folk that made it through ME1, and ~8 (!) encounters with old faces in a galaxy of trillions of people.
- "noone left behind" medal on the "suicide mission"

Modifié par Zulu_DFA, 28 mars 2010 - 04:26 .


#136
Bucky_McLachlan

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Zulu_DFA wrote...
There's no oxygen on the Sun, yet it burns pretty well.

Can't believe I'm even responding to this nonsense, but stars are naturally occuring nuclear fusion reactors, they aren't on fire you douche.

#137
TheLostGenius

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Realism in Mass Effect = The Mass Effect Core takes care of everything.

#138
TheLostGenius

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Bucky_McLachlan wrote...

Zulu_DFA wrote...
There's no oxygen on the Sun, yet it burns pretty well.

Can't believe I'm even responding to this nonsense, but stars are naturally occuring nuclear fusion reactors, they aren't on fire you douche.


Lol. Wow. No fire on the sun huh? lol...wtf? It's energy, its fire.

#139
Aedan_Cousland

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The Mako itself was fine. The only thing really wrong with the Mako was some of the lousy and/or boring terrain you were given to explore with it. Even so, Mako mining > plannet scanning

I have no comment on the Hammerhead, since I haven't used it.

#140
Lambu1

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why all this hate for wheels? the game takes place in 2178 (87? damn dyslexia). there is no reason to think that the wheel would be gone in such a short time. the wheel does not require power to keep a vehicle suspended. a hovercraft of any kind expends multitudes more power in normal operation than a wheeled vehicle. as stated elsewhere in this thread, the wheel has been around for 5000 years, and nothing works quite as effeciently, least of all any kind of hover system.





and for the record, i never had a problem controlling or aiming the mako, and had massive issue getting the hammerhead missles to hit intended targets. as i said in other threads, i want my mako back.


#141
Bucky_McLachlan

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Cascadus wrote...

That's inane logic. We still aren't using horse drawn carriages but we're still using the wheel. Hover engines just DON'T cut it for much locations. What about high gravity planets? A vehicle with wheels would handle it easily enough but the hover engines would need to battle against the high gravity and likely use far more fuel in doing so. It's just not very efficient.

It's really cute that you're trying to use science you don't even understand yourself to explain why certain completely made up technologies can or cannot work. lolz.

I don't ask for 100% realism, that's not fun. If ME were realistic, half the stuff in it would never happen, but it does have it's own rules and things that flat-out do not make sense within the context of the universe. This isn't about hovercraft operating in space. Not really. This is about keeping a suspension of disbelief in an otherwise very well grounded universe.

You do realize that there is no physical way possible for the Mako to ever get back on the Normandy after it's launched planet side right?

F*ck your suspension of disbelief, obviously you don't understand what the term even means. There's nothing even slightly unbelievable at all about a hovercraft in the Mass Effect Universe, in fact it's one of the more tame things.

If you have a hard time buying hovercraft in a universe with eternal sentient machines that destroy all life in the galaxy on a repeating cycle you're obviously not a very bright person.

Modifié par Bucky_McLachlan, 28 mars 2010 - 04:16 .


#142
Cascadus

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Zulu_DFA wrote...

Bucky_McLachlan wrote...

Zulu_DFA wrote...

Because back in ME1 it all made much more sense. And it's a pity that a would-be good sci-fi francise is brought down so soon to the level of Star Wars and Star Trek, just because the crowd wants more special effects, ****** and cornball, and "who cares?" about all the rest.

So, just how does it feel to be completely out of touch with reality?


- Hammerhead hovering in zero pressure environment
- high heels
- no squadmate armor (including bare skin in UV-irradiated vacuum and & kinetic barriers that stop solar radiation)

- powers work like magic and ammo upgrades like weapon enchantment.
- thermal clip ammo portrayed as an advancement of technology
- bullets travelling at speeds lower than those of modern time weapons
- alien fuсking (aside from asari that got a valid pass in ME1)
- drinking liquids through helmet's windshild
- mining gas gians for heavy metals
- "Thank you" e-mails from every single little folk that made it through ME1, and ~8 (!) encounters with old faces in a galaxy of trillions of people.
- "noone left behind" medal on the "suicide mission"

Technically the kinetic barriers aren't defending against the solar radiation, it's simply overloading them. It's the hardsuits that keep Shepard's squadmates from learning they've been diagnosed with cancer after the mission.
...wait, what?

Bucky_McLachlan wrote...

Cascadus wrote...

That's
inane logic. We still aren't using horse drawn carriages but we're
still using the wheel. Hover engines just DON'T cut it for much
locations. What about high gravity planets? A vehicle with wheels would
handle it easily enough but the hover engines would need to battle
against the high gravity and likely use far more fuel in doing so. It's
just not very efficient.

You pullled this completely out ofr
you **** bro, not going to seriously respond to this garbage. Cute that
you're trying to use science to explain why certain completely made up
technologies can or cannot work.

I don't ask for 100%
realism, that's not fun. If ME were realistic, half the stuff in it
would never happen, but it does have it's own rules and things that
flat-out do not make sense within the context of the universe. This
isn't about hovercraft operating in space. Not really. This is about
keeping a suspension of disbelief in an otherwise very well grounded
universe.

You do realize that there is no physical way
possible for the Mako to ever get back on the Normandy after it's
launched planet side right?

F*ck your suspension of disbelief,
obviously you don't understand what the term even means. There's
nothing even slightly unbelievable at all about a hovercraft in the
Mass Effect Universe, in fact it's one of the more tame things.

If
you have a hard time buying hovercraft in a universe with eternal
setient machines that destroy all life in the galaxy on a repeating
cycle you're obviously not a very bright person.

...dude, chill. It's interesting to see you call me an idiot and going 'f*** your suspension of disbelief, obviously don't understand what the term even means'. It's obvious you enjoy the Hammerhead. I don't.
You obviously have some anger management issues if you're getting angry and hurling insults at an anonymous person over the internet who hasn't even insulted you because said person has differing opinions. Or is the fact I don't agree with you somehow incredibly insulting. Which would be frightening, because I then I would hope to dear lord you never attend a political debate.
I can respect other people's opinions and went into this topic assuming healthy debate. Obviously I'm wrong because the only thing I see here is a lot of ad hominem.

Modifié par Cascadus, 28 mars 2010 - 04:20 .


#143
Lambu1

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TheLostGenius wrote...

Bucky_McLachlan wrote...

Zulu_DFA wrote...
There's no oxygen on the Sun, yet it burns pretty well.

Can't believe I'm even responding to this nonsense, but stars are naturally occuring nuclear fusion reactors, they aren't on fire you douche.


Lol. Wow. No fire on the sun huh? lol...wtf? It's energy, its fire.


bucky is actually right on this part, a flame front can't propogate through vacuum.  so while there is plenty of oxygen inside the ship to burn, once the flame hits open space, it will die out immediatly.  smoke trails would def exist though. the light you see from stars is left over from fusion, as the way stars burn is radically different from the way wood burns

#144
Zulu_DFA

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Bucky_McLachlan wrote...

Zulu_DFA wrote...
There's no oxygen on the Sun, yet it burns pretty well.

Can't believe I'm even responding to this nonsense, but stars are naturally occuring nuclear fusion reactors, they aren't on fire you douche.


OK, if you limit the term "fire" to the combustion process, then yes. But anything hot enough and not solid looks like flames. So here we are, "fire" in space. BTW, why do the say that hydrogen "fuels" the fusion reaction?

#145
Bucky_McLachlan

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Lambu1 wrote...

why all this hate for wheels? the game takes place in 2178 (87? damn dyslexia). there is no reason to think that the wheel would be gone in such a short time.

So I was just imagining all those flying cars everywhere?

Sorry but no there is no logic in using a vehicle with wheels to explore planets in a world with flying cars.

The one and only reason Bioware did it was to try to cash in on the success of the vehicles in Halo and they failed, end of story.

#146
TheLostGenius

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Lambu1 wrote...

TheLostGenius wrote...

Bucky_McLachlan wrote...

Zulu_DFA wrote...
There's no oxygen on the Sun, yet it burns pretty well.

Can't believe I'm even responding to this nonsense, but stars are naturally occuring nuclear fusion reactors, they aren't on fire you douche.


Lol. Wow. No fire on the sun huh? lol...wtf? It's energy, its fire.


bucky is actually right on this part, a flame front can't propogate through vacuum.  so while there is plenty of oxygen inside the ship to burn, once the flame hits open space, it will die out immediatly.  smoke trails would def exist though. the light you see from stars is left over from fusion, as the way stars burn is radically different from the way wood burns


The energy the sun creates is fire-like. What is the element burning on the sun? 

#147
Bucky_McLachlan

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Cascadus wrote...
...dude, chill. It's interesting to see you call me an idiot and going 'f*** your suspension of disbelief, obviously don't understand what the term even means'. It's obvious you enjoy the Hammerhead. I don't.

That's great. You don't like the Hammerhead? Fine, no problem don't really care. But your arguments here are still completely retarded and defy logic.

#148
Bucky_McLachlan

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TheLostGenius wrote...

Lambu1 wrote...

TheLostGenius wrote...

Bucky_McLachlan wrote...

Zulu_DFA wrote...
There's no oxygen on the Sun, yet it burns pretty well.

Can't believe I'm even responding to this nonsense, but stars are naturally occuring nuclear fusion reactors, they aren't on fire you douche.


Lol. Wow. No fire on the sun huh? lol...wtf? It's energy, its fire.


bucky is actually right on this part, a flame front can't propogate through vacuum.  so while there is plenty of oxygen inside the ship to burn, once the flame hits open space, it will die out immediatly.  smoke trails would def exist though. the light you see from stars is left over from fusion, as the way stars burn is radically different from the way wood burns


The energy the sun creates is fire-like. What is the element burning on the sun? 

Image IPB

#149
Cascadus

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Please tell me why. Because all you have done is systematically tell me that my arguments defy logic and nothing else. Is there some huge glaring hole that I'm missing here? Something that isn't 'it's the future' and 'you're an idiot', would be appreciated.

#150
Bucky_McLachlan

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Cascadus, you're complaining that a hovercraft of all things breaks your suspension of disbelief, in a futuristic/sci-fi universe with people that can manipulate dark energy with their minds, travel from one side of the galaxy to another almost instantaneously, where a race of eternal sentient machines wipes out all advanced life in the galaxy in a repeating cycle and other completely impossible crap.

If you can't understand at all why what you're saying is really stupid, well the obvious answer is because you're not very smart.

Modifié par Bucky_McLachlan, 28 mars 2010 - 04:39 .