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#1
Deejtage

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I've been wanting to make a topic like this for awhile, or see one get made, after reading a thread awhile ago about new possible squadmates. I personally hope that they keep the squadmates from ME1 and 2 for the third, but if they don't maybe we can give them ideas about what we would like to see. This thread is for people who are feeling creative enough to create a character worthy to be in the ME finale. You can do into as much detail as you want, such as creating a background and history for the character, or just going as far as name, gender, race, etc. etc.

Here is a quick little template:

Name:
Age:
Race:
Gender:
Religion(If applicable):
Orientation(Straight, Gay, Bi, etc. etc.):
Paragon, Renegade, Paragade, etc. etc.:
History:


You can even go so far as to create a build for them, choosing their weapon layouts, powers, character archetypes(Soldier(Jacob/Ashley, etc.) or Biotic Adept(Samara, Jack, etc.)). I just want to see some of the ideas that people come up with.

Modifié par Deejtage, 28 mars 2010 - 02:08 .


#2
The Spamming Troll part 2

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Modifié par The Spamming Troll part 2, 28 mars 2010 - 04:05 .


#3
eternalnightmare13

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Name: T'luk
Race: Turian
Gender: Female
Age: About the same as Garrus
Religion: N/A
Sexual Orientation: Heterosexual
Paragon

I'd like to see a turian that is more disciplined and military orientated then Garrus. Love the guy, but would be interested in seeing a different turian POV besides the 'dark avenger' Garrus and **** wad that is the Citadel Councilor.

The turian would be more of a by the books type and believes in the chain of command. She wouldn't have much tolerance for people that have 'daddy issues', and would respect those that hold their own in battle. She'd be a bit xenophobic toward krogans and other races but her military discipline wouldn't allow her to cause too much trouble. She'd be rather blunt at first with other squadmates. She wouldn't be too keen on Garrus' behavior at first.

Over time she'd learn to improvise and be more accepting of other races or at least those on the team. Yet she'd never lose her strict military background which would be beneficial in the long run.  However she would never be avail as an LI because even when she did become more accepting of non-turians she'd never be THAT open minded.

I see her being a solider. I think ME suffers from too many biotic squad mates.

Modifié par eternalnightmare13, 28 mars 2010 - 04:17 .


#4
Guest_gmartin40_*

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Name: Mioni

Age: 29

Race: Asari

Gender: Female?

Religion(If applicable): The Goddess

Orientation: Bisexual

Renegade

History: One of the few Asari born on Earth. Grew up with people hating her with disgust and the wanting to kill her. At the age of 19 she was taken by the 10th St. Reds and raped. She swore to never like another human again. Eventually moved to the Citadel and joined C-Sec. She was one of the best officers they ever seen. Surprisingly Shepard read about her background and considered her into joining him on his mission. She hated humans but she could see something in Shepard. Something that would make anyone follow him anywhere. Even into the gates of hell. She fought him and that made him want her for his squad even more. So with his power he had her inducted as a Spectre. She saw something was different about Shepard and decided joining him and his squad.


#5
The Spamming Troll part 2

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*Desmond Rion*
male
caucasion
17 years old
an extremely gifted biotic - possesses the ability to create a mass effect field "bubble" that protects all enclosed inside the barrier. the barrier is a beacon of life for desmond. it heals and protects all enclosed as well as links each person inside the bubble in a way that keeps everyone alive. the more people in the bubble the more effective the bubble. this barrier can also be used against enemies in order to drain their health. desmond can also create a bubble that can slow down time to almost a pause. desmond chooses not to use weapons and relies mainly on his biotic abilities. tho he does keep a pistol which was given to him by his brother.

------------------------------------------------------------------------------------------------------

desmond was born on earth from a very loving and caring family. he has one older sister and one brother, a twin. a very average and happy family, desmond and his brother attend the same school and follow the same activities. its soon realized that desmonds twin brother is a child prodigy. his intellect is unmatched at his age and more importantly his potential for knowledge is superior to any know human being who ever lived. he is soon recruited by an unknown corporation at the ripe age of 7. desmond deeply resents his borther for this.

a year passes and desmond celebrates his first birthday, alone.

desmond and his family go on living their normal and average lives while desmonds brother attends the alliance training. a few more years pass while desmond and his family hear very little from desmonds brother and almost seem to be oblivious about desmonds brother. desmond receives a letter in the mail(a letter in the mail in the year 2147???) with nothing written on it. but as soon as desmond opens the letter he feels an other worldly tug and instanty feels something is wrong with his brother. desmond runs away from his family in an almost maniacal manner in search for his brother.

blah blah blah, desmond meets people, learns things, and comes to the point where he finds where his brother is. the alliance had kept desmonds brother alone on an isolated and unknown planet since the day he left his family when he was 7. with nothing more then a home just like any home found on earth in an attempt by the alliance to find out how a person as gifted as desmonds brother, could handle and overcome a situation like that. desmond finally finds and gets to his brother on this desolate planet.

desmonds brother is extremely fragile and very delusional about who, where and even what he is. he was in shreds of clothes and his left arm was very deformed and he had no hair on his entire body. its been ten years since hes even seen another living being, let alone another human. desmond confronts his brother and his brother sees desmond and becomes enraged that the person he now sees, is "himself."

desmonds brother attacks desmond and they fight for what seems to go on for months, if not years. desmonds brother finally gets ahold of a gun and points it at desmond and pulls the trigger. nothing happens. desmond, out of his mind from the fight and having a gun being pointed and fired at him, passes out and falls to the ground. desmonds brother thinks desmond has been killed and slowly walks towards him. in that very instant, desmonds brother realizes who he is. he realizes desmond was real, that he was his brother, and that desmond was there to save him. desmonds brother points the gun at himself and pulls the trigger. bang.

desmond wakes up in a very confused state of mind. he soon sees his brothers lifeless body on the ground and remembers why he was there. desmonds brother is dead. the most gifted human being whome ever lived, has commited suicide. desmond regrets being there and feels its his fault his brother is dead. he takes the gun and walks off into the distance to find a lone small tree stump with carved figures of what looks like a mother, a father, a sister, and two brothers.

desmond sits on the stump, points the gun at his head. hes unable to pull the trigger. he falls to the ground and starts crying in regret for not being able to help his brother. he lifts his head and sees the words carved underneath the family, "you are who you choose to be, brother"

desmond leaves the planet with his brothers body still there. he carries the gun that killed his brother with him. desmond ponders the phrase on the stump. "you are who you choose to be." he soon realizes his brother was much more gifted then anyone had thought. he could see the future, parts of the future. everything desmond had done in his life up to that point, was directed by his twin brother. he also realizes his brother isnt the only gifted one. desmond was the one who stopped the gun from firing, and desmond was the one who kept his brother alive over the past 10 years since his brother left.

desmond takes his new found knowledge of who and what he is, and sets out to avenge his brothers lost life.

Modifié par The Spamming Troll part 2, 28 mars 2010 - 05:14 .


#6
The Spamming Troll part 2

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damn that was alot of fun. i forgot how cool it is to write stories. i miss grade school.

#7
Android328i

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Name:Tien'YulaAthha
Age:30
Race:Quarian
Gender:Male
Religion:N/A
Orientation:Heterosexual
Paragon(and renegade if you really ****** him off)
Nobody knows about Tien's past and he really doesn't like to bring it up. Tien is one of the few quarians left that have a SLIGHTLY better immune system then the average quarian (he was passed down through generations of quarions that lived on different planets) he can touch almost anything with his bare skin and he can breathe in certain locations and environments without the use of airfilters when gets injured if he immediately treat's the wound with medi-gel he would be fine, if not then he would have an infection the severity of the infection would depend on the environment he was in when he was shot (if it has a lot of bacteria). He still wears a helmet that he made because he doesn't like to show his face(even when he has the option of doing so). The one that he made looks like a motocross helmet with goggles. Tien has a cybernetic left arm because his organic arm got blown off by raiders (people always ask how he could survive that especially since he is a quarian).
Tien sympathies the geth (like Zaal'Koris) He thinks that the quarians brought this war upon themselves by trying to kill the geth because they were trying to find out why they existed.
He hated the fact that the his people got scared of the geth and tried to kill them, instead of trying to teach the geth what they knew and unite forces together and not use them as slaves anymore.
Tien is stern but easy to talk to, He is shy at times but fierce during battle. And if you really ****** him off he will kill you.

I would put him as an infiltrator with some biotics.

Modifié par Android328i, 28 mars 2010 - 05:51 .


#8
Cra1n

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Rico Suave

Age: 22

Human

M

Religion: Credits

All

Renegade

Born on Earth during the moment humanity took over the Citadel at the very moment the original council died.

Did not have a good childhood.

Used a lot of red sand.

Ran with the Future Gangsta Bluuds.

Was apart of the community in fighting future aids.

Lost half a brain to rogue geneticists.

Lived.

Now sells spare limbs or shady organs in Omega for stories.

And candy.

#9
Thin

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Name: Seius

Age: 16

Race: Turian

Gender: Male

Religion(If applicable): The Goddess

Orientation(Straight, Gay, Bi, etc. etc.): Straight/asexual

Paragon, Renegade, Paragade, etc. etc.: Paragon

History: (Stealing ideas from somebody else, but they've already told me that they don't mind in the slightest.)



Seius was one of those people who falls through the cracks in interspecies law. His mother became the mate of an Asari while she was still pregnant, and the two moved deep into Asari space. Unfortunately, shortly after he was born, his mother died, leaving him to be raised by his Asari "mother" in an area where not many Turians traveled.



Seius was trained in an Asari martial arts style especially developed to combat biotics in order to offset his lack of biotics; it prevents or alters the motions that activate biotics. However, much of his education came from the extranet; he didn't quite fit in at Asari schools for obvious reasons. From this, he picked up many technical skills as well as many "facts." He's very feminine, moving more fluidly than many Turians, more Asari in mindset and behaviour than of his own race.



Personality-wise, he's rather non-agressive, though with a young and fairly excitable core. An awkward mediator of sorts. When taken on missions, he'd cite facts about the planet or location gleamed from the extranet, including various theories taken from there, some of them outlandish. All with a sense of wonder, in that he's getting to experience these places first-hand.



Mechanics-wise, he'd be a heavy hitting engineer. Maybe SMG and shotgun or assault rifle and heavy pistol, to use ME2 mechanics. Perhaps a bonus to melee damage, with an AI that tends to move up-close and personal to reflect his heavy martial arts training. When using Overload or the like, he tends to yell out things like "I saw this on the extranet!"



On-ship, his youthful excitement is abated most of the time. In a way, he's rather confused -- he grew up around Asari without really seeing more members of his own species, so he's not even sure what exactly he should be attracted to. He's more Asari than Turian in many ways, but he wants to be more like his own kind... he just doesn't know how. He's very curious about Shepard; he even has a copy of the Shepard VI.



I could easily see after he makes a comment, Garrus looking at him and muttering "We need to get you into basic, kid." It's easy to also envision a conversation where he admits that he still kind of wants to be a Justicar deep down, even though he knows he can't.

#10
Firesteel

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Name: Xi (Ξ) (Greek Alphabet)
Age: 42
Height: 7 feet
Race: Human
Religion: Atheist
Gender: male
Paragon (but is a man of action)
Build: soldier/infiltrator
Weapons: Assault Rifle, Sniper Rifle
Armor: Mainly made of large flat plates, it offers excellent mobility and protection, but does not allow Xi to camoflage in with crowds very well.
History: Xi was one of 24 candidates selected to go through the mechanized-infantry program, an Alliance project to build super soldiers. Xi is faster, stronger, tougher, and smarter than almost any modern soldier. No one knows his real name, or where he comes from. Only the other 23 members of the program, along with the instructors have ever seen his face. He wears specialized power armor that makes him even faster and stronger. He will normally follow orders without question, unless the order conflicts with his morals, which are based in getting the job done with as little collateral damage as possible. He is a man of few words, which has caused some rumors to spring up that he is a mute, and never really answers any personal questions, even if pushed to do so. In certain pirate groups he is referenced as the "boogyman". He always keeps to himself and never takes his armor off. He never will interact with anyone outside of combat, unless ordered to. Being a lone wolf, as well as a skilled killer, makes others jumpy when they are near him for any length of time. He is valuable for his raw killing power, as well as his strategic expertise, but if he perceives anyone as a threat, they won’t be around long enough to see him, or know his name, real or otherwise. If questioned why he never takes his combat suit off, he usually responds by saying "how did it feel to get spaced?"

Abilities:
AP Rounds
Disruptor Rounds
Concussive Rouns (like warp ammo, good against barrier, but not as powerfull against other defenses)
Super Soldier:
Increases Speed, Melee Damage, Health, Shields
Heavy Weapon (note has very long, but independant cool down)
1. allows use of heavy weapon for 30 sec
2. allows use of heavy weapon for 45 sec
3. allows use of heavy weapon for 1 min
4. either allows use of heavy weapon for 1 min 15 sec or doubles damage with heavy weapons (for 1 min)

Modifié par Firesteel7, 28 mars 2010 - 04:01 .


#11
EminentGeek

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Name: Naomi Sheppard
Age: 24 years old
Race: Human (Black/African-American)
Gender: Female
Religion: None
Orientation: Lesbian
Morality: Paragade (60 Paragon, 40 Renegade)
History: Add more later

Modifié par EminentGeek, 28 mars 2010 - 09:26 .


#12
GodWood

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Very brief description;


Race: Batarian 
Gender: Female.
Name: [can't think of decent one that would fit the lore atm)
Age: Mid to late 20's
Religion(If applicable): No religion but a firm believer in batarian morals (slave castes etc)
Orientation: Straight.
Paragon, Renegade, Paragade, etc. etc.: Renegon.
History: Batarian slave, sold used and exploited by the richer castes in batarian society, however does not see in this in the same negative light a  human would.

#13
bear_faced

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Name: Sarym 'Sam' Lliandri
Age: Between 21 - 25 Earth years
Race: Human (longer lifespan and durability due to tech. enhancements)
Homeworld: Raised in Leos'Arran - underwater Human colony on Kahje
Gender: Male
Hair colour/style: Mouse-brown / Unkempt
Religion: Spiritual despite tech., belief in individual souls; not a 'preacher', does not discuss beliefs frequently
Sexual orientation: Heterosexual
Family: Jonas Lliandri (father - illusive), Rynna Lliandri (mother - illusive), Adari Lliandri (brother)
Accent: British (well-spoken, but not overly-posh, and says 'bath' and 'grass', not 'barth' and 'grarse')
Moral orientation: Paragon
class: Techie (literally 'Ingenious Child')
Weapons: Heavy pistols, Submachine guns, maybe trainable in Assault rifles
Clothing: 3/4-sleeve jacket, blue-grey; undershirt, brown; slim-fitting trousers, deep blue; 'retro' sneakers, green

Character history:

    Genetically-engineers before birth by his parents (a geneticist and sociologist working with the Hanar government to help cure Drell genetic disorders) Sarym was designed to be the ultimate technological genius; his name itself means 'ingenious child' in an ancient Hanar dialect. As an infant, his father performed a procedure on him which involved injecting a compound containing an extremely rare, semi-organic metal named 'Follium' into Sarym's veins, which ultimately meant that a 'watered-down' form of this element began to grow naturally around his circulatory structure - a procedure which was not painful and does not hinder the flow of blood around his body, but did have various side effects, though nothing more severe than short-term vomiting and headaches. Follium's naturally-occuring iridescent quality means that the structure of veins on his left side visibly glows a faint cool blue. His father developed an earpiece which, when worn, projects a slight magnetic current through the Follium, causing it to glow bronze, and allowing Sarym to interface directly with almost all forms of technology - whether that be terminals, computers, the Extranet, and even some basic ships and AI's. As a result of this outwardly-visible feature, he was often shunned by his peers, and thus spent much time alone, often playing video games and conferring with the Extranet as a means of honing his interfacing skills. Sarym has little memory of his childhood, and those few things that he does remember are hazy - he remembers his brother, Adari, and the faces of his parents, but barely anything else, possibly as a side-effect to the Follium-injection procedure, possibly as a result of trauma. He becomes a close friend of Jeff 'Joker' Moreau after the latter is knocked unconscious and Sarym must make use of his abilities to override EDI's lack of control over the Normandy SR-2 and fly them to safety. Never one to panic in tight situations and always remaining cool, Sarym is an extremely calm, collected, and likable individual (there's potential for a love interest between him and a female NPC here, maybe?). His ethics aren't quite as 'do-or-die' as the rest of the team, and he often lets out exclamations of guilt or remorse ("Oops!", "Sorry!" and "Oh, bollocks...", for example) when taking down an enemy, even non-human ones, since the belief system passed down onto him from his parents encourages the concept that everything, organic, non-organic, and even innanimate, has a soul of its own.

Sarym can be found working freelance as a hacker, who's primary clients are paranoid Volus businessmen and smugglers who are concerned their shady dealings may be uncovered. Sarym is hired by many in the knowledge that his interfacing skills are some of the best in the galaxy, and his ability to bypass firewalls and reroute a virus' path in mere seconds is unmatched. He is first encountered on The Citadel, but then flees to Illium for fear that Shepard's squad might be onto him, when in fact they are simply interested in speaking to him as a means of enlisting his help aboard the Normandy. This shady, secretive attitude that he has adopted as a means of making money (which he has managed very successfully over the course of a year or so) is bordering on illegal, and is thus against Sarym's moral code; he admits his guilt at "Helping two-faced, filthy businessmen make their way at others' expense" stating "I just had to do it. How else does one survive but by any means necessary..? If it were up to me, I'd be furthering my father's research on Kahje, y'know, continuing his legacy. That's what they wanted from me, what I was built for."

His loyalty mission (were they not to be scrapped in future instalments) would involve heading to the now-abandoned Leos'Arran colony on Kahje to infiltrate his father's underwater research facility. Upon arrival, the squad find that the facility has been overrun by an elite team of pirates and hackers, lead by Sarym's older brother, Adari (meaning 'firstborn' in the same dialect Sarym's name comes from), whom he only has vague memories of. Adari explains that Jonas, the boys' father, performed a similar procedure on him to the Follium-injection performed on Sarym, though this version of the operation was much more experimental, and resulted in numerous side-effects, including intermittent migranes and memory loss. Adari admits to becoming confused as a result of the experiment and, at the age of ten (while Sarym was only four) he attacked his parents, using crude control over Follium-insulated electricity to leave his father paralysed from the waist down and in need of a wheelchair. This clearly comes as a shock since Sarym remembers barely anything about his parents aside from their faces, and after a lengthy discussion with his brother, the team can either kill Adari and his hackers, or convince him to allow Sarym to take Jonas' research data for analysis, but leave the infiltrators be. This may have dire consequences in later chapters of the game, as Adari's pirate group are notorious around the galaxy, particularly on Kahje. Back on the Normandy, following the mission, Sarym expresses his sadness at having never known his brother, but that leaving him be (or indeed killing him) was the right thing to do to exact vengeance for the sake of his parents.

Abilities:
    Overload - damages shields and cybernetic enemies within a small radius
    Neural Shock - damages organic enemies, particularly effective against biotic and tech. enemies
    Tech barrier - bolsters shields and protects from enemy weapon damage for a short time
    Techie (passive) - higher levels reduce Sarym's tech. cool-down time and increase damage, as well as his health

Unique skills:
    Surge - Sarym projects an extremely high-energy bronze-coloured particle beam from his left hand which ignores  shields, burning directly through to an enemy's health. Can be upgraded to deal higher damage and last longer. More effective against non-human enemies and those wearing armour.
    Assimilate - Sarym goes into a meditative state, transferring a portion of his consciousness into a nearby cybernetic enemy. For a short duration he then has direct control over that enemy, allowing him to turn on foes and dispatch them from a distance. Once he loses control over said enemy, it instantly self-destructs, causing immense area-of-effect damage. Upgrades can result in a longer duration of control, or higher damage and blast-radius from self-destruct.
    Sabotage - Using a high-frequency burst of sound emitted from his fingertips through a powerful surge of electricity generated by his earpiece, Sarym dislodges the slug-cartridges in enemy's weapons, causing all within a small area to jam and preventing them from firing, giving the party valuable seconds to close in and attack. Upgrades can increase the duration of the sabotage, or can add a sonorous damage bonus.

Party bonuses:
    Doubles decryption time while hacking systems
    -5% party's tech skill cooldown
    +5% party's tech skill damage

Crikey, that was fun. :D

Modifié par bear_faced, 29 mars 2010 - 03:20 .


#14
wolfsite

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Name: "Nighthawk" (no real name)

Age: 25

Race: Human

Gender: Female

Religion: None due to background

Orientation: Straight (Romance option only if Paragon)

class: Elite Infiltrator, Heroic Paragon

History: Little is known about this warrior who stalks those who commit evils against helpless and fearful.  An orphan of the city of Fyrian she was forced to live in seclusion with her elder sister not knowing what the next day would bring and her only real education coming from vid comics and electronic manuals found in the alies and trash bins.  This has given her a great understanding of electronics but also a rather stilted view of morality believing that good will always triumph over evil.

One day her sister was found dead of a drug overdose, but she knew her sister never used drugs and never had any of the symptoms that she saw from the cast offs and forgotten people in her travels.  6 months later she aided a Volus merchant who was being shaken down for protection money by one of the many gangs, the grateful Volus (after learning of her past) adopted her into his family who ran a succesful technology business co-founded by a Quarian engineer.

With the knowledge she gained from the Quarian she developed a full body suit with eagle and hawk themed helmet and gear and began a crusade against evil which she learned so much from the vid comics of her youth, with superior steatlh systems, hacking abilites and EMP weapons as well as her own fighting style from the streets she has helped clean the streets of crime, along with her compatriot and new brother "Sparks" who enjoyed the idea of helping others and showing the Volus could do more than create economic forcasts and accounting practises.  Then one day, she ran accross a a soldier, a soldier by the name of Shephard.


Ilness:  Nighthawk has a rare mutated disease which causes her skin to blister and bleed when exposed to sunlight due to being unable to withstand the solar radiation.  Because of this she must wear her battlesuit at all times to stay alive during daylight hours, but she sees this as a freedom the Quarians gave her since before the suit she could only come out at night.  It has also caused her skin to be very pale and her hair to be a bright starch white.  Her eyes have also lost there pigment and can not stand bright light without becoming temporarily blinded by it (this is overcome by special lenses made to retract light above a certain level) this does however give her incredible night vision.

She has a special helmet made which has a removable front plate which is used for vacuum environments or for daylight missions.

Loyalty Mission: She wishes Shepard to take her to a refinary plant near the outer Rim that produces a new high intensity drug and destory it so no others can become victims like her sister.  though this may leave her more questions about her past than the answers she was looking for.

Unique weapons: Sniper Rifle, Dual Pistols, EMP Blast, Stealth unit, Pistol clip detonator

Modifié par wolfsite, 28 mars 2010 - 12:21 .


#15
Zilod

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Name: Blasto
Age: ??
Race: Hanar
Gender: Male(?)
Religion: Proteans
Renegade

History:
Blasto, the first hanar spectre, a remegade spectre with some shady moral, he doesn't play by the sule and get sent to terminus by the council when he blow up a small town to reach is objective.
When the Illusive Man heard that Blasto was "booted" by the council he things he could be of big help for Shep and trasmit his data.
Blasto is also a real "hanar lover" he have a woman in every starport and could be a possible LI for fem Sheppard.

stats
Heavy Pistol x6
Heavy SMG x6
Neural Toxins
Luminescent Aura
Hanar Spectre
bonus skill - Hanar sleeping speach

Modifié par Zilod, 28 mars 2010 - 12:19 .


#16
Deejtage

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I guess it was only a matter of time before someone went and made Blasto lol.

#17
clanhenderson8

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Name: Wrelian nar Forgoe
Age: 28
Race: Quarian
Gender: Male
Orientation: Hetero
Alignment: Conflicted

History:
"Yes, most quarians 'do' go back to The Flotilla. But I'm not, most quarians."

"I can't remember what happened before my pilgrimage. I just remember them sending me on my way, and bits and pieces from then on. The clearest memories are the ones that left deep scars, the ones you can't get rid of. I'm sure you've got scars, Shepard. We all do."

"Varren are just like any other creature. Respect just needs to go both ways, then they won't try to kill you... Again."

"The suit? Could use some work, sure. But you don't have a whole lot of room for finesse when your shuttle crash lands in an open desert."

"I will some day, maybe, but not without a proper gift. ...Maybe we'll find something along the way."

Weaponry:
Sniper Rifle, Shotgun.

Abilities:
Spurn - Spurn, bites and tackles a defenseless foe. Pinning them to the ground and dealing damage repeatedly.
Sabotage - Decreases the accuracy of the target synthetic, and causes it to emit energy arcs that deal damage to enemies near it.
Quarian Nomad - Increases the duration of powers, and increases Wrel's life.
Assassinate - Causes your next shot to deal heavy damage to armor and life.



Additional:
Wrel's past is hazy at best, but he has been through some tough/near death experiences. He's learned how to make due with what he has on hand. Spurn, a pet varren that Wrel keeps near his station in the loading bay of the Normandy, was befriended during his journey, but not until it almost killed him. Spurn accompanies Wrel on missions, staying near Wrel's side until told to attack.



Note: As a side note, I'm planning on cosplaying this character some time this summer.

Modifié par clanhenderson8, 28 mars 2010 - 05:39 .


#18
Spinotech

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Name: Carnak

Age: 40

Race: Batarian

Gender: Male

Religion:  Whatever the predominant Batarian religion is, supports the Batarian caste system

Renegon

History:  Carnak served as the bodyguard to his mentor, a former Batarian ambassador that tried to get re-elected on a mediation platform between Humans and Batarians.  The former Batarian ambassador was assasinated and Carnak's left arm was blown off by a sniper rifle shot while he was fighting the assasins.  After getting a mechanical arm with an omni-tool attached, he hunted for those responsible for over six years until he realized that very few Batarians wanted to mediate with Humans.  He got several several bodyguard jobs, but now he works as a bouncer in a seedy and incredibly dangerous bar.

Weapons: Assualt Rifles, Shotguns
Skills: Concussive Shot, Incinerate, Batarian Outcast, Nano-Shock

Batarian Outcast (boosts weapon damage and power damage) - Batarian Enforcer (additional boost to weapon damage and power damage), Batarian Disarmer (boost to power duration and health)

Nano-Shock (similar to the arc projector) - damages shields, overloads weapons, stun enemies

Rank 1:  Shield Damage, weapon overload, one second stun, hits one enemy
Rank 2: +Shield damage, +weapon overload, two second stun, hits two enemies 
Rank 3: ++Shield damage, ++weapon overload, three second stun, hits three enemies
Paralyzing shock: slight boost to shield damage, slight boost to weapon overload, five second stun, hits three enemies
Arc Shock: moderate boost to shield damage, moderate boost to weapon overload, three second stun, hits four enemies 

#19
Archerhood

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Name: Arina

Race: Krogan

Gender: Female

Age: 526 (Krogan can apparently live for 1000 Years)

Religion: Krogan Religion

Sexual Orientation: Bysexual (Male or Fem Shepard Romance)

Type of class: Vanguard

Weapons: Shotgun, Assault Rifle

Abilities: Biotic Charge, Throw, and (Special) Crush

Passive: Krogan Berzerker

Karma: Renegade

History: Will write about later <_<

Modifié par Archerhood, 28 mars 2010 - 05:38 .


#20
clanhenderson8

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Archerhood wrote...

Passive: Krogan Hardening


Note: Only effects male Krogan.

#21
Archerhood

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clanhenderson8 wrote...

Archerhood wrote...

Passive: Krogan Berzerker


Note: Only effects male Krogan.


I dunno what you are talking about... :?

Modifié par Archerhood, 28 mars 2010 - 05:38 .


#22
clanhenderson8

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Archerhood wrote...

clanhenderson8 wrote...

Archerhood wrote...

Passive: Krogan Hardening


Note: Only effects male Krogan.


I dunno what you are talking about... :?



Let's see if anyone else 'gets it' before I spell it out for you.

Modifié par clanhenderson8, 28 mars 2010 - 05:41 .


#23
Blackbaron15

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Name-SSGT. Joshua Nord
race-caucasian,human
Gender-male
age-26
sexual orientation-heterosexual
religion-none
alignment-paragon but can be persuaded to be rengade(hardened)

history- Ssgt, Josh is a alliance military lifer that has seen and survived things that would have driven others insane. Shepard finds him on a remtote world at an alliance command post with his squad. Josh admits he wants to join but needs help on eliminating a geth pocket. after doing so shepard and Josh gets seperated and shepard later finds Josh admist a pile of geth and his squad. Josh falls to his knees in deep mental anguish and exahuastion and right before he passes out he says he'll join shepard.
Location-he is found in the barracks

Loyalty mission-After a time josh confronts Shepard stating that he would like it if they stopped at the citedal so Josh can break the news of his best friends and squadmates death to his mother. after they confront the grieving mother she tells Josh and shepard to find the last of the four brothers who is holding out against a desperate geth push on a remote human colony Shepard goes there but cannot persuade the brother to leave the colony till the geth are pushed back. Shepard and josh hold out in the town for ten minutes against a very organized counter attack.(very similar to saving privates ryans standoff scene) the brother is either killed or saved if he is saved Josh cxan get over his squads death and move on if the brother is killed he becomes almost a mute and is prone to siding with rengade choices.

personality- Josh is a very dark man who finds humor is the worst of times and has almost no regard for his personal saftey as long as he saves someone elses life. if he become paragon he will become more cheery. He also has a great interest in quarians stating that he once fought alongside some of there best men and is very interested and befriends Tali if she is recruited.In the end he just tries to do whats right .

Build- He is slender but athletic with a nasty scar down his cheek from a broken window pane that exploded toward him. has the words "not soldiers just survivors" scribbled on the wall next to his location.

class abilities- He is a soldier and his first special ability is incresed weapons damage and loyalty upgrade is increased endurance where is iis near invincible and doe more weapons damge for twenty seconds.
he is a romancible oprtion for fem. sheps

Modifié par Blackbaron15, 28 mars 2010 - 06:43 .


#24
Beerfish

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Name:  Gendon Lot
Age: unknown
Race: Volus
Gender: Male
Religion(If applicable): None
Orientation(Straight, Gay, Bi, etc. etc.): Unknown
Paragon, Renegade, Paragade, etc. etc.: Renegade

History: Gendon Lot is not your average Volus he became tired of paying for protection and being reliant on body guards during his interstellar travels.  Being a successful merchant and son of wealthy Volus smuggler he invested a lot of money on a volus pressure suit that was battle hardy.  He also became trained in small arms fire.  Having run afoul of the law and being caught in a large stock trading scandal on illium he has looked to cut a deal to avoid a long prison term.  Thus he comes to be in Shepards service (either via black mail or pardon).

When Glendon is with Shepard he receives a discount on all store bought items due to the Volus negotiating skills.  In addition when on ship Shepard can talk to Glendon at various times and gain access to special items and intell due to the Volus contacts.  Glendon has no biotic skill but has some tech skills and is profficeint in small arms.

#25
KingNazo

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Name: Urdgnot Korak

Age: 20,000

Race: Krogan

Gender: Male

Religion: The only thing he knows is war

Orientation: heterosexual

Renegade

History: Korak is an ancient Krogan warlord who lived centuries before the Solarian intervention on Tuchunka, He was one of the most infamous Warlords in all of Krogan history, He lived during the time when gun powder fire arms were invented, he scorned the dishonorable useadge of the cowardly weapons he was the only Krogan on Tuchunka who still fought using swords and claw hammers. He however met his end at the hands of his trecherous brother Urdgnot Vokmar, who had him stabbed, bludgened, burned alive, poisioned, impailed , shot and barried alive.

years after the Krogan rebellions and the genophage the Solarian special tasks group discoverd Korak's ancient tomb they toke a DNA sample and discover his identity. The S.P.G attemps to clone Korak in hopes that he will lead the Krogan under one banner and be an advocate for peace. Not knowing Korak's violent tendenceies when he is awoken the memoreis and pain of his murder and betrayal he is thrown in to a Blood rage the likes of witch the galaxy has ever seen, with nothin but ancient armor and an even older claw hammer he massaceres 2,000 Solarians and a Turian Specter abored the spacestation "Messiah" the only survivors were an S.P.G operative: Mordin Solace and a Turian Specter: Saren Arterius.

Korak was Sarens insperation for to cure the genophage and ressurect the Krogan horde and the cause of mordins scares and missing antenna.

Korak has been recently seen on Tuchanka killing Warlords and and entire clans single handedly.

Korak has reluctantly adopted using modern weaponrey to merley have a better chance at suviving in combat.

His special ability is to weild his claw hammer an throw himself into a blood rage the increases his regenerative abilies ten fold making him a walking tank with a hammer.

Apperance: Korak wears an ancient Krogan set of Warlord armor highly upgradded by the S.P.G  and a claw hammer strapped to his back . He wears a necklace of Krogan teeth. His armors shoulder pads are adorned with the skulls of ancient Krogan Warlords. His Helmet is a like eny other Krogan Helmet  except for the fact that his brothers skull surrounds it. His eye color is a fiery crimson red. The plates on his head are similar to Grunt's but is much larger due to his age and strength.

Modifié par KingNazo, 28 mars 2010 - 08:50 .