Has anyone figured out how to expeditiously test the module in-game without exiting the toolset and loading the game every time? Search is still not working so sorry if this has been asked before. Not awake yet and I don't want to sift through 20 or so pages of forum entries right now.
Testing modules?
Débuté par
johnbgardner
, nov. 08 2009 03:25
#1
Posté 08 novembre 2009 - 03:25
#2
Posté 08 novembre 2009 - 03:36
I can confirm that you don't have to close the toolset (unless of course it puts a strain on your system when running the toolset and client). As for shutting down the game every time, I seem to rememebr people saying that they leave the game up, and after doing an export, the changes where available. Could be wrong though...





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