The point is, making a character takes a lot of work, especially with
the voice acting and recruitment/loyalty quests [Assuming they're coming
back]. They simply wouldn't do that much work for a character that is
less than 50% likely to be alive.
This is assuming that everyone only played one playthrough of ME1/ME2, and that less than half of all playthroughs had a living wrex, which I think is kind of a weird observation.
Wrex was the most popular squadmate in ME1, and people loved. I'm pretty sure most playthroughs have a living wrex. And he's only dead as the default because Bioware didn't want new players to be weirded out by wrex recognizing shepard and being all friendly with him.





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