I figured out the script for creating creatures and spawning them in areas but how do I remove a creature that is already in the area? Thanks.
Destroy creature
Débuté par
Arius23
, mars 28 2010 04:28
#1
Posté 28 mars 2010 - 04:28
#2
Posté 29 mars 2010 - 04:50
You can also set a creature innactive, instead of destroying it. If there's any chance you mihgt want to bring the creatures back later, I would use this aproach. Use WR_SetObjectActive(oTarget, FALSE) instead of the safe destroy object call.





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