Kronner wrote...
Squad Cryo Ammo is awesome.
Most useless is Shredder Ammo.
i was going to say shockwave but this is it for sure
Kronner wrote...
Squad Cryo Ammo is awesome.
Most useless is Shredder Ammo.
TheBellTolls4Me wrote...
Most useless would be shredder, Shep!Fortification is a close second.
...I feel like the only one in love with the Cryo powers ._. I wish there was a class that would have both Cryo Ammo AND blast. I'd have so much fun with that.
sinosleep wrote...
Any of the shield powers. Medi-gel does their job just as well with a MUCH shorter cool down.
This is wrong for a defence stripper class like the sentinel.It isnt also that bad for thane on collector mission because he removes their protection with warp and finish them of very quickly with this ammo.Kronner wrote...
Most useless is Shredder Ammo.
Complete nonsense.Atleast for klixen and krogans.Pacifien wrote...
Once defenses go down, death is so close to following as to make shredder round irrelevant.
Guest_gmartin40_*
Heavy inferno did a damage of 400 points.Its better then an upgraded warp against armor.WillieStyle wrote...
3) Inferno Grenade - draws you in with the cool graphics/animations. Then you realize that it can't be upgraded by research of any kind and so sucks very very hard.
Modifié par tonnactus, 28 mars 2010 - 10:04 .
The Spamming Troll part 2 wrote...
can i just group one category as a whole and call it the worst ability in the game? because thatd be using biotics on higher difficulty settings. biotics are pointless in hardcore and insanity.
pointless.
Bigeyez wrote...
The Spamming Troll part 2 wrote...
can i just group one category as a whole and call it the worst ability in the game? because thatd be using biotics on higher difficulty settings. biotics are pointless in hardcore and insanity.
pointless.
If by useless you mean Reave and Warp being two of the best powers in the game on Insanity then yes they are "useless".
Shredder ammo, fort, nueral shock are pretty much next to useless on any difficulty.
Modifié par The Spamming Troll part 2, 28 mars 2010 - 10:35 .
The Spamming Troll part 2 wrote...
Bigeyez wrote...
The Spamming Troll part 2 wrote...
can i just group one category as a whole and call it the worst ability in the game? because thatd be using biotics on higher difficulty settings. biotics are pointless in hardcore and insanity.
pointless.
If by useless you mean Reave and Warp being two of the best powers in the game on Insanity then yes they are "useless".
Shredder ammo, fort, nueral shock are pretty much next to useless on any difficulty.
ach. i forget warp and reave are biotic abilities. debuffs are always going to be good. is there a bad debuff in this game??? i suppose i should clarify singularity is good too along with the debuffs.
but throw, slam, pull, shockwave are all terrible for harder difficulties. whats the point of having a CC ability if you can rarely use it? all CC abilities are pointless on higher difficulties, not just biotics.
crippling slam is awesome. its basically just like bastion stasis. i love it on my infiltrator.
tonnactus wrote...
This is wrong for a defence stripper class like the sentinel.It isnt also that bad for thane on collector mission because he removes their protection with warp and finish them of very quickly with this ammo.Kronner wrote...
Most useless is Shredder Ammo.
baller7345 wrote...
The Spamming Troll part 2 wrote...
Bigeyez wrote...
The Spamming Troll part 2 wrote...
can i just group one category as a whole and call it the worst ability in the game? because thatd be using biotics on higher difficulty settings. biotics are pointless in hardcore and insanity.
pointless.
If by useless you mean Reave and Warp being two of the best powers in the game on Insanity then yes they are "useless".
Shredder ammo, fort, nueral shock are pretty much next to useless on any difficulty.
ach. i forget warp and reave are biotic abilities. debuffs are always going to be good. is there a bad debuff in this game??? i suppose i should clarify singularity is good too along with the debuffs.
but throw, slam, pull, shockwave are all terrible for harder difficulties. whats the point of having a CC ability if you can rarely use it? all CC abilities are pointless on higher difficulties, not just biotics.
crippling slam is awesome. its basically just like bastion stasis. i love it on my infiltrator.
The majority of enemies have more health than any other form of protection so pull throw and singulairty are all great at setting up warp explosions, crowd controlling, or just killing stuff. Warp is best when you can explode it and the only way to do that is to combine it with other biotics. Pull throw, and singularity all stop stuff from shooitng at you which is another big plus. Singularity works on all enimes regardless of protection so that gives it even bigger bonuses.
Biotics aren't useless its just that a lot of people don't figure out how to use them
baller7345 wrote...
The Spamming Troll part 2 wrote...
Bigeyez wrote...
The Spamming Troll part 2 wrote...
can i just group one category as a whole and call it the worst ability in the game? because thatd be using biotics on higher difficulty settings. biotics are pointless in hardcore and insanity.
pointless.
If by useless you mean Reave and Warp being two of the best powers in the game on Insanity then yes they are "useless".
Shredder ammo, fort, nueral shock are pretty much next to useless on any difficulty.
ach. i forget warp and reave are biotic abilities. debuffs are always going to be good. is there a bad debuff in this game??? i suppose i should clarify singularity is good too along with the debuffs.
but throw, slam, pull, shockwave are all terrible for harder difficulties. whats the point of having a CC ability if you can rarely use it? all CC abilities are pointless on higher difficulties, not just biotics.
crippling slam is awesome. its basically just like bastion stasis. i love it on my infiltrator.
The majority of enemies have more health than any other form of protection so pull throw and singulairty are all great at setting up warp explosions, crowd controlling, or just killing stuff. Warp is best when you can explode it and the only way to do that is to combine it with other biotics. Pull throw, and singularity all stop stuff from shooitng at you which is another big plus. Singularity works on all enimes regardless of protection so that gives it even bigger bonuses.
Biotics aren't useless its just that a lot of people don't figure out how to use them