Why hasn't there been a patch so we can use our DLCs from Origins in Awakening?
#1
Posté 28 mars 2010 - 06:22
Why has there not been a patch so that we can use the DLCs we have PURCHASED for Origins in Awakening?
It's patently ridiculous to show up in the beginning of Awakening NAKED because my Grey Warden Commander armor didn't come with me from Soldier's Peak. Neither did my Blood Dragon Armor or anything else.
Please fix this Bioware.
#2
Posté 28 mars 2010 - 06:30
As it is, there are things in place on the expansion that prevent you from showing up "NAKED", so I wouldn't worry about it. Just get the expansion and have fun with it.
Modifié par JBurke, 28 mars 2010 - 06:30 .
#3
Posté 28 mars 2010 - 06:41
And doing a run in Origins using no DLC items whatsoever in preparation for Awakening was one great fun after over 700 hrs into the game! Just like my first run with the game before my pre-order CE arrived! But this time the char ended with much better stuff and stats: http://bit.ly/aXCQzz
#4
Posté 28 mars 2010 - 06:45
#5
Posté 28 mars 2010 - 06:47
#6
Posté 28 mars 2010 - 06:55
#7
Posté 28 mars 2010 - 07:03
Sure, there are other issues as well, even from Origins release, that need to be addressed but this one in particular can be a real fun killer if you only find out about it after finishing Awakening!
And it is different from wanting WK items into Awakening. (which is the only DLC that does not carry over)
#8
Posté 28 mars 2010 - 08:08
#9
Posté 28 mars 2010 - 08:11
#10
Posté 28 mars 2010 - 08:14
#11
Posté 28 mars 2010 - 08:35
#12
Posté 28 mars 2010 - 08:48
#13
Posté 28 mars 2010 - 10:54
London_Liche wrote...
Well, if they want people to continue purchasing their DLC, they should really consider making equipment import into expansions and other DLC's. I'll think twice before purchasing any more DLC's in the future since there's little to gain by playing through them if my character isn't going to get to keep the gear picked up therein.
Ditto for me. There is an unofficial patch floating around here that fixes the DLC issue already. If a customer can fix it in one day, why is it taking so long for Bioware to get it done? I've long supported Bioware, but I'm beginning to have some doubts about them lately. I don't know if it has anything to do with their sale to EA, but it's certainly a magnificent coincidence if it doesn't.
http://social.biowar...m/project/2310/
Modifié par Jito463, 28 mars 2010 - 10:55 .
#14
Posté 28 mars 2010 - 11:01
* $19.99/hr after the first 5 minutes.
#15
Posté 28 mars 2010 - 11:24
This is for the PC users. You can use the Editor to save items (custom/modded DLC) into the core Game files and they transfer. I have only done it with rings. Modded DLC promo (lucky ring/memery band).
Only item that are pointless/disabled in awakening are the Dog collar/warpaint, and shales crystals.. which I found one in awakening, though I assume it was to do with me putting one into core files and saving it. random freak chance I think.
There is a trick to it, but you can customize DLC content and have it within the core files so it can be used by any of the module, and not just one. (granted you might have to find a way to get ya character to have it, but it's still there.)
#16
Posté 28 mars 2010 - 11:24
A simple acknowledgement that they have not been living up to our expectations, and a statement of intent to do better, would suffice.
Remember, even if you personally are happy with the game, clearly there are many that are not, and those people deserve respect as well. Also remember that peoples expectations of a product are very often engineered by the company via advertising. Since there is such a large amount of unsatisfied customers this time, it's fair to say they are guilty of false advertising, if nothing else, i.e. ; the company bares the blame.
#17
Posté 28 mars 2010 - 11:32
DePhoegon wrote...
*gag* - There is a toolkit for a reason. (Console Users are SOL, sorry for those who don't have the PC version)
This is for the PC users. You can use the Editor to save items (custom/modded DLC) into the core Game files and they transfer. I have only done it with rings. Modded DLC promo (lucky ring/memery band).
Only item that are pointless/disabled in awakening are the Dog collar/warpaint, and shales crystals.. which I found one in awakening, though I assume it was to do with me putting one into core files and saving it. random freak chance I think.
There is a trick to it, but you can customize DLC content and have it within the core files so it can be used by any of the module, and not just one. (granted you might have to find a way to get ya character to have it, but it's still there.)
The point is that we shouldn't have to jump through hoops like this for *OFFICIAL DLC*. It should be automatically supported by Bioware in their *OFFICIAL EXPANSION*. And given the number of "Why is my warden naked?" posts, I'd say it's a lot more than just some of Shale and the dog's DLC content that's disabled. Whether there's better stuff in the expansion is irrelevant. Bioware should have added support from the beginning. Not doing so is just sloppy work on their part.
#18
Posté 29 mars 2010 - 12:04
Ya they should have but really, They teamed with EA I expected as much in lines of this kind of muck up. EA is a horrible company.
They gave PC users a work around and most are not even able to use it because the majority of players are just dumb.
They Do not read news updates from the company, nor do they try and find their problem before whining about it. Not to mention they blame the company for 'bugs' that are in-game flag issues, caused by playing some content out of order on purpose. (yes, some things are not clear persay, but having some sense and reading things might just get ya to notice that somethings don't go well together, or that the guards might hate you for doing something.) -Not excusing them for sloppy work-
It's Impossible to have any open line game bug free, because the consumers are dumb, and in that will find ways to exploit, get messed up by, trip over, cause unforeseen issues to happen, because it's impossible to think that dumb on a mass level.
I'm not impressed with the expansion either, but really.. *gag* It sucks and they should have allowed all the content from Origins (DLC / Custom) To be imported but they choose not to, and most likely for technical reasons.
I agree it's bites, but I'm not sorry for the idiots out there that can't figure out how to create/mod items into the core content, or at the very least read the updates about the game.
#19
Posté 29 mars 2010 - 12:30
Telling everyone they should learn to use the Toolkit to fix Bioware's mistake, and if they don't they're idiots, just serves to make you look like the real idiot here.
No one here has said they expect a completely bug-free game. The amount of coding involved makes that virtually impossible. But the sheer number of (dare I say, completely obvious) bugs, indicates a complete lack of QA on Bioware's part.
Now, troll, go away and let the grown-ups talk.
Modifié par Jito463, 29 mars 2010 - 12:32 .
#20
Posté 29 mars 2010 - 02:20
So the customer should be the one to fix all the bugs. DePhoegon is right, all customers of Bioware are expected to fix the existing probs with their games, content can be adjusted through the toolkit. Could he/she/it explain how the toolkit fixes the lagging, CTD and other problems that have been reported?Jito463 wrote...
Wow, DePhoegon, if ever there was a definitive troll post, I think yours fits. Telling everyone who complains about the lack of DLC transfers, that they're idiots? There is a fix, posted by a customer, that patches most of the DLC content into Awakening. It's been out since the day after launch. Bioware SHOULD have done this themselves.
Telling everyone they should learn to use the Toolkit to fix Bioware's mistake, and if they don't they're idiots, just serves to make you look like the real idiot here.
No one here has said they expect a completely bug-free game. The amount of coding involved makes that virtually impossible. But the sheer number of (dare I say, completely obvious) bugs, indicates a complete lack of QA on Bioware's part.
Now, troll, go away and let the grown-ups talk.
If Bioware sold cars.... "We are sorry, we supplied a set of tools in the trunk of your car, so when the accelarator sticks, you should fix it yourself"
#21
Posté 29 mars 2010 - 02:23
#22
Posté 29 mars 2010 - 02:42
Stone prisoner and Return to Ostagar are fine. Why Wardens keep is not allowed i don't know why??? the Blood Talents transfer but not items or party chest
#23
Posté 29 mars 2010 - 02:53
Now, again, the ONLY DLC that does not carry over to Awakening is Warden's Keep. I'm talking major DLC not the promo ones. BUT, WK causes weird issues to Awakening like the blood talents being messed up and Vigilance changing its original badazz looks into Starfang which IS WK item!
I have to think that such issues are the reason that made WK items not importable. But then, only having he DLC enabled in "Installed Downloadable Content" should not cause any bugs with the expansion either and it does! Without any word from BioWare on the "Awakening Launch FAQ" sticky thread as it should be expected!
Why owners of WK DLC, be it part of the CE or paid separately, have no warning about this? Only because the items do not carry over is not enough to have us assuming that while the DLC is enabled, other issues will happen.
Dragon Age - Major Awakening Incompatibility Bug

Of course, all other bugs and issues should be dealt with as well. but the only company that I know to be very negligent in that aspect is EA. The only EA game I have that has been very well treated by the company is BF1942. All my other EA games, like BfmE RTS series, have issues that will never be solved. On the other hand, BioWare was very good in patching its games. What will prevail here?
#24
Posté 29 mars 2010 - 03:44
yet another easily fixed problem that should have been done by Bioware rather than fans.
#25
Posté 29 mars 2010 - 04:15
Jito463 wrote...
Ditto for me. There is an unofficial patch floating around here that fixes the DLC issue already. If a customer can fix it in one day, why is it taking so long for Bioware to get it done?
If you're referring to the items not being carried over, don't overlook the fact that BioWare said this is intentional. If it's not being 'fixed', it could well be because they don't consider it broken.
And people: be excellent to each other. Please refrain from name calling and insults.





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