Stalky24 wrote...
Nikatjef wrote...
Greetings,
I hear a lot of people commenting that they think the ease is attributable to the balancing of the expansion for the Orlesian. While I think there might be some truth to this, I think the issue is even bigger / deeper. I think this because I have played the Orlesian warden on hard solo and found the game to be almost as easy as when I played my level 25 AW Mage.
No, it appears to me that someone screwed up on a GDA file somewhere and dropped basic skills / abilities / talents from the mobs. For example, the first Genlock archers you run into in DA:A have the same issues that the first Genlock archers had when you ran into them in DA:O, they are easily interruptible, which means they were not given the combat skills or basic archer skills.
Caster mobs had the same issue, which meant that for the first 30ish % of the game I was able to keep the caster mobs from hitting me with chain lightning or the big AOE's simply by running up and whacking them once.
yes this surprised me too. No resistances, basic skills, I think youve got a point there.
Perhaps a mod to add these in? I think there should be at least 3x the number of enemies WITH these skills too, then it might be at least worth being present while the game is running





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