So, Horizon on Insanity....
#1
Posté 28 mars 2010 - 09:38
Scions? Fine. Harbringer? Pft! Husks? Husks are tearing me apart (think 'The Room')!
It's the final arena. I can't seem to kill the husks quick enough to avoid getting swarmed. I've teamed with Garrus and Jack, but this is clearly not working. Any advice? (I'm resigned to restarting at least the mission at this point).
Also (in case I fail epicly and have to replay), I started a new game with an ME1 import for this run. Would I have been better using my Lv30 ME2 import?
Thanks.
#2
Posté 28 mars 2010 - 09:45
Any CC ability insta-kills them .. and incineration blast also doubles as armour stripper. I'd advise Mordin.
Cain and/or Avalanche them if you're desperate.
There's some "L" shaped low cover at the other end of the room. You can jump over it, and the husks get confused with pathing.
I find the landing on the left (with the medi kit) as the most defensible position.
And finally ... lv 30 ME2 import is the hardest mode of all.
#3
Posté 28 mars 2010 - 09:47
#4
Posté 28 mars 2010 - 09:49
This sucks and is like cheating.(but this is a singleplayer game/but this way you dont feel you have something accomplished there)Tlazolteotl wrote...
Kill one of the scions before entering the room. It just stands there and dies.
#5
Posté 28 mars 2010 - 09:49
Kill husks first, avoiding whatever else is around by using cover. Any ability that ragdolls an enemy or cc's them instantly kills husks on health. So, whatever class you are, shoot off the armour then finish off with an ability (pull, concussive shot, cryo blast etc). The avalanche heavy weapon is awesome vs husks, destroys them and has high ammo.
Also, keep running from husks, think ME1 gun'n'run tactics, keep going backwards, you really don't wanna get gang raped.
#6
Posté 28 mars 2010 - 09:51
tonnactus wrote...
This sucks and is like cheating.(but this is a singleplayer game/but this way you dont feel you have something accomplished there)Tlazolteotl wrote...
Kill one of the scions before entering the room. It just stands there and dies.
And? The OP is clearly having trouble with the combat.
I happily take on husks in CQC, but that's 'cos I actually bothered to learn how to strafe-dodge them.
#7
Posté 28 mars 2010 - 09:52
Tlazolteotl wrote...
Kill one of the scions before entering the room. It just stands there and dies.
Any CC ability insta-kills them .. and incineration blast also doubles as armour stripper. I'd advise Mordin.
Cain and/or Avalanche them if you're desperate.
There's some "L" shaped low cover at the other end of the room. You can jump over it, and the husks get confused with pathing.
I find the landing on the left (with the medi kit) as the most defensible position.
And finally ... lv 30 ME2 import is the hardest mode of all.
Yeah - that's the side I've been aiming for. Are the spawning husks infinate on insanity?
And thanks for Lv30 advice. Good to know.
tonnactus wrote...
First question:What is your
class?
Ooops - meant to put that in. Vangurad. (I have one
started insanity venture as a Infiltrator as well, but that class
flummoxed me at getting Archangel! Vanguard is my class of choice.)
#8
Posté 28 mars 2010 - 09:54
#9
Posté 28 mars 2010 - 09:56
I just use cryo ammo + predator pistol (or shuriken machine pistol) in that fight .. using charge whenever shields are down to recharge (finishing off a husk when there's the opportunity).
One shot vs health = dead husk.
#10
Posté 28 mars 2010 - 09:59
janeym27 wrote...
Ooops - meant to put that in. Vangurad. (I have one
started insanity venture as a Infiltrator as well, but that class
flummoxed me at getting Archangel! Vanguard is my class of choice.)
Take mordin with the inferno blast with you.It takes down the armor of more then one husk.After that use jacks shockwave on them.
Charge destroys them also.
Alternative:Arc Projector as a heavy weapon that staggers multiple husks and strip their protection.Follow with a shockwave/pull/charge to instantkill them.
Modifié par tonnactus, 28 mars 2010 - 10:00 .
#11
Posté 28 mars 2010 - 10:03
#12
Posté 28 mars 2010 - 10:11
#13
Posté 28 mars 2010 - 10:12
Inferno ammo, cryo ammo. rank 2. Charge rank 3. Reave (bonus power) rank 2, Operative rank 2. Shockwave rank 2.
Thanks for the advice, I'm actually through to the praetorian now. Looks like I'm actually going to make it (jinxes self. lol).
Yeah - I think it's getting the timing right to avoid shockwave that took me a while.
Think I am going to side quest the hell outa this game before I even attempt the Collector ship!
Thanks for the help. And thanks even more for not mocking my death!
#14
Posté 28 mars 2010 - 10:22
My team can usually clear armor off the husks pretty fast (I take mordin and miri) cause they have rapid fire smgs and they are very accurate with them, once armor is removed 1 charge destroys a husk, and you can use the shotty to take down any others that are nearby.
Dealing with the scions isn't bad once you know how to handle them. I'll run around the perimeter, and when I hear one of them shoot their shockwave I hit my storm speed to get away from where I was. You can hide on the scions and pot shot them until they are down
Edit: nm looks like you got it beat
Edit #2 - The praetorian is pretty simple too. I put my squadmates in cover to the right and play ring around the rosie at the "truck" I mentioned earlier. Not only does it ignore your squadmates, but there's enough cover there that you can dodge his eye beams and still get in some good shots with pistols/smg/or your shotty if you want, and when it does that shield recharge thing, even if it hits you (which is rare for me) you'll be on the other side of the truck so the stagger doesn't really open you up to attack that much.
Modifié par Shep309, 28 mars 2010 - 10:26 .
#15
Guest_BaxterBoy123_*
Posté 28 mars 2010 - 10:35
Guest_BaxterBoy123_*
#16
Posté 28 mars 2010 - 10:36
tonnactus wrote...
First question:What is your class?
Irrelevant. Bring the Avalanche heavy weapon.
Problem solved.
#17
Posté 28 mars 2010 - 10:36
been, to be honest. The ones that seem to get me down are those
irritating mech dogs and husks. So many husks! lol
Mind you, it
was them that gave me all the trouble on hardcore, so I should have
expected it.
Edit: @ baxterboy Yeah. People seem to either find insanity
'fun but too easy' or frustrating. lol. I guess I'm currently at
'frustrating yet fun'.
Modifié par janeym27, 28 mars 2010 - 10:42 .
#18
Posté 28 mars 2010 - 10:46
tonnactus wrote...
First question:What is your
class?
Ooops - meant to put that in. Vangurad. (I have one
started insanity venture as a Infiltrator as well, but that class
flummoxed me at getting Archangel! Vanguard is my class of choice.)
I got stuck for a while at this very area until I asked in the vanguard help-thread stickied.
There are a few things you can do: But focus on either the scions or the husks first.
- One way is this; SCIONS -> Get in close with the scions and try to keep them together, their short range attack is less devastating then their shockwave. However watch its blast radius, and continue to dodge the husks. Your shield boost with charge should keep you alive. However, I'm not so good at playing dodgeball, but try it and see if it works for you.
Kronner's Vid:
- Second way is this:; HUSKS -> Focus on the husks first and wipe them out. Try to stay where the scions can't see you. You should have no problem if you maintain distance/cover from the scions. Charge/shoot/repeat. Do NOT bother with cover. If the scions get too close, get out of there. Then continue charging/killing husks.
Thisisme8 did it a similar way here:
Thisisme8's Vid:
After that, go kill the scions. Personally I did it a combination of both ways. I killed the husks first, then killed the scions Kronner's way.
#19
Posté 29 mars 2010 - 05:39
Just charge, shoot, walk back a few meters to avoid the pb aoe, and repeat. As long as they arent shockwaving its not to bad.
In my opinion though, your build is messed up. rank 2 cryo does little for you, and not having a rank 4 charge hurts a bit. Rank 2 shockwave is again, not that usefull IMO. Wouldnt pick up either cry or shockwave(going for pull?) before i got my heavy charge, and rank 4 passive. Personally i go for those 2, then rank 4 inferno ammo. I got a 1 point slam to setup explosions or have some fun.
Just my point of view tho... But the extra health/damage from passive are awesome, and the slowdown/shield regen of heavy charge are immensely helpfull aswell. Good to see you made it anyway
#20
Posté 29 mars 2010 - 06:26
Personally, I like squad cryo a lot ('cos I'm obsessed with placing squadmates in spots so they never fall unco), and I'll pick up:
Rank 2 charge first (so I get some shields back on a charge).
Rank 2 incendiary ammo
Rank 1-4 cryo ammo (squad cryo)
Then I max charge and passive.
I find that pre-horizon, shockwave has too slow a recharge to be worthwhile .. I'd wait 'til getting the -20% recharge upgrade and passive 3 before thinking of getting shockwave & pull.
An alternative, if you have reave, is to max that asap ... but I never take reave 'cos it's too good.
I usually take something silly, like Barrier, for ME1 nostalgia's sake as well as having a power to use while shooting at range.
#21
Posté 29 mars 2010 - 08:39
Grunt is good for distracting them though... I guess, try to lure them close to Grunt (taking cover every time those blasted Scions start sending shockwaves you way), you may get them to switch targets. Or maybe send Grunt closer to the Scions and let him draw their fire...
Haven't played a Vanguard on insanity yet, but that's what I'd try at least
#22
Posté 29 mars 2010 - 10:29
janeym27 wrote...
... is making me want to kill myself!
Scions? Fine. Harbringer? Pft! Husks? Husks are tearing me apart (think 'The Room')!
It's the final arena. I can't seem to kill the husks quick enough to avoid getting swarmed. I've teamed with Garrus and Jack, but this is clearly not working. Any advice? (I'm resigned to restarting at least the mission at this point).
Also (in case I fail epicly and have to replay), I started a new game with an ME1 import for this run. Would I have been better using my Lv30 ME2 import?
Thanks.
If you can't handle the difficulty level, you should pick teammates that assist you. Like, say, Grunt or Jacob with squad fire ammo. Or Mordin with area incinerate. And so on.
#23
Posté 29 mars 2010 - 05:01
Miranda:
3 pts Overload
10 pts Warp/unstable
3 pts Cerberus
Jacob
10 Pts Pull field
6 pts Incendiary Ammo
Me (Vangaurd)
10 pts Heavy Charge
6 Pts Incendiary Ammo
3 pts Assault mastery
The strategy is to strip the armor off the husks using warp and Incendiary ammo and then use Jacob's pull for mass insta kills and heavy charge to take ot individual husks. Avoid the Scions initially.
For the next two rounds with Collectors and Husks. Round 1, start the fight up toward the entrance and deal with the initial Husks rush from the left porch first then keep drones and assasins as the priority. For round 2, start off near the back of the arena (opposite the entrance) and take the husks out first. Harbinger and his Collector minions will stay near the entrace until you move further than the low walls there.
#24
Posté 29 mars 2010 - 06:37
Sidequests count.janeym27 wrote...
Think I am going to side quest the hell outa this game before I even attempt the Collector ship!
Dont do that.The smoking **** send me to the collector ship before i even recruit samara and did any loyality quests.
#25
Posté 29 mars 2010 - 06:40
The arc projector is a lot better.Atmosfear3 wrote...
tonnactus wrote...
First question:What is your class?
Irrelevant. Bring the Avalanche heavy weapon.
Problem solved.




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