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Warrior or rogue?


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17 réponses à ce sujet

#1
Tyken132

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I was wanting to play a new class, since I 've always played magic(Buffs, heals, massive aoe slaughter) but I Was wondering how the other two classes were, and if they were worth playing?

Whats your opinion? tank/2h/ranged warrior? or DW/Ranged Rogue, and why?

#2
lazuli

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DW Rogues are my favorite class to play. You'll need to pay attention to positioning, adding depth to the combat.

#3
Zilod

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dw rog do lott of dps but, as said above, you have to position a lot that can be a good or a bad thing (not a big fan of it :P) with rogues is also funny to go around in stealth mode, scout for enemies and disable traps (even if sometimes mobs still attack you :( )



for war....

dw war is good dps too, but is more "static" than rog, on counter you are also more sturdy

1h+shield... well is alistar, lot of defence and... bonks on the head... (dex build for max tankage)

2h is my fav war, not a dps monster as DW (still it do some pretty dmg, expecially on armored stuff), not a meatshield as the 1h+shield, but overall a fun class to play.

It can quite well using CC and is the most active guy of the bunch... (if you want to make him a tank imo reaver2+champion4 is the best choice, stay away from zerker that imo is quite bad for a 2h)

#4
Soilborn88

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I've only played the game once so far and I've been hearing a lot of good and bad for just about every class.



I played through as a 2-handed warrior and I bet I can out DPS a lot of the rogue builds. The key for a 2-handed warrior is lots of strength, and about 30-35 willpower for stamina and that's not too hard to obtain with items and the Circle of Magi quest line.



Also for a 2-handed warrior fatigue is VERY important. If you're over over 10% fatigue you will do crappy damage because you'll run out of stamina. It's important to spam sunder armor, sunder arms, and mighty blow constantly. Two-Handed swing is pretty amazing as well, it's cool down is just 20s and for me it felt like I never had to wait for it.. With the Destroyer perk, Berserk, and Indominatble, with constant Regeneration spells cast you can deal out some insane damage and never have to wait for stamina to recover.



Really the only weakness is low defense. But you need a tank for that and you shouldn't wear anything above medium armors -- Wades Dragonbone works out nicely, I think I had like -20% fatigue with that on -- but I never liked the Splintmail armor looks is the only downside to it.

#5
Zilod

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Soilborn88 wrote...

I've only played the game once so far and I've been hearing a lot of good and bad for just about every class.

I played through as a 2-handed warrior and I bet I can out DPS a lot of the rogue builds. The key for a 2-handed warrior is lots of strength, and about 30-35 willpower for stamina and that's not too hard to obtain with items and the Circle of Magi quest line.

Also for a 2-handed warrior fatigue is VERY important. If you're over over 10% fatigue you will do crappy damage because you'll run out of stamina. It's important to spam sunder armor, sunder arms, and mighty blow constantly. Two-Handed swing is pretty amazing as well, it's cool down is just 20s and for me it felt like I never had to wait for it.. With the Destroyer perk, Berserk, and Indominatble, with constant Regeneration spells cast you can deal out some insane damage and never have to wait for stamina to recover.

Really the only weakness is low defense. But you need a tank for that and you shouldn't wear anything above medium armors -- Wades Dragonbone works out nicely, I think I had like -20% fatigue with that on -- but I never liked the Splintmail armor looks is the only downside to it.


for 2h best armor is probably wade heavy armor+evon bp that gives many bonuses and have veeeery low fatigue, you can pretty much tank with it, expecially if you go with champion+reaver as you will benefit from a self heal and 2 additional CC tools and still dish out good dps.

zerker instead imo is not a good choice here, the stam usage is too high for my taste and the dps bonus in the end is not that high... i went zerker+reaver trying to make a very offensive setup, but always regretted the zerker spec

#6
Tyken132

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Hmm the only thing about warriors and rogues is they seem...alot like you're mostly auto attacking. Am I wrong?

#7
Soilborn88

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Zilod wrote...

Soilborn88 wrote...

I've only played the game once so far and I've been hearing a lot of good and bad for just about every class.

I played through as a 2-handed warrior and I bet I can out DPS a lot of the rogue builds. The key for a 2-handed warrior is lots of strength, and about 30-35 willpower for stamina and that's not too hard to obtain with items and the Circle of Magi quest line.

Also for a 2-handed warrior fatigue is VERY important. If you're over over 10% fatigue you will do crappy damage because you'll run out of stamina. It's important to spam sunder armor, sunder arms, and mighty blow constantly. Two-Handed swing is pretty amazing as well, it's cool down is just 20s and for me it felt like I never had to wait for it.. With the Destroyer perk, Berserk, and Indominatble, with constant Regeneration spells cast you can deal out some insane damage and never have to wait for stamina to recover.

Really the only weakness is low defense. But you need a tank for that and you shouldn't wear anything above medium armors -- Wades Dragonbone works out nicely, I think I had like -20% fatigue with that on -- but I never liked the Splintmail armor looks is the only downside to it.


for 2h best armor is probably wade heavy armor+evon bp that gives many bonuses and have veeeery low fatigue, you can pretty much tank with it, expecially if you go with champion+reaver as you will benefit from a self heal and 2 additional CC tools and still dish out good dps.

zerker instead imo is not a good choice here, the stam usage is too high for my taste and the dps bonus in the end is not that high... i went zerker+reaver trying to make a very offensive setup, but always regretted the zerker spec


I always thought the Reaver spec was pointless. Devour is a good skill but all the other abilities don't really help the 2-handers goal in my opinion. Frightening Apperance maybe, if you're getting owned by mobs, but Aura of Pain and Blood Frenzy only hurt the 2-hander.

The Berserker has less ultility I'd admit that, but if you get Resilence and Constrait you reduce the stamina regeneration so much that it isn't even noticable, you also gain a health regeneration bonus and nature resistence.

Champion was my second spec. Thought about going Templar just so I could be better off against Mages but I think War Cry works out best in the long run.

It's just my opinion but I think the Reaver is probably the least useful for a 2-handed warrior. Might suit a tank better but not a 2-hander.

#8
Tyken132

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bump

#9
Beaker_1

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My first warrior class (my third playthrough), I used the re-specialisation mod and tried every type of combat. 2h is fun to get the huge heavy hits, DW is pretty good speed hitting with several abilities, Shield is least active but easy to keep alive, archer is an archer, quite a few abilities.
As with rogues, its more tactical as positioning is the key (with backstabs n all) as well as usiing stealth and other such stuff.
The mage in comparison, personally I think is a bit too involving. Whenever I use a mage, it requires either every spell youre gonna use at your hotkeys or constant pausing to get every spell that you want in. I try to just put mages to a good tactic setup so I can concentrate on the front line, maximising the warrior/rogue usefulness.

Modifié par Beaker_1, 29 mars 2010 - 04:42 .


#10
Tyken132

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Hmm, how are ranged warriors/rogues? I heard some good things about them. Or would I really be better off with melee characters?

Edit:Oh and this is for Awakening, not orgins. If that matters.

Modifié par Tyken132, 29 mars 2010 - 05:21 .


#11
Kubotite

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In all my playthroughs iv only used bows once to kill the brood mother in origins and even then the bow was pretty fail compared to all my other options. I think dw rogue is the best way to go.



My fav char so far is a dwarf rogue. You naturally resist a lot of spells, do almost twice as much damage as a sword and sheild warrior and if you take advantage of the momentum skill and load up your weapons with paralyze runes you'll be running through swarms of darkspawn leaving your tank to clean up the mess. You have skills for any situation (if your surrounded by archers, facing an alpha/omega or wading through a swarm) plus your much more self sufficient since you can pick your own locks and disarm traps. In origins leliana is preset with bow skills which pretty much ruin her chances of being both a fighter AND a lockpicker and zevran cant pick locks or detect traps until halfway in the game when you have the points to level those talents/ skills.

Anyway, with the right equipment my dw rogue ended up being a faster, more efficient killer and was also alot of fun to play.

#12
Zilod

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Soilborn88 wrote...

Zilod wrote...

Soilborn88 wrote...

I've only played the game once so far and I've been hearing a lot of good and bad for just about every class.

I played through as a 2-handed warrior and I bet I can out DPS a lot of the rogue builds. The key for a 2-handed warrior is lots of strength, and about 30-35 willpower for stamina and that's not too hard to obtain with items and the Circle of Magi quest line.

Also for a 2-handed warrior fatigue is VERY important. If you're over over 10% fatigue you will do crappy damage because you'll run out of stamina. It's important to spam sunder armor, sunder arms, and mighty blow constantly. Two-Handed swing is pretty amazing as well, it's cool down is just 20s and for me it felt like I never had to wait for it.. With the Destroyer perk, Berserk, and Indominatble, with constant Regeneration spells cast you can deal out some insane damage and never have to wait for stamina to recover.

Really the only weakness is low defense. But you need a tank for that and you shouldn't wear anything above medium armors -- Wades Dragonbone works out nicely, I think I had like -20% fatigue with that on -- but I never liked the Splintmail armor looks is the only downside to it.


for 2h best armor is probably wade heavy armor+evon bp that gives many bonuses and have veeeery low fatigue, you can pretty much tank with it, expecially if you go with champion+reaver as you will benefit from a self heal and 2 additional CC tools and still dish out good dps.

zerker instead imo is not a good choice here, the stam usage is too high for my taste and the dps bonus in the end is not that high... i went zerker+reaver trying to make a very offensive setup, but always regretted the zerker spec


I always thought the Reaver spec was pointless. Devour is a good skill but all the other abilities don't really help the 2-handers goal in my opinion. Frightening Apperance maybe, if you're getting owned by mobs, but Aura of Pain and Blood Frenzy only hurt the 2-hander.

The Berserker has less ultility I'd admit that, but if you get Resilence and Constrait you reduce the stamina regeneration so much that it isn't even noticable, you also gain a health regeneration bonus and nature resistence.

Champion was my second spec. Thought about going Templar just so I could be better off against Mages but I think War Cry works out best in the long run.

It's just my opinion but I think the Reaver is probably the least useful for a 2-handed warrior. Might suit a tank better but not a 2-hander.


Frightening appearance is a very good skill for 2h as it give another CC tool that is fast to execute and works quite well in my experience, as 2h is not as sturdy as 1h+shield such skills are pretty usefull if you play in tank role.

aura of pain actually have some interesting uses, is not a skill that a tank want to keep up all the time, nor it deals big damage... but as it is an damage aura it have the side effect to hit invisible mobs, putting them out of hide, it can be pretty helpfull when dealing with large number of rogue mobs that keep disappearing in the middle of the battle.

blood frenzy instead is just a bad skill as the dmg boost is very low and not worth the cons, good thing that is the 4th skill in the line, so it is totally skippable


templar is indeed another good spec, it mostly depends if you get a mana clash mage or not, as i generally have one i tend to not use this spec that much, but if you have not then it becomes a good choice too

Modifié par Zilod, 29 mars 2010 - 09:16 .


#13
Varenus Luckmann

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Dual-Wield Rogue.

I haven't actually played on as a main, but on my original playthrough, I liberally used Zevran. It is extremely satisfying to kill enemies with well-placed backstabs. One of the things I've been wanting to do with the game involves duoing with Zevran. You sneak up to a group of enemies, drop two of them before they even have a chance to move, then flank the rest in order. No matter which way they turn, there's a knife, waiting for them. In the dark.

#14
lazuli

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Tyken132 wrote...

Hmm, how are ranged warriors/rogues? I heard some good things about them. Or would I really be better off with melee characters?

Edit:Oh and this is for Awakening, not orgins. If that matters.


Bow Warriors/Rogues in Awakening are broken.  They can achieve over 100% critical hit rate easily.  With the proper setup, you can hit well over 2,000 damage with an Arrow of Slaying.  What makes this even more ridiculous is that you can use it on enemies that haven't noticed you yet.  The enemy you target will more than likely drop dead instantly and its companions won't even care.

If you want crazy damage in slow spikes, go with the bow.  But then you miss out on the sheer lol-factor of a Shadow using Flicker with the right runes on Voice of Velvet and Rose's Thorn.

#15
Tyken132

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Hmm, DW rogue does sound nice when you put it like that. I've never played one though. Anyone know a good guide or some general tips for playing the class? and what should my party set-tup consist of?

#16
Guest_mochen_*

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definitely dw rogue! it's loads of fun

#17
Tyken132

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So no one has any tips for a DW rogue or a guide?

#18
Zilod

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well thers not that much in dw rog build... the main choice is what weapons to use, but generally daggers are the best ones then with a cunning build get enought dex to get the skills you want (you need at least momentum and lethally) everything else goes in cunning.... with a dex build just put everything in dex and dont get lethally. in both cases you need 20 str (with buffs and such) to be able to wear best armor



spec is up to you, assassin is needed the second is by taste... bard if you want a bit more utility and it works well with cunning builds, if not duelist is quite good too, or even ranger if you like.



anyway in the guide sticky there should be some guides