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Expansion disappointing


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#1
Voodoojedizin

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1. No campground or teammate conversations no relationships.
2. Game is too short, by the time you get your teammates together the game is practically over. You have no time to really have fun with each of your teammates.
3. new crafting skills are worthless since the game is so short.
And because you cannot control your teammates at your base it makes using the crafting skills more difficult then it should be.
4. And a plot and storyline that lead me to believe were in for future ad-on rip-offs.
If you could have added all the things in this so called expansion to the main game it would have extended its play and made it much more fun. Why didn't you do that?
It's like a big fat mod not a true expansion. I think the business suits took over and could see a great way to suck some more money out of the fan base.
One can only hope the player reviews give you a shock wake up as to what you did wrong and you're asking ourselves why in the world did we do this.
I will not be purchasing anything else until long after it has been released no more jumping, thinking I'm getting something good and honest from the developer. 

#2
Varenus Luckmann

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Voodoojedizin wrote...
[...]

It's like a big fat mod not a true expansion. I think the business suits took over and could see a great way to suck some more money out of the fan base.

[...]

They only called it an expansion because it has a better ring to it than "premium module".

#3
Major_Fly

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i guess we can see EA's way of marketing in your words Voodoojedizin

#4
kelsjet

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It was rushed out the door to generate ca$h flow to feed Bioware's multi-million dollar black hole project, a.k.a Star Wars: The Old Republic.



Believing otherwise would be naive.

#5
Mabari Owns High Dragon

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Voodoojedizin wrote...

1. No campground or teammate conversations no relationships.
2. Game is too short, by the time you get your teammates together the game is practically over. You have no time to really have fun with each of your teammates.
3. new crafting skills are worthless since the game is so short.
And because you cannot control your teammates at your base it makes using the crafting skills more difficult then it should be.
4. And a plot and storyline that lead me to believe were in for future ad-on rip-offs.
If you could have added all the things in this so called expansion to the main game it would have extended its play and made it much more fun. Why didn't you do that?
It's like a big fat mod not a true expansion. I think the business suits took over and could see a great way to suck some more money out of the fan base.
One can only hope the player reviews give you a shock wake up as to what you did wrong and you're asking ourselves why in the world did we do this.
I will not be purchasing anything else until long after it has been released no more jumping, thinking I'm getting something good and honest from the developer. 


I don't think all these things made it completely worthless. Allthough I do agree with everything you said... Way way way too short.

#6
ladydesire

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Sounds like most of the people posting in this thread never played Neverwinter Nights, since the two expansions for that were less connected to the Original Campaign of that game than Awakening is to Origins.

#7
yopen71

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Voodoojedizin wrote...

1. No campground or teammate conversations no relationships.
2. Game is too short, by the time you get your teammates together the game is practically over. You have no time to really have fun with each of your teammates.
3. new crafting skills are worthless since the game is so short.
And because you cannot control your teammates at your base it makes using the crafting skills more difficult then it should be.
4. And a plot and storyline that lead me to believe were in for future ad-on rip-offs.
If you could have added all the things in this so called expansion to the main game it would have extended its play and made it much more fun. Why didn't you do that?
It's like a big fat mod not a true expansion. I think the business suits took over and could see a great way to suck some more money out of the fan base.
One can only hope the player reviews give you a shock wake up as to what you did wrong and you're asking ourselves why in the world did we do this.


Add:
        5 Bad story
        7.No romance
        8.The difficulty level of the battle is more than easy in the nightmare

DA:O - 9/10 the best game which I ever played
DA:A - 6/10 shame for
those great developers or maybe time for buisness BioWare

I'm from Bulgaria.In the our community have 200 - 300 members, that think like me
Sorry for my bad english!

Modifié par yopen71, 30 mars 2010 - 01:12 .


#8
Teredan

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well to be fair i don't think the game is to short for an expansion an raw playtime, but yeah for the kind of story it was trying to tell, it felt really cut short at the end

#9
Rkaar

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It all felt unnecessary. I was prepared for lots of intrigue in the court of the new king and the task of cleaning up the Darkspawn. And for new revelations and enemies. The foreshadowing of the next chapter on the game. Instead it all feels unnecessary, irrelevant and forced. The new companions were pathetic and the ending was pitiful.

#10
Domyk

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Voodoojedizin wrote...

1. No campground or teammate conversations no relationships.
2. Game is too short, by the time you get your teammates together the game is practically over. You have no time to really have fun with each of your teammates.
3. new crafting skills are worthless since the game is so short.
And because you cannot control your teammates at your base it makes using the crafting skills more difficult then it should be.
4. And a plot and storyline that lead me to believe were in for future ad-on rip-offs.
If you could have added all the things in this so called expansion to the main game it would have extended its play and made it much more fun. Why didn't you do that?
It's like a big fat mod not a true expansion. I think the business suits took over and could see a great way to suck some more money out of the fan base.
One can only hope the player reviews give you a shock wake up as to what you did wrong and you're asking ourselves why in the world did we do this.
I will not be purchasing anything else until long after it has been released no more jumping, thinking I'm getting something good and honest from the developer. 


I admit to be an early fanboy in defense of Awakening.  Having played it completely thru, can't argue with any of your points here, well said.

#11
Karma Crimzin

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Voodoojedizin wrote...

1. No campground or teammate conversations no relationships.
2. Game is too short, by the time you get your teammates together the game is practically over. You have no time to really have fun with each of your teammates.
3. new crafting skills are worthless since the game is so short.
And because you cannot control your teammates at your base it makes using the crafting skills more difficult then it should be.
4. And a plot and storyline that lead me to believe were in for future ad-on rip-offs.
If you could have added all the things in this so called expansion to the main game it would have extended its play and made it much more fun. Why didn't you do that?
It's like a big fat mod not a true expansion. I think the business suits took over and could see a great way to suck some more money out of the fan base.
One can only hope the player reviews give you a shock wake up as to what you did wrong and you're asking ourselves why in the world did we do this.
I will not be purchasing anything else until long after it has been released no more jumping, thinking I'm getting something good and honest from the developer. 


everything here is the truth :crying:

#12
Phonantiphon

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Well then I must be missing something - (or not) - because I've done 5.5 hours(ish) and so far I've only done some of Amaranthine and Vigil's Keep...
There's plenty to do, but then I guess I'm not disappointed because I'm not interesting in romancing any of the characters...
There's so much complaining, it's a perfectly reasonable expansion pack. I really don't see what the problem is.

Modifié par bassmunkee, 30 mars 2010 - 09:35 .


#13
Wuxia

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I spent about 4 hours in the beginning just doing sidequests and getting used to the game again as well, however once you get down to it the expansion is short. The main quests take about 2 hours each so your looking at around 10-15 hours gameplay. While this isn't a bad time for an expansion it doesn't feel like it 'meshes' with the story that wants to be told, it feels very compressed.



I haven't used any crafting skills at all in Awakening, not potion making, trap making, pick pocketing, rune crafting, you name it. They are completely unnecessary.



What really struck me was how ridiculously easy the game is. Your character's stats, talents and equipment become amazingly powerful but the enemies don't reflect this. I was wiping out entire mobs with one cast of Hand of Winter. Having fights that are actually tough would go along way to extending the length of the game and making it more satisfying.



Personally I preferred the new conversation system. It felt much less forced than: "Right, I'm back in camp now I've got to spend half an hour talking to Alistair then Morrigan then Leliana...". I also don't see romances as an important part of a game, so that wasn't an issue.



I really enjoyed Awakening but it could have been much better, adding some of the new things in Origins alone would have made it 10x better.

#14
Frank the Running Bugzepel

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ladydesire wrote...

Sounds like most of the people posting in this thread never played Neverwinter Nights, since the two expansions for that were less connected to the Original Campaign of that game than Awakening is to Origins.


Too true

#15
II Numero6 II

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When i see how short and very buged it is on 360 , i am so much disapointed too i felt to be taken for an idiot .i never torrented bioware game but everything have an end.

Modifié par II Numero6 II, 30 mars 2010 - 01:33 .


#16
Guertyras

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its true , it was really short, 17 hours doing it all. The new crafting was useless, fine you can scribe your own runes but i never had the opportunity to do so .

Even without them the game was absurdly easy, basically 2 or 3 clicks with my main character, those new battlemage and keeper area damage spell and you could clean every encounters bare 3 boss ones.

The story was ok but with huge inconsistencies i wont spoil here . All in all not too bad but an overpriced premium module.

#17
BLunted

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Yeah, was not impressed with it either. Too short, too easy and not interesting.



Runecrafting was more of a PITA, i didn't even bother with it as it was not required to steamroll everything.



I really thought it was going to tie in more to your origins char.

#18
nefeloma

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I had waited for the expansion (counting the days) and when i played it i was sooo dissapointed..All the things i loved where gone and the only character from origin u can speak is the dwarf whats with that how did they choose him above all the rest cant really understand it. Also i hate that i cant talk to my group (thing that i loved) and by my opinion that and the romance option was what made the game stick out more, not the main reson but a big plus in my account. Now i cant do nothing of those things and the game is over before u can really enjoy it!!! I could pay more for a longer version and i wanted a taste of the original origin,but the expansion felt like a bad fake, like someone was trying to copy the original game in order to make it stick..Not all was bad the graphs where as always excellent and the new characters where good especially anders (reminded me a better version of zervan) but without the conversation options i felt u couldnt connect with any of them..

#19
Guest_Eli-da-Mage_*

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No 3.

In Origins you weren't able to get companions to make things in the camp anyway. The crafting wasn't completely worthless either. Ive never liked Herbalism much but poison and runes can be very usefull.

I myself wasn't dissapointed.

I kind of liked the shortness. I didn't feel it was too short if you done the sidequests and if you just wanted to get to a certain bit in the story i didn't take too long to get there *coughlandsmeetcough*.

#20
bluewolv1970

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ladydesire wrote...

Sounds like most of the people posting in this thread never played Neverwinter Nights, since the two expansions for that were less connected to the Original Campaign of that game than Awakening is to Origins.


in terms of the plot you are correct (though storm of zehir was never billed as being connected to the knight captain in the first place) - but what you fail to mention is that ALL the powers/skills/classes/races/spells that were added or upgraded in both SOZ and MOB were then available for use in NWN original campaign...this is NOT the case with Dragon Age Awakenings - Also IMO MOB was longer, less buggy, and did include a well done romance - three things lacking from DAA

Modifié par bluewolv1970, 30 mars 2010 - 03:43 .


#21
DMTyrisis

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II Numero6 II wrote...

When i see how short and very buged it is on 360 , i am so much disapointed too i felt to be taken for an idiot .i never torrented bioware game but everything have an end.


This comment is absolutely absurd.  All the things people complain about are due to the production houses trying to make revenue back because of pirating.  You don't like it, so you are going to go pirate the game next time?  Idiot and a thief!  I have no respect for you, or anyone that agrees with you.  You're a thief, plain and simple.

#22
Guest_Eli-da-Mage_*

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I agree with DMTrysis. Either you buy the game or you don't get it. Simple as. Besides you have just announced piracy on a Bioware site.



If a man steals a loaf of bread to feed his starving family and genuinely regrets it then thad would be forgivable. But stealing a game because you were dissapointed by its predeccessor is plain theivery.

#23
DMTyrisis

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BLunted wrote...I really thought it was going to tie in more to your origins char.


Are you serious?  The first two hours of the expansion are all about decisions you made in the DA:O.

#24
DMTyrisis

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I really find myself at odds with this whole post. What did you expect from an expansion? People complain that the DLCs were too short, so you get an expansion that is ten - twelve times as long as the DLCs, for only eight times the price, and now people want to complain about the expansion is too short?



Well, just do me a favor and keep buying, so BioWare keeps making content I enjoy and appreciate.

#25
II Numero6 II

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DMTyrisis wrote...

II Numero6 II wrote...

When i see how short and very buged it is on 360 , i am so much disapointed too i felt to be taken for an idiot .i never torrented bioware game but everything have an end.


This comment is absolutely absurd.  All the things people complain about are due to the production houses trying to make revenue back because of pirating.  You don't like it, so you are going to go pirate the game next time?  Idiot and a thief!  I have no respect for you, or anyone that agrees with you.  You're a thief, plain and simple.


First i paid theme all i registered them so i am not stealer yet .

But saling something  short  unfinished , bugy especially  armor , sword for those who have warden downland content  and other bug  like transparancy on ghost effect on character , with a high price you're near from stealing money from customer .it a shame to sale a game  like that

If dragon origin 2 or mass effect 3 is all bugged and about  DLC  etc.. at the end the game cost you more 100$
i think in my opinion enough is enough looks like every company have ony DLC (money ) into mouth and forget about quality and customer respect  and after they all complaining about piracy .