Husk survival tips?
#1
Posté 29 mars 2010 - 06:45
So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"?
#2
Posté 29 mars 2010 - 06:56
Husks in ME1 were much more durable than in ME2. They have very little armor and when they are down to health, you can insta-kill them with Charge, Pull, Slam, Neural Shock, Cryo Blast etc.
Modifié par Kronner, 29 mars 2010 - 07:01 .
#3
Posté 29 mars 2010 - 06:59
Mordin is right when he have incinerate blast,so he can strip the armor of more then one husks.Then follow with a area biotic like pull or throw field.As a soldier,retrain your powers so teammates could use squad frost ammo.
#4
Posté 29 mars 2010 - 07:01
There were also more dangerous because they could kill a player despite immunity with their electric blasts.Kronner wrote...
Grunt is the Husks killer.
Husks in ME1 were were much more durable than in ME2.
But yes,the husks in Mass Effect 2 are more advanced,lol.
#5
Posté 29 mars 2010 - 07:03
Maestro975 wrote...
I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.) Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.
So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"?
A: Avalanche
B: Tech Armor (Sentinel Only)
Modifié par thisisme8, 29 mars 2010 - 07:07 .
#6
Posté 29 mars 2010 - 07:06
Modifié par Leon Zweihander, 29 mars 2010 - 07:09 .
#7
Posté 29 mars 2010 - 07:09
The arc projector is better,because its strip and stuns of more then one husk.thisisme8 wrote...
Maestro975 wrote...
I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.) Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.
So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"?
A: Avalanche
B: Tech Armor (Sentinel Only)
#8
Posté 29 mars 2010 - 07:10
tonnactus wrote...
The arc projector is better,because its strip and stuns of more then one husk.thisisme8 wrote...
Maestro975 wrote...
I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.) Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.
So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"?
A: Avalanche
B: Tech Armor (Sentinel Only)
Better than being able to 2 shot and kill entire groups?
#9
Posté 29 mars 2010 - 07:14
It take out husks in two shots.thisisme8 wrote...
tonnactus wrote...
The arc projector is better,because its strip and stuns of more then one husk.thisisme8 wrote...
Maestro975 wrote...
I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.) Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.
So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"?
A: Avalanche
B: Tech Armor (Sentinel Only)
Better than being able to 2 shot and kill entire groups?
It also stuns and damage scions when doing this.(because it target more then one enemie)
#10
Posté 29 mars 2010 - 07:17
tonnactus wrote...
It take out husks in two shots.
It also stuns and damage scions when doing this.(because it target more then one enemie)
Yes. It works good. I just like the Avalanche vs. Husks because it is so fast. The Arc Projector has to charge up.
But the Arc Projector and the Avalanche are definitely my favorite 2 heavy weapons.
#11
Posté 29 mars 2010 - 07:31
tonnactus wrote...
The arc projector is better,because its strip and stuns of more then one husk.
I personally prefer the avalanche, I like its speed more. Though arc projector may be superior if you have the time to charge the shot... I should try it out later.
#12
Posté 29 mars 2010 - 07:53
#13
Posté 29 mars 2010 - 07:56
#14
Posté 29 mars 2010 - 07:58
#15
Posté 29 mars 2010 - 09:15
Killing husks has two steps: Strip it and kill it and the best weapons are AOE.
To strip the armor use (NPC with power):
Incineration Blast (Mordin)
Inferno Ammo or squad Incendiary ammo (Grunt, Jacob)
Reave (Samara)
To kill the husk en masse use CC abilities:
Pull Field (Jack, Jacob, Morinth, Samara)
Singularity, wide or heavy will do it (PC only)
Full Cryo Blast (Mordin)
Concussive Blast (Garrus, Grunt, Zaeed)
Throw (Thane, Samara)
I've had issues with NPC throw not killing the Husks outright and NPC area reave not taking out 100% of armor.
Beacue of cool downs do not depend on Mordin to strip the armor with Incineration Blast and then use Cryo to kill. Choose one and have another NPC (or you) fill the other role. Grunt and Mordin are great in the husk overrun mine but consider using a combo that supports Thane, Samara or or Miranda on the collector ship since Reave and Warp are highly desierable against Collector barriers.
Finally, watch for the mixed in Abominations since they are not insta-killed by CC.
Modifié par ehcaba, 29 mars 2010 - 09:17 .
#16
Posté 29 mars 2010 - 09:23
Hiding in cover was unnecessary, as the tip on the loading screen says - for melee enemies just come out in the open and shoot them before they have a chance to flank you and surround you.
If the odd one or two got too close, I ran at them and punched them in the face with a good melee attack and immediately shot them in the face while they were stunned - I wasn't into punching before but getting the brawler achievement was so fun I decided to adopt that tactic.
------
For my femShep biotic vanguard, I used shockwave on them from a distance to knock them dead before they got to me. That bit at the end of the game on the final mission where husks come out of the sides was a breeze because by then I had Mordin area incinerate them all and I think I had Jacob throw a couple too while I shockwaved them.
Also another favourite move was biotic charge to ram the single husks once the main bunch were dead. Don't charge when there's a lot of them because you'll just be ambushed when you get too close.
I think I also had bonus power as Reave by that point so I reaved a bunch of them too.
#17
Posté 29 mars 2010 - 10:42
Anyway husks are melee and quite stupid. When they get close, just strafe around and they clumsily charge ahead and miss you.. Or just pistol them out of armor and insta kill
#18
Posté 30 mars 2010 - 07:34
#19
Posté 30 mars 2010 - 07:41
Jack's Shockwave attack is quite nice for breaking up formations, but I'm a bit disappointed that group dominate won't work on several husks at once....
#20
Posté 30 mars 2010 - 07:53
#21
Posté 30 mars 2010 - 07:57
A few people are suggesting freezing... I never tried that... maybe that's the way to go. I tried everything else and the only thing that worked for me was running around like a headless chicken. Sorry I can't be more helpful!
Modifié par onelifecrisis, 30 mars 2010 - 07:57 .
#22
Posté 01 avril 2010 - 03:08
there are two creatures you should keep some distance. husk, Scion, Prathorian, Krogan, Colosso. they are very dangerous in closed range.
#23
Posté 01 avril 2010 - 04:32
#24
Posté 01 avril 2010 - 05:28
#25
Posté 01 avril 2010 - 07:33
Squadmates that excel at close-range combat, or have AoE strips are best against Husks; Grunt stands out for the former, Mordin for the latter. Jacob, Samara, and Jack also perform well against Husks.
Avalanche is great against husks; double tapping the trigger can wipe out a whole wave.
For a Soldier, spec for Cryo Ammo; on a Sentinel, spam Tech Armor. As a soldier you're best off using a Shotgun with Cryo Ammo loaded yourself.




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