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Husk survival tips?


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#1
Maestro975

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I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.)  Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.

So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"? 

#2
Kronner

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Grunt is the Husks killer.
Husks in ME1 were much more durable than in ME2. They have very little armor and when they are down to health, you can insta-kill them with Charge, Pull, Slam, Neural Shock, Cryo Blast etc.

Modifié par Kronner, 29 mars 2010 - 07:01 .


#3
tonnactus

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You have problems with them as a sentinel or soldier???

Mordin is right when he have incinerate blast,so he can strip the armor of more then one husks.Then follow with a area biotic like pull or throw field.As a soldier,retrain your powers so teammates could use squad frost ammo.

#4
tonnactus

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Kronner wrote...

Grunt is the Husks killer.
Husks in ME1 were were much more durable than in ME2.

There were also more dangerous because they could kill a player despite immunity with their electric blasts.
But yes,the husks in Mass Effect 2 are more advanced,lol.

#5
thisisme8

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Maestro975 wrote...

I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.)  Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.

So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"? 


A: Avalanche
B: Tech Armor (Sentinel Only)

Modifié par thisisme8, 29 mars 2010 - 07:07 .


#6
Leon Zweihander

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When they're bunched use area Incinerate or Warp. After their defense is gone sweep up with ae throw/shockwave/pull/cryo blast etc.  Set your team on long, narrow hallways and bait the husks to that spot for easy kills.  If they still reach you backpedal and fire, they're incredibly stupid.

Modifié par Leon Zweihander, 29 mars 2010 - 07:09 .


#7
tonnactus

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thisisme8 wrote...

Maestro975 wrote...

I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.)  Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.

So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"? 


A: Avalanche
B: Tech Armor (Sentinel Only)

The arc projector is better,because its strip and stuns of more then one husk.

#8
thisisme8

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tonnactus wrote...

thisisme8 wrote...

Maestro975 wrote...

I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.)  Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.

So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"? 


A: Avalanche
B: Tech Armor (Sentinel Only)

The arc projector is better,because its strip and stuns of more then one husk.


Better than being able to 2 shot and kill entire groups?

#9
tonnactus

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thisisme8 wrote...

tonnactus wrote...

thisisme8 wrote...

Maestro975 wrote...

I had no problem with them in ME1, but they tend to school me in ME2, the way they gang up on me, I can knock one down, but I can't block their attacks (ME3 melee needs improvement in this regard, but that's another topic.)  Usually, there is at least one point on Horizon and Reaper IFF where I get "smoked" and have to reload. Tali's combat drone has saved my neck a few times. I keep bringing Mordin hoping that he will incinerate them, but he hasn't been delivering.

So, playing as a Soldier or Sentinel which squadmates are the best "husk busters"? 


A: Avalanche
B: Tech Armor (Sentinel Only)

The arc projector is better,because its strip and stuns of more then one husk.


Better than being able to 2 shot and kill entire groups?

It take out husks in two shots.
It also stuns and damage scions when doing this.(because it target more then one enemie)

#10
thisisme8

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tonnactus wrote...
It take out husks in two shots.
It also stuns and damage scions when doing this.(because it target more then one enemie)


Yes.  It works good.  I just like the Avalanche vs. Husks because it is so fast.  The Arc Projector has to charge up.

But the Arc Projector and the Avalanche are definitely my favorite 2 heavy weapons.:wub:

#11
Heart Collector

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tonnactus wrote...


The arc projector is better,because its strip and stuns of more then one husk.


I personally prefer the avalanche, I like its speed more. Though arc projector may be superior if you have the time to charge the shot... I should try it out later.

#12
FoFoZem

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I would take Grunt with some Fortification, and Mordin with Incineration Blast or Full Cryo Blast. Those are both one-hit kills I believe. Have Grunt tank for you and set squad power usage to "off" and use Incinerate to either one-shot grouped husks or to destroy armor.

#13
ChaosBahamut

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Attacks like Concussive Shot, Throw, and Shockwave will ALWAYS kill a husk in one hit.

#14
rumination888

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I don't recall the Arc Projector taking out a husk in 2 shots. Not on Insanity anyways. Maybe your Arc Projector hit an explosive canister and it 2-shot the husks? Because I know the Avalanche will 1-shot husks if it catches an explosive canister in its radius.

#15
ehcaba

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Skip using heavy weapons. Only three fights really require it are Thresher Maw, IFF final room and the Human/Reaper hybrid.... even then "require" may be too strong of a word.... just makes them much less annoying.

Killing husks has two steps: Strip it and kill it and the best weapons are AOE.

To strip the armor use (NPC with power):
Incineration Blast (Mordin)
Inferno Ammo or squad Incendiary ammo (Grunt, Jacob)
Reave (Samara)

To kill the husk en masse use CC abilities:
Pull Field (Jack, Jacob, Morinth, Samara)
Singularity, wide or heavy will do it (PC only)
Full Cryo Blast (Mordin)
Concussive Blast (Garrus, Grunt, Zaeed)
Throw (Thane, Samara)

I've had issues with NPC throw not killing the Husks outright and NPC area reave not taking out 100% of armor.

Beacue of cool downs do not depend on Mordin to strip the armor with Incineration Blast and then use Cryo to kill. Choose one and have another NPC (or you) fill the other role. Grunt and Mordin are great in the husk overrun mine but consider using a combo that supports Thane, Samara or or Miranda on the collector ship since Reave and Warp are highly desierable against Collector barriers.

Finally, watch for the mixed in Abominations since they are not insta-killed by CC.

Modifié par ehcaba, 29 mars 2010 - 09:17 .


#16
The Enkindler

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With my non-biotic soldier default Shep, I think my tactic was to use the shotgun and adrenaline rush to dilate time and give me some good shots. Then it was making sure the squad members used their powers on as many husks as soon as possible - never let them get near to you.



Hiding in cover was unnecessary, as the tip on the loading screen says - for melee enemies just come out in the open and shoot them before they have a chance to flank you and surround you.



If the odd one or two got too close, I ran at them and punched them in the face with a good melee attack and immediately shot them in the face while they were stunned - I wasn't into punching before but getting the brawler achievement was so fun I decided to adopt that tactic.



------



For my femShep biotic vanguard, I used shockwave on them from a distance to knock them dead before they got to me. That bit at the end of the game on the final mission where husks come out of the sides was a breeze because by then I had Mordin area incinerate them all and I think I had Jacob throw a couple too while I shockwaved them.



Also another favourite move was biotic charge to ram the single husks once the main bunch were dead. Don't charge when there's a lot of them because you'll just be ambushed when you get too close.



I think I also had bonus power as Reave by that point so I reaved a bunch of them too.

#17
Darqion

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Are people really having issues with husks ? Offcourse my adept on normal had little issues, but my vanguard on insanity had no problems either... Heavy pistol or shotgun to the face, and charge/pull/etc. to finish. There arent THAT many husks in horizon (right¿ or did my squad kill most before they got in sight :P)... Theres plenty on the reaper, but you have room to move around there too.



Anyway husks are melee and quite stupid. When they get close, just strafe around and they clumsily charge ahead and miss you.. Or just pistol them out of armor and insta kill

#18
OniGanon

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Equip pistol, shoot once or twice, hit them with a short cooldown instant kill ability (eg Throw, Pull, Neural Shock, Cryo Blast), move around when they get close.

#19
Gocad

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My main problem with the husks is that my squadmates, regardless whom I take always go into cover behind me, so that I end up having to deal with the husks on my own.



Jack's Shockwave attack is quite nice for breaking up formations, but I'm a bit disappointed that group dominate won't work on several husks at once....

#20
casedawgz

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The Revenant and Warp Ammo will tear apart husks with alarming speed.

#21
onelifecrisis

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Run around like a headless chicken! That's what I did, and it worked, eventually. Clustered husks are the hardest enemies in the game IMO, especially on insanity. I played as a sniper on my insanity run and I had to use a nuke on the scion that turns up during the biotic bubble bit of the final mission (surrounded by husks).

A few people are suggesting freezing... I never tried that... maybe that's the way to go. I tried everything else and the only thing that worked for me was running around like a headless chicken. Sorry I can't be more helpful!

Modifié par onelifecrisis, 30 mars 2010 - 07:57 .


#22
archurban

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husk in ME2 is synthetic zombie. as you know, it was invented by Geth. they have some powerful biotic protection against melee attack. blue one is easy. but red one has additional technology which collector put into to body. yeah, it's more advanced than ME1. anyway, if you upgrade almost all biotic options in your tech lap, you don't have to worry about it. but you have to remember that you are not supposed to fight closed range against husks. when bunch of them run into you, you have to keep some distance to use your biotic, weaponary power with enough time.



there are two creatures you should keep some distance. husk, Scion, Prathorian, Krogan, Colosso. they are very dangerous in closed range.

#23
Crixt

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I liked to use my "run backwards and fire randomly" strategy against them.

#24
casedawgz

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I'll admit I had a little bit of trouble in the IFF mission on Insanity on my soldier, but it was mostly due to the fact that I was extremely low on ammo. Still, the revenant and inferno ammo saw me through.

#25
cxensign

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Almost everyone has a power to insta-kill Husks (only Tali and Legion are lacking).  Make use of them on recharge.

Squadmates that excel at close-range combat, or have AoE strips are best against Husks; Grunt stands out for the former, Mordin for the latter.  Jacob, Samara, and Jack also perform well against Husks.

Avalanche is great against husks; double tapping the trigger can wipe out a whole wave.

For a Soldier, spec for Cryo Ammo; on a Sentinel, spam Tech Armor.  As a soldier you're best off using a Shotgun with Cryo Ammo loaded yourself.