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so who can beat this DPS?


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#1
Gage123

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...and I thought rogues were insane...

Modifié par Gage123, 29 mars 2010 - 07:42 .


#2
TBastian

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Many.

Oghren is so cute using bows.

#3
Gage123

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really? like what class? haven't seen anyone else do as much damage as this. 900+ per shot...

#4
Silensfurtim

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My Rogue once Heartseeker-ed an enemy and dealt 947 damage.



Posted Image



and heres my Rogue doing single target DPS uber backstab damage..





#5
blademaster7

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My mage did 2260 with Mana Clash. :P

It could've been higher had I used my best equipment. Mage gear is naturaly ugly so I was wearing some weak --but good looking-- robes.

#6
Gage123

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The video shows NORMAL CRIT ATTACK DAMAGE as 900+...just auto attack...

#7
8DKimone

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Biggest for me was 2411 using mana clash after vulnerability hex with 140 spell power on main character (after various buffs), was over 4500 using Wynne with Vessel of Spirit active and a number of buffs (210 spell power).

#8
TBastian

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Yes, and it also shows a mage casting VULNERABILITY before Oghren attacked. Besides, the Oghren in the vid is using a skill - Beyond the Veil is draining his stamina by 10 points every tick (and with Vulnerability, that actually counts as two skills). You can try to counter that with +stamina items, but a Rogue will then simply use +ranged critical damage/rapid aim items. Not to mention rogues can reach 100% critical easy with the Bard Song and Aim, and a rogue can push his DPS further with the ranger pets/skills - unlike the Spirit Warrior, rogues don't have to deal with -10 stamina regen.
While the Spirit Warrior's damage is indeed impressive (especially for a warrior), don't try to flaunt it too much because everything is overpowered in Awakenings. There's always something that can outdamage something else given the right conditions.

Modifié par TBastian, 29 mars 2010 - 07:58 .


#9
Schizofriendlia

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Witness Wynne, Gaxkang?





#10
Gage123

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TBastian wrote...

Yes, and it also shows a mage casting VULNERABILITY before Oghren attacked. Besides, the Oghren in the vid is using a skill - Beyond the Veil is draining his stamina by 10 points every tick (and with Vulnerability, that actually counts as two skills). You can try to counter that with +stamina items, but a Rogue will then simply use +ranged critical damage/rapid aim items. Not to mention rogues can reach 100% critical easy with the Bard Song and Aim, and a rogue can push his DPS further with the ranger pets/skills - unlike the Spirit Warrior, rogues don't have to deal with -10 stamina regen.
While the Spirit Warrior's damage is indeed impressive (especially for a warrior), don't try to flaunt it too much because everything is overpowered in Awakenings. There's always something that can outdamage something else given the right conditions.


That may be true but this is, I'm assuming, the highest damage possible build anywhere while utilizing a mage casting vulnerability. I believe even WITHOUT a hex, you can still achieve better numbers with this build. -10 stamina is not really a problem when everything dies before you run out of stamina. You can also have the mage cast rejuv on you as well.

I don't think anyone can match a spirit warrior's DPS.

#11
Loc'n'lol

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Some people don't seem to get what the "PS" part of DPS means...

#12
Valsung

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_Loc_N_lol_ wrote...

Some people don't seem to get what the "PS" part of DPS means...



well it's clearly damage PER SHOT   :P


/sarcasm

Modifié par Valsung, 29 mars 2010 - 10:13 .


#13
soteria

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I haven't played the expansion yet, so I couldn't say what's possible and what's not, but it strikes me that if you really wanted to show how great this build was at sustained damage you'd show us sustained damage, rather than a few very short segments showing optimum conditions. It's possible you're right, but really all you did with that video was illustrate that the build has good burst potential (and we already knew archers had that, period).

#14
DragonShepard138

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Wow, thats amazing, I've never seen that much damage done. Usually, the highest damage I see is about 120 or so for my warrior

#15
Bling75

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TBastian wrote...

Yes, and it also shows a mage casting VULNERABILITY before Oghren attacked. Besides, the Oghren in the vid is using a skill - Beyond the Veil is draining his stamina by 10 points every tick (and with Vulnerability, that actually counts as two skills). You can try to counter that with +stamina items, but a Rogue will then simply use +ranged critical damage/rapid aim items. Not to mention rogues can reach 100% critical easy with the Bard Song and Aim, and a rogue can push his DPS further with the ranger pets/skills - unlike the Spirit Warrior, rogues don't have to deal with -10 stamina regen.
While the Spirit Warrior's damage is indeed impressive (especially for a warrior), don't try to flaunt it too much because everything is overpowered in Awakenings. There's always something that can outdamage something else given the right conditions.


You really don't know what you're talking about...

#16
TBastian

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Prove it.

#17
TBastian

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Well? Where's your Second Wind against the rogue's lower fatigue and stamina pots? Where's your +50% spirit damage attempts to the rogues +stat/+ranged critical damage/+ranged critical chance items? Where's the part that says that that SW build relies on skills from other characters to solidly outdamage the rogue (skills with -cooldowns- and which can possibly be resisted)? Should we start introducing (Blood Wound + Nature's Vengeance) x 2 via Time Spiral instead of casting Vulnerability/Affliction, now? Or cone spells spam + Fireball and Elemental Chaos? +Dex/+backstab and damage/spell immunity from rogue specializations so he can keep attacking even when under heavy fire? Mark of Death and Weak Points to further amplify a very high +ranged critical damage mods? Ability to reach perma-crit by itself?

Don't forget diminshing returns - enemy HP doesn't improve much in Awakenings. There is always something that can outdamage outkill something else in DA:A under the right conditions.

Modifié par TBastian, 30 mars 2010 - 08:01 .


#18
Crixt

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incredible

#19
Gage123

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TBastian wrote...

Well? Where's your Second Wind against the rogue's lower fatigue and stamina pots? Where's your +50% spirit damage attempts to the rogues +stat/+ranged critical damage/+ranged critical chance items? Where's the part that says that that SW build relies on skills from other characters to solidly outdamage the rogue (skills with -cooldowns- and which can possibly be resisted)? Should we start introducing (Blood Wound + Nature's Vengeance) x 2 via Time Spiral instead of casting Vulnerability/Affliction, now? Or cone spells spam + Fireball and Elemental Chaos? +Dex/+backstab and damage/spell immunity from rogue specializations so he can keep attacking even when under heavy fire? Mark of Death and Weak Points to further amplify a very high +ranged critical damage mods? Ability to reach perma-crit by itself?

Don't forget diminshing returns - enemy HP doesn't improve much in Awakenings. There is always something that can outdamage outkill something else in DA:A under the right conditions.


Good point...that 900+ damage could still be bigger had he used mark of death and a rogue with weak points. Interesting. Scatter shot kill everything lol

But actually I just did some calculations and a backstabbing melee rogue is probably still more dps with dual haste (max attack speed). Sucks haste does not affect ranged weapons as well as melee.

Also realized shadow striking is not part of the +backstab damage 3.5x limit.

Modifié par Gage123, 31 mars 2010 - 05:35 .