Shouldnt the vanguard have a weapon damage increase when they charge
#1
Posté 29 mars 2010 - 08:45
#2
Posté 29 mars 2010 - 08:47
Modifié par binaryemperor, 29 mars 2010 - 08:48 .
#3
Posté 29 mars 2010 - 08:58
Fair? I thought the Vanguard already had the best advantage over any class with Charge alone. Does the Vanguard need more?tonnactus wrote...
Not that this is necessary.But it would be fair.classes like the infiltrator and soldier gets better surviability and weapon damage when they use adrenaline rush or cloak.
#4
Posté 29 mars 2010 - 08:58
#5
Posté 29 mars 2010 - 09:02
Exactly.rumination888 wrote...
The Vanguard is the only class that can instantly reach point-blank range on their target. Indirectly, that is the DPS boost.
#6
Posté 29 mars 2010 - 09:03
#7
Posté 29 mars 2010 - 09:09
Grunt420 wrote...
dont think so but i love to charge that all i do
check it out
http://social.bioware.com/brc/1326930
What does that link have to do with Vanguards and Charge?
#8
Posté 29 mars 2010 - 09:25
#9
Posté 29 mars 2010 - 09:35
thisisme8 wrote...
Grunt420 wrote...
dont think so but i love to charge that all i do
check it out
http://social.bioware.com/brc/1326930
What does that link have to do with Vanguards and Charge?
I think the board has a spammer or social engineer ... apparently one advertising Bioware products. typically something like this is used by companies to increase chatter on boards about their products but this is so inept either Grunt420 is the laziest marketing employeee on this planet* (maybe the solar system) or just being a(n) <insert for letter word>.
* Sad but true, on most boards you can count on at least one schill being there to point people to thier site or product. The bad ones strain cedulity with their references. "You like water! Wow that reminds me of how much I love 'Battlefield Earth' starring John Travolta and Forrest Whitaker." The good ones know how to guide a thread to thier topic then fill in the plugs.
Time to report Grunt420, he/she/it has popped up in a few threads.
#10
Posté 29 mars 2010 - 09:41
binaryemperor wrote...
I think the vanguard should be able to fire his/her shotgun as he/she charges so the pellets surpass the speed of light and become tachyons, utterly annihilating the first solid object they hit and blasting the target out of existence.
Shepard goes no where near the speed of light. Even if he did, this is just silly and utterly impossible.
Don't believe me?
#11
Posté 29 mars 2010 - 09:49
ehcaba wrote...
I think the board has a spammer or social engineer ... apparently one advertising Bioware products. typically something like this is used by companies to increase chatter on boards about their products but this is so inept either Grunt420 is the laziest marketing employeee on this planet* (maybe the solar system) or just being a(n) .
* Sad but true, on most boards you can count on at least one schill being there to point people to thier site or product. The bad ones strain cedulity with their references. "You like water! Wow that reminds me of how much I love 'Battlefield Earth' starring John Travolta and Forrest Whitaker." The good ones know how to guide a thread to thier topic then fill in the plugs.
Time to report Grunt420, he/she/it has popped up in a few threads.
I figured it out. He's trying to get tokens for the Bioware Bazaar.
#12
Posté 29 mars 2010 - 10:39
#13
Posté 29 mars 2010 - 10:39
Thanks for the laughs.
#14
Posté 29 mars 2010 - 11:40
Mallissin wrote...
A thread about Vanguards not doing enough damage. PRICELESS!
Thanks for the laughs.
Well, err, Jack is supposed to be a vanguard, right?
#15
Posté 29 mars 2010 - 11:41
#16
Posté 29 mars 2010 - 11:46
Incidentially, I just started another non-Vanguard playthrough and boy, do I miss Charge.
#17
Posté 30 mars 2010 - 01:09
just sayin
#18
Posté 30 mars 2010 - 05:41
#19
Posté 01 avril 2010 - 03:00
rumination888 wrote...
The Vanguard is the only class that can instantly reach point-blank range on their target. Indirectly, that is the DPS boost.
well, not all distance. I tested it. it is only short distance. during the battle in Miranda loyalty mission, there is some kind of container move in between floor. you can't charge to go over there to destroy. sometime, it's sucks. I don't know why Vanguard class can't have any assault rifle at all. something is missing. you know what's funny? before going to battle, there are some short movie. then you see even adept, vanguard class have assault rifle at that moment. I think that bioware has to fix this. if they have it in like movie, why not carrying on real battle? short gun is not enough. I finished all without short gun. come on, give me that assault rifle to these classes.
#20
Posté 01 avril 2010 - 03:41
#21
Posté 01 avril 2010 - 03:46
archurban wrote...
rumination888 wrote...
The Vanguard is the only class that can instantly reach point-blank range on their target. Indirectly, that is the DPS boost.
well, not all distance. I tested it. it is only short distance. during the battle in Miranda loyalty mission, there is some kind of container move in between floor. you can't charge to go over there to destroy. sometime, it's sucks. I don't know why Vanguard class can't have any assault rifle at all. something is missing. you know what's funny? before going to battle, there are some short movie. then you see even adept, vanguard class have assault rifle at that moment. I think that bioware has to fix this. if they have it in like movie, why not carrying on real battle? short gun is not enough. I finished all without short gun. come on, give me that assault rifle to these classes.
And therefore remove one of the key advantages of the Soldier class. AR training is great as a bonus power, but not as a standard power for every class. And Charge/Shotgun has never failed me. You can charge from any distance (see: Colssus fight). The class is already an offensive beast without adding more tools of destruction.
#22
Posté 01 avril 2010 - 03:46
All weapons get a damage bonus for point blank range. Once you have heavy charge and can slow down time, you can line up headshots with the shotgun and that's enough (unless you're on Insanity).
I wouldn't mind the shield boost lasting a little longer though. It sucks to charge in, shoot your target, and see 3 dudes come running around the corner.
#23
Posté 01 avril 2010 - 04:30
binaryemperor wrote...
I think the vanguard should be able to fire his/her shotgun as he/she charges so the pellets surpass the speed of light and become tachyons, utterly annihilating the first solid object they hit and blasting the target out of existence.
This, oh god this.
#24
Posté 01 avril 2010 - 05:23
ANd regarding firing while moving....I dont have any problem with it, as long as your aiming reticule goes as far as your tv allows because no matter what ability you have you should not be able to hit anything.
#25
Posté 01 avril 2010 - 10:44
If only BioWare could replace Cryo ammo for Disruptor ammo, that'd be glorious.
Heck, I'd be happy to have disruptor as bonus power!
The way it is now, I'm stuck with Zaeed... =(




Ce sujet est fermé
Retour en haut






