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short Awakening review


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#1
0ts0

0ts0
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I finished the game just few minutes ago. Cannot say I'm impressed as I was with DA:O. DA:O is for me, one of the best (if not the best) crpg ever made.
A summary of DA:O = Interesting plot, well-written dialogues, npcs, cheezy romances, buttsekz w tranny-dwarves, dragons(!), beautiful interior and exterior areas, awesome voice overs, great story in general, Shale, no fixed alignments.. I can ramble on and on, I absolutely like DA:O.

I don't know what to think of DA:A. To me, it's an unfinished product, something that is perhaps at early beta stage at best. It has the potential to be a worthy expansion, but it isn't now - it isn't awful, but...

If I should look past the horrible problems with installing and patching Awakening (it crash and give errors quite random...), it's still quite the list.

It freezes/crashes quite often (DA:O almost never did this to me; perhaps 3-6 times of all gameplay hrs + mod play). The game crashes due to...

- spell combos
- selecting char
- saving game
- loading game
- opening journal
- switching from inventory list to skills list etc...
- and it goes on and on...

In game, there are some quests that are broken.

- Golem and Heartwood item quest for Wade/Herren
- Sylvan wood quest
- Smugglers quest
- Darkspawn cellar problems
- Final fight at Vigil Keep

I also noticed that, if you kill the Qunari merchant in underground complex, he WILL respawn at camp anyway. Err... If I kill someone, they shouldn't wanna join me - or, I should have the opportunity to kill them for real. Meh.

Almost every cutscene is BUGGED. It keeps repeat itself until I press esc-button 10 times over. EVERY CUTSCENE (almost). Annoying... This can also break some quests, so had to re-load (smugglers/Amaranthine, Darkspawn in Vigil Keep cellars...)

The dialogues are good, but few. Banters a la BG2, but hey, I want to chat some with npc in party too.

Few side-quests, the main plot was steam roll x-press. Way too easy. Every fight was easy (play normal or above); only exception was the High Dragon (WTH) in Dragon graveyard. Err... If the Mother had control over a freakin' High Dragon, why not use at assault Vigil Keep? MEH.

The Mother was really easy. Sure, Velanna and Sigrun died, but few superb heal potions with my PC (Fighter/Tank) and Oghren, it was very easy...

What's the deal with the Architect? I mean, c'mon... the final cutscene w him/Urtha, it was lame. And the fight w both of them.. oh my. It was NOTHING. And when Oghren tried to persuade you to NOT fight him? Oh my, By Makers beard, that is beyond.. meh.

No. This expansion dosn't get "PASS" as grade. I cannot set any grade, until the bugs are fixed. This game isn't complete, I would rather wait than paying for a broken game. Mindless hack-n-slash for 40USD? Yawn.

I won't pre-order next expansion/game (pre-ordered DA:O and DA:A).