The rest of the Xn00 Radeons, from X700 to X850, will only run with low textures because Dx9.0"C" is the primary shader used for higher quality textures.
(Starting from Fastest, through Minimum Capability)
- ATI Radeon HD 5900 series
- nVIDIA Geforce GTX 480
- ATI Radeon HD 5800 series
- nVIDIA Geforce GTX 470
- NVIDIA GeForce GTX275 - 280 - 285 - 295 - 460 and 465
- ATI Radeon HD 5700 series
- NVIDIA GeForce GTX260
- ATI Radeon HD 4800 series
- NVIDIA GeForce GTS 250
- NVIDIA GeForce 9800 series
- NVIDIA GeForce 8800 series
- ATI Radeon HD 5600 series
- ATI Radeon HD 4700 series
- NVIDIA GeForce 9600 series
- ATI Radeon HD 3800 series
- ATI Radeon HD 4600 series
- ATI Radeon HD 2900 series
- ATI Radeon X1950 series
- ATI Radeon X1900 series
- NVIDIA GeForce 7900 series
- ATI Radeon X1800 series
- ATI Radeon X850 series ( ATI Official Minimum Card )
- NVIDIA GeForce 7950
- NVIDIA GeForce 7950 GX2
- ATI Radeon X800 series
- ATI Radeon HD 3690
- NVIDIA GeForce GTS 240
- NVIDIA GeForce 7800 series
- NVIDIA GeForce 8600 GTS
- NVIDIA GeForce GTS 220, GT 230
- ATI Radeon HD 2600 XT
- ATI Radeon HD 3650
- NVIDIA GeForce 8600 GT
- NVIDIA GeForce 6800 Ultra
- ATI Radeon HD 2600 Pro
- NVIDIA GeForce 8600 GS
- NVIDIA GeForce 6800 GT
- ATI Radeon X1650 XT
- NVIDIA GeForce 7600 GT
- NVIDIA GeForce 6800 GS
_____________________
IMO, the cards below that line aren't actually good enough to run DA: O properly.
- NVIDIA GeForce 6800 Vanilla (PCI-e version, 256 MB)
- ATI Radeon X1650 Pro
- ATI Radeon X1600 XT
- NVIDIA GeForce 6600 GT <~ This is the (nVidia) Official Minimum (disagree)
- NVIDIA GeForce 7600 GS
- NVIDIA GeForce 6800 ( AGP version, 128 MB )
- ATI Radeon X1600 Pro (256 MBs, Max usable VRAM)
- ATI Radeon X1300 XT (renamed X1600 Pro)
- NVIDIA GeForce 6800 XT
- ATI Radeon X700 series
- NVIDIA GeForce 8500 GT
- ATI Radeon X600 XT *
========================= Very Low Quality & on downward from here
- NVIDIA GeForce 6600
- ATI Radeon X600 Pro *
- ATI Radeon X600 Vanilla *
- ATI Radeon X1550 (renamed X1300, slightly retuned), should not have been named as supported
- ATI Radeon X600 SE *
Suffixes, from Good to Awful
ATI Suffixes: XTX > XT > XL > Pro > GTO > Vanilla > GT > SE > Hyper Anything
nVidia: Ultra > GTX > GT > GS > Vanilla > LE = XT > VE > TC = TE (Turbocache, any variety)
PLEASE, take notice of the intermixed generations of cards, showing that "new" doesn't mean very much when the card isn't the fastest and most expensive that you can buy.
If Dragon Age: Origins tells you it cannot detect a supported video card, it usually is telling you about an Intel video chip (really crappy), or a very old video card, such as a Radeon 9700, or Geforce GF4 Ti-4200. .
* Simply because NTK's list had included them, some cards that cannot handle the Dx9.0b SM3 shaders were still included, like the X600-downward Radeons, marked with the asterisks. This list was originally created by NotTheKing, and maintained from 2005 to 2008. All onboard solutions, business grade cards, and all of the atrociously bad Geforce FX cards just had to be removed!
Note: neither NTK nor I have included multi-graphics setups such as Crossfire and SLI. The original SLI was problematic, and it has always been a poor economic value. For much less than the cost and complexity of two cards together, make the move to the next rung upward on the performance ladder.
Many game developers have begun describing the video cards that a given game supports in terms of grouped "series" of cards from the Vanilla through the GTX or XTX, and that simplified form is what I use at the top end in order to make the listing more concise. There will be a longer, harder to use list, eventually, in the "Laddesr" post, suitable for an informational use, but it really isn't terribly necessary.
social.bioware.com/forum/1/topic/58/index/575571
It should be noted that there is now a "trio" of hardware component reference articles. with one on the Basics of gaming system performance information for the new gamer, and another article restrcted to only the video card component's basic technical information, including links to more extensive coverage. Those two are to be found right here:
social.bioware.com/forum/1/topic/58/index/509580
and here for the one on Video Graphics Adapters:
social.bioware.com/forum/1/topic/58/index/519461
It is not my intention to dwell on low end junk, but interestinghly enough, Bioware did so when publishing the video card requirements for Mass Effect 2. I didn't agree with the designated minimums, and had to add some crap they overlooked, but it looked a lot like this:
Video Card = 256 MB (with Pixel Shader 3.0 support). Supported GPU Chips: NVIDIA GeForce 6800 GS or greater; ATI Radeon X1650 XT or greater. Please note that NVIDIA GeForce 6200, 7100, 7200, 7300, 7400, 7500, 8100, 8200, 8300, 8400, 9200, and 9300; ATI Radeon X1300, HD 2400, 3100, 3200, HD 3450, HD 3470, HD 4200, and HD 4350 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel and S3 video devices are not officially supported in Mass Effect 2.
P, S. What do you all think about pressing this idea on the developers?
Iit does seem to me that a far better way for publishers / distributors to state the System Requirements would be in terms of some appropriate benchmark number, since the naming, particularly from nVIDIA, is so totally worthless as a guide to the ordinary PC owner.
Gorath
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Modifié par Gorath Alpha, 21 novembre 2010 - 11:18 .





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