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Do YOU miss the elevator conversations?


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88 réponses à ce sujet

#51
Ray Joel Oh

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I don't miss the wait time, but I definitely miss the banter.

#52
Xaijin

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Ray Joel Oh wrote...

I don't miss the wait time, but I definitely miss the banter.



#53
kglaser

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DEFINITELY!

I used to take the elevator purposely, even when I could have travelled faster, just to hear the conversations. (well ok, maybe to stare at certain squadmates' body parts close up for a bit...who are you to judge me!!!!) :P

#54
TheTWF

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I miss conversations in general, and think the loading screens were a waste of effort and memory.

#55
JulianusApostate

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I really miss my characters interacting with each other (it would be a bonus if they could do it on the Normandy, too) but you couldn't get me in one of those evil time consuming boxes if you paid me. MAYBE if the conversations were equal in length to the ride, but I'd much rather it be in the background while I get to do something - anything but just sit there.

#56
SymbolicGamer

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Yes, I do. The ride wasn't that long and the banter was entertaining.

#57
Rive Caedo

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cynicalsaint1 wrote...

I do as well, they should have replaced it with DA style party banter or something.
I've always thought that sort of thing really helped develop characters and their relationships with one another. After all Shepard isn't the only other member of the crew they'd interact with.

Precisely.

Like I said earlier in the thread, an ideal solution might be to let party members "wander" around the Normandy. So every time you came back you'd have a chance to see Garrus talking with Zaeed or what have you.
They could even acknowledge that you're eavesdropping and end the event with something like:
Garrus: "I still don't think that Bounty Hunting is any more noble than petty crime. The people who hire you are usually worse than the people they send you after anyway. Shepard, what do you think?"

#58
Baskervore

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SymbolicGamer wrote...

Yes, I do. The ride wasn't that long and the banter was entertaining.

Were you playing on somekind of supercomputer from space or something?

#59
KotOREffecT

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I always liked the elevators, esp when the elevator music would kick in, it would crack me up every time. It's just awesome fixing the camera to your squads back after your squadmates banter, and then there is this akward silence as you ride up or down, then bam the elevator music kicks in!

#60
KotOREffecT

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MadCat221 wrote...

The removal of banter is just another aspect in the Gears-Of-War-ification of the Mass Effect franchise.

Oh lord... Posted Image

#61
Cascadus

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Baskervore wrote...

SymbolicGamer wrote...

Yes, I do. The ride wasn't that long and the banter was entertaining.

Were you playing on somekind of supercomputer from space or something?

No, I play on my good old fashioned human-made PC and they aren't as bad as some people make it out to be.

#62
Sunnie

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I'm Commander Shepard, and I miss the elevator chat.



Seriously, some of them were over the top funny as hell.

#63
jmacho1

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Any chance of getting a good, comprehensive poll on this sort of topic?

#64
Wild Still

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I miss the banter, not the elevators.

#65
Guest_All Dead_*

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Xaijin wrote...

Ray Joel Oh wrote...

I don't miss the wait time, but I definitely miss the banter.


Exactly. I would like more of that kind of banter in missions or hubs. Spontaneously, without having a designated landmark to click on to hear only one character talk.


Rive Caedo wrote...

cynicalsaint1 wrote...

I
do as well, they should have replaced it with DA style party banter or
something.
I've always thought that sort of thing really helped
develop characters and their relationships with one another. After all
Shepard isn't the only other member of the crew they'd interact with.

Precisely.

Like I said earlier in the thread, an
ideal solution might be to let party members "wander" around the
Normandy. So every time you came back you'd have a chance to see Garrus
talking with Zaeed or what have you.
They could even acknowledge that
you're eavesdropping and end the event with something like:
Garrus: "I
still don't think that Bounty Hunting is any more noble than petty
crime. The people who hire you are usually worse than the people they
send you after anyway. Shepard, what do you think?"


This!

Modifié par All Dead, 31 mars 2010 - 03:17 .


#66
Nightwriter

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I think my favorite one was when Wrex asked Garrus who'd come out on top if he and Shepard fought.



Ah, Wrex. How I miss your dialogue contributions.

#67
Onyx Jaguar

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All Dead wrote...

Xaijin wrote...

Ray Joel Oh wrote...

I don't miss the wait time, but I definitely miss the banter.


Exactly. I would like more of that kind of banter in missions or hubs. Spontaneously, without having a designated landmark to click on to hear only one character talk.


Rive Caedo wrote...

cynicalsaint1 wrote...

I
do as well, they should have replaced it with DA style party banter or
something.
I've always thought that sort of thing really helped
develop characters and their relationships with one another. After all
Shepard isn't the only other member of the crew they'd interact with.

Precisely.

Like I said earlier in the thread, an
ideal solution might be to let party members "wander" around the
Normandy. So every time you came back you'd have a chance to see Garrus
talking with Zaeed or what have you.
They could even acknowledge that
you're eavesdropping and end the event with something like:
Garrus: "I
still don't think that Bounty Hunting is any more noble than petty
crime. The people who hire you are usually worse than the people they
send you after anyway. Shepard, what do you think?"


This!


Hmm, that is a curious idea

#68
KiLLLLeR150

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I wonder why none of the team mates interact anymore. No elevators, but I'm sure they can speak to each other regarding something around them (like Afterlife, or Legion being on the Citadel).

#69
Lunatic LK47

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Sunnie22 wrote...

I'm Commander Shepard, and I miss the elevator chat.

Seriously, some of them were over the top funny as hell.


Too bad moments like those were as common as a needle in the haystack because of repeating news reports. The squad chatter officially started dying out after recruiting Liara when you barely had any side missions done.

#70
Sunnie

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Lunatic LK47 wrote...

Sunnie22 wrote...

I'm Commander Shepard, and I miss the elevator chat.

Seriously, some of them were over the top funny as hell.


Too bad moments like those were as common as a needle in the haystack because of repeating news reports. The squad chatter officially started dying out after recruiting Liara when you barely had any side missions done.

No, not really. There were certain members you could take to certain places and the elevator chat would get down right funny. I experienced quite a bit all the way up to hitting Ilos. Ah, the good old days.
But now its; "Ah yes, Elevator chat", we have dismissed this as obsolete.

#71
Haiyato

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Elevator rides added a little to the immersion factor (better than a loading screen) in my opinion and some of the convos during the elevator rides were funny :)

#72
Xaijin

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Nightwriter wrote...

I think my favorite one was when Wrex asked Garrus who'd come out on top if he and Shepard fought.

Ah, Wrex. How I miss your dialogue contributions.


Bro*Force, aka team talk **** to each other at every opportunity, always had the best conversations.

Also interesting the Garrus went from "Turian" to "Kid" over the course of the game.

#73
kreite

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Rive Caedo wrote...

We know Garrus does, but what about you?

I didn't miss them on my first playthrough - since characters DO frequently talk (and to eachother) during conversations.

But when I did my second playthrough and realized that even bringing two completely different characters caused them to say the same thing to each other in 90% of situations... I did start missing the elevator conversations.

I really would have liked to hear ANYONE besides myself talk to Thane, just to give an example, so we could hear every companion's perspective on death.


it would have been better if they randomly conversed as you explored like in dragon age

#74
Nightwriter

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I always wished the Normandy was a bit like what they did with the camp at Ostagar.

I loved Ostagar. It really impressed an atmosphere of great activity and business, the way soldiers were walking around, conversations were firing off left and right, messengers were running back and forth - you just really felt like a lot was going on and you were right in the middle of it.

My dream Normandy would be this way, with the characters moving around and talking to each other, starting conversations like the ones we miss from the elevators. :(

#75
LPPrince

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In ME3-



Elevators return with unique elevator-only dialogue specific to each combination of squadmates, with Shepard interjecting a few times.



Random dialogue around the hub worlds, much like DAO.



And that would make me a happy panda.



ME1 elevators I didn't mind. ME2 load screens? I do mind.