Kull wahad, shields and knives, it's Dune Effect. Shepard and the Krogan ride Thresher Maws to defeat the Reapers.
Seriously though, I don't get it gameplay wise. If it's effective, you never have to worry about ammo or reloading. If it isn't... Kind of pointless. The ultimate Vanguard suggestion would be to fix the places where charge acts wonky, like Collector platforms.
The Ultimate Vanguard Recommendation
Débuté par
McCoins
, mars 30 2010 05:59
#26
Posté 31 mars 2010 - 08:38
#27
Posté 01 avril 2010 - 04:21
Xpheyel wrote...
Kull wahad, shields and knives, it's Dune Effect. Shepard and the Krogan ride Thresher Maws to defeat the Reapers.
Seriously though, I don't get it gameplay wise. If it's effective, you never have to worry about ammo or reloading. If it isn't... Kind of pointless. The ultimate Vanguard suggestion would be to fix the places where charge acts wonky, like Collector platforms.
I don't want there to be a focus on melee in a way that would really change the effectiveness of guns, I just think that, you know, being the future and all, humans would have developed something better than a ****ing elbow to use up close.
I do agree that Charge needs to be tweaked. The vanguard class is centered on it, and it needs to work when I ask it to, lol.
Modifié par McCoins, 01 avril 2010 - 04:23 .




Ce sujet est fermé
Retour en haut






