Every game will have a sequel import not just ME in the future.
#1
Posté 30 mars 2010 - 06:34
#2
Guest_randumb vanguard_*
Posté 30 mars 2010 - 06:36
Guest_randumb vanguard_*
#3
Posté 30 mars 2010 - 06:37
When the engines get more advanced and character creation hits its apex, then I would definately like the import/export feature to become more widespread.
#4
Posté 30 mars 2010 - 06:59
the big problem with awakening is that bioware was very selective about what gets transfered, so people got disappointed, since a big part of DA:O was about how you interact with the world.
so, yeah, chracter transfers are a hard thing to get right, so devs will probably continue to avoid it.
#5
Posté 30 mars 2010 - 07:07
I can't see the Japanese RPGs doing it because they're usually not direct sequels.
I can't see small companies doing it because, like Crrash said - it's hard.
Plus it encourages people to buy their OLD games at at a discount, instead of their new one.
So it may stay pretty Bioware-exclusive.
#6
Guest_randumb vanguard_*
Posté 30 mars 2010 - 08:08
Guest_randumb vanguard_*
making a good game is hard to do... and have you ever made a charecter transfer game? I assume not.Crrash wrote...
character transfer is something hard to do.
#7
Posté 30 mars 2010 - 08:09
#8
Posté 30 mars 2010 - 08:15
Elder Scrolls won't - Each game is barely linked, if at all. There's sometimes a nod to events from other games, but for the most part, nope.
Mass Effect 1-3 will have progressive importing due to the nature of the game.
Dragon Age: Origins might do, depending on how far BioWare can take it. Some of the choices are scarily big and I'm worried they're biting off more than they can chew with it.
The Witcher is for 1 > 2, although I can't comment too much as I've not finished it.
But a lot of games with sequels have some degree of linearity or the sequels aren't direct. I wouldn't expect to see a carry over between Half Life 2 and Half Life 3, for example, because of the linearity of the storyline. There also likely wouldn't be one between Fallout 3 and Fallout 4 as the chances are it's an indirect sequel - No different to, say, Fallout 3 and New Vegas.
#9
Posté 30 mars 2010 - 08:17
Here's to you, BioWare.
#10
Posté 30 mars 2010 - 08:20
I only like this importing when it makes sense to continue a story. It made sense in Baldur's Gate. It makes sense in Mass Effect. (Granted, ME was built with this in mind.) It may make sense for Dragon Age; although Awakening has cemented my desire for a whole new protagonist in DA2.
However it turns out, I don't think this is a feature we should expect to become a standard gaming convention just yet.
Modifié par Seagloom, 30 mars 2010 - 08:22 .
#11
Guest_randumb vanguard_*
Posté 30 mars 2010 - 08:25
Guest_randumb vanguard_*
#12
Posté 30 mars 2010 - 08:36
Apparently you missed Suikoden series where you could always import a save game from previous title and get some benefits for doing so (for example, Suikoden 2 supported import from Suikoden 1 and it actually bumped up some playable characters to a higher level by default, unlocked the main character from S1 as a playable, etc). But nonetheless, The Witcher 2 is doing it as well so it may become one of those practices to look forward to IF it becomes a stapple in the industry.Rive Caedo wrote...
I can't see the Japanese RPGs doing it because they're usually not direct sequels..
Modifié par Arbiter Libera, 30 mars 2010 - 08:36 .
#13
Posté 30 mars 2010 - 08:41
#14
Posté 30 mars 2010 - 08:46
Seagloom wrote...
I don't expect this to become a regular feature either. This has been around since the days of Wizardry. The difference is past RPGs didn't none of your few meager decisions and instead focused on stats and items. Unless BioWare does exactly this, I don't see how they will keep up. Sooner or later comes a time when a character is better off retired because there story is over. I definitely can't see them dragging out Shepard for another ME trilogy, of instance.
I only like this importing when it makes sense to continue a story. It made sense in Baldur's Gate. It makes sense in Mass Effect. (Granted, ME was built with this in mind.) It may make sense for Dragon Age; although Awakening has cemented my desire for a whole new protagonist in DA2.
I was going to post something along these lines, but of course Seagloom beats me to it. <_<
Anywho, WAY back in the day you didn't just port your characters to game sequels, you could port characters to games by different companies. Might & Magic, Bard's Tale, Ultima, Wizardry....
But, to me, the classic "porting" of characters came in the SSI Gold Boxes. No other game series comes close to the excellence of taking your characters from Pool of Radiance through Curse of the Azure Bonds and Secrets of the Silver Blades to finish up high level in Pools of Darkness. The Krynn series and Savage Fronteirs and Buck Rogers were good, but the Pools series was the best! Even better than Bard's Tale 1-3!
#15
Posté 30 mars 2010 - 08:56
Rive Caedo wrote...
It is an interesting phenomena. But I don't think we'll see it in all that many places.
I can't see the Japanese RPGs doing it because they're usually not direct sequels.
Suikoden 2 did, and that was near a decade ago.
I remember saying we'll see this feature more often after that...but no dice.
#16
Posté 31 mars 2010 - 01:30
#17
Posté 31 mars 2010 - 01:33
Hopefully we'll be seeing alot more of it from Bioware, and the rest of the gaming industry.
#18
Posté 31 mars 2010 - 01:38
You seem to have missed my word "usually" :happy:A Killing Sound wrote...
Rive Caedo wrote...
It is an interesting phenomena. But I don't think we'll see it in all that many places.
I can't see the Japanese RPGs doing it because they're usually not direct sequels.
Suikoden 2 did, and that was near a decade ago.
I remember saying we'll see this feature more often after that...but no dice.
If I wanted to be even more conservative I could say "less often than Western RPGs"
#19
Posté 31 mars 2010 - 02:28
Arbiter Libera wrote...
Apparently you missed Suikoden series where you could always import a save game from previous title and get some benefits for doing so (for example, Suikoden 2 supported import from Suikoden 1 and it actually bumped up some playable characters to a higher level by default, unlocked the main character from S1 as a playable, etc). But nonetheless, The Witcher 2 is doing it as well so it may become one of those practices to look forward to IF it becomes a stapple in the industry.Rive Caedo wrote...
I can't see the Japanese RPGs doing it because they're usually not direct sequels..
Yep, also could do it in Digital Devil Saga 1 to 2 and a couple other games.




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