EDIT: Hostility towards The Illusive Man is also considered Paragon. Same with a few other bad guys moments (where Renegade is usually the option to help them instead).
Modifié par Terror_K, 31 mars 2010 - 01:13 .
Modifié par Terror_K, 31 mars 2010 - 01:13 .
Tlazolteotl wrote...
Morality points for rules of engagement ... worst idea since Greedo shot first.
Hostility towards The Illusive Man is also considered Paragon
Badpie wrote...
Asheer_Khan wrote...
Sometimes is good to "use" others to do dirty work.
I am paragon myself but all my current runs ends whit full Paragon and about 25% renegade bar because i stopped playing boy scout and start more like Punisher.
And that's why i won't hesitate to grill that Krogan but i will never send "biotic god" against Waseea.
And whit those mercs during Miri's mission... why not let her have "little fun" too.
I'm the same way. My Shep is paragon, but with a little renegade thrown in. He's compassionate and gentle with victims and those he feels he needs to protect. He's blunt and a little gruff, but respectful of his friends and colleagues and he just has NO PATIENCE whatsoever for villains. He'll rarely shoots first and never into someone's back (like the mechanic you can electrocute on Omega), but he won't hesitate to char that Krogan that was fanatical and wouldn't listen. My Shep will kill people, but he'll never execute them, that sort of thing.
Modifié par Xaijin, 31 mars 2010 - 01:21 .
The Renegade choices can often be pretty hostile too though!Hostility towards The Illusive Man is also considered Paragon
Terror_K wrote...
Yes, but Shepard doesn't KNOW that EDI is good until later. Punishing Shepard for thinking a good "person" is bad and being cautious about a possibly danger when she has no idea is like giving Shepard Renegade points for helping a stranger who seemed good but turned out to be a murderer (such as the asari merc who lies to you during Samara's recruitment mission). And that's something BioWare said they wouldn't do. One should be treated according to their motivations and not the outcomes.
EDIT: Hostility towards The Illusive Man is also considered Paragon. Same with a few other bad guys moments (where Renegade is usually the option to help them instead).
Modifié par Nightwriter, 31 mars 2010 - 01:27 .
Xaijin wrote...
Hostility towards The Illusive Man is also considered Paragon
Because it's rather obvious he's a douche from the intro.
Modifié par sammcl, 31 mars 2010 - 02:17 .
I totally agree. Paragon is nice, but not very efficient. Probably would lose ina realistic galaxy.Tlazolteotl wrote...
You're trying to save the galaxy, and stupid people get in your way.
I wouldn't say that's unreasonable for the sake of it, I'd say you just don't have time to waste talking to idiots.
That's actually the funny thing, if you wait out his extended, crazed rant to blow it up, it doesn't give you Renegade points. It gives you Paragon points. The dude is just that much a douche.Saberwolf116 wrote...
For example: When you're on Mordin's loyalty mission, you're given an opportunity to blow up the fuel tank below a Krogan who's monologuing. To me, this doesn't seem renegade; it seems like the logical decision. After all, you end up killing him and his guards anyway, so why not save some time and bullets?
Tlazolteotl wrote...
You're trying to save the galaxy, and stupid people get in your way.
I wouldn't say that's unreasonable for the sake of it, I'd say you just don't have time to waste talking to idiots.
Modifié par sammcl, 31 mars 2010 - 02:43 .
Modifié par Nostradamoose, 31 mars 2010 - 02:42 .
sammcl wrote...
Tlazolteotl wrote...
You're trying to save the galaxy, and stupid people get in your way.
I wouldn't say that's unreasonable for the sake of it, I'd say you just don't have time to waste talking to idiots.
It's not exactly public knowledge that you're alive or on a suicide mission, how is anyone else supposed to know what you're doing? I agree killing villains without asking questions is fine but renegades are even hostile towards civilians and people you're asking for help. Hostility towards bureaucrats that continually fail to see reason i understand (Udina, Anoleis, the council), hostility towards Conrad Verner and the reporter i definately understand.
But there are loads of civilians you'll chat with where the renegade option just feels so unreasonable, the major one i can think of is telling Harrot to shut down Kenn's Salvage, why do that? you don't want to help Kenn out, fine but don't go out of your way to make his life worse than it already is. I've never selected that option so maybe it turns out it's some reverse psychology that ends up helping Kenn, but there's no way you're gonna know that until you select it. There's also accusing the synthetic insights rep of racism for not buying a slave, or accusing the citadel souvernirs merchant of discrimination against the poor.
sammcl wrote...
I've had to be careful on new games not to fall into the trap of making my decision based on knowing the outcome, even knowing that the merc in Thane's recruitment mission was the Volus' killer I let her go with my paragon, because i think he'd want to believe her story and let her go. My renegade just killed her, rationalising that "every Eclipse sister commits a murder to earn her uniform", better safe than sorry.
Modifié par Nightwriter, 31 mars 2010 - 02:50 .