Aller au contenu

Photo

ME2 just isn't very replayable


  • Veuillez vous connecter pour répondre
124 réponses à ce sujet

#51
Puppet Doctor

Puppet Doctor
  • Members
  • 307 messages
I see your points TC and you make good ones. However, I personally find that ME2 has a lot more replay value over ME1. Probably the reason why is that its faster in terms of the progression. When I went back to ME1 to get a Paragon playthrough done I felt like majority of my time was on elevators and in the Mako. Now I do love the Mako but it felt like there was a lot more travel time.

In Mass Effect 2 while you are kind of on rails you can choose to a certain extent the order to do things and I find the dialogue to be better written for the characters. Plus I guess its the combat too which makes me enjoy playing it. I never get tired of being an Infiltrator and going into tactical cloak and shooting some guy in the head and see the blood hit the wall.

With that being said I do still like Mass Effect 1 better then Mass Effect 2 because I love the story more. But the gameplay I prefer in ME2.

I have finished ME2 six times and am on a seventh playthrough and I think I will finally complete a playthrough as a Male Shepard by doing the default ME2 story without the import. 

And I also did play ME2 for 23hrs straight which I have never done with any other video game before in my life. I couldn't stop playing it and only stopped because I had to go out and then I played a bit more, went to sleep and finished it the next morning.

Modifié par Puppet Doctor, 31 mars 2010 - 08:08 .


#52
baller7345

baller7345
  • Members
  • 251 messages

Bio-Boy 3000 wrote...

I think ME2 replay ability is more centered around different class choice, than it would be fore story development. While all of the classes do rely on mostly shooting for combat, there is (just) enough variety in powers to change your style of play in combat.


Nothing is forcing you to turn every class into a gun heavy class.  My engineer and adept both shot much less than either of those classes did on Mass Effect 1.  If you want to go in guns blazing with every class then you can do that but there are alternate methods to play each class. 

Modifié par baller7345, 31 mars 2010 - 08:54 .


#53
AesirEdge

AesirEdge
  • Members
  • 216 messages
no replay value? perhaps to some people



I've beaten the game probably more then 20 times, each as a different class, different dialogue options, different squad mates on different difficulty settings

#54
implodinggoat

implodinggoat
  • Members
  • 1 822 messages
ME2 is way more replayable due to the superior combat. ME1 has a better story, and better equipment customization; but replayability is not one of it's strengths. Personally the only thing that brings me back to ME1 is my nostalgia for it's great story.

#55
sonofalich

sonofalich
  • Members
  • 408 messages
i think the key to replaying ME 2 is importing a character from ME 1

#56
Eag07

Eag07
  • Members
  • 209 messages

implodinggoat wrote...

ME2 is way more replayable due to the superior combat. ME1 has a better story, and better equipment customization; but replayability is not one of it's strengths. Personally the only thing that brings me back to ME1 is my nostalgia for it's great story.


The combat in ME2 *may* be superior for some people, but there probably are some people out there like me who don't put that much emphasis on Gears of War inspired chest-high-wall hugging and focus on other aspects of replayability like story, exploration, customization, non restrictive character recruitment and so forth.

#57
jamoau

jamoau
  • Members
  • 41 messages
I agree with you OP. I'm in my third play through and every time I go back to it I lose interest. Conversely in ME, I had three level 60 characters and I played each class to game end (with the exception of Engineer, where I just played to get the hacking bonus).

#58
Homey C-Dawg

Homey C-Dawg
  • Members
  • 7 498 messages
I think ME2 has plenty of replay value. I'm on 8 or 9 right now.

#59
Grilled Trout

Grilled Trout
  • Members
  • 51 messages

Wholetyouinhere wrote...

I think this is the bit that gets lost in the whole "ME1 vs ME2" debate. Don't get me wrong; I loved both games for different reasons, which seems the most sensible approach. That said, I cannot fathom playing ME2 again.

Yes, I could go "bad cop" or tinker with another class. Doesn't interest me. The game was very linear. Not a bad thing in and of itself, but it does tend to stamp the experience as one-and-done.

ME1 felt much, much bigger. As the player, I felt a lot more "in control" because there were so many more places to go and things to do. It wasn't a perfect game, and they fixed a lot for the sequel. Including, unfortunately, the scale.

ME2 is on rails. Again, not necessarily a bad thing. The game is more focused and, arguably, intense. Plus the shooting is much improved. But replayability? Drastically reduced or even nonexistent, IMO.

If you're someone who played ME1 through multiple times, I can see why ME2 might disappoint. The initial value is easily on par with just about anything the first game had to offer, but the depth and scope are missing - by design, apparently.

I have to stress, though, how much I did enjoy ME2. Much anticipated, and I damn near played it straight through. I think I might have taken two breaks to sleep/eat, and I'm not exactly a teenager on summer break here. But I don't think it will ever eclipse ME1 for me simply because I spent a lot more time with the first game.

Anyways, some basic questions to finish this off. Do I think ME2 is a very fine creation and a must-play for most any gamer? Absolutely. Do I wish it had the depth to sustain another 1-2 play-throughs? Yes. Looking back, will I think more fondly of ME1? Probably.


I cannot agree with your notion that ME1 was much bigger or had more depth.  I think  ME2 has a lot of depth, and the universe is just as big as ME1 in my opinion.  That said, the replayability is really a subjective matter based on what each and every gamer finds enjoyable to do in replaying the same game.

Personally, I find that different classes in ME2 seem much more distinguished than ME1.  It was ME1 that I felt no compassion to replay with different classes.  What kills ME2's new game plus mode for me, personally is the planetary scanning that is downright boring for me, having to repeat that process every single time I start up a new game or new game plus.

I can never understand, though, why ME1 feels so much more epic and bigger than ME2 in some people's opinion.  ME1 was also just as linear as ME2.  All ME1 had was the planets that you can land with your mako, with the same looking barren planets with different color palette swaps and exactly same looking bases.  In even the smallest of details, I find ME2's story to be more in depth, and the variety of places that no longer look the same anymore was much more welcome.

#60
Never

Never
  • Members
  • 1 095 messages

Wholetyouinhere wrote...

I think this is the bit that gets lost in the whole "ME1 vs ME2" debate. Don't get me wrong; I loved both games for different reasons, which seems the most sensible approach. That said, I cannot fathom playing ME2 again.

Yes, I could go "bad cop" or tinker with another class. Doesn't interest me. The game was very linear. Not a bad thing in and of itself, but it does tend to stamp the experience as one-and-done.

ME1 felt much, much bigger. As the player, I felt a lot more "in control" because there were so many more places to go and things to do. It wasn't a perfect game, and they fixed a lot for the sequel. Including, unfortunately, the scale.

ME2 is on rails. Again, not necessarily a bad thing. The game is more focused and, arguably, intense. Plus the shooting is much improved. But replayability? Drastically reduced or even nonexistent, IMO.

If you're someone who played ME1 through multiple times, I can see why ME2 might disappoint. The initial value is easily on par with just about anything the first game had to offer, but the depth and scope are missing - by design, apparently.

I have to stress, though, how much I did enjoy ME2. Much anticipated, and I damn near played it straight through. I think I might have taken two breaks to sleep/eat, and I'm not exactly a teenager on summer break here. But I don't think it will ever eclipse ME1 for me simply because I spent a lot more time with the first game.

Anyways, some basic questions to finish this off. Do I think ME2 is a very fine creation and a must-play for most any gamer? Absolutely. Do I wish it had the depth to sustain another 1-2 play-throughs? Yes. Looking back, will I think more fondly of ME1? Probably.


You sum up my thoughts perfectly!

#61
thewrm

thewrm
  • Members
  • 404 messages
I'm on my sixth or seventh play through and am taking it a bit slower this time so I can get some of the DLC as it comes out but I still find it enjoyable enough to play again after I'm done with this playthrough.

#62
DomerPyle

DomerPyle
  • Members
  • 182 messages
i agree with OP. i've only done 2 playthroughs. i can't bring myself to do any more. it is 1 more than i did in ME1, however.

#63
Element Zero

Element Zero
  • Members
  • 1 744 messages
I've never gotten more replay out of a game than I got out of ME. When I use the character import feature in ME2, I have to scroll through two full pages of characters, all ranging form level 53-60. It's a little shocking to consider how much I've played that game over the last two+ years.

ME2 is losing my attention much faster, for all it's improvements in gameplay. Maybe it's simply a matter of personal growth/change, but I don't feel nearly as motivated to keep pouring my time into ME2.

It definitely feels smaller, though my average completion times for each game are comparable. ME gave a better illusion of size and freedom. I think the removal of the Mako and the insertion of the Mission Complete screens really have an effect on how I perceive the flow of the game.

The single biggest replay killer for me is the Planet Scanning. I abhor it will all my soul. If it were avoidable at all I would simply skip it, but no scanning means no upgrades. I didn't particularly enjoy driving around flagging mineral deposits, either, but at least most of those planets had a pirate base or whatnot to further justify my presence.
 
The NG+ option of ME2 does nothing to alleviate the burden of scanning. If I got to carry over all resources, or if I got a sizeable resources replay reward, I'd be content. Sadly, the devs chose to go in another direction. The ability to carry over all wealth and equipment in ME meant I never drove around looking for minerals during NG+ outings. I still cherry-picked the easy ones, but I wasn't forced to do so of necessity.

I realize some probably like Planet Scanning, but it's a horrible, barely believable train wreck in my mind. 

Modifié par tallrickruush, 31 mars 2010 - 11:29 .


#64
RhedmondBarry

RhedmondBarry
  • Members
  • 60 messages

ImperialOperative wrote...

I've always found "replayability" an interesting concept (ie, people can actually STAND to play the same content over and over and actually enjoy doing it?!).

Personally, I can't stand to go through the same content more than once or twice.

So, essentially every single game I've ever bought has the same amount of "replayability" unless it has a good multiplayer component (which can last a while, but will certainly get tired after every tactic, style of play, map, etc has been explored and repeated).


I am usually the same way, except with Mass Effect games.  Either their doing something right or I found my perfect franchise. 

#65
OneDrunkMonk

OneDrunkMonk
  • Members
  • 605 messages
I agree planet scanning is a replay killer. I decided to do 2 replays, one for male Shep, one female. I may do a third just for the Jack romance. Also the fact that ME2 decisions reflect on ME3 contributes to the replay value.

#66
baller7345

baller7345
  • Members
  • 251 messages
Why is planet scanning a problem? I scan each planet twice and have plenty of resources for upgrades. When I play the scanning serves as a 5-10 minute break in between the missions and assignments.

This lets me keep enjoying the game without having a tedious task ruin it.

Modifié par baller7345, 31 mars 2010 - 11:52 .


#67
Grilled Trout

Grilled Trout
  • Members
  • 51 messages

tallrickruush wrote...

I've never gotten more replay out of a game than I got out of ME. When I use the character import feature in ME2, I have to scroll through two full pages of characters, all ranging form level 53-60. It's a little shocking to consider how much I've played that game over the last two+ years.

ME2 is losing my attention much faster, for all it's improvements in gameplay. Maybe it's simply a matter of personal growth/change, but I don't feel nearly as motivated to keep pouring my time into ME2.

It definitely feels smaller, though my average completion times for each game are comparable. ME gave a better illusion of size and freedom. I think the removal of the Mako and the insertion of the Mission Complete screens really have an effect on how I perceive the flow of the game.

The single biggest replay killer for me is the Planet Scanning. I abhor it will all my soul. If it were avoidable at all I would simply skip it, but no scanning means no upgrades. I didn't particularly enjoy driving around flagging mineral deposits, either, but at least most of those planets had a pirate base or whatnot to further justify my presence.
 
The NG+ option of ME2 does nothing to alleviate the burden of scanning. If I got to carry over all resources, or if I got a sizeable resources replay reward, I'd be content. Sadly, the devs chose to go in another direction. The ability to carry over all wealth and equipment in ME meant I never drove around looking for minerals during NG+ outings. I still cherry-picked the easy ones, but I wasn't forced to do so of necessity.

I realize some probably like Planet Scanning, but it's a horrible, barely believable train wreck in my mind. 


First thing... I cannot agree with you more on planetary scanning being the absolute deterrant in making subsequent replay enjoyable.  I downright hate this aspect of the game and do not find it enjoyable.  It did give me the purpose to look around the galaxy thoroughly, and it was quite interesting the first couple of times.  However, I couldn't stop but wondering, why I had to keep doing this scanning over and over again.  Surely, there are better ways to be entertained, right?

The New Game Plus option in Mass Effect 2 is disappointing indeed.  I found that it was much better for me to just start from level 1 with an imported character from the first game, because I get more bonus out of doing that way than starting a New Game Plus.  Sure I get to keep my levels, weapons, and armor, but without any upgrades whatsoever, and the enemies all adjusted to my level.  Add to that, you start with less credits and less resource bonus.  So everytime I started another playthrough, I started from level 1 again.. (or should I say level 5 since I imported from ME1.)

I find that ME2 is more intricate, with better details and variety in places that you visit, but sacrificing the scale of the barren planetary locations in ME1.  Those planets, in a sense, were all the same, with different color schemes  and exactly the same copy-pasted bases in ME1... at least we don't have that anymore, so I consider it an improvement overall.

#68
Bigeyez

Bigeyez
  • Members
  • 470 messages
The opposite is true for me, but this is something subjective and will differ from person to person so meh.

#69
Aidunno

Aidunno
  • Members
  • 468 messages
For me replayability isn't the main "decider". Better and main decider for me is if I count it worth the investment of my hard earned cash. I have played through ME2 multiple times I am now bored with it (and yes especially due to the planetary scanning). However it will be staying on my computer and I am pretty sure given a couple of months I'll find myself playing it again although not necessarily all the way through.

#70
hoysexyjew

hoysexyjew
  • Members
  • 162 messages
OP took the words out of my mouth.

#71
Guest_slimgrin_*

Guest_slimgrin_*
  • Guests

greghorvath wrote...

I felt exactly the same. Then I did start a second playthrough. I think I am at the 7th right now...




I'm on number six and def. my last. the game is quite linear, and after two times there is really no need for the conversations anymore. I just zip through them. But I found the combat enjoyable enough to warrant several playthroughs.

#72
CMD-Shep

CMD-Shep
  • Members
  • 347 messages
my 5 play-throughs disagree with this topic.

#73
Darth Drago

Darth Drago
  • Members
  • 1 136 messages
The one big thing that BioWare could have done to give this game more replay value would have been to be able to recruit all your companions all at once. Its not like The Illusive Man just suddenly had this need to find these people, he’s had about 2 years to think on it.

It would have bee great to go get Samara first and bring her to Purgatory to get Jack. Could you just imagine her lines she could have had? By the time you get some of these companions the game is practically over. You only get to use them in their loyalty missions. Especially the last one you get, what a waste.

#74
Massadonious1

Massadonious1
  • Members
  • 2 792 messages
What constitutes replability anyway? Playing it twice? I'm pretty sure most people at least played ME1 twice.



If you can get at least two playthroughs in, that's enough replability in my book. People have paid as much, if not more, for less than 40-ish hours of content, and you're essientaly getting 80, plus whatever future DLC adds.

#75
Chuvvy

Chuvvy
  • Members
  • 9 686 messages
I've played through ME2 quite a few times but I'm sick and tired of it. I could still pick up ME1 and play it again,and I might do that now I'm bored.
And the main reason I play a BW game is because of characters and story. Story and chatracters (If you didn't want to have sex) got sidelined a bit in ME2
And my ME1 bros? Garrus well Image IPB yeah

Wrex was cool still. Liara no unique dialog which is just lame maybe it's because of the rumored expansion but still. Kaiden who was sort of cool in ME1 is a baby in ME2. Tali,is still annoying.

Modifié par Slidell505, 01 avril 2010 - 05:07 .