DLC: the biggest crock of this generation?
#1
Posté 31 mars 2010 - 02:13
Awakenings is hardly the worst culprit, but it is definitely in line with what we've seen from just about every other developer so far: extremely short and unpolished content costing some unacceptable fraction of the original purchase price. Feels like games cost 20-30% more before you even unwrap them.
It's all so far removed from what was promised/advertised for this "feature". Maybe I'm just imagining things, but didn't they bill DLC as an awesome way for devs to continue and expand their games after release? It sounded great for players - like our favorite games would never end, right?
That's an exaggeration, of course, but you catch my drift. At the very worst, it seemed like a GOOD thing. Sure, some devs would float garbage on occasion, and they'd be rightly mocked and ridiculed by everyone else... I hoped. Presently? You can count the responsible devs who put actual time and effort into their appropriately-priced DLC on one amateur firework enthusiast's hand.
Long story, short: I'm tired of feeling 100% bilked out of my money by this industry's latest "great" idea, and it pains me that maybe my favorite remaining studio (yes, Bioware) seems to be front of the line. Probably not their fault; this insulting nonsense bears the fingerprints of big publishers. Still, it's disappointing - and I'm done DLing.
#2
Posté 31 mars 2010 - 02:17
Modifié par Obtusifolius, 31 mars 2010 - 02:17 .
#3
Posté 31 mars 2010 - 02:18
Yeah, the engine already exists from DA:O, but there's a lot more to it than just that. Someone has to write all the new lore, someone has to do all the new models, etc, etc. If DA:A was as big as DA:O it wouldn't have been released until next year.
Then you'd be here complaining about -that-.
#4
Posté 31 mars 2010 - 02:28
#5
Posté 31 mars 2010 - 02:29
I mean what do you expect? They get a much smaller budget for producing DLC, there's no way it can feasibly be anymore than a cool extra at best.
#6
Posté 31 mars 2010 - 02:50
Either way I foun it kinda fun and had no major gripes with it
#7
Posté 31 mars 2010 - 03:02
#8
Posté 31 mars 2010 - 03:03
#9
Posté 31 mars 2010 - 03:04
#10
Posté 31 mars 2010 - 03:38
Anyway totally optional stuff, I don't see the harm, if you don't want it just don't buy it.
My only problem with the downloads is that I really can't wait for the next one!
#11
Posté 31 mars 2010 - 03:38
OfficerAbstinence wrote...
It is compared to DA:O, which shouldn't be surprising. People are weird.
Would they complain less if the original Dragon Age lasted for 30 hours at most?
#12
Posté 31 mars 2010 - 03:49
its a hard industry to survive in, and DLC is a life raft, that will hopefulyl mean more good developers keep making games, and not sink to long development and ever increases expectations from games.
#13
Posté 31 mars 2010 - 03:51
Ekyri wrote...
OfficerAbstinence wrote...
It is compared to DA:O, which shouldn't be surprising. People are weird.
Would they complain less if the original Dragon Age lasted for 30 hours at most?
That's not really the point.
People have high expectations with videogames. A new expansion is released and they expect it to be a full game with as much or more content than the original. It's absurd.
#14
Posté 31 mars 2010 - 03:58
My problem with DLCs is developers that hold back from the original game for DLCs. EA does this in other games hopefully it won't infect Bioware.
#15
Posté 31 mars 2010 - 04:01
#16
Posté 31 mars 2010 - 04:06
rumination888 wrote...
I'm not fond of DLCs mainly because 1-2 hours of gametime usually isn't enough for a good overarching plot and characterization.
Most DLCs are just for extra content and items, like the two blood spells, armor, and an extra character. The DLC for DA:O is quite good actually- the items you get are really good and Shale is a pretty diverse character, almost as if she was part of the original game. IMO you generally get what you pay for.
#17
Posté 31 mars 2010 - 04:08
I just wish there were more of them, if there were 10 DLCs I would probably get them all.
Modifié par Lilisia, 31 mars 2010 - 04:10 .
#18
Posté 31 mars 2010 - 04:16
Of course, I bought all the dlc released so far, but in retrospect, I kinda wish I had waited for like, some sort of uber-edition of the game so I could get them all included already =\\
I guess my main complaint is that I don't like feeling like my game is not complete, haha.
#19
Posté 31 mars 2010 - 04:19
#20
Posté 31 mars 2010 - 04:22
$7 is about a tenth of what people paid for Dragon Age... but for only about a fiftieth of the content they got.
Same with Kasumi. Tenth of the price for about a thirtieth of the content.
#21
Posté 31 mars 2010 - 04:23
You could have waited for reviews etc. and make your purchase assessment after the people start talking about it. Which is actually how the rest of the universe makes their purchase decisions for games I believe. I've been stung once or twice buying a game blind without trusting reviews myself. Live and learn.
However, I do believe when we are being overcharged for something *cough* Awakenings *cough* we should make it a point to have our voices heard.
#22
Posté 31 mars 2010 - 04:27
savagesparrow wrote...
My problem with the dlc isn't so much that they're short or overpriced or whatever, but more of just kinda like, I bought the game already, and now there's more? Why wasn't this stuff included in the original game? Or saved for the sequel/expansion?
I mentioned this before, the majority of time DLC is extra content that was cut from the original game due to deadlines. Yes you might feel like you don't have a complete game, but the release date would be pushed back by several months to years if they didn't use this method. Hell with the game I am working on (shameless plug coming primalcarnage.com) we are planning to release it as episodic content packs, First one being a few multiplayer maps, after cash in flow, we beef it up with more multiplayer and single player content. It's an easy lifeboat for any company.
#23
Posté 31 mars 2010 - 04:30
#24
Posté 31 mars 2010 - 04:30
I've always considered DLC to be independent and extra. As in, a game is good(or bad) completely on its own, and does not depend of DLC to make it better(or worse). I don't see why everyone has to succumb to this fad. I have absolutely no expectations when it comes to DLC. I assume it's going to be horrible, because it's not an actual game. It's like Picasso drawing me a quick little sketch, and I expect it to be as great as his "Guernica". It's too bad that the business these days relies on ploys like quick DLC to sell its product. It seems like dark days are ahead as far as game development goes, or perhaps we are already there.
To answer your question: Yes, DLC is the biggest crock of this generation
#25
Posté 31 mars 2010 - 04:30
savagesparrow wrote...
My problem with the dlc isn't so much that they're short or overpriced or whatever, but more of just kinda like, I bought the game already, and now there's more? Why wasn't this stuff included in the original game? Or saved for the sequel/expansion?
Of course, I bought all the dlc released so far, but in retrospect, I kinda wish I had waited for like, some sort of uber-edition of the game so I could get them all included already =\\\\\\\\
I guess my main complaint is that I don't like feeling like my game is not complete, haha.
That doesn't even make sense.
You buy the game, then you want more. They make more for you via DLC. It means you don't have to wait years for a new full game. That's all there is to it- it's just something to keep you happy while they work on something bigger and better in the background.
That's like saying, why wait for Mass Effect 2 or 3? Eventually it'll all come out as one package. Or DA2 for that matter. It's the same logic because these games have continuous storylines (Not 100% sure on DA2 though).
Modifié par OfficerAbstinence, 31 mars 2010 - 04:31 .





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