Does the Lorik Qui'in glitch corrupt save files?
#1
Posté 01 avril 2010 - 01:11
"using the "Lorik Qui'in Glitch" to acquire unlimited Paragon and/or
Renegade Points has been known to corrupt save files. Thus, certain
decisions made in Mass Effect are flagged as the opposite choice. This
can prevent certain characters from returning in Mass Effect 2, or
certain emails from being sent to Shepard."
Has anyone heard of this problem elsewhere? I searched the forums and google and this is the only reference to this problem I have seen. Thanks!
#2
Posté 01 avril 2010 - 01:12
#3
Posté 01 avril 2010 - 01:21
#4
Posté 01 avril 2010 - 01:25
#5
Posté 01 avril 2010 - 01:31
#6
Posté 01 avril 2010 - 01:36
(Possible Spoilers?!)
I played ME2 a couple times before I went back and played ME1 for an import. On the non imported runs on Illium I could do the Synthetic Insights Rep mission, but when I imported my ME1 file the Synthetic Insights Rep and Quarian are gone. In my ME1 run I helped Lorik take down Anoleis and rid the thugs inside Synthetic Insights, is this the reason the mission is now missing in ME2? Any help would be appreciated, it has been bugging me.
Modifié par RhedmondBarry, 01 avril 2010 - 01:36 .
#7
Posté 01 avril 2010 - 01:36
Modifié par RhedmondBarry, 01 avril 2010 - 01:37 .
#8
Posté 01 avril 2010 - 01:48
Also, thanks for all the answers everyone! If anyone has had any other experiences please let me know.
Modifié par Kradsk, 01 avril 2010 - 01:49 .
#9
Posté 01 avril 2010 - 01:56
RhedmondBarry wrote...
This isn't related to the glitch, but to Lorik Qui'in and Synthetic Insights. Hopefully someone has some answers.
(Possible Spoilers?!)
I played ME2 a couple times before I went back and played ME1 for an import. On the non imported runs on Illium I could do the Synthetic Insights Rep mission, but when I imported my ME1 file the Synthetic Insights Rep and Quarian are gone. In my ME1 run I helped Lorik take down Anoleis and rid the thugs inside Synthetic Insights, is this the reason the mission is now missing in ME2? Any help would be appreciated, it has been bugging me.
Yeah, they show up after Conrad Verner goes away.
#10
Posté 01 avril 2010 - 02:05
Landline wrote...
RhedmondBarry wrote...
This isn't related to the glitch, but to Lorik Qui'in and Synthetic Insights. Hopefully someone has some answers.
(Possible Spoilers?!)
I played ME2 a couple times before I went back and played ME1 for an import. On the non imported runs on Illium I could do the Synthetic Insights Rep mission, but when I imported my ME1 file the Synthetic Insights Rep and Quarian are gone. In my ME1 run I helped Lorik take down Anoleis and rid the thugs inside Synthetic Insights, is this the reason the mission is now missing in ME2? Any help would be appreciated, it has been bugging me.
Yeah, they show up after Conrad Verner goes away.
Thank you so much! I figured that might be the case. I'll give it a go when I get home.
#11
Posté 01 avril 2010 - 02:09
#12
Posté 01 avril 2010 - 02:56
#13
Posté 01 avril 2010 - 03:19
What you gain is a heap of {Paragon and Renegade points which makes it much easier to keep your team together and get various convo options.
#14
Posté 01 avril 2010 - 03:24
Modifié par Hatmonster, 01 avril 2010 - 03:25 .
#15
Posté 01 avril 2010 - 03:25
#16
Posté 01 avril 2010 - 03:27
#17
Posté 01 avril 2010 - 03:45
#18
Posté 01 avril 2010 - 04:20
#19
Posté 01 avril 2010 - 04:32
#20
Posté 01 avril 2010 - 04:41
http://social.biowar...5/index/1741320
Basically, Prince had some carryover issues like Gianna claiming that he screwed up her mission when he didn't. When he went back and didn't use the Quin glitch, everything was fine.
#21
Posté 01 avril 2010 - 07:28
#22
Posté 01 avril 2010 - 08:30
#23
Posté 01 avril 2010 - 08:40
Using a trainer might, but it's doubtful
#24
Posté 01 avril 2010 - 08:43
Jebel Krong wrote...
none except all my shepards end up paragon, when i'm always renegade....
#25
Posté 01 avril 2010 - 10:57
We Are Harbinger wrote...
Jebel Krong wrote...
none except all my shepards end up paragon, when i'm always renegade....
i think it just stems from the me2 importer looking at paragon first - most times i filled my renegade bar >100% and nearly filled the paragon bar, but it takes the first and assumes you are paragon (especially if you save the council, which was a logical choice, not really paragon/renegade).





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