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The Death of Liara


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#151
Unit-Alpha

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Collider wrote...

I don't believe we have any indication of whether anyone will die - except perhaps Thane - in ME3. All speculation. I wouldn't anyone's LI to die invariably in ME3, that would suck hardcore.


If they were to single out any of my favorite squaddies (especially Liara) and script a death, then I wouldn't buy the game. Period.

So don't kill off Liara, Tali, Garrus, Miranda, Wrex, or Ash with a scripted death or I won't buy the game.

Modifié par Unit-Alpha, 02 avril 2010 - 03:43 .


#152
Collider

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I agree. We don't need tasteless drama like that.

#153
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DOYOURLABS wrote...

I think if you don't do the observer mission she dies. She hints at that when she says "Had she been ordered to assassinate me, I don't think I would have seen it coming"


No, I'm pretty sure she lives. I haven't not done the mission, so I don't really know. Second hand knowledge mainly.

#154
Collider

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I highly doubt the survival of Liara is going to hinge on a single small sidequest that is easily missed.

#155
Jax Sparrow

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Blameless77 wrote...  I strongly suspect Liara (and everyone else) can potentially die in ME3. I really doubt, however, that Bioware would kill off an LI and not allow the player to do anything about it (especially the notion that they'd just single out Liara to die). I could, however, easily see Bioware forcing the player to make a difficult choice concerning their LI (save the LI, but at great cost).

That would be an easy choice... let the galaxy burn OR save Liara... yup I am saving Liara.  I expect more more difficult choices to be offered.

Modifié par Jax Sparrow, 02 avril 2010 - 03:47 .


#156
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Jax Sparrow wrote...

Blameless77 wrote...  I strongly suspect Liara (and everyone else) can potentially die in ME3. I really doubt, however, that Bioware would kill off an LI and not allow the player to do anything about it (especially the notion that they'd just single out Liara to die). I could, however, easily see Bioware forcing the player to make a difficult choice concerning their LI (save the LI, but at great cost).

That would be an easy choice... let the galaxy burn OR save Liara... yup I am saving Liara.  I expect more more difficult choices to be offered.


Yeah, pretty much the same for me, even with other LI's. If it were between one's LI or the galaxy, nearly everyone would pick the LI so Bioware needs to avoid that cliche.

#157
Collider

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It's such an outlandish choice...that would seriously be dickish for bioware. No one wants to have to be a selfish ****** for their Shepard or their LI to survive.

#158
Blameless77

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Jax Sparrow wrote...

Blameless77 wrote...  I strongly suspect Liara (and everyone else) can potentially die in ME3. I really doubt, however, that Bioware would kill off an LI and not allow the player to do anything about it (especially the notion that they'd just single out Liara to die). I could, however, easily see Bioware forcing the player to make a difficult choice concerning their LI (save the LI, but at great cost).

That would be an easy choice... let the galaxy burn OR save Liara... yup I am saving Liara.  I expect more more difficult choices to be offered.


Well, upon consideration, it couldn't be too major (ie letting planets get destroyed to save the LI) if only because there's the possibility of some Shepards going through all of ME without romancing anyone. At that point you'd be punishing romancers with a really costly decision but letting non-romancers off the hook. Maybe a lesser sacrifice of some kind would be more in line (something not game breaking but still meaningful).

#159
Tlazolteotl

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I was upset that ME1 actually forced me to recruit Liara.

Leaving her stuck in that bubble would have been hilarious.


#160
Goodwood

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Liara, whether you like her or hate her, has always struck me as being Horatio to Shepard's Hamlet. When everything is said and done in ME3, whether or not Shepard survives (much less whether or not the two hook up), Liara will be the one to carry on whatever legacy is to be had. If anyone who's thus far ever worked with Shepard, across both games, knows her best, it's Liara, simply due to the mental exchanges the two shared during the hunt for Saren and the Conduit.



Killing off Liara would be a major mistake on the part of the writers, for multiple reasons, and not just because she's a love interest.

#161
Xaijin

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Any forced or choose to force death in ME3 is pointless. The scale is larger and yes death is ALWAYS a possibility and the mechanic introduced in 2 works rather well, and should be refined and expanded, not removed or "fixed" in a way that removes control from the player. Doing so is essentially saying ME1 and 2 are hamster balls and of no point, thanks for your money, b!tches. If I wanted to have a game I watched instead of played I'd be "playing" FF13 right now. I'm not.

Modifié par Xaijin, 02 avril 2010 - 07:21 .


#162
Massadonious1

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I don't see how a plot death, for any LI, at the end of ME3 would be a bad thing. It's not like Shepard's story will continue. I know most of you want to play house with your LI and Shepard on a farmstead with little rugrats running around, but I don't think that's going to happen.



The spinoffs they have planned should fit within the context of the universe, sure, but having too much of Shepard's past involved in them would be just wasted potential. I want these games to feel like new experiences, not some excuse to continue a story that they already said is going to end after ME3.

#163
GodWood

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Collider wrote...

I agree. We don't need tasteless drama like that.

Ugh, stop calling it tasteless to kil off a LI.



*SPOILERS FOR BALDUR'S GATE 2***

Play Baldur's Gare 2's Viconia romance, easily better than any of ME's romances and ends with Viconia dieing.

#164
Xaijin

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Massadonious1 wrote...

I don't see how a plot death, for any LI, at the end of ME3 would be a bad thing. It's not like Shepard's story will continue. I know most of you want to play house with your LI and Shepard on a farmstead with little rugrats running around, but I don't think that's going to happen.

The spinoffs they have planned should fit within the context of the universe, sure, but having too much of Shepard's past involved in them would be just wasted potential. I want these games to feel like new experiences, not some excuse to continue a story that they already said is going to end after ME3.


Excpet none of that fits aftermarket logistics. You don't deliberately ****** off your fanbase and then say HEY DUDES/DUDETTES BUY ALL OUR AFTERMARKET ****, K. Because they won't. EA and others have already tried stuff like that and it hasn't turned out well to date.

#165
Collider

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GodWood wrote...

Collider wrote...

I agree. We don't need tasteless drama like that.

Ugh, stop calling it tasteless to kil off a LI.

Baldur's Gate isn't the last game in a trilogy that uses the same character from the first game. I'm saying it's tasteless in a trilogy for the LI to die invariably.

#166
GodWood

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Collider wrote...

GodWood wrote...

Collider wrote...

I agree. We don't need tasteless drama like that.

Ugh, stop calling it tasteless to kil off a LI.

Baldur's Gate isn't the last game in a trilogy that uses the same character from the first game. I'm saying it's tasteless in a trilogy for the LI to die invariably.

You had to carry the same character over into a expansion to see the end of the romance, so its hardly any different, and in no way "tasteless".

Modifié par GodWood, 02 avril 2010 - 07:46 .


#167
Collider

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*Shrug* you have a point. I haven't played BG2 so I don't know the full story. I'll reevaluate my opinion, although I still have a leaning.

#168
GodWood

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Collider wrote...

*Shrug* you have a point. I haven't played BG2 so I don't know the full story. I'll reevaluate my opinion, although I still have a leaning.

Well I personally want my Shepard and LI to die in the final act (and not due to incompetence like in ME2).

However for the LI to die to be canon I think would be highly unlikely anyway.

#169
Massadonious1

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Xaijin wrote...

Massadonious1 wrote...

I don't see how a plot death, for any LI, at the end of ME3 would be a bad thing. It's not like Shepard's story will continue. I know most of you want to play house with your LI and Shepard on a farmstead with little rugrats running around, but I don't think that's going to happen.

The spinoffs they have planned should fit within the context of the universe, sure, but having too much of Shepard's past involved in them would be just wasted potential. I want these games to feel like new experiences, not some excuse to continue a story that they already said is going to end after ME3.


Excpet none of that fits aftermarket logistics. You don't deliberately ****** off your fanbase and then say HEY DUDES/DUDETTES BUY ALL OUR AFTERMARKET ****, K. Because they won't. EA and others have already tried stuff like that and it hasn't turned out well to date.


Are people really that fickle that they would refuse to buy future games in the Mass Effect universe because they don't make mention to some pixels that their previous protagonist had mind sex with, or aren't fully produced experiences that involve them?

And don't give me "we just care about the character" nonsense. I have a healthy appreciation for Mordin, obviously, but I'm not going to be so broken up that he's not singing Gilbert and Sullivan diddies in future games that likely wont include him.

Like I said, it's wasted potential. They have this wide open universe full of stories that they can tell, full of minor plot NPC's, some of which have larger followings than most squadmates, sans Tali, and they fall back to characters who they can convientely have continue Shepard's story.

"Shepard's story is ended, but the Council made Ash/Kaidan a new Spectre, and this new game is going to revolve around their adventures. You can even recruit Liara. It's like you never left!"

Snore.

#170
Xaijin

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lol, Have you bothered reading half the threads on here?

More people care about the characters more than the story, and the ratings and consumer satisfaction index and buy rate show that in absolute spades.

Whether people are supposed to treat it like a dating sim or not is rather moot at this point.

This is a business. A good way to drive sales is give people what they want.

You know what sealed a Collector's preorder from me? "Turian Vigilante"

Story is meaningless without driving angles, in this case that's epic space opera, and epic space opera requires characters. Micro and Macro are both relevant here, and there's no MP.

Modifié par Xaijin, 02 avril 2010 - 08:05 .


#171
Tlazolteotl

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And yet Baldur's Gate series to date is arguably the best RPG series of all time.

A lot more room for bad stuff to happen in that game than anything else.

DA:O was suppsed to be a spiritual successor to BG, and failed due to not being mature enough and railroading your options.

#172
Massadonious1

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What they want is a rehash, with retreads. And don't tell me BioWare isn't capable of making new games that can draw interest. It obviously worked for Dragon Age, and I'm pretty sure people will play DA2, even if they can't continue their Warden. The story draws as much interest as the characters, maybe even more so.



What is the point of making games that are supposed to break from Shepard's story? Just call it ME4, and so on. By the time I retire, we'll be playing ME 50, and the main character will be one of Shep and Ashley's great great grandkids. Because hey, we can't let go!

#173
Xaijin

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Many assumptions, no data.



BioWare has said NOTHING about breaking from Shepard's deeds and scenery, only about expanding the game significantly.



FF is that way -->

#174
spacehamsterZH

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I wouldn't be surprised if future ME games were set in the time before the current trilogy, like KotOR and other Star Wars tie-ins. A game set during the first contact war or the Geth rebellion would make a lot of sense. Then again, you couldn't really do games that way where your decisions seriously affect the big picture, but if they do anything set after the final confrontation with the Reapers, they'll have to base it on whatever canon ending for the original trilogy they decide on too, and I don't see how that's different from, say, a game where a possible outcome is that the Quarians never have to leave their homeworld.

Modifié par spacehamsterZH, 02 avril 2010 - 08:16 .


#175
Massadonious1

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Xaijin wrote...

Many assumptions, no data.

BioWare has said NOTHING about breaking from Shepard's deeds and scenery, only about expanding the game significantly.

FF is that way -->


http://xbox360.games.../1056600p1.html

Speaking on the difficulty of making the carry-over saves work, Hudson says the third game, "will be easier because we don't have to worry about continuity into the next one." So while "the next one" isn't exactly a confirmation of another Mass Effect after the third installment, it does support the notion that Shepard's story arc will have a definite end.


I wouldn't be aruging this fiercely if I was talking out of my rectum. While it doesn't say anything about Shepard's deeds or scenery, I would think that ending Shepard's story arc would be a pretty big deal, and I'm suggesting that they don't take too much from his/her story in future games, lest they end up with something that might as well be considered ME4

You can shove your reccomendation, thanks.