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Mass Effect MMO


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#26
Daeion

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Forsythia wrote...

Why o why does every franchise need to be transformed into an MMO? I can understand why Star Wars, Star Trek and LoTR get an MMO, they're all huge (and commercially succesful) franchises.


Because people want to play around in the ever evolving universe of said titles.

#27
Daeion

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Dokarqt wrote...

Every setting touched by MMOs get forever destroyed.

I hope bioware never turns ME or DA into a multiplayer setting.


How has the LOTR setting been destroyed?
How has the Warcraft setting been destroyed?

MMO's don't destroy settings....

#28
Guest_justinnstuff_*

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Daeion wrote...

Forsythia wrote...

Why o why does every franchise need to be transformed into an MMO? I can understand why Star Wars, Star Trek and LoTR get an MMO, they're all huge (and commercially succesful) franchises.


Because people want to play around in the ever evolving universe of said titles.


This. ME is one of the only universes I can see myself getting sucked into when it comes to something like an MMO. It's got a very rich story and background. It was well thought out with enough "lore" if you will to sustain it. It really takes you to another place and time.

#29
IZzAzZI

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Already disappointed in The Old Republic from what I've seen.

And the "why does it need to be an mmo" question is simple, why would you not want an endless amount of what you love.

#30
RinpocheSchnozberry

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More like Mass Effect NNO.




#31
rumination888

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I'd rather just have a Mass Effect normal multiplayer game. Co-op would be awesome.

#32
IZzAzZI

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rumination888 wrote...

I'd rather just have a Mass Effect normal multiplayer game. Co-op would be awesome.



Why?

#33
AsheraII

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Daeion wrote...

Dokarqt wrote...

Every setting touched by MMOs get forever destroyed.

I hope bioware never turns ME or DA into a multiplayer setting.


How has the LOTR setting been destroyed?
How has the Warcraft setting been destroyed?

MMO's don't destroy settings....

You're actually claiming that the LotR MMO is true to the LotR books?
Or that Warhammer is still Warhammer after they released that garbage piece of MMO?
Or the biggest piece of fail in gaming history: WoW :sick:. They'd have to rewrite history to claim that the original Warcraft setting wasn't destroyed and lore was stamped into the ground over and over. Mages casting mirror image? Right.. X million accounts created (most of them abandoned ages ago, but don't mind the details) doesn't imply that the game is true to its setting. The only thing Blizzard Activision does is continueing to execute the Warcraft IP rights.

#34
AesirEdge

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a turn-based mmo? never heard of such a thing

#35
IZzAzZI

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AsheraII wrote...

Daeion wrote...

Dokarqt wrote...

Every setting touched by MMOs get forever destroyed.

I hope bioware never turns ME or DA into a multiplayer setting.


How has the LOTR setting been destroyed?
How has the Warcraft setting been destroyed?

MMO's don't destroy settings....

You're actually claiming that the LotR MMO is true to the LotR books?
Or that Warhammer is still Warhammer after they released that garbage piece of MMO?
Or the biggest piece of fail in gaming history: WoW :sick:. They'd have to rewrite history to claim that the original Warcraft setting wasn't destroyed and lore was stamped into the ground over and over. Mages casting mirror image? Right.. X million accounts created (most of them abandoned ages ago, but don't mind the details) doesn't imply that the game is true to its setting. The only thing Blizzard Activision does is continueing to execute the Warcraft IP rights.


Aren't we assuming that Bioware would be making this MMO and Bioware is the same good gaming company that it is right now? I think they screwed up with The Old Republic but it has nothing to do with it being an MMO and more to do with basic important things being left out and it only being made to be a cash machine.

#36
Maria Caliban

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Ronduque wrote...

Need I say more?
I think since they're making a mmo out of KOTOR, then why not Mass Effect?
The game's certainly big enough. At first I just wanted a multiplayer mode, but i think this would be cooler.
And as Awesome as it would be, it would be amazing if you pulled it off on a console with or instead a pc.
Hey your Bioware, You can do anything right?!?


No, and.. NO.

#37
IZzAzZI

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Still have yet to see a valid reason against this.

#38
Lopake

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toooo soooooooooooooooooooooooooooooooon


#39
Eag07

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IZzAzZI wrote...

Still have yet to see a valid reason against this.


Maybe some players just prefer the company of NPCs while playing a game in our favorite universe over a bunch of drooling simpletons you can *never* fully rely upon. I'm meeting people in real life and that's quite enough, thank you. I don't require their presence while trying to have fun...

#40
Masticetobbacco

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MMOS can be fun if executed properly



Companies that handle more than one mmo usually fail, as they pool their attention into only one and the other game falls into obscurity. I would prefer if Bioware stuck with SWTOR and only SWTOR.



This means though bioware needs to stop getting greedy, no more retarded microtransactions. People get pissed off at MMOs with over 9000 expansion packs and no real updates



SWTOR is not an mmo "based off" KOTOR, it takes place like a hundred years after KOTOR

#41
Daeion

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AsheraII wrote...

Daeion wrote...

Dokarqt wrote...

Every setting touched by MMOs get forever destroyed.

I hope bioware never turns ME or DA into a multiplayer setting.


How has the LOTR setting been destroyed?
How has the Warcraft setting been destroyed?

MMO's don't destroy settings....

You're actually claiming that the LotR MMO is true to the LotR books?
Or that Warhammer is still Warhammer after they released that garbage piece of MMO?
Or the biggest piece of fail in gaming history: WoW :sick:. They'd have to rewrite history to claim that the original Warcraft setting wasn't destroyed and lore was stamped into the ground over and over. Mages casting mirror image? Right.. X million accounts created (most of them abandoned ages ago, but don't mind the details) doesn't imply that the game is true to its setting. The only thing Blizzard Activision does is continueing to execute the Warcraft IP rights.


I'm not saying the games themselves are great or always properly implimented, but I still fail to see how the original settings are destroyed.  When it comes to games I'm a huge lore person, I've played WoW and LOTR and I never found myself going omgwtfbbq this is all wrong, they've destroyed their universe.  Now yes, from time to time they retcon things, but guess what, so do none MMO single player games, heck I could argue that BioWare implimenting thermal clips destroyed the setting. How does mages being able to cast mirror image destroy the setting?

#42
Daeion

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Eag07 wrote...

IZzAzZI wrote...

Still have yet to see a valid reason against this.


Maybe some players just prefer the company of NPCs while playing a game in our favorite universe over a bunch of drooling simpletons you can *never* fully rely upon. I'm meeting people in real life and that's quite enough, thank you. I don't require their presence while trying to have fun...


Honestly I'd rather rely on a simpilton that with the proper teaching can become better then an AI controlled NPC that will never get better.  Oh look Garrus, there's a bunch of Geth shooting at us, why don't you go take cover.  Sure thing Shep, I'll stand on top of the box and get shot to pieces because I know that's what you meant.

#43
Jamer21

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No, just no. Don't ruin mass effect

Modifié par Jamer21, 01 avril 2010 - 09:35 .


#44
Eag07

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Daeion wrote...

Eag07 wrote...

IZzAzZI wrote...

Still have yet to see a valid reason against this.


Maybe some players just prefer the company of NPCs while playing a game in our favorite universe over a bunch of drooling simpletons you can *never* fully rely upon. I'm meeting people in real life and that's quite enough, thank you. I don't require their presence while trying to have fun...


Honestly I'd rather rely on a simpilton that with the proper teaching can become better then an AI controlled NPC that will never get better.  Oh look Garrus, there's a bunch of Geth shooting at us, why don't you go take cover.  Sure thing Shep, I'll stand on top of the box and get shot to pieces because I know that's what you meant.


I understand. It probably boils down to whether a player wishes to experience a game with other people (and is willing to deal with associated problems) or not.

#45
BoormanTheChauffeur

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NO. That is all.

#46
Never

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I hope not, cause I'll be too busy playing sw:tor!

#47
wolfsite

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I just can't see it working cause the way the story structure is built. Right now the player decisions make the impact of many story elements: who is alive or dead, the condition of the collector base, Love interests. Right now the player has control. though limited admittedly since you can only choose between so many outcomes, so in essence it becomes the players story.



In an MMO the developer decides what path the story takes which makes all the decisions the player makes completely pointless, it takes away that freedom of our choices affecting an entire universe. Of the player being that one uniting force that saves a galaxy and diminishes it to just another generic person who in the end will have no affect on anything since the developer decides what NPC gets all the credit.



Plus I have played some MMO's and frankly in most cases you get a community full of idiots who whine and complain because everything is too hard or they can't play the game properly and sooner or later the game gets dumbed down to appease these people then the trolls take over and the social tab is flooded by spammers selling in game currency and other idiots crying for attention and starting pointless racial and religious arguments feeling safe behind there computer monitor from and serious reprisal.

#48
Corehaven22

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Bioware really needs to focus on one mmorpg at a time.  That is how companies that make them are successful. 

Or you could do like Cryptic Studios and try and make two or three crappy ones and then try to maintain them all at the same time, meaning that each game is somewhat lackluster all around. 

Which is why Bioware is amazing and Cryptic just plain sucks.  Hard. 

They should focus on TOR for the fore seeable future and beyond.  It will serve them far better.  Not to mention, Ive always found Kotor and ME a little similar.  Sure there are huge differences but there are many similarities as well.  

The way conversations are handled in ME are being transferred to TOR.  So its the best of both worlds really. 

Its not a bad idea, but I dont think its needed.  I think TOR will have a little bit of a ME feel to it anyways.  And since I believe only one mmo should be developed at a time by any company, TOR is a far better choice with a far deeper installed fan base than ME.  Its good they went this route.  

#49
thewrm

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I'm not big on MMOs but it would serve to apease those who want/do not want multiplayer in the main franchise. This way if you want multiplayer for the ME universe you'd buy the MMO to get it and if you don't want multiplayer would just foreget it existed.

Modifié par thewrm, 01 avril 2010 - 09:46 .


#50
Daeion

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Eag07 wrote...

Daeion wrote...

Eag07 wrote...

IZzAzZI wrote...

Still have yet to see a valid reason against this.


Maybe some players just prefer the company of NPCs while playing a game in our favorite universe over a bunch of drooling simpletons you can *never* fully rely upon. I'm meeting people in real life and that's quite enough, thank you. I don't require their presence while trying to have fun...


Honestly I'd rather rely on a simpilton that with the proper teaching can become better then an AI controlled NPC that will never get better.  Oh look Garrus, there's a bunch of Geth shooting at us, why don't you go take cover.  Sure thing Shep, I'll stand on top of the box and get shot to pieces because I know that's what you meant.


I understand. It probably boils down to whether a player wishes to experience a game with other people (and is willing to deal with associated problems) or not.


You don't need to interact with others when playing a MMO, it just typically adds to the experience because companies are trying to put people into more epic situations then what they can put a sinlge person into.  However with TOR essentially giving people their own AI party, more companies may pick that up.