Is this a bug or known issue, and is there a workaround for it? Being able to have more than one instance of the player in cutscene gives some interesting possibilities (from 'clones' to plain mirrors) but as it is they'd seem to be out of reach?
Mapping Tag -- more than one instance of PLAYER in cutscene
Débuté par
tmp7704
, avril 02 2010 12:31
#1
Posté 02 avril 2010 - 12:31
Made a cutscene where two actors are given the PLAYER mapping tag. Was hoping this would result in both actors being given the player's appearance at runtime but that doesn't seem to be the case -- only the first actor is rendered properly, the second one retains appearance as defined by Source field in the cutscene editor.
Is this a bug or known issue, and is there a workaround for it? Being able to have more than one instance of the player in cutscene gives some interesting possibilities (from 'clones' to plain mirrors) but as it is they'd seem to be out of reach?
Is this a bug or known issue, and is there a workaround for it? Being able to have more than one instance of the player in cutscene gives some interesting possibilities (from 'clones' to plain mirrors) but as it is they'd seem to be out of reach?





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