Hello,
Do anyone knows where can i find plot flags states from a save game file? Or if that is possible at all...
Thanks!
Plot Flags in Save Game files (.DAS)
Débuté par
Dherelv
, avril 02 2010 12:59
#1
Posté 02 avril 2010 - 12:59
#2
Posté 02 avril 2010 - 03:10
I believe they are the nodes under SAVEGAME_PARTYLIST/SAVEGAME_PLOT_MANAGER/SAVEGAME_PLOT_LIST. However they do not appear to be ordered in any meaningful way and the only identifier is the plot GUID that comes from the plot file/auto-generated plot script header files. Oh and there appear to be >900 of them in a standard save, and more if you have mods that add their own.
Finding one in specific and knowing what to change it to will be painful.
Also, opening a savegame file in the toolset generally requires >2GB of memory, just in case you haven't run into that issue yet.
Finding one in specific and knowing what to change it to will be painful.
Also, opening a savegame file in the toolset generally requires >2GB of memory, just in case you haven't run into that issue yet.
Modifié par nezroy, 02 avril 2010 - 03:10 .





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