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BobbyTheI's Wacky Fun-Time Audio Edit Thread! (Updated 4/11)


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#51
BobbyTheI

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Marta Rio wrote...

Loverly work.

So..this makes me think that whoever was directing the VAs was like: "Come on guys, we need to make your death sounds to be more like sex noises. Once more from the top..."


Well, the French do call it "la petit mort," after all. :)

Most exploitable sound file of the day, from my ME1 perusals, comes courtesy of Udina: "Oh, you haven't seen anything yet, Councilor!  I've been holding back!"  If I can find some grunts that sound enough like Keith David, the consummation of the Anderson/Udina relationship may yet come to fruition.

Would it be cheating if I brought in "I know it's pretty, baby, but I didn't let it out for air" from Requiem for a Dream? :D

#52
Ray Joel Oh

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OH GOD YOU MUST

#53
kglaser

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Does Keith David grunt at all in Armageddon? 'Cause if so you could take it from there.

#54
Xaijin

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Spawn tv show.

#55
Marta Rio

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BobbyTheI wrote...

Most exploitable sound file of the day, from my ME1 perusals, comes courtesy of Udina: "Oh, you haven't seen anything yet, Councilor!  I've been holding back!"  If I can find some grunts that sound enough like Keith David, the consummation of the Anderson/Udina relationship may yet come to fruition.


Will this work?
(The most ridiculous fight scene of all time, featuring Mr. David.)

Modifié par Marta Rio, 04 avril 2010 - 06:43 .


#56
WarChicken78

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This thread needs a bump...

#57
The Uncanny

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This thread needs a sticky.

#58
Mr.BlazenGlazen

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this thread needs calibrations.

#59
LiquidGrape

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I don't know whether to laugh or be turned on.

- Mission accomplished I suppose.

Genius.

#60
Guest_yfhfrg_*

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These are just amazing. Especially the one for Grunt.

#61
Texaboose

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These are awesome. Just got round to listening to Rite of Passage and while laughing my ass off my wife was wondering what was going on...

#62
Mondo47

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BobbyTheI wrote...

Most exploitable sound file of the day, from my ME1 perusals, comes courtesy of Udina: "Oh, you haven't seen anything yet, Councilor!  I've been holding back!"  If I can find some grunts that sound enough like Keith David, the consummation of the Anderson/Udina relationship may yet come to fruition.


Remember he was in the cinematic perfection that was The Thing too! Though the purist in me says that if you whip things from places other than the game, it's kinda cheatin' Bobby ^_^

#63
Guest_aynxalot_*

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XD Oh, this is awesome.



Actually, I did post Grunt's Rite of Passage in the Tali thread a while back. Most ignored me, and a couple were....less than pleased. :/

Sense of humor: Priceless.

#64
BobbyTheI

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Mondo47 wrote...

BobbyTheI wrote...

Most exploitable sound file of the day, from my ME1 perusals, comes courtesy of Udina: "Oh, you haven't seen anything yet, Councilor!  I've been holding back!"  If I can find some grunts that sound enough like Keith David, the consummation of the Anderson/Udina relationship may yet come to fruition.


Remember he was in the cinematic perfection that was The Thing too! Though the purist in me says that if you whip things from places other than the game, it's kinda cheatin' Bobby ^_^


I sorta agree with that, plus there's a more practical reason to not do it.  It's bad enough when there's a sound file I have to clip badly to take words out (there's at least two in the latest one that I cringe every time I hear them, but I NEEDED those damn lines!).  But the thing about the ME soundfiles I'm using is that they're "clean," i.e. no background noise or other sounds involved.  If I suddenly pulled something from a different source, the difference would be really jarring.  You'd probably hear snips of background music, or even just the change in sound quality would be really noticable.  So, yeah, I'll probably be sticking to ME sounds in the near future.  Unless perhaps, ME voice actors have been in other PC games with rippable audio.  Hmm, might need to look into that.

Still working through the ME1 audio before I get started on a new project.  Odd note: BioWare seemed to be really bad about being economical with the space used for audio in the first game.  Just going through the endgame audio, for instance, I've heard at least two instances, the scene with the saved council is one example, where the audio is in there twice.  And I swear, it actually sounds like it was recorded twice, like they had the actors do two slightly different line-reads, and kept BOTH versions in the game audio.  Such a waste of space.

Oh, and an interesting note: the original ending cutscene of Mass Effect 1 (the digging the team out of the rubble part) was originally longer, with dialogue between Shepard and Anderson.  This is one cut I think was probably for the best: it was much more dramatic to have Shepard's entrance be silent except for the awesome music.  Regardless, I assembled it here.

#65
CShep25

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BobbyTheI wrote...

Oh, and an interesting note: the original ending cutscene of Mass Effect 1 (the digging the team out of the rubble part) was originally longer, with dialogue between Shepard and Anderson.  This is one cut I think was probably for the best: it was much more dramatic to have Shepard's entrance be silent except for the awesome music.  Regardless, I assembled it here.


I remember coming across that. I'm glad they cut it. Having Anderson explain why he wasn't courtmartialled is unneccessary exposition at a really awkward time. The end product was much more cinematic.

#66
Ray Joel Oh

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BobbyTheI wrote...
Oh, and an interesting note: the original ending cutscene of Mass Effect 1 (the digging the team out of the rubble part) was originally longer, with dialogue between Shepard and Anderson.  This is one cut I think was probably for the best: it was much more dramatic to have Shepard's entrance be silent except for the awesome music.  Regardless, I assembled it here.


Awesome find.  And after downloading and listening to it, it played your file "Shepardrefuses" on my itunes immediately afterwards.

"You've been through a lot, Commander.  But there's one more thing you need to take care of..."
"I am not screwing Garrus."

#67
Epantiras

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Grunt's rite of passage... no human words can describe the awesomess of that XD especially Jacob and Garrus' lines! But I feel a little sorry for Tali ;-)

#68
SirEmilCrane

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Epantiras wrote...

Grunt's rite of passage... no human words can describe the awesomess of that XD especially Jacob and Garrus' lines! But I feel a little sorry for Tali ;-)


Listen to the next one, she lives

#69
Ray Joel Oh

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I'd still feel pretty sorry for her :C

#70
Mondo47

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SirEmilCrane wrote...

Epantiras wrote...

Grunt's rite of passage... no human words can describe the awesomess of that XD especially Jacob and Garrus' lines! But I feel a little sorry for Tali ;-)


Listen to the next one, she lives


Yeah, she certainly gets better ;)

I'm beginning to feel sorry for Jack and Miranda though... even if they've not seen it, the whole ship's heard it by now :D

#71
WarChicken78

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Image IPB

Modifié par WarChicken78, 05 avril 2010 - 06:44 .


#72
Chaos-fusion

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BobbyTheI wrote...

This is one cut I think was probably for the best: it was much more dramatic to have Shepard's entrance be silent except for the awesome music.  Regardless, I assembled it here.

Hmm, who is that 0:29 saying "No sign of Commander Sheperd". I know it, but can't pin it onto a character.

#73
BobbyTheI

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Chaos-fusion wrote...

BobbyTheI wrote...

This is one cut I think was probably for the best: it was much more dramatic to have Shepard's entrance be silent except for the awesome music.  Regardless, I assembled it here.

Hmm, who is that 0:29 saying "No sign of Commander Sheperd". I know it, but can't pin it onto a character.


I had a couple of theories on that.  At first I thought it was Admiral Hackett, but it's not the same voice.  So it's either just some other member of the Alliance remarking on what's going on, or... here's an interesting thought, maybe it's the prototype of TIM before Sheen got cast, observing Shepard even then.  I wouldn't be surprised if BioWare thought that far ahead, or maybe it's just another character whose voice I don't recognize.

#74
gneissguy2003

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BobbyTheI wrote...

Chaos-fusion wrote...

BobbyTheI wrote...

This is one cut I think was probably for the best: it was much more dramatic to have Shepard's entrance be silent except for the awesome music.  Regardless, I assembled it here.

Hmm, who is that 0:29 saying "No sign of Commander Sheperd". I know it, but can't pin it onto a character.


I had a couple of theories on that.  At first I thought it was Admiral Hackett, but it's not the same voice.  So it's either just some other member of the Alliance remarking on what's going on, or... here's an interesting thought, maybe it's the prototype of TIM before Sheen got cast, observing Shepard even then.  I wouldn't be surprised if BioWare thought that far ahead, or maybe it's just another character whose voice I don't recognize.


I've been playing through ME1 again, and I believe that voice you're hearing at 0:29 is a Turian voice. More specifically, I think it's the head of CSec.

#75
Chaos-fusion

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gneissguy2003 wrote...

BobbyTheI wrote...

I had a couple of theories on that.  At first I thought it was Admiral Hackett, but it's not the same voice.  So it's either just some other member of the Alliance remarking on what's going on, or... here's an interesting thought, maybe it's the prototype of TIM before Sheen got cast, observing Shepard even then.  I wouldn't be surprised if BioWare thought that far ahead, or maybe it's just another character whose voice I don't recognize.


I've been playing through ME1 again, and I believe that voice you're hearing at 0:29 is a Turian voice. More specifically, I think it's the head of CSec.

Thanks guys. It does sounds like the C-Sec head, and he's not totally out of place speaking in that scene, I suppose. :happy: