Is Kasumi a Ripoff?
#126
Guest_justinnstuff_*
Posté 08 avril 2010 - 04:47
Guest_justinnstuff_*
#127
Posté 08 avril 2010 - 04:55
#128
Posté 08 avril 2010 - 05:02
Right, as if your parents aren't the ones handing out the cash for your games. LOFL.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show us how it should be done. Write your own whole mission, character, environment, yada yada, and sell it for less than $7. Then tell me if you think your money was worth the effort.
It's this simple it cost $7 for content that was count it: at most an hour long.
It cost us $60 for was it, a game that's about 30 hours long?
Can you understand now why this is total ripoff?
Modifié par Bucky_McLachlan, 08 avril 2010 - 05:03 .
#129
Posté 08 avril 2010 - 05:04
This.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show us how it should be done. Write your own whole mission, character, environment, yada yada, and sell it for less than $7. Then tell me if you think your money was worth the effort.
#130
Posté 08 avril 2010 - 05:07
#131
Posté 08 avril 2010 - 05:08
#132
Posté 08 avril 2010 - 05:09
danitiwa wrote...
This.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show
us how it should be done. Write your own whole mission, character,
environment, yada yada, and sell it for less than $7. Then tell me if
you think your money was worth the effort.
Actually now that I really read it what does that even mean? That post makes no sense whatsoever.
And yet there's idiots agreeing with him. No wonder Bioware isn't worried about releasing quality content for a fair price.
Modifié par Bucky_McLachlan, 08 avril 2010 - 05:12 .
#133
Posté 08 avril 2010 - 05:11
Bucky_McLachlan wrote...
Right, as if your parents aren't the ones handing out the cash for your games. LOFL.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show us how it should be done. Write your own whole mission, character, environment, yada yada, and sell it for less than $7. Then tell me if you think your money was worth the effort.
It's this simple it cost $7 for content that was count it: at most an hour long.
It cost us $60 for was it, a game that's about 30 hours long?
Can you understand now why this is total ripoff?
Yeah, because games like CoD MW2 also go for 60$ and offer us couple of hours of gameplay (6-8). Yeah, that is so worth it... Please! To each his own
#134
Posté 08 avril 2010 - 05:13
Hours? M8 games like CoD MW2 offer months and years of gameplay. You do realize those dedicated servers cost money to operate, yes?DC86 wrote...
Bucky_McLachlan wrote...
Right, as if your parents aren't the ones handing out the cash for your games. LOFL.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show us how it should be done. Write your own whole mission, character, environment, yada yada, and sell it for less than $7. Then tell me if you think your money was worth the effort.
It's this simple it cost $7 for content that was count it: at most an hour long.
It cost us $60 for was it, a game that's about 30 hours long?
Can you understand now why this is total ripoff?
Yeah, because games like CoD MW2 also go for 60$ and offer us couple of hours of gameplay (6-8). Yeah, that is so worth it... Please! To each his own
#135
Posté 08 avril 2010 - 05:21
#136
Posté 08 avril 2010 - 05:30
Alright, sure. But not in MW2. No dedicated servers there and still it costs us plenty (I was a sucker too, should have waited longer for BF:BC2 instead). Other than that you maintain a valid point.Bucky_McLachlan wrote...
Hours? M8 games like CoD MW2 offer months and years of gameplay. You do realize those dedicated servers cost money to operate, yes?DC86 wrote...
Bucky_McLachlan wrote...
Right, as if your parents aren't the ones handing out the cash for your games. LOFL.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show us how it should be done. Write your own whole mission, character, environment, yada yada, and sell it for less than $7. Then tell me if you think your money was worth the effort.
It's this simple it cost $7 for content that was count it: at most an hour long.
It cost us $60 for was it, a game that's about 30 hours long?
Can you understand now why this is total ripoff?
Yeah, because games like CoD MW2 also go for 60$ and offer us couple of hours of gameplay (6-8). Yeah, that is so worth it... Please! To each his own
Modifié par DC86, 08 avril 2010 - 05:31 .
#137
Posté 08 avril 2010 - 05:42
1490 wrote...
Downloaded and finished Kasumi's mission today, and I liked it quite a bit. While 7 bucks for DLC is pushing it for me, I thought it was way better than Bring Down the Sky for ME 1, which was 5 bucks and didn't give you a new character, new outfit, new weapon, and new area of the ship. Also, while Kasumi only has one specific mission, like the other characters she is present for the entire rest of the game and makes comments on all the other missions. Still wish you could have a conversation with her (and Zaeed) on the ship, but I still liked her comments.
Totally agree with most of this, good content but proper dialogued conversation on the Normandy would have made me extatic, I was disappointed with Zaeed's dialogue. Kasumi's dialogue is much better than Zaeed's but I still want proper Normandy dialogue! The price was fine, I've paid more for content I was less than pleased about and this seemed fair.
Modifié par Diord, 08 avril 2010 - 06:11 .
#138
Posté 08 avril 2010 - 07:42
Bucky_McLachlan wrote...
danitiwa wrote...
This.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show
us how it should be done. Write your own whole mission, character,
environment, yada yada, and sell it for less than $7. Then tell me if
you think your money was worth the effort.
Actually now that I really read it what does that even mean? That post makes no sense whatsoever.
And yet there's idiots agreeing with him. No wonder Bioware isn't worried about releasing quality content for a fair price.
*sigh* What I'm saying is more than a couple people spent more than a couple hours creating what you get for seven freaking dollars, and you complain. So, do it yourself. Create the whole shebang, from the character to the environment, make it all work without a hitch, then come and tell us what you think it's worth.
To put it another way, wanna come mow my lawn? It's twelve acres. I'll give you fifty cents.
#139
Posté 08 avril 2010 - 07:44
justinnstuff wrote...
Ripoff? Hell no! This Kasumi DLC was awesome. I'm sure plenty of people already posted why.
So this DLC is actually good? I might actually get it then.
http://social.biowar...com/brc/360838
http://social.biowar...com/brc/123964
#140
Posté 08 avril 2010 - 10:59
#141
Posté 08 avril 2010 - 11:05
StuartMarshall wrote...
I second that. I'm not a big fan of the "DLC" concept but have been buying it and often feel let down (Firewalker was very poor, even though free) - but I have thoroughly enjoyed two recent releases: Kasumi's and Return to Ostagar (which was DA:O's version of "Normandy Crash Site" with the sad, nostalgic feel but a lot longer and more content-filled).
The Kasumi package is a big step up from the Cerberus Card downloads. If I actually had to pay money for those, I'd be really pissed off, the exception being Zaeed. I think he's kind of pointless because he's pretty much Garrus, but I liked his character and his loyalty mission was pretty fun. The Firewalker was fun to drive around, but the levels were very constrictive to it's ability and extremely bland: I could see it being good with a full planet to explore like the old game. Of course, since I didn't have to pay for this stuff, I like anything that's free
#142
Posté 09 avril 2010 - 04:58
Shady Cadence wrote...
Bucky_McLachlan wrote...
danitiwa wrote...
This.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show
us how it should be done. Write your own whole mission, character,
environment, yada yada, and sell it for less than $7. Then tell me if
you think your money was worth the effort.
Actually now that I really read it what does that even mean? That post makes no sense whatsoever.
And yet there's idiots agreeing with him. No wonder Bioware isn't worried about releasing quality content for a fair price.
*sigh* What I'm saying is more than a couple people spent more than a couple hours creating what you get for seven freaking dollars, and you complain. So, do it yourself. Create the whole shebang, from the character to the environment, make it all work without a hitch, then come and tell us what you think it's worth.
To put it another way, wanna come mow my lawn? It's twelve acres. I'll give you fifty cents.
That's not accurate at all. If at least a couple of hundred buy it (out of the hundreds of thousands who bought the game in the first place) that's $1400 right there. And way more than just a few hundred will buy it because they "want to support BioWare" or "they just want it" or "it's fun" or whatever their reason is. Of course that would be worth my time! So yeah, I'll come mow your lawn for $1000 bucks. Sign me up.
#143
Posté 09 avril 2010 - 05:09
#144
Posté 09 avril 2010 - 06:01
#145
Posté 09 avril 2010 - 11:52
imnotjakeybot wrote...
Shady Cadence wrote...
Bucky_McLachlan wrote...
danitiwa wrote...
This.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show
us how it should be done. Write your own whole mission, character,
environment, yada yada, and sell it for less than $7. Then tell me if
you think your money was worth the effort.
Actually now that I really read it what does that even mean? That post makes no sense whatsoever.
And yet there's idiots agreeing with him. No wonder Bioware isn't worried about releasing quality content for a fair price.
*sigh* What I'm saying is more than a couple people spent more than a couple hours creating what you get for seven freaking dollars, and you complain. So, do it yourself. Create the whole shebang, from the character to the environment, make it all work without a hitch, then come and tell us what you think it's worth.
To put it another way, wanna come mow my lawn? It's twelve acres. I'll give you fifty cents.
That's not accurate at all. If at least a couple of hundred buy it (out of the hundreds of thousands who bought the game in the first place) that's $1400 right there. And way more than just a few hundred will buy it because they "want to support BioWare" or "they just want it" or "it's fun" or whatever their reason is. Of course that would be worth my time! So yeah, I'll come mow your lawn for $1000 bucks. Sign me up.
I will conclude with this: Work is always belittled by those who cannot do it themselves.
#146
Posté 09 avril 2010 - 12:08
Well I can use the new SMG, the bonus power and Kasumi as a squadmate for the whole game. What was your point again?Bucky_McLachlan wrote...
Right, as if your parents aren't the ones handing out the cash for your games. LOFL.Shady Cadence wrote...
To all those complaining about paying a measley $7 for DLC:
Show us how it should be done. Write your own whole mission, character, environment, yada yada, and sell it for less than $7. Then tell me if you think your money was worth the effort.
It's this simple it cost $7 for content that was count it: at most an hour long.
It cost us $60 for was it, a game that's about 30 hours long?
Can you understand now why this is total ripoff?
#147
Posté 09 avril 2010 - 12:16
#148
Posté 09 avril 2010 - 12:24
I think the problem is that they charge anything at all. You would like your original $60 purchase to cover all new material in perpetuity. I think those days are over.
#149
Posté 09 avril 2010 - 03:23
KentGoldings wrote...
I think the problem is that they charge anything at all. You would like your original $60 purchase to cover all new material in perpetuity. I think those days are over.
"Those days"? When did they ever continue to develop and distribute add-on content for popular games with no system of making a profit?
#150
Posté 09 avril 2010 - 05:10
it's simple. you don't want the content- don't buy it. this isn't the same as the RE5 "Versus" mode which was a 1mb, unlock. it's content. and even if you don't agree with it, too bad. the quality of it, voice acting, level design, scripting, etc etc are all exciting, and fun uses of manpower. if they manage to incorporate her into a romance expansion later? even better. you're only losing out on those 'stupid free downloads' in the form of a new power, and new weapon if you can't handle that. the cost of development goes -up- with each brand of technology. full expansions are now $40 add ons. an hour or two of content, complete with interaction during other missions / comments, is probably worth $5-$7. unfortunately, DLC doesn't depreciate the way shelf product does. It'd be nice... but oh well.
There is no further entitlement, or wah wah, they owe me. like anything else you buy, after market upgrades and extra goodies cost money. you buy an iPod, you aren't entitled to new songs that come out 6 months, a year later. you buy a car, you don't get the power window upgrades later on for nothing.
Try this with your Landlord. tell him, because you pay your rent, you feel he should be giving you an upgrade, like a Television, or a king size bed. Let me know how that goes for you




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