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Is Kasumi a Ripoff?


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#151
Shady Cadence

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KentGoldings wrote...

Kasumi Rocks. You get a fun little loyalty mission, a couple of new pieces of equipment and a great new companion. Maybe $7 is too high a price point for you. It wasn't for me. I spend $7 on snacks for the car ride home... that gives me about 20 minutes of entertainment. Yet, my entertainment time is valuable to me. The elapsed time I spend playing the game is a much more valuable investment than the $7 cash for content. I'm more worried about wasting my time on bad gaming experience much less that extra $7. I pay a baby sitter $20/hour so I have time to go out and amuse myself at the movies. This doesn't include the ticket price and overprices concessions. Yes, I'm an adult. I have a career. I work for money. But, I know that value of a dollar. $7 is nothing. It's a cheap beer at a trendy Manhattan night club.

I think the problem is that they charge anything at all. You would like your original $60 purchase to cover all new material in perpetuity. I think those days are over.



Yes, exactly.  Nice to know I'm not alone here.  And I don't think "those days" ever existed.  When I was a kid, you got the game and that was that.  End of story.  (These were the days of Atari-that's right, I'm OLD!)  Hell, I'm impressed that the modders give what they do away.  Work is work, and the idea that someone else's work should be given away for free just boggles my mind.  Be happy the don't just re-release the game with more content and make you re-buy the whole damn thing.

#152
demongirl420

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I agree this is crap. I'm ok with some stupid appearance pack or crap armor and weapons as premium dlc; but when it comes to the point where i buy the collectors edition and still don't have access to my whole ****ing ship and all the crew members, i start to get a little pissed off. so i can't wait for when they release another planet to land on and explore or another team member or some new main quests i can play after i beat the ****ing game and everyone died because i dont know when the dam save is that carries over this game to the third one. ****

#153
Shady Cadence

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Pretty hostile for someone flying the 420 flag...what, are you out?

#154
Unit-Alpha

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darkaardvark69 wrote...

thinking about it again, $7 for 90 mins of entertainment...
movies where i live are ~$10 and, depending on the movie, theyre around 90 mins long.

i think its worth it, considering its basically an interactive movie


Eh, Kasumi lasted 70 minutes for me the first time and that was because I went and looked/listened to everything. The second time it lasted about 50. So an average of 60 minutes for $7.... or I could see Avatar for $9 for about 2 hours, 30 minutes.

However, I did enjoy it but the price should have been $5.

#155
Bucky_McLachlan

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Shady Cadence wrote...

imnotjakeybot wrote...

Shady Cadence wrote...

Bucky_McLachlan wrote...

danitiwa wrote...

Shady Cadence wrote...

To all those complaining about paying a measley $7 for DLC:
Show
us how it should be done. Write your own whole mission, character,
environment, yada yada, and sell it for less than $7. Then tell me if
you think your money was worth the effort.

This.


Actually now that I really read it what does that even mean? That post makes no sense whatsoever.

And yet there's idiots agreeing with him.  No wonder Bioware isn't worried about releasing quality content for a fair price.



*sigh*  What I'm saying is more than a couple people spent more than a couple hours creating what you get for seven freaking dollars, and you complain.  So, do it yourself.  Create the whole shebang, from the character to the environment, make it all work without a hitch, then come and tell us what you think it's worth.

To put it another way, wanna come mow my lawn?  It's twelve acres.  I'll give you fifty cents.Image IPB


That's not accurate at all. If at least a couple of hundred buy it (out of the hundreds of thousands who bought the game in the first place) that's $1400 right there. And way more than just a few hundred will buy it because they "want to support BioWare" or "they just want it" or "it's fun" or whatever their reason is. Of course that would be worth my time! So yeah, I'll come mow your lawn for $1000 bucks. Sign me up.


I will conclude with this: Work is always belittled by those who cannot do it themselves.

No the conclusion is that you're a complete tool.

We already paid for this and then some. This isn't new content that was completely developed after the fact, it was developed right with the rest of the game. FYI ignorant fanboy Kasumi was included in copies handed out to the press last year. There were spoilers around the net concerning her well before the game was even released and Bioware continued to deny she even existed even after the game was released and people were posting up videos and images around the net of Kasumi.

So ya, I'm a little bit pissed off that a company I've trusted is lying to people and selling them something we really already paid for.

In general their whole strategy with DLC was to assure that people would buy their game new, by making it to so they could still profit off of people who were buying the game used. My guess is that strategy didn't work out because the Cerberus Network content BLOWS, so they're still losing money to re-sellers like Gamestop. Either way this probably would've happened sooner or later because we're talking about EA and they are notorious for pulling sh*t like this.

Modifié par Bucky_McLachlan, 09 avril 2010 - 05:53 .


#156
demongirl420

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you know I think id buy kasumi just to work up a romance with her and then **** her in her thieving ass with my collectors assault rifle and fist her vagina with my ****ing arc projector. yes im dry.

#157
13Dannyboy13

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This DLC is just another example of how EA operates, they will squeeze every dime out of us they possibly can using Bioware's rep, then toss them aside when people stop buying their products because EA ruined them. They're doing the same thing to Dragon Age, they blame their greed on piracy and other bs, but we all know the truth.

I remember when games were actually about the games, not how much money a company could make exploiting it's fanbase....

#158
FrostGun

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Shady Cadence wrote...

Yes, exactly.  Nice to know I'm not alone here.  And I don't think "those days" ever existed.  When I was a kid, you got the game and that was that.  End of story.  (These were the days of Atari-that's right, I'm OLD!)  Hell, I'm impressed that the modders give what they do away.  Work is work, and the idea that someone else's work should be given away for free just boggles my mind.  Be happy the don't just re-release the game with more content and make you re-buy the whole damn thing.


This ^

also, people still complaining about paying for the DLC?

someone whip out the facepalm ascii !! *shakes head*

#159
13Dannyboy13

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FrostGun wrote...

Shady Cadence wrote...

Yes, exactly.  Nice to know I'm not alone here.  And I don't think "those days" ever existed.  When I was a kid, you got the game and that was that.  End of story.  (These were the days of Atari-that's right, I'm OLD!)  Hell, I'm impressed that the modders give what they do away.  Work is work, and the idea that someone else's work should be given away for free just boggles my mind.  Be happy the don't just re-release the game with more content and make you re-buy the whole damn thing.


This ^

also, people still complaining about paying for the DLC?

someone whip out the facepalm ascii !! *shakes head*


I don't think that paying for DLC is the issue, the issue is that this was made at the same time as the game and purposely held back to be sold for more money instead putting it in the game right off the start. It's simply a money grab, not extra content made after the release, this is what has people angry I believe.

#160
Thezezeal

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Just a small comment on the whole "Make it yourself and see if it's worth the money" attitude... Ever heard of Oblivion/Fallout 3? Both Games have a progam that lets the Player make new content-- if you check out the various Mods, you'll see that people have spent hundreds of hours working on content, including new Meshes, Textures, Voice Acting, Scripting, the LOT, and then... Given it away free.



Sure, you get some bad stuff, too, but for some people it's not about the money, it's about making their vision come to life in the game.



Now, on the issue of how "in the old days you just got the game"-- exactly, and it was the FULL Game. None of this "Level Missing" or "I wonder why this door won't open... Oh, it's "New" content..." You played the Game, you got everything that was part of it, and they (generally) didn't try and rip you off with a "New bit" here and there.



And Danny, for me that is spot on-- maybe K. wasn't finished, but she was conceptualised, and partly included; maybe it's not just a key to unlock her, but if she was meant to be in there, we shouldn't have to pay for her.

#161
FrostGun

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13Dannyboy13 wrote...

FrostGun wrote...

Shady Cadence wrote...

Yes, exactly.  Nice to know I'm not alone here.  And I don't think "those days" ever existed.  When I was a kid, you got the game and that was that.  End of story.  (These were the days of Atari-that's right, I'm OLD!)  Hell, I'm impressed that the modders give what they do away.  Work is work, and the idea that someone else's work should be given away for free just boggles my mind.  Be happy the don't just re-release the game with more content and make you re-buy the whole damn thing.


This ^

also, people still complaining about paying for the DLC?

someone whip out the facepalm ascii !! *shakes head*


I don't think that paying for DLC is the issue, the issue is that this was made at the same time as the game and purposely held back to be sold for more money instead putting it in the game right off the start. It's simply a money grab, not extra content made after the release, this is what has people angry I believe.


I guess I understand. But still, you must also see the point that everyone that is ok with the DLC is trying to make. I'm a developer myself. When developing new apps we can think of a million things that we can put in this app. Ultimately 95% of that has got to be cut :D.. However, there may be some ideas which we still think are pretty cool and release it in a patch.

I dont see anything wrong with this. If BW was going to put everything they want in the game before they released it hell, we will never play this game. A software is never truly finished.

For them to finish the content also cost money... Hence why we are paying for it. There are a lot of content relating to Kasumi in the CD already shipped with the game yes. However, that was just forward planning in their part...
Can you truly say that the content is complete and they jsut handed you the key to unlock it? thats a mighty big key at 1 gb filesize...

Modifié par FrostGun, 09 avril 2010 - 07:13 .


#162
FrostGun

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Thezezeal wrote...

Just a small comment on the whole "Make it yourself and see if it's worth the money" attitude... Ever heard of Oblivion/Fallout 3? Both Games have a progam that lets the Player make new content-- if you check out the various Mods, you'll see that people have spent hundreds of hours working on content, including new Meshes, Textures, Voice Acting, Scripting, the LOT, and then... Given it away free.
...
.


Yes but the difference is that those people are not business trying to make a profit.. Last i checked Bw and EA are profit making business... not non-profit.

#163
Thezezeal

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But THAT wasn't the point Shady was trying to make (as I understood it)-- from what I got, Shady was asking about personal value, and how much WE would charge in their place: "Write your own whole mission, character, environment, yada yada, and sell it for less than $7. Then tell me if

you think your money was worth the effort."



By that argument, using the O/FO example is fine.



True that BW/EA are businesses, but hey they were happy to give away all those hours spent making Zaied, the Hammer Head, that armour, et cetera... Or aren't those products "good enough" to sell? Basically, what I'm saying is: why charge for some, and not for others-- most obvious comparison being the ones that took longer to make (such as the new landscapes, vehicle system and dialogues-- which are all free), and Kasumi (whom we are charged for).

#164
Bucky_McLachlan

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The reason is because the Cerberus Network was an effort to combat piracy and stop people from buying the game used more than it had anything to do with new dlc, and it backfired on them.

#165
STG

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Ray Joel Oh wrote...

"Those days"?  When did they ever continue to develop and distribute add-on content for popular games with no system of making a profit?



www.teamfortress.com/

#166
Nostradamoose

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Yea, valve are good developpers in this sense. They are adding a brand new free campaign for Left 4 Dead 2, they keep on updating team Fortress 2 and they did give away a free campaign for left 4 dead 1

#167
Bucky_McLachlan

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Nostradamoose wrote...

Yea, valve are good developpers in this sense.

No Valve is bar none one of the best developers in the industry in every sense.

#168
Gunnman185

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I think Kasumi is worth every penny. She is now my favorite Squadmate. Her shadow strike ability is great from the very beginning. The Lotus SMG is a great weapon. I haven't used the flashbangs much. You also get a new casual outfit.  Image IPB

Bucky_McLachlan wrote...

The reason is because the Cerberus Network was an effort to combat piracy and stop people from buying the game used more than it had anything to do with new dlc, and it backfired on them.

 

Yes, the Cerberus Network is a way for BW/EA to make money on Used games.  But, I don't see it as a failure.  I believe it is a great idea.  Used game owners may not need it, but if they want all the 'free' Cerberus content they will buy it.  As BW/EA offer more 'free' Cerberus content they will see a larger percentage of used game owners buying the Cerberus Network.

Modifié par Gunnman185, 10 avril 2010 - 06:14 .


#169
13Dannyboy13

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Gunnman185 wrote...

Yes, the Cerberus Network is a way for BW/EA to make money on Used games.  But, I don't see it as a failure.  I believe it is a great idea.  Used game owners may not need it, but if they want all the 'free' Cerberus content they will buy it.  As BW/EA offer more 'free' Cerberus content they will see a larger percentage of used game owners buying the Cerberus Network.

The problem I have with that is that used games really don't sell for a whole lot cheaper than new, unless they've been out for quite a while. Add to that the amount of money you have to spend to get the cerberus network and you're paying more for a used game in most cases than buying it new. For xbox 360 it's 1200 MS points which means you have to buy 1500 which is about $22, which makes even buying the game used kinda pointless if you want the cerberus network add-on, because it would be difficult to find a used copy selling for that much lower than new, especially for a game like ME2. It's just greed masked by the "fear of piracy", which is becoming more and more widespread sadly.

#170
Bucky_McLachlan

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^Yes exactly no one in there right mind would ever pay for the Cerberus network.

#171
STG

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Can't help but wonder, would we have Cerberus Network if Bioware wasn't acquired by EA?

#172
Andrew_Waltfeld

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STG wrote...

Can't help but wonder, would we have Cerberus Network if Bioware wasn't acquired by EA?


They would have developed something.

#173
padaE

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It's not a ripoff.

.

The mission is great, unique, you got a new weapons, a new character that is impressive in batte and interesting outside and some new minor stuff.

.

However, 400ms points would be the right price of it.

#174
ilPianiste

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padaE wrote...

However, 400ms points would be the right price of it.

I agree, 400 points would have been acceptable to me. While still expensive, I understand that DLC of this kind cannot be sold at the same price point price/duration-wise as the main game. 

#175
Speakeasy13

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I don't want to whine about as I did enjoy Kasumi as a character, and the Locust was a nice treat. But the $7 price tag was a bit steep. I'd happily paid $5 for it. Oh well.