Aller au contenu

Photo

I hope bioware gives a big middle finger to the fans in ME3


  • Ce sujet est fermé Ce sujet est fermé
164 réponses à ce sujet

#51
Ecael

Ecael
  • Members
  • 5 634 messages

kelmar6821 wrote...

Massadonious1 wrote...

You want them to make it their way,
as long as Samara is in it, eh?



To be perfectly honest. If its a trade off between story quality that is equivilant between ME1 or Me2 with my favorite squadie. I'd picka  better story.

Don't get me wrong. I'd still rage a little, but I'ld be happier in the end.

You had better be prepared then - Samara is one of the least likely squadmates to play any kind of role in Mass Effect 3.

So...

Image IPB

Image IPB

#52
DPSSOC

DPSSOC
  • Members
  • 3 033 messages
All I ask of Bioware is that they please, please, don't give the fans what they want just because they want it, even if it seems like a lot of them want it.



If the fans want something consider it, discuss it, and if it doesn't seem like it would fit into what you're planning and what you've already established don't put it in.

#53
IoCaster

IoCaster
  • Members
  • 577 messages

kraidy1117 wrote...


You got to be kidding, Its to early for this ****. The Metracritic score means notihng, you have to read the reviews. Every review complained about the combat system, the inventory, the MAKO, the texture pop-ins and such.ME2 fixed that.Bioware goesx by majority when it it comes to making a game. Look at the MAKO. Only a minority liked it, so should they keep the MAKO in just because some people like it? No, don't bring characters into this because it is alot diffrent. Gameplay was a mess in ME. Why do you think Bioware re-did the whole combat system? It's because there was alot of complaints.


Whether or not people liked or disliked certain aspects of the game didn't detract so much from their enjoyment that the games rating suffered disproportionately. EA/BioWare seemingly made the determination that they could improve on the combat, graphics, side quests, etc,.. of the game so as to attract a larger audience and that's fitting and proper. They are a public company and should be concerned with profitability and market share. The question is what does any of this have to do with whether or not any one particular person liked or preferred ME as compared to ME2? Claiming that the majority like it better doesn't invalidate that one persons opinion.


Why you brought up characters is beyond me, but seeing as Tali was added just for the fan base I would say yes Bioware listens to the majority, not the minority. It has nothing to do with right or wrong, it has to do with how people enjoy it and like it.


I brought up Miranda because it was appropriate to point out the difference between objective fact and subjective opinion regardless of the topic. You seem to have some difficulty discerning the difference in your posts.

#54
klossen4

klossen4
  • Members
  • 507 messages
bioware just do it your way.

#55
SithLordExarKun

SithLordExarKun
  • Members
  • 2 071 messages

Terror_K wrote...

While I have no doubts that a majority of people prefer ME2 over the original, I still have my doubts that a majority of fans who came into the ME fandom via the original game prefer ME2 over the original. At the very least even if they do they usually at least admit that ME2 changed too much and/or is lacking in certain aspects.

I came into the ME fandom via the original game and i preferred ME2 over ME1.
The only things i disliked about ME2 were the lack of items, watered down romance and lack of explorable planets(N7's aren't "explorable). Other than that, ME2 is superior in every other way, at least in my personal opinion.

Modifié par SithLordExarKun, 02 avril 2010 - 11:23 .


#56
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages
@IOCaster

On the subject of metacritic ... since metacritic generalises the critics, I'm going to do the same.

Reviewers have a tendency to give scores that seem higher than the games deserve.
Meaning, any half decent game would get >80 points, when for the sake of comparison, i.e. marking on a "curve," if a game is only better than average it should get a score in the 50s or 60s.

Now seeing as the scores are generally high, throw in a cap of 100, and the 91-100 scores would be the most difficult to attain (since they are still trying to rank games).

So we have:
ME (xbox) 91 vs. ME2 (xbox) 96
ME (PC) 89 vs. ME2 (PC) 94

Note that the PC version of ME is far superior to the xbox version. The score is lower because the PC is capable of more than the xbox. I.e. the ceiling of competence is higher.

Having said all that, according to the critics, the 5% gap between ME and ME2 is an enormous difference.

I may prefer the story in ME1, but the combat was ass.

Ok, maybe rpgs can generally get away with being ass, but a large chunk of my game collection are action-orientated, and those games are judged entirely on their gameplay.
And the fact is, remove the storytelling, and ME's combat doesn't stack up against decent action games from the late 90s.
It is bad.

#57
Terror_K

Terror_K
  • Members
  • 4 362 messages

kraidy1117 wrote...

Every review complained about the combat system, the inventory, the MAKO, the texture pop-ins and such.ME2 fixed that.Bioware goesx by majority when it it comes to making a game. Look at the MAKO. Only a minority liked it, so should they keep the MAKO in just because some people like it? No, don't bring characters into this because it is alot diffrent. Gameplay was a mess in ME. Why do you think Bioware re-did the whole combat system? It's because there was alot of complaints. 

Why you brought up characters is beyond me, but seeing as Tali was added just for the fan base I would say yes Bioware listens to the majority, not the minority. It has nothing to do with right or wrong, it has to do with how people enjoy it and like it.


But it seems BioWare missed the point in a lot of the complaints. Most people didn't hate the Mako itself, but the terrain we had to drive on and the samey missions we had to perform with it. This resulted in the Mako being scrapped entirely rather than fixed and now lots of fans are saying they miss the Mako and the open exploration that came with it and that the N7 missions and the Hammerhead is a poor substitute. If the Mako had less awkward terrain and some more original locations and missions, then it would be fine. But BioWare didn't do that: they just threw it out the window and replaced it with as silly little action-platform section as DLC.

Same with the elevators. Everybody was ****ing "elevators this" and "elevators that" so BioWare ditched the elevators and returned to bland loading screens, completely avoiding the fact that the problem wasn't the elevators themselves so much as the fact they took so long. Many fans have said that if the elevators were shorter they wouldn't be a problem and that they're a far better and smoother transition between areas than a loading screen is. Once again, the ME2 devs missed the point and ditched something rather than make it work.

And that really sums up a lot of problems with ME2: BioWare read what people were saying, but it seems they didn't really pay attention to what the real problem was, and their solutions weren't even solutions so much as they were a complete scrapping and something completely different.

klossen4 wrote...

bioware just do it your way.


Up until ME2 I would have agreed with it. While still a good game, Mass Effect 2 is, in my mind, BioWare first failure*

* = unless you count Pinnacle Station. Though that was technically Demiurge so... yeah.

Modifié par Terror_K, 02 avril 2010 - 11:32 .


#58
Captain Iglo

Captain Iglo
  • Members
  • 1 030 messages
GOOD LORD!! A lot of people love Me2...a lot of people dont! A lot love the Gameplay...A lot dont! A lot love the characters...A lot dont! A lot love the Story...A lot dont! THATS THE F***ING WAY IT IS!

Just because some people say the gameplay sucks and point out "improvements" doesnt mean all agree! If you change it that way, you'll have nothing but the excact same amount of people comnplaining about the Gameplay in ME3!

#59
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages
True dat ... my complaint about the Mako was mainly that it handled exactly the same regardless of # of gravity, or traction (over ice or dust or rock), or weather (the autocannon should overheat faster on a hot planet, yo).

And the elevators ... ok, fine .. maybe it needed to take that long to load on an old xbox, but if my PC (or newer xbox) loads faster, making those elevators go faster would have been cool.


#60
GodWood

GodWood
  • Members
  • 7 954 messages
Bioware, just bring back the majority of the ME1 and 2 squad for ME3.

#61
IoCaster

IoCaster
  • Members
  • 577 messages

Tlazolteotl wrote...

@IOCaster

On the subject of metacritic ... since metacritic generalises the critics, I'm going to do the same.

Reviewers have a tendency to give scores that seem higher than the games deserve.
Meaning, any half decent game would get >80 points, when for the sake of comparison, i.e. marking on a "curve," if a game is only better than average it should get a score in the 50s or 60s.

Now seeing as the scores are generally high, throw in a cap of 100, and the 91-100 scores would be the most difficult to attain (since they are still trying to rank games).

So we have:
ME (xbox) 91 vs. ME2 (xbox) 96
ME (PC) 89 vs. ME2 (PC) 94

Note that the PC version of ME is far superior to the xbox version. The score is lower because the PC is capable of more than the xbox. I.e. the ceiling of competence is higher.

Having said all that, according to the critics, the 5% gap between ME and ME2 is an enormous difference.

I may prefer the story in ME1, but the combat was ass.

Ok, maybe rpgs can generally get away with being ass, but a large chunk of my game collection are action-orientated, and those games are judged entirely on their gameplay.
And the fact is, remove the storytelling, and ME's combat doesn't stack up against decent action games from the late 90s.
It is bad.


That was never the point. The Metacritic score was used to demonstrate that regardless of the nitpicking about various aspects of the gameplay, ME is still considered a great game. The critics knocked off points for all of the stuff that they thought was sub-par and it still scored 91%. The PC version was not done in house and it came out months later after any backlash and nitpicking had been well established. All of this is still beside the point. The OP has a preference and is certainly entitled to it. Trying to make the case that their opinion is invalid because a majority of fans disagree is pointless and arrogant.

#62
Mir5

Mir5
  • Members
  • 253 messages
Can't rank between 1 & 2. Both great games. The second one had such awesome writing with the characters, that I got to love it a bit more. Even if the character story interactions could've been twice as complicated. And I'm still doing some research wether the ending revelations were as stupid as they seemed. You know. Humans having superior genes or something, and the reapers needing living humans to take their dna (wtf???). I am not sure if I should feel like being kicked in the crotch.

Bioware does what they see best for part 3. And I respect that. I just hope that they don't go into that awful pseudoscientific "humans are special!" -crap.

#63
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages

IoCaster wrote...

Tlazolteotl wrote...

@IOCaster

On the subject of metacritic ... since metacritic generalises the critics, I'm going to do the same.

Reviewers have a tendency to give scores that seem higher than the games deserve.
Meaning, any half decent game would get >80 points, when for the sake of comparison, i.e. marking on a "curve," if a game is only better than average it should get a score in the 50s or 60s.

Now seeing as the scores are generally high, throw in a cap of 100, and the 91-100 scores would be the most difficult to attain (since they are still trying to rank games).

So we have:
ME (xbox) 91 vs. ME2 (xbox) 96
ME (PC) 89 vs. ME2 (PC) 94

Note that the PC version of ME is far superior to the xbox version. The score is lower because the PC is capable of more than the xbox. I.e. the ceiling of competence is higher.

Having said all that, according to the critics, the 5% gap between ME and ME2 is an enormous difference.

I may prefer the story in ME1, but the combat was ass.

Ok, maybe rpgs can generally get away with being ass, but a large chunk of my game collection are action-orientated, and those games are judged entirely on their gameplay.
And the fact is, remove the storytelling, and ME's combat doesn't stack up against decent action games from the late 90s.
It is bad.


That was never the point. The Metacritic score was used to demonstrate that regardless of the nitpicking about various aspects of the gameplay, ME is still considered a great game. The critics knocked off points for all of the stuff that they thought was sub-par and it still scored 91%. The PC version was not done in house and it came out months later after any backlash and nitpicking had been well established. All of this is still beside the point. The OP has a preference and is certainly entitled to it. Trying to make the case that their opinion is invalid because a majority of fans disagree is pointless and arrogant.


And my point was, if we acknowledge that ME2 lost points for having a weaker story.
Then the system improvements managed to acquire, for ME2, more than a 5% boost in metacritic score.
Those nitpicked details obviously mattered.

#64
Gammalfarmor

Gammalfarmor
  • Members
  • 98 messages
I trust Bioware to do what they want. They are a professional company and I trust them.

#65
OverlordNexas

OverlordNexas
  • Members
  • 231 messages
Only if they do it MGS4 style, and give the fans everything they want, but in the most ****ed up way possible.

#66
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages
What, with 80 hours of cutscenes and 12 hours of gameplay?

#67
GHOST OF FRUITY

GHOST OF FRUITY
  • Members
  • 715 messages
Whatever Bioware decide to do with ME3, a whole legion of people on this forum will claim Bioware gave them the finger. Be it the game mechanics, the story, the characters - there will be things that some people will love and some will hate. You can't please everyone, so what can they do? Bioware just have to make the game as best they can and accept that not everyone will be happy with the result.

#68
cruc1al

cruc1al
  • Members
  • 2 570 messages

GHOST OF FRUITY wrote...

Whatever Bioware decide to do with ME3, a whole legion of people on this forum will claim Bioware gave them the finger. Be it the game mechanics, the story, the characters - there will be things that some people will love and some will hate. You can't please everyone, so what can they do? Bioware just have to make the game as best they can and accept that not everyone will be happy with the result.


That sure as hell better not mean they're going to try to please the majority (or as many as possible), because it'll mean ME3 will be a watered down an dumbed down version of ME2, and even ME2 was too dumbed down for my tastes. They should either listen to their hardcore fans, or they should do it the way they (not EA) want, because I believe that either way they'll learn from past mistakes while making a game that isn't dumbed down.

#69
IoCaster

IoCaster
  • Members
  • 577 messages

Tlazolteotl wrote...


And my point was, if we acknowledge that ME2 lost points for having a weaker story.
Then the system improvements managed to acquire, for ME2, more than a 5% boost in metacritic score.
Those nitpicked details obviously mattered.


What does this have to do with my initial point? I wasn't making the case that ME had a better Metacritic score than ME2. I was rejecting the dubious claim that "the gameplay was just bad". If the gameplay was so 'bad' then why did the game get reviewed so favorably?

#70
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages

IoCaster wrote...

Tlazolteotl wrote...


And my point was, if we acknowledge that ME2 lost points for having a weaker story.
Then the system improvements managed to acquire, for ME2, more than a 5% boost in metacritic score.
Those nitpicked details obviously mattered.


What does this have to do with my initial point? I wasn't making the case that ME had a better Metacritic score than ME2. I was rejecting the dubious claim that "the gameplay was just bad". If the gameplay was so 'bad' then why did the game get reviewed so favorably?


Because the lower score was due to the gameplay being bad.
Baldur's gate also had bad gameplay, you know.

#71
MassAffected

MassAffected
  • Members
  • 1 716 messages
I hope BioWare listens to you...

/sarcasm

#72
IoCaster

IoCaster
  • Members
  • 577 messages

Tlazolteotl wrote...


Because the lower score was due to the gameplay being bad.
Baldur's gate also had bad gameplay, you know.


Oh boy, that's definitely something that I'd disagree with.

Let me rewind the clock a bit and get back to my original intent with bringing up Metacritic in the first place.

IoCaster wrote...

kraidy1117 wrote...



You do know not everyone liked the first ME right because even with it's good story the gameplay was just bad. There have been topics, polls, and other stuff and ME2 always comes on top. The people who think ME2 sucked or perfer ME are at a minority.



I liked the gameplay in Mass Effect and it has a Metacritic score of 91% for X360 version. So guess what, your opinion that the "gameplay was just bad", is not everyones opinion. That's something that you seem to constantly accuse other people of doing.


The poster (kraidy1117) was making an argument based on majority opinion. I thought it would be useful and appropriate to point out that a majority of critical opinion on ME differed with his/her claim that "the gameplay was just bad". I firmly believe that he/she is entitled to that opinion, but I think that it's quite hypocritical to use the 'majority' argument only when it suits him/her and discard it when it doesn't.

I don't think that the gameplay in ME was bad at all. I'd also hazard a guess and assume that most of those reviewers didn't think so either or they would probably have knocked off more points from their score. In the end it doesn't really matter to me either way because it's all subjective and pointing that out to (kraidy1117) was the original intent of my post.

#73
Mir5

Mir5
  • Members
  • 253 messages

MassAffected wrote...

I hope BioWare listens to you...

/sarcasm


Not individuals, of course not. But I would imagine someone overlooking these forums and checking out if some topic is particularly popular and why. It's good for business to hear and think what your clients have to say.

#74
Shazzammer2

Shazzammer2
  • Members
  • 4 199 messages
well whatever happens in ME3 I have full faith Bioware knows what its doing. Well....unless EA intervenes of course.

#75
Valmy

Valmy
  • Members
  • 3 735 messages

kelmar6821 wrote...
It was all them in Me1, but they took alot of ques from fans and Me2 seemed to be rubbish in comparison.


Yeah games with easily broken and poorly balanced combat mechanics as well as generic, boring, and repetitive content taking up over half the game makes everything better.