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I thought that Awakening sucked


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#1
Cristelkaa

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I am so disappointed that was hardly a game… Well you could fight a lot...
And do not think I could not see the potentials like the story they could have med between How´s boy and a Nobel warden but I missed the interaction the campfire and the consequences of my actions in the first game. I could have joined the dragon cult and been totally selfish because what would it matter? In Mass Effect you got that fussy feeling when you saw every one again and you got second chances hear you just got screwed out of money. And I loved the first game…Posted Image

#2
AntiChri5

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Well that was......incoherent.



Please tell me English is a second language for you?

#3
Efesell

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Well I thought it was really good.



So there is now balance.

#4
Volourn

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A > 0

#5
Lucy Glitter

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Eh, it was... mmmneyh. Both good and bad.

#6
ejoslin

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*sigh* I played Awakening once and I'll probably play it again eventually. It obviously was designed to be played with an Orlesean warden, had I not been able to import my player, I probably would have enjoyed it more. Or at least not been as disappointed.



For now, though, I'll just play Origins again! It IS a fabulous game.

#7
Jawson

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Yeah Bioware expansions are generally, meh. I was hoping for a big fat DLC with more exploration of the deep roads or something, maybe find the other Dwarven city, getting to do it with the original companions of course. Now that would be an expansion I would gladly shell out $$ for.

#8
mousestalker

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If you have the feastday DLC be sure to equip Oghren with Sten's rainbow sword on your next play through. I tried several different runes and fire is the most amusing, IMHO.

#9
Efesell

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I don't really get the 'made for Orlesian Wardens" vibe.

#10
ejoslin

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Efesell wrote...

I don't really get the 'made for Orlesian Wardens" vibe.


Fine.  You don't have to.  I found the lack of continuity jarring, but it wouldn't have been had I played an Orlesean warden.

And yes, that lack of continuity is romanced related.  First character I imported ended the game in love with Zevran and in a political marriage with Alistair.  The marriage was treated as a love match in Awakening, so I imported a different character.  This one had ended the game with Alistair at hostile, Leliana dead, and in love with Zevran (I was taking NO chances).  Again, no acknowledgement of the romance until the end, with an epilogue card that contradicted the epilogue card I had gotten in Origins.

I understand people liking Awakening.  I didn't dislike it, and I would have liked it more had I not seen that stupid interview that said the romances were absolutely being acknowledged therefore getting my hopes up.

Edit: Kneeling is another thing.  There was no kneeling to nobility in Origins, but I could see an Orlesean kneeling to the king of Ferelden.  I just didn't see my warden doing the same thing.  She certainly didn't kneel to Cailin or Anora or even to whomever I crowned at the post-coronation celebration.

Modifié par ejoslin, 02 avril 2010 - 02:12 .


#11
Efesell

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I still can't believe that is so focused on. I barely even noticed it the first time around.

#12
ejoslin

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Which is probably why you don't notice the problems in continuity.

Edit: I was far more disturbed by the way the romances were handled in truth.  Especially the marriage to Alistair.  They didn't even like each other in that play through.

Modifié par ejoslin, 02 avril 2010 - 02:25 .


#13
OrlesianWardenCommander

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I really dont get whats so bad with it feels a little rushed but oh well what can you do about it? I found the game involving and although i was upset not having leliana or anyone the new charaters are just at deep and involving i love anders and oghren as a group they are a riot i always laugh. So i dont see what people hate about it. Was it to short? i didn't think so it was about 14hours for me witch was good thats longer then Bioshock 2 or GOW3 was! So why do you hate it they address all the romance at the end.

Also Awakening gives you a insight of whats to come in DAO:2. I dont think ill ever understand why people hated awakening so much. The new classes where good, the new abilitys and Respecialization of your attributes. Who knows ill just go back and enjoy being a Orlesian bard peace!

Modifié par OrlesianWardenCommander, 02 avril 2010 - 02:26 .


#14
Efesell

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ejoslin wrote...

Which is probably why you don't notice the problems in continuity.

Edit: I was far more disturbed by the way the romances were handled in truth.  Especially the marriage to Alistair.  They didn't even like each other in that play through.


Oh the romances I understand. It doesn't bother me as much, but I do get why it would other people.

#15
AerisBru

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It was fine, but it could've been better.

#16
ejoslin

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I think people who defend Awakening are deliberately not getting what people who were "meh" on it are saying. I didn't hate Awakening but it did feel very shallow. I think I would have enjoyed it more had I played an Orlesean warden. I wanted to love it. I preordered it, and played it through. It was meh. Had it not had the "dragon age" name on it I wouldn't have bothered.

#17
Efesell

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It always seemed, to me, that a big part of the problem was that people expected way to much out of an expansion pack. Expecting a product of the same/greater quality than Origins.. an idea doomed from the start.



Now maybe that's just me.. but there you go.

#18
Volourn

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"I think people who defend Awakening are deliberately not getting what people who were "meh" on it are saying. I didn't hate Awakening but it did feel very shallow."



I really don't care what you think about what I think. I beleive people who dislike Awakening ar ein two camps. It's either a) like Efesell said and people were expecting A to be like a full game which is siklly or B) People butthurt over lack of romances or 'continuity (even there was continuity just not in your face type).



The companions are by and alrge superior. The main antagonists are better. The areas are better crafted. the enw skills/talents/classes/items are great additions. The chocies just as good if not better.



A's biggest weakness is it's too easy compared to O thanks to all the boosts.

#19
7th_Phoenix

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It was an okay game. It wasn't bad, it wasn't good. I liked it, but I didn't love it. DA:O is so much better. :|

The stickler was the lack of socializing, not being able to connect with new companions, and I really felt overpowering.

Modifié par 7th_Phoenix, 02 avril 2010 - 04:01 .


#20
ejoslin

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Efesell wrote...

It always seemed, to me, that a big part of the problem was that people expected way to much out of an expansion pack. Expecting a product of the same/greater quality than Origins.. an idea doomed from the start.

Now maybe that's just me.. but there you go.


Only reason expectations were that high was the $40 price tag.  Plus that it had been in development for over a year, and it was built on the same game engine as origins.  Plus in an interview it was assured that the romances were acknowledged.

I knew it would be short.  I just thought it would be a bit more immersive.  

/shrug I'm not sitting telling people who enjoyed it that they shouldn't.  I'm not sure why people who enjoyed tell people that they're unreasonable.

#21
Volourn

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"Only reason expectations were that high was the $40 price tag"



A typical BIo expansion price for a typical BIO expansion.





"/shrug I'm not sitting telling people who enjoyed it that they shouldn't."



Yes, you are.





" I'm not sure why people who enjoyed tell people that they're unreasonable."



Both sides are doing this. It's the internet, and it's what debate/discussion is about. People who like the game are saying this is x reason why you should and people who dislike it/dissapoitned with it are saying this is x reason why you should hate it. 8shrug* 'Tis life. No biggie.






#22
Godak

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It was pretty fun, but it fell short of what it could have been. I also struggled with justifying 20 hours of gameplay for $40. I still do, to some extent. Still, I did enjoy it. I just wish there would have been more effort put into...everything.

#23
Serissia

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Volourn wrote...
The companions are by and alrge superior. The main antagonists are better. The areas are better crafted. the enw skills/talents/classes/items are great additions. The chocies just as good if not better.


You really thought Architect and Mother were better antagonists than Loghain, Howe or the Archdemon?  I found the Architect very interesting but too little is actually told about him in the game.  As for Mother I found her simply annoying.  I didn't get the same satisfaction for killing Architect or Mother as I did killing Loghain, Howe or the Archdemon

Modifié par Serissia, 02 avril 2010 - 04:09 .


#24
GavrielKay

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If the publisher didn't want Awakenings compared to the full game and wanted for us to think of it as "just" an expansion pack then it shouldn't have been priced at 80% of the full game price with 30% of the content and a zillion bugs.



I didn't expect it to be the same as the full game, but for there to be so many bugs is hard to swallow for the price. At $20 or so I would have been more forgiving. I understand not everyone is affected by all the bugs, but even discounting that... the price invites direct comparison.

#25
Efesell

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I also struggled with justifying 20 hours of gameplay for $40.


Er, really?
I mean.. 20 hours is pretty good for most games nowadays and they tend to cost much more than that.

Modifié par Efesell, 02 avril 2010 - 04:15 .