OrlesianWardenCommander wrote...
I dont think ill ever understand why people hated awakening so much.
What is not to get? Bioware failed to live up to
Bioware's standards in DA:A. The whole BS debates people have about wether DA:A is an expansion or not is a perfect example. By
Bioware's own standards DA:A is not an expansion, but they billed it as such and people like yourself took it at face value. Add to the fact that by
Bioware's own statements, they had been working on DA:A for a year and yet when DA:A comes out, we see very obvious bugs that should have been caught very early in QA.
The simple fact is that you are willing to accept subpar (for
Bioware anyway) game add-on's. Great, more power to you, but most of us who are complaining about it are not willing to accept that.
The new classes where good, the new abilitys and Respecialization of your attributes.
What new classes??? The 6 new specializations do not count as classes, nor where they really that good when you compare them (again we are talking about
Bioware) to the originality of the other 12 specializations. In fact when you really look closely at them, there are really only 3 new specializations and 3 rehashes of existing specializations.
As for the respecialization, you do realize that this capability has been available, via third party add-ons sure, since about a week after the DA:O toolset was released? To make matters worse, if you search the forums about it, you will find that the respecialization (as implemented by
Bioware) suffers from some bugs that the third party add-ons resolved 4ish months ago.
From there, we have a patch that is required for DA:A that not only failed to fix some of the things
Bioware claimed, but actually broke other things. To add insult to injury, the patch failed to fix various issues that people had reported and (in some cases) even included code to resolve. i.e. +healing