Outside of these angry forums, Awakening is receiving great praise! What gives?
#101
Posté 03 avril 2010 - 06:11
#102
Posté 03 avril 2010 - 06:32
taine wrote...
I think this thread has actually given you your answer OP -- it only takes one person to derail a thread into pointless flaming and cyclical arguments, however many people there may be having a discussion before.
Ya, I think your right. I've pretty much had my question answered. It may not be a simple and strait foward answer... but I get it now. The internet is a crazy place is it not?
And yes it does to only one person doesn't it.
#103
Posté 03 avril 2010 - 06:51
I think some are still confusing the point about negative comments and unnecessary comments, after i finished my post earlier, all people kept saying was that being negative can be a good thing (which i have already agreed with) especially when its constructive and makes a point, but here are a few examples of what some are doing, please explain to me how this is supposed to help the company improve
Examples: Just finish awakening, and all i have to say is garbage a monkey could make a better game, i guess bioware wont have me as a customer anymore
2nd Example: This game was not worth $40 i guess ill just have to pirate the next game
Neither of these comments explain your concern (except the fact that you didnt like the game), how exactly are they supposed to know your concerns (they arent mind readers as far as we know
#104
Posté 03 avril 2010 - 09:00
I've never understood this. Bring on the 'robot apocalypse,' as you called it. I would feel much more at home and much less irritable, myself.zahra wrote...
If everyone was rational and measured in their responses I would feel kind of creeped out.
The notion that there's a point at which self-control or rationalism becomes unsettling—or that it is 'unnatural' or some equally meaningless word—makes me roll my eyes as much as the crap we use to convince ourselves that death is a good thing and technology robs us of our humanity....
That's all. Just had to say something. There is a difference between passion, impetuosity and histrionics.
Modifié par Ellestor, 03 avril 2010 - 09:17 .
#105
Posté 03 avril 2010 - 09:09
All in all I wouldn't be surprised if the averge poster on this forum is a lot more concerened about what happened to their love interest or possible lack of carry over of every little decision between the original game and Awakening, than more casual players or even reviewers who review this game as job, rather than a passion. This is not to suggest that this makes critizism here any more worth, just because some of us concern ourselves with small inconsistencies than others. No one can tell someone their experience is worth more than someone elses. Rather that you can't expect everybody to feel so passionatly about whether your character bowed to the queen or not as people seem to do here.
Awakening was less polished than the original game because of a few annoying bugs. Hopefully it'll be sorted in a furure patch, but it's still annoying. The end was a bit abrupt, but all in all I found the story, the gameplay and the companions very good. Awakening may have been a bit short, but not that short really. Mass Effect 2 held about 30 hours of gameplay, while Awakening had about 20 hours. If anything we were simply spoiled by the original DA:O, because it was far, far longer than most similiar games.
#106
Posté 03 avril 2010 - 10:18
#107
Posté 03 avril 2010 - 10:25
That said Awakenings review was pretty much spot on. Players as well as reviewers have focused primarily on lack of continuity of the expansion from the Origins storyline. The shortness of the expansion will take care of itself via DLC's. Sounds like Leliana is the first DLC to come up. Expect, Morrigan and other character based DLC's to follow suit ...
#108
Posté 03 avril 2010 - 10:35
The way I look at this is suppose you had a job and worked hard at it and you were doing a project and just before you turn in project for a reward the boss changed the format. And bam your out in the cold. This is how this expansion is it had nothing to do with the Dragon Age storyline nothing at all. Infact it seemed to me that it was just tossed out to keep people playing dragon age and buying credits for gear and what not.
The point is they misled everyone who played dragon age unless you read the small print in Faq about it not being expansion of game but alternate storyline. If that was the case come out with new warden. I agree too this game was way to short in time I finished in in about 6hours. Now the question is what will bioware do they need to come back out with a good product but yet they also got to build me3 and the Old Republic so where do they go ?
Modifié par Ellendrial, 03 avril 2010 - 10:41 .
#109
Posté 03 avril 2010 - 10:36
astrallite wrote...
Some of you guys must be looking through rose-colored-glasses because NWN was a massive disappointment and it was not until HOTU expansion before we had a decent campaign. The original campaign was so linear and short and so lacking in quality it makes Serious Sam look like an epic campaign with massive production values.
NWN was a very diffrent breed of animal. It was made to be just as much (if not more so) a tool-set as a game. Single player was very lacking I'll more then agree to that, but the incredibly robust tool-set and multiplayer made it a classic.
Ellendrial wrote...
Isn't it great we hall have opinions
and freedom to choose what we are what we want who we are where we go.
Because someone does not like Dragon Age new expansion do not hate them
for it because they do or do not. The problem when games people like is
purely those who like the game want it to work. Imagine this for those
of you who work you spends months in a job doing a task and hope in the
end you get rewarded. But just as the deadline comes they drop the
task. Would you not be angry ? Bioware really does not care if you like
the game or not so no need to defend bioware all bioware cares about
are cost,deadlines and profit as long as people are paying their price
for their programs they do not give a rats ass if you like game or not.
Is the expansion a good expansion ... well let you decide I
wont put my thoughts into it. Was dragon age orignes a great game it
really was and was hoping to continue it but guess wont happen for
quite a while.
Money is ALWAYS a big issue, more often then not the most important one. It is a buisness.
But game devs are also artists in a sense (more or less so depending on their givin tasks while making a game.) Many put their blood, sweat, and tears into their work and want their work to be loved. It's like a painter. He does not paint simply because he wants money...
The fact Gaider and other devs frequent this forum and climb through all the crap and flaming goes to show they DO care about the community.
Put yourself in their shoes... would you care about what the community thinks? Would you want to please your fans? Or would you not give a rats ass? I would certainly care what they think and right or wrong I also know these forums would (as wussy as it sounds) hurt my feelings.
They are people. You know. The kind with feelings and emotions like you and me.
Modifié par Wishpig, 03 avril 2010 - 10:44 .
#110
Posté 03 avril 2010 - 11:29
#111
Posté 03 avril 2010 - 11:39
What are these horrible game corrupting/breaking bugs that everyone has been talking about?
Some have been getting CTDs ever since patch 1.03. I assume that's what they mean by breaking.
Corrupting -- some are getting corrupted savefiles. I haven't run into either issue.
My one "gamestopper" was an invisible wall -- turned out it was made by a mod (advanced tactics). Weird thing. I always tell myself to disable all mods whenever I start a new game or expansion, but I left that one and two others installed. I said to myself "what could go wrong with that one?" BIG MISTAKE.
There's nothing I'd call "breaking". Power of Blood was supposed to work. It doesn't. Is it a big deal? Nah, it's only two minor abilities. It just seems a bit odd to be told it would carry over, then find out it didn't. That's all.
The Silverite mines bug can make you lose some equipment. Of course, there's already been posted several methods to avoid getting bitten by it, or even to get your stuff back (using the Toolset). So it's close to a game-breaker if you're gear-obsessed, it's about the worst.
If Velanna's quest is not bugged -- well, all I know is it seems to be a mystery what triggers it, it's supposed to happen in a random encounter, but some people have never seen it despite loads of travel (and I'm one). Sigrun's is definitely so: her personal quest guy despawns if you do Law & Order. Are these gamebreakers? Nah. But they can keep you from getting either to friendly. Is that a big deal? Nah, not really. But it is a bug. BTW, if they meant for Sigrun's personal quest guy to disappear intentionally then it's not a bug - but the devs. have said nothing significant on that account. Oh and it could very well be that the trigger for Velanna's quest is a convo you have to have with her - that most of us are not triggering because we don't know where the environmental trigger is (btw that's my guess at the moment.)
Other than that there's glitches. Most are in the player's favor! You can get +100 approval for either Sigrun or Justice by giving them one gift. You can get +20 to your attributes by applying Legion of the Dead heraldry. And apparently the "+ to healing" item effect still doesn't work.
Are these gamebreakers? Nah. In perspective, they are minor annoyances. The Silverite is the closest to actually making people reload and start over.
You know, it just takes away "polish" from the game. Makes it feel rough. Makes it feel rushed (which is why some people seem to think it was).
#112
Posté 03 avril 2010 - 11:57
spirit-dog wrote...
A general observation, and I apologize if someone already said this but, it often feels like those of us that do have polite concerns or criticism as well as praise are drowned out by the loud ones and the rude ones. Either that or we're attacked by the rude ones for disagreeing. It's a little disheartening to speak up after a while.
Heh, don't worry, Gaider has said he's well aware of this and is appreciative of the well thought out and intelligent criticisms.
It is rough. If you speak up agianst a game you have to deal with two types of people, those who defend the game and think it's flawless and those who make everyone who dislikes the game look bad by being loud and rude.
It really all comes down to how you say it and present ur thoughts. Don't be disheartened, people do take notice and appreciate those who aren't rude and loud.
#113
Posté 04 avril 2010 - 12:03
the only bugs i have ran into out of the 5 or 6 times i have completed this game are
1.at the end of the first boss battle my companions arms get stuck in an awkward way, and last through the entire cut scene.
2.after defending vigils keep on my first playthrough everything went blank, and i could only my pc and other npcs but all the buildings were invisible
3.once in the wending wood a charred sylvan came back to life after it died and had infinite health
4.The last one and only one that happens on every playthrough, is when im talking to the architect, while hes speaking a line of dialogue the screen goes blank until it is my turn to speak and i have no idead what he said
There may be others just cant remember, but all of these can be fixed with a simple reload, nothing game changing (also the obvious armor glitches if you have a certain dlc installed),however, i really like the game so i guess my opinion may be bias.
Modifié par WARDEN9652, 04 avril 2010 - 12:07 .
#114
Guest_Puddi III_*
Posté 04 avril 2010 - 12:04
Guest_Puddi III_*
As for those individuals who make their opinions known rudely, well, if I had my way, it'd be against the rules of conduct to do so, and I'd ban offenders. And I'd hunt down the clever ones who try to come back with a new name.
#115
Posté 04 avril 2010 - 12:08
3.once i the wending wood a charred sylvan came back to life after it died and had infinite health
This happened to me in Origins, I had decapitated the Bandit leader outside Lothering and continued on my way. Few seconds later his headless corpse is charging at me full speed and I couldn't kill him. Quite a wtflol moment.
Modifié par Urshakk, 04 avril 2010 - 12:09 .
#116
Posté 04 avril 2010 - 12:13
hmm i keep hearing that power of blood doesnt work, is that only on the pc or something? because i play on the 360 and it worked just fine on my mage playthrough
Beats me guy. BTW, for a while I thought it was only affecting people with mods, but some people without any say it still doesn't work.
Then I thought it was maybe only affecting PCs and not consoles, but some console players are saying their abilities don't work either.
Then I thought maybe the warrior ones were carrying over but the others didn't. That seems wrong, also.
So I'm stuck at this point. If I could figure out, I'd tell you.
Above my Power of Blood abilities for my two imported characters it doesn't say "Power of Blood" it says [ability class name missing]" or somesuch in brackets. I see the two icons for the abilities, but there is no name for either ability. I just see "[]" as the name - two empty brackets. Activating either ability (I tried with my mage first also) causes the animation to run - and nothing happens. Absolutely nothing. He rises into the air like Linda Blair in the exorcist and adopts a weird pose, but nothing happens.
And I know I'm not nuts because there are a lot of people on the forums experiencing the same thing.
#117
Posté 04 avril 2010 - 12:19
Because most reviewers are afraid of Bioware and being torn down by their massive fan-boy entourage?
No, but in all serious, yes I am being serious. Most reviewers don't have a critical eye to discern what is good and what is not and furthermore almost always review for the casual gamer. Most importantly, most reviewers don't have guts. It is possible to go through Awakening without noticing any of the numerous bugs, so long as you're lucky enough to not run into any game-stoppers. But that doesn't change the fact that a very large part of the game is bugged, which you would notice if you bothered to stick around for more than the 20 hour box value.
#118
Posté 04 avril 2010 - 02:47
The thing that bugs me, and many other people. Is the lack of feedback from Bioware/EA about the 1.03 patch, with the bugs that came with that patch, and the Awakening Xpack bugs.
The community is an important factor with pointing out the bugs that slipped through programming and play-testing and they realize it takes a lot of time to recreate, pinpoint and resolve the bugs/errors, etc by the programmers/troubleshooters. We all know that, well a lot of peolple do. But...
First of all, the unhappy people/customers are the ones you hear from mostly, the happy people play the game, enjoy it and and you don't hear from. They stay far away from these forums mostly. I know that, most other people know that as well, so they know how to react with that. "New" forum users read the unhappy reoprts/posts and do not realize that.
Because the unhappy people are the most responsive people and are the people that are trying to being heard, these are the bulk of the thread starters. Uncivilized or not. Too bad a lot of the threads are being made by the uncivilized posters
The thing that would make me happy, and a lot of other people as well is:
Some sort of feedback from Bioware that there ARE bugs in the 1.03 patch and they are working on it. Even if is a sliver of info.
Some sort of feedback about the bugs in the Awakening Xpack, and if the programmers are working on that as well.
I resolved the pickpocket bug (1.03 patch) with a community made mod. I also downloaded a mod to resolve the Blood Power bugs (Rogue for myself) in Awakening (bonus for that is the fact that I could import the DLC items I paid for, but couldn't import with Awakening!).
The thing that strikes me is the fact that the community (sorry mod makers, I can't recall your names at this time but cudoos for that) "fixed" the bugs in a short amount of time and Bioware didn't say a thing about the bugs. Besides "Please post them" in some threads so we can keep track of any bugs.
I made a civilzed thread in the PC tech suport forum, started NINE (9) days ago, last response is 6 days ago by myself. Asking for some sort of feedback/progress report as little as you (Bioware) can give us. Then seeing three responses by community people. NO response from Bioware at all.
It bugs me to see a thread like this, civilized as it is, 12 hours ago made and see a response from Bioware's David Gaider. I know you are one of the most responsive people out there David, but it bugs me, and a lot of other people, that we do not get feedback in other posts/threads/bug reports made by any employee from Bioware...
So I ask you again.
Can any of you, from Bioware
How are things standing, do you think the PC users will get a fix patch (1.04) for Origins and/or Awakening any time soon? If not, no problem, but WHEN can we expect one?
And how about the console users? Will they get a fix any time soon? I'm a PC only person, but as far as I could read they got their fair share of problems as well with the 1.03 patch and Awakening Xpack. How about them?
As always,
Kind regards Hawks
Edited for some typos I could find, besides that I'm not a native Englsih speaking person, I'm Dutch... So sorry if some typos still slipped by...
Modifié par HawksBrigade, 04 avril 2010 - 03:06 .
#119
Posté 04 avril 2010 - 02:59
CybAnt1 wrote...
hmm i keep hearing that power of blood doesnt work, is that only on the pc or something? because i play on the 360 and it worked just fine on my mage playthrough
Beats me guy. BTW, for a while I thought it was only affecting people with mods, but some people without any say it still doesn't work.
Then I thought it was maybe only affecting PCs and not consoles, but some console players are saying their abilities don't work either.
Then I thought maybe the warrior ones were carrying over but the others didn't. That seems wrong, also.
So I'm stuck at this point. If I could figure out, I'd tell you.
Above my Power of Blood abilities for my two imported characters it doesn't say "Power of Blood" it says [ability class name missing]" or somesuch in brackets. I see the two icons for the abilities, but there is no name for either ability. I just see "[]" as the name - two empty brackets. Activating either ability (I tried with my mage first also) causes the animation to run - and nothing happens. Absolutely nothing. He rises into the air like Linda Blair in the exorcist and adopts a weird pose, but nothing happens.
And I know I'm not nuts because there are a lot of people on the forums experiencing the same thing.
I started Awakening (and Origins) without ever using a mod. Blood Powers on my Rogue didn't work in Awakening lvl 25 import character. The skills are on my hotbar, I get the animation when I click them but the skills themself didn't work. I got them to work with a community made mod in Awakening. I could even buy a tome to respend my talent points, the blood powers icons would stay on the hotbar, but I couldn't see them in my talent/skill pages after respeccing?? Good thing about that is that I had extra points to spend on skills/talents... lol, useles as they were though... lol
Modifié par HawksBrigade, 04 avril 2010 - 03:03 .
#120
Posté 04 avril 2010 - 03:45
#121
Posté 04 avril 2010 - 03:54
Tajz wrote...
One thing that is my real comment toward awakening is that it's too easy in their nightmare mode when you transferred your character from DAO. Also i still think it ends too quick, prolly add couple more dungeons may do. Also there are still super bug in the "xxx" mine that make you lose all your main cha equipment, that's just unacceptable.
Again, these complaints are valid. I don't know about a couple more dungeons, but I thought just a bit more at the end, like in Origins when you talk to your teammates after defeating the archdemon, would be nice. Oddly enough, I never encountered any major bugs during my playthrough. I guess I just got lucky, or something. As a result, my impressions of Awakening were much more positive. I really enjoyed it, with only a few minor quibbles here or there.
Having issues with a game isn't bad, nor is voicing them. But it just seems like a lot of people are acting entitled, blowing every small issue way, way out of proportion, flaming others, and just in general making the community less fun to be in.
Modifié par Big_Chief, 04 avril 2010 - 03:56 .
#122
Posté 04 avril 2010 - 03:55
#123
Posté 04 avril 2010 - 03:58
Agreed. That's how the average critisim people in the internet are. I did enjoy DAOA as well.Big_Chief wrote...
Tajz wrote...
One thing that is my real comment toward awakening is that it's too easy in their nightmare mode when you transferred your character from DAO. Also i still think it ends too quick, prolly add couple more dungeons may do. Also there are still super bug in the "xxx" mine that make you lose all your main cha equipment, that's just unacceptable.
Again, these complaints are valid. I don't know about a couple more dungeons, but I thought just a bit more at the end, like in Origins when you talk to your teammates after defeating the archdemon, would be nice. Oddly enough, I never encountered any major bugs during my playthrough. I guess I just got lucky, or something. As a result, my impressions of Awakening were much more positive. I really enjoyed it, with only a few minor quibbles here or there.
Having issues with a game isn't bad, nor is voicing them. But it just seems like a lot of people are acting entitled, blowing every small issue way, way out of proportion, flaming others, and just in general making the community less fun to be in.
However i do hope they fix the equipment bug as soon as possible since i think it's crucial to bioware reputation. About the difficulty, they can easily fix that via patches, and i hope they do realise from the community soon that it's way too easy on nightmare mode.
Also, I do hope they give us more free dungeons soon for DAOA (since the expansion pack price is quite something), that's may be just a day dreaming though
Modifié par Tajz, 04 avril 2010 - 03:59 .
#124
Posté 04 avril 2010 - 04:11
Tajz wrote...
Agreed. That's how the average critisim people in the internet are. I did enjoy DAOA as well.Big_Chief wrote...
Tajz wrote...
One thing that is my real comment toward awakening is that it's too easy in their nightmare mode when you transferred your character from DAO. Also i still think it ends too quick, prolly add couple more dungeons may do. Also there are still super bug in the "xxx" mine that make you lose all your main cha equipment, that's just unacceptable.
Again, these complaints are valid. I don't know about a couple more dungeons, but I thought just a bit more at the end, like in Origins when you talk to your teammates after defeating the archdemon, would be nice. Oddly enough, I never encountered any major bugs during my playthrough. I guess I just got lucky, or something. As a result, my impressions of Awakening were much more positive. I really enjoyed it, with only a few minor quibbles here or there.
Having issues with a game isn't bad, nor is voicing them. But it just seems like a lot of people are acting entitled, blowing every small issue way, way out of proportion, flaming others, and just in general making the community less fun to be in.
However i do hope they fix the equipment bug as soon as possible since i think it's crucial to bioware reputation. About the difficulty, they can easily fix that via patches, and i hope they do realise from the community soon that it's way too easy on nightmare mode.
Also, I do hope they give us more free dungeons soon for DAOA (since the expansion pack price is quite something), that's may be just a day dreaming though
Heh, free dungeons would be nice, I'm not sure you'll find anyone to argue that (except perhaps Bioware). Might not happen, but it's a nice dream, at any rate.
I did encounter a couple equipment bugs, with the Sentinel and Blackblade sets. It'd be great to get a patch for those, because both those sets look really, really nice.
#125
Posté 04 avril 2010 - 06:12
TheMadCat wrote...
People are allowed to be upset, their opinions don't necessarily have to equate to that of the general public. I mean if you're going to express your distaste for a product what better place is there? Once you weed out the idiots, attention ****s, and fools who feel they are entitled to this and that for no reason, you'll actually find legit dissatisfaction with valid reasoning. You may not agree with it, but it is there and they certainly aren't cynical for holding a different opinion or having higher standards.
Well personally, if I am unhappy with something Bioware has done or not done, I voice it here, not on any other forum, because far as I am concerned, constructive feedback is always a good thing.
And why voice it anywhere else. I know the Bioware people read these forums.
But I also at the same time, support Bioware with my voice...because I think they deserve it. Yes I am a fangirl, but I also voice my objections to things.
As far as when Origins was released Nov 3rd 2009...this was a pretty flamey forum for awhile, so much so that I just left for a couple months, spent time playing the game, and came back after.
I think this type of thing goes thru phases, things that people "thought" or perhaps "misunderstood" were going to happen, don't...you get a few days of commentary, and then hopefully it all cools down again..til next time.
I highly doubt that Bioware is worried about the outbursts that happen here, they know those outbursts come from people that care about their product, after all.





Retour en haut






